Commit Graph

1249 Commits

Author SHA1 Message Date
briaguya
3b951efac2 rename columns, use excluded locations 2022-08-19 12:54:27 -04:00
briaguya
c1455cedea fix broken seed parsing 2022-08-19 10:56:26 -04:00
briaguya
db7e1bf332 trying to figure stuff out 2022-08-19 10:36:54 -04:00
briaguya
0971b9aa78
only toggle menu with controller when controller nav enabled (#1043) 2022-08-19 15:46:11 +02:00
briaguya
0eee085981 save/load locations to a string cvar 2022-08-19 09:30:17 -04:00
aMannus
1ff006fa9e Fixed newline 2022-08-19 14:45:55 +02:00
aMannus
596d4cd392 More names 2022-08-19 14:45:18 +02:00
aMannus
7639c0f2ed Moved code to randomizer.cpp, fixes special chars 2022-08-19 14:41:20 +02:00
briaguya
815f5a9101 don't filter on right 2022-08-19 06:38:39 -04:00
briaguya
f818380079 fix performance issues 2022-08-19 06:30:52 -04:00
Garrett Cox
252f5fe68a Initial work towards cleaning up item tracker 2022-08-19 03:59:06 -05:00
briaguya
7f62d00200 fix double scrollbar issue 2022-08-19 04:53:35 -04:00
Sarge-117
64b7dac91b Merge remote-tracking branch 'upstream/rando-next' into rando-navi-tips 2022-08-18 22:13:51 -07:00
Christopher Leggett
3db2ce7085
Updates Zora's Sapphire Cutscene to use GetItemEntry 2022-08-18 22:06:28 -04:00
Christopher Leggett
35c2781efb
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into get-item-rework-rando-next 2022-08-18 21:49:45 -04:00
briaguya
11a8dc85ee filter on one side, trees on both 2022-08-18 15:50:25 -04:00
briaguya
fb3320c3ed use macro for rco 2022-08-18 15:15:34 -04:00
briaguya
7fdb194dad refactor location visibility filtering 2022-08-18 14:11:22 -04:00
qurious-pixel
9bc6aac81e
MacOS OTR (#973) 2022-08-18 19:40:41 +02:00
briaguya
dd9acbbb43 use ordered map to help arrange checks in imgui 2022-08-18 12:19:57 -04:00
lilDavid
170b759572 Make Bombchus buyable without a wallet 2022-08-18 10:38:49 -05:00
briaguya
5ac69e0bd8 start filtering 2022-08-18 08:48:24 -04:00
briaguya
dbb4e3eefc start on tree view 2022-08-18 08:20:52 -04:00
briaguya
3816ed11a4 add area names, fix kak bazaar 2022-08-18 08:20:35 -04:00
aMannus
e500db810b Code cleanup + more names 2022-08-18 13:55:59 +02:00
briaguya
a7d4aa8042 add areas to rcos 2022-08-18 07:37:24 -04:00
briaguya
289a6e5a82 start on RC object stuff 2022-08-18 06:15:02 -04:00
aMannus
a2243634cd Rand(), option to disable, attempted fix special chars 2022-08-18 11:54:02 +02:00
Sarge-117
bb6135fd2b Spacing 2022-08-17 22:07:51 -07:00
Christopher Leggett
7ee281182a
Replaces Zora's Sapphire with JabuJabu's Dungeon Reward.
Repalces the model for Zora's Sapphire with the Dungeon Reward for JabuJabu's Belly when you find it in the miniboss room.
2022-08-17 21:43:52 -04:00
PurpleHato
a1cc0da6d3 TWEAK: Forgot the array size 2022-08-18 00:39:15 +02:00
PurpleHato
cca32b7a43 ADD: Baguette money 2022-08-18 00:35:54 +02:00
aMannus
589f2be0f1 More names 2022-08-18 00:09:54 +02:00
aMannus
e25fcc645b More names, fixed translations 2022-08-17 23:57:31 +02:00
aMannus
c1cec5a44a First fully working implementation 2022-08-17 23:30:51 +02:00
aMannus
f9766fa4a6 Initial language support and setup for randomizing 2022-08-17 22:30:21 +02:00
Christopher Leggett
a51b844a23
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into get-item-rework-rando-next 2022-08-17 15:43:42 -04:00
Sarge-117
d56e712d07 spacing 2022-08-17 11:27:17 -07:00
Sarge-117
584f9d16f0 Fix line break 2022-08-17 11:26:07 -07:00
Sarge-117
6862e400f5 Merge remote-tracking branch 'upstream/rando-next' into rando-navi-tips 2022-08-17 11:11:00 -07:00
Sarge-117
2c144c3aa6 Fix typo, fix Master Sword text 2022-08-17 11:10:37 -07:00
Sarge-117
907871915d fix question mark 2022-08-17 11:07:03 -07:00
PurpleHato
3fb582a02b ADD: BAGUETTE 2022-08-17 20:00:20 +02:00
lilDavid
e8df2f2e47 Open bombchu shop with chus 2022-08-17 11:36:41 -05:00
Christopher Leggett
914af77234
Fixes fanfare getItemId overlap 2022-08-17 12:23:39 -04:00
lil David
8cb50a2ee1 Open Bombchu Bowling with chus 2022-08-17 10:44:34 -05:00
briaguya
ae8c7cb509 add excluded locations set 2022-08-17 11:08:11 -04:00
briaguya
11cc040710 add rcs to itemlocations in 3drando 2022-08-17 10:45:33 -04:00
aMannus
55f71457d8 initial proof of concept 2022-08-17 16:45:19 +02:00
lil David
f431f7df72 Add Bombchus in Logic rando setting and implement progressive chus 2022-08-17 08:22:09 -05:00
briaguya
5605542452 start playing with imgui filters 2022-08-17 09:03:27 -04:00
Christopher Leggett
525dcca499
Fixes some Sheik checks I had accidentally set the wrong flag for. 2022-08-17 01:07:28 -04:00
briaguya
c933d521c3
Merge pull request #1223 from leggettc18/rando-next-ganonbkhint-fix
Fix Ganon's Boss Key hints for Keysanity
2022-08-17 00:09:26 -04:00
briaguya
03151647b1
Merge pull request #1227 from HarbourMasters/develop-zhora
zhora -> rando-next
2022-08-16 23:59:11 -04:00
Kenix3
72981221ad
Merge pull request #1226 from HarbourMasters/develop-rachael
rachael -> zhora
2022-08-16 23:40:06 -04:00
Kenix3
f9621dcc17 Cleans up Window class. 2022-08-16 23:30:20 -04:00
Christopher Leggett
b6d6ede520
Fixes color replacement from being saved to the save file.
This was bad because replacing `%w` with `\x05\x00` was causing
the string to prematurely terminate.
2022-08-16 23:04:14 -04:00
Christopher Leggett
ecaf0fd87a
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into rando-next 2022-08-16 22:12:20 -04:00
Christopher Leggett
5a3ab9bcdc
Fixes Ganon's Boss Key hints for keysanity. 2022-08-16 22:12:06 -04:00
David Chavez
6b0338a37d
[zret] Port some documentation changes (#1164)
* zret: Documentation pass on scene/room commands #1226

* Update OTR scene

* zret: Document the lens system #1079

* zret: Misc. doc/cleanup 4 #1093

* zret: Fix misc 8 #1150

* zret: Document Distortions from z_camera and z_view #1102
2022-08-16 21:53:28 -04:00
briaguya
6206cd7db0
add ActorResetFunc for courtyard guards (#1213)
Co-authored-by: briaguya <briaguya@alice>
2022-08-16 21:50:52 -04:00
briaguya
01b7fedc35
clean up a few epochs that were missed (#1204)
Co-authored-by: briaguya <briaguya@alice>
2022-08-16 21:50:37 -04:00
briaguya
71b1db1fb6
volvagia interpolation fix (#1203)
Co-authored-by: briaguya <briaguya@alice>
2022-08-16 21:50:12 -04:00
Christopher Leggett
1184a35480
Fixes OoT rendering and Ice Trap checks. 2022-08-16 21:22:14 -04:00
Christopher Leggett
269a66656a
Fixes Zora's River Frog checks. 2022-08-16 20:58:11 -04:00
Christopher Leggett
3bc67ef1eb
Fixes chests by allowing for negative getItemIds 2022-08-16 20:28:24 -04:00
aMannus
cd37a56161
Rando: Fix being able to get Sun's Song check multiple times (#1185) 2022-08-16 22:16:44 +02:00
Josh Bodner
eb632ccb50
Adjustable push speed (#1190) 2022-08-16 22:09:11 +02:00
Christopher Leggett
0f2e7db8e0
Fix Ice Traps on Windows and Mac (#1216) 2022-08-16 21:49:52 +02:00
GaryOderNichts
a3d0962054
Fix ocarina right stick controls (#1211) 2022-08-16 13:47:41 +02:00
lilDavid
46a421f933
Add window to customize specific controls (#1122) 2022-08-16 09:43:09 +02:00
th-2021
b46c7a0607
[cmake] Use SDL2, GLEW and GLFW from vcpkg (Windows) (#1194) 2022-08-16 09:29:45 +02:00
Christopher Leggett
1ef08a7325
Merge get-item-rework and update new checks. 2022-08-16 01:11:51 -04:00
Christopher Leggett
cc31479772
Merge branch 'get-item-rework' into get-item-rework-rando-next 2022-08-16 00:43:17 -04:00
Christopher Leggett
9916d3cc01
Additional fix for Skull Kid 2022-08-16 00:32:02 -04:00
Christopher Leggett
38363fb015
Merge branch 'get-item-rework-help1' of github.com:garrettjoecox/Shipwright into pr/garrettjoecox/2 2022-08-16 00:12:44 -04:00
Garrett Cox
f874d83432 Add a few missing cases 2022-08-15 22:59:42 -05:00
Christopher Leggett
9fcd39290c
Merge branch 'get-item-rework-help1' of github.com:garrettjoecox/Shipwright into pr/garrettjoecox/2 2022-08-15 23:28:34 -04:00
Christopher Leggett
5d01a71797
Fixes Anju to set player->getItemEntry. 2022-08-15 23:28:08 -04:00
Garrett Cox
64965ee926 Use GiveItemEntryFromActorWithFixedRange in item00 2022-08-15 22:22:47 -05:00
Christopher Leggett
d06b17f871
Merge branch 'get-item-rework-help1' of github.com:garrettjoecox/Shipwright into pr/garrettjoecox/2 2022-08-15 23:10:58 -04:00
Garrett Cox
d0d567697b Fix logical errors and migrate most of the rest of the rando checks to GiveItemEntryFromActor 2022-08-15 22:10:31 -05:00
Christopher Leggett
881529c7bf
Sets z_en_box.c to set player->getItemEntry 2022-08-15 23:08:31 -04:00
Christopher Leggett
f8b55ea78c
Fixes ocarina game skull kids to set player->getItemEntry 2022-08-15 22:46:52 -04:00
briaguya
ee9ea3f2bd
add 3drando license (#1206)
Co-authored-by: briaguya <briaguya@alice>
2022-08-15 21:17:58 -04:00
Sarge-117
4be473fede Add German translations
Thanks to Menzelmeister on Discord for translating to German
2022-08-15 14:02:48 -07:00
Garrett Cox
170b297a7a Introduce some new methods and migrate most actors to them 2022-08-15 14:33:29 -05:00
Garrett Cox
806019d0cb Move check for gRandoQuestItemFanfares into MOD_NONE block within Audio_PlayFanfare_Rando 2022-08-15 12:48:57 -05:00
Garrett Cox
06b1074e2a Replace Randomizer_GetRandomizedItemId with Randomizer_GetRandomizedItem and Randomizer_GetItemIdFromKnownCheck with Randomizer_GetItemFromKnownCheck 2022-08-15 12:10:35 -05:00
Christopher Leggett
bff5406e69
Merge branch 'get-item-rework' into get-item-rework-rando-next 2022-08-15 02:36:29 -04:00
Christopher Leggett
6b4f300eda
Makes sure we aren't using getItemEntry when not randoed. 2022-08-15 02:17:06 -04:00
Christopher Leggett
9c59624d64
Makes freestanding items set player->getItemEntry.
This prevents freestanding items from setting the global modIndex.
This is part of a larger transition that needs to happen to switch
to setting getItemEntries for all of the rando items. This prevents
some things that set getItemId of GI_MAX from granting a Fire Medallion
when the global modIndex is MOD_RANDOMIZER.
2022-08-15 02:08:32 -04:00
briaguya
42bce9d33e
don't abuse epochs (#1179)
* don't abuse epochs

* update bongo hand trails

Co-authored-by: briaguya <briaguya@alice>
2022-08-14 23:18:12 -04:00
aMannus
fabe051d3d
Fix lost woods leading music in rando (#1155) 2022-08-14 23:04:40 -04:00
Julien Lemay
8945b2ed48
Fix Save Editor Event Check Inf "A" Row flags (#1138)
Fix Save Editor Event Check Inf Flags "A" Row flags not working. It was set to "eci1" instead of "eci10".
2022-08-14 23:02:14 -04:00
aMannus
d575a3dda6
Fixed rotation of freestanding key checks in rando (#1135) 2022-08-14 23:01:30 -04:00
aMannus
37dd045bd2
Rando: Fix bomb/bombchu shops (#1134)
* Fix bomb shops in rando

* Addressed review comments
2022-08-14 23:01:00 -04:00
GaryOderNichts
68e7f2e6c1
Wii U support (#1097)
* Wii U support

* [WiiU] Combined Dockerfile

* [WiiU] Combined Dockerfile

* [WiiU] Combined Dockerfile

* Add Jenkins support

* wiiu: fix scissor clamp

* wiiu: improve button remapping

* wiiu: fix scaling issues

* Update Dockerfile after merge

* Pull assets before build

* Only stop container once

* Adjust logging sinks

* wiiu: Change button mapping to match PC version

* wiiu: Implement controller changes

* wiiu: Update BUILDING.md

Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com>
Co-authored-by: David Chavez <david@dcvz.io>
2022-08-14 22:57:24 -04:00
Christopher Leggett
a57d935996
Fixes a few more freestanding items that weren't covered. 2022-08-14 22:10:40 -04:00
Christopher Leggett
c7388c39d8
Prevents Skulltulas from affecting other nearby checks. 2022-08-14 21:56:12 -04:00
Christopher Leggett
5d293ff4d1
Merge branch 'get-item-rework' into get-item-rework-rando-next 2022-08-14 21:30:12 -04:00
Christopher Leggett
f4a051fb90
Should re-fix freestanding ice traps 2022-08-14 21:28:54 -04:00
Christopher Leggett
0e2530cd49
Fixes Ruto's Letter.
It was accidentally getting classified as a rando item.
2022-08-14 20:43:59 -04:00
Christopher Leggett
7e0e8c63af
Fixes issues with approaching bottleable items. 2022-08-14 20:43:45 -04:00
Christopher Leggett
76f25c18c0
Fixes Ruto's Letter.
It was accidentally getting classified as a rando item.
2022-08-14 20:15:33 -04:00
Christopher Leggett
202805531f
Fixes issues with approaching bottleable items. 2022-08-14 18:40:48 -04:00
Christopher Leggett
d541ea3b39
Another Skulltula Ice Trap fix. 2022-08-14 18:25:09 -04:00
aMannus
8842d1ec0d Fixed newline end of file 2022-08-14 23:12:00 +02:00
aMannus
5f1c365a0c Eliminated copy pasta 2022-08-14 23:11:11 +02:00
Christopher Leggett
3f55409bee
Should fix Skulltula Ice Traps. 2022-08-14 14:57:00 -04:00
Christopher Leggett
e451d13e2b
Some more changes to account for Skulltulas in new system. 2022-08-14 14:17:55 -04:00
Christopher Leggett
3bf92a348c
Fixes crashes with Audio_PlayFanfare_Rando. 2022-08-14 13:19:41 -04:00
Sarge-117
fa19df9201 Merge remote-tracking branch 'upstream/rando-next' into rando-navi-tips 2022-08-14 10:16:35 -07:00
Christopher Leggett
203785f76a
Fixes Link's Pocket being a Dungeon Reward from Impa. 2022-08-14 12:22:24 -04:00
Christopher Leggett
6d7498829d
Wraps up a few missed type changes. 2022-08-14 11:54:43 -04:00
Christopher Leggett
0604dbfef8
Cleans up and updates item fanfares. 2022-08-14 11:43:25 -04:00
Christopher Leggett
1ab4b23011
Should fix some Skulltula oddities. 2022-08-14 11:26:00 -04:00
Christopher Leggett
baa17dda27
Fixes build error for Windows and Mac 2022-08-14 01:32:31 -04:00
Christopher Leggett
f7707a3890
Merge branch 'get-item-rework' into get-item-rework-rando-next 2022-08-14 01:02:12 -04:00
Christopher Leggett
5998dcff7a
Simplifies sram init for rando-specific items 2022-08-13 23:27:03 -04:00
Christopher Leggett
6c3fff7412
Fixes Link's Pocket items. 2022-08-13 22:56:46 -04:00
Christopher Leggett
c8d085cb49
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into get-item-rework-rando-next
Hopefully everything works here. Need to do some testing.
2022-08-13 22:43:19 -04:00
Christopher Leggett
9940c9ed28
Fixes too many arguments error.
Not sure why this didn't fail to build on Windows before.
2022-08-13 16:38:33 -04:00
Christopher Leggett
76282830d3
Fixes LACS/Prelude situation... again. 2022-08-13 15:30:18 -04:00
Christopher Leggett
7cef38a70a
Fixes "static drops" (i.e. sticks from withered babas) 2022-08-13 13:05:50 -04:00
Christopher Leggett
9ed7feb30a
Realized I had the bgm conditions wrong. 2022-08-13 12:13:46 -04:00
Christopher Leggett
105eac4e53
Sets global modIndex to MOD_NONE on scene load
Fixes a crash when buying items in shops due to them
not triggering the rando code that normally sets these items.
May have also been crashing vanilla playthroughs.
2022-08-13 11:49:03 -04:00
Christopher Leggett
d167f4a263
Rando-specific items use new textId again.
This got lost when merging develop-zhora in because I didn't have custom
messages merged when I started this.
2022-08-13 11:47:12 -04:00
Christopher Leggett
58c9f64a16
Extends GetItemEntry to include GID.
This allows for using it later when drawing freestanding items.

Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943168136
2022-08-13 01:44:19 -04:00
Christopher Leggett
11db45eef6
Extends GetItemEntry to include getItemId
Also adapts some existing calls for both the entry and the id to only
get the entry.
2022-08-13 01:32:36 -04:00
Christopher Leggett
0c334615b6
Adds else if to added fanfare sound cases.
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940112924 and https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940113492
2022-08-13 00:38:09 -04:00
briaguya
f70c1ff88a
Merge pull request #1160 from aMannus/rando-better-dupe-handling
Rando: Added more items to have dupe handling
2022-08-13 00:30:12 -04:00
Christopher Leggett
4cc492f383
Fixes some funky formatting that got committed earlier. 2022-08-13 00:28:19 -04:00
Christopher Leggett
69086f58c2
Cleanup, bugfixes, removing the - 1s from z_player.c 2022-08-13 00:22:34 -04:00
briaguya
8c965b4dc7
Merge pull request #1171 from aMannus/item-tracker-improvements
Item tracker improvements
2022-08-12 23:39:00 -04:00
lilDavid
92d0d3e35e Let Cojiro crow in Adult Trade Shuffle 2022-08-12 17:12:52 -05:00
lilDavid
e9354cc9a1 Don't spawn Fado and the carpenter's son at once 2022-08-12 17:12:19 -05:00
lilDavid
282192eb5e Properly hatch pocket cucco using Sun's Song 2022-08-12 17:02:03 -05:00
aMannus
4c9f2493d7 Brought CVar naming in line with others 2022-08-12 22:51:40 +02:00
lilDavid
947a97608c Save Editor Adult Trade Shuffle bugfixes:
- Having multiple items with the collapsing header open rapidly cycles trade items
 - Unchecking any item's checkbox cycles the trade item (it should only do so if it's the one you've selected)
 - Setting the adult trade slot sets the wrong items' flags
 - Emptying the adult trade slot doesn't reset all trade items' flags
2022-08-12 15:43:08 -05:00
aMannus
3689abd01f One more small code cleanup 2022-08-12 22:39:12 +02:00
aMannus
5f2bcb39c9 Small code cleanup 2022-08-12 22:16:23 +02:00
aMannus
4d7982911e More fixes and code cleanup 2022-08-12 22:08:10 +02:00
aMannus
ff64bc42fb First pass fixes item tracker save loading 2022-08-12 18:21:28 +02:00
aMannus
aa7380fe06 Added missing double defense 2022-08-12 13:14:15 +02:00
Christopher Leggett
2077636c92
Inverts CheckContainsRandoItem to CheckContainsVanillaItem.
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940895135
2022-08-11 21:39:30 -04:00
Christopher Leggett
e1084c0d6d
Removes ARRAY_SIZE in favor of ARRAY_COUNT
ARRAY_COUNT already exists in `macros.h`, I just didn't find it before.

Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943153833
2022-08-11 21:24:03 -04:00
Christopher Leggett
4b7548e998
Throws exception if an invalid itemID is used
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943694857
2022-08-11 21:16:39 -04:00
Kenix3
86faa42acf Make libultra OSContPad struct consistent with the one from libultraship 2022-08-11 19:41:53 -04:00
Kenix3
094388187f Cleans up Controllers
Renames VirtualController to DummyController.
Makes controller axis treated the same as buttons.
Made Controller class members private or protected
Made Controller class treat deadzones, sensitivities, and press thresholds consistently.
2022-08-11 19:41:53 -04:00
Christopher Leggett
e9c193146c
Removes commented out function. 2022-08-11 12:32:09 -04:00
Christopher Leggett
929f196ac8
Re-implements GIMESSAGE_UNTRANSLATED as macro 2022-08-11 12:29:47 -04:00
aMannus
1e36de19aa Added more duplicate item handling 2022-08-11 11:57:43 +02:00
briaguya
5156ccbfd5
Merge pull request #1154 from aMannus/maps-compasses-name-change
Rando: Small fixes for "Maps/Compasses"
2022-08-11 04:17:21 -04:00
aMannus
e7c793df9b Fixed comment too 2022-08-11 08:57:18 +02:00
aMannus
ac70d92b31 Changed maps/compasses location in UI 2022-08-11 08:55:29 +02:00
aMannus
67edf574f2 Rename maps/compasses 2022-08-11 08:35:37 +02:00
briaguya
388319deac add kak gate check for mask select 2022-08-11 02:01:25 -04:00
Christopher Leggett
0431dce989
Removes now unused ItemIDs and GetItemIDs
Also makes all the necessary changes to other code that was still
using them indirectly through the GI to GID map that was removed.
There's quite a lot of changes here and I haven't had time to test them
yet.
2022-08-11 02:01:01 -04:00
briaguya
2af572aa30 add check for mask shop being open to mask select 2022-08-11 01:51:43 -04:00
briaguya
b03d23f61f
Merge pull request #1152 from briaguya-ai/develop-zhora
zhora -> rando-next
2022-08-11 01:36:05 -04:00
Christopher Leggett
cb81023255
Renames, relocates, and implements ModIndex enum. 2022-08-11 00:38:28 -04:00
Christopher Leggett
cdd4628d7a
Refactors rando's GetItemEntry array into two arrays.
One array is for the vanilla items that don't have GetItemEntries in
vanilla, the other is for rando exclusive items. They are stored in
separate arrays before getting added to the table so that we can apply
different modIndexes. The items in the first table have are handled
by the vanilla Item_Give, and the second table needed a custom
`Randomizer_Item_Give` function.
2022-08-11 00:24:34 -04:00
briaguya
7ea210aa63
Merge pull request #1147 from PurpleHato/RandoItemTrackerV2
FIX: Rando Item Tracker non initialized small key were not transparent
2022-08-10 22:30:49 -04:00
PurpleHato
9ccc7908fa FIX: Rando Item Tracker non initialized small key were not transparent 2022-08-11 04:21:28 +02:00
briaguya
85ad427b99
Merge pull request #1141 from aMannus/rando-gerudo-bridge-fix
Rando: Fix gerudo card incorrectly given to link when bridge is open
2022-08-10 21:44:49 -04:00
briaguya
23b2ed7bee
Merge pull request #1146 from PurpleHato/KeysanityTranslation
ADD: French Translation for Rando Custom Messages
2022-08-10 21:25:28 -04:00
PurpleHato
d73ab42641 ADD: French Translation for Rando Custom Messages 2022-08-11 03:02:36 +02:00
Christopher Leggett
4787f2f98b
Removes some commented out code. 2022-08-10 21:00:52 -04:00
Christopher Leggett
dcb8e21314
Replaces ::find with ::at and adds exception handling 2022-08-10 20:57:47 -04:00
briaguya
9d7df7c102
Merge pull request #1139 from aMannus/rando-dont-skip-useful-cutscenes
Rando: Add "Enable Glitch-Useful Cutscenes" option
2022-08-10 20:30:01 -04:00
Christopher Leggett
6e37897449
Removes unused function override 2022-08-10 20:28:44 -04:00
briaguya
ddfa85b533
Merge pull request #1143 from PurpleHato/RandoItemTrackerV2
FIX: Key Tracker showing -1 and always transparent small keys
2022-08-10 20:23:27 -04:00
Christopher Leggett
17c9ce7804
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into get-item-rework 2022-08-10 20:23:27 -04:00
PurpleHato
212bf936f0 FIX: Key Tracker showing -1 and always transparent small keys
TWEAK: also disabled notes properly this time
2022-08-11 00:05:58 +02:00
aMannus
1947278fdf Fixes gerudo card bug with open bridge 2022-08-10 23:14:31 +02:00
aMannus
36dd0f669e Fixed woopsie 2022-08-10 21:54:16 +02:00
aMannus
e259e87588 ADD: Enable Glitch-Useful Cutscenes option to rando 2022-08-10 21:51:10 +02:00
Sarge-117
0f6e7ede48 Merge remote-tracking branch 'upstream/rando-next' into rando-navi-tips 2022-08-10 11:15:37 -07:00
Sarge-117
af03a80ad3 Create const "NaviMsgCount"
So the number of messages doesn't have to be changed in 3 places when adding new entries
2022-08-10 11:06:38 -07:00
briaguya
aba8da5257
Merge pull request #1137 from lilDavid/fix_trade_shuffle_save_editor
Fix adult trade shuffle in save editor
2022-08-10 12:36:32 -04:00
lilDavid
fc08229a46 Save editor: Link adult trade item slot and flags 2022-08-10 11:00:49 -05:00
briaguya
d74220d3ac don't give link's pocket garbage 2022-08-10 11:55:47 -04:00
briaguya
f5d7955547 ensure itemlocations is big enough for every check 2022-08-10 11:39:10 -04:00
briaguya
d535d0be9a make array big enough for all the checks 2022-08-10 11:21:10 -04:00
briaguya
d523ba5127 complete mask quest 2022-08-10 06:28:10 -04:00
briaguya
c04548f98f initialize icon size on item tracker 2022-08-10 04:32:08 -04:00
briaguya
65356b6ced
Merge pull request #1051 from garrettjoecox/keysanity
Keysanity + Shuffle Compasses & Maps
2022-08-10 02:28:14 -04:00
Garrett Cox
7f62802aef Man I really had to split that up into three commits.. Fix from removing LACS setting 2022-08-10 01:19:21 -05:00
Garrett Cox
8abfa4821f Anotha one (removing LACS stuff) 2022-08-10 01:17:19 -05:00
Garrett Cox
ec7e3d350a Remove LACS settings for ganons key for now 2022-08-10 01:15:00 -05:00
briaguya
e766d00812
Merge pull request #1073 from lilDavid/trade_quest_shuffle
Add adult trade quest shuffle
2022-08-10 01:59:19 -04:00
briaguya
3509327a5c
Merge pull request #1119 from PurpleHato/RandoItemTrackerV2
Rando item tracker v2
2022-08-10 01:49:04 -04:00
Kenix3
81cd594704 Console now exposes commands with a reference to itself. 2022-08-10 00:38:56 -04:00
Sarge-117
e2ff584839 Add remaining tips
All the sample hints are now working under the new message system
2022-08-09 20:13:39 -07:00
briaguya
0c4add7e0b
Merge pull request #1125 from HarbourMasters/develop-zhora
zhora -> rando-next to fix a crash
2022-08-09 22:52:22 -04:00
briaguya
96c2033361
fix linux release mode crash (#1124)
Co-authored-by: briaguya <briaguya@alice>
2022-08-09 22:50:25 -04:00
Kenix3
5751b5c278 debugconsole now uses console output functions. 2022-08-09 22:34:16 -04:00
Kenix3
c7ccd6dbff LUS Cleanup: Strips out the logging system created for the console
Properly routes SPDLog to the console.
Creates an API to be able to send command responses back to the console.
Cleans up the console UI, hiding options when not needed.
Removes stdout console sink for Windows.
2022-08-09 22:34:16 -04:00
lilDavid
aef77a0913
Merge branch 'rando-next' into trade_quest_shuffle 2022-08-09 20:40:00 -05:00
Sarge-117
6de7ce3720
Delete z_message_RandoNaviTips.c 2022-08-09 18:37:42 -07:00
Sarge-117
3c4405347d Remove old stuff + add test messages 2022-08-09 18:35:39 -07:00
lilDavid
12d45685b9 Move files in with other rando files 2022-08-09 19:57:40 -05:00
Sarge-117
b4c9f4aa6e Test switch to new message system
Testing setting up the table and calling the messages
2022-08-09 16:07:58 -07:00
Sarge-117
6a39b9e011 Comments 2022-08-09 13:56:45 -07:00
Sarge-117
dc6018b41e Update CMakeLists.txt 2022-08-09 13:44:57 -07:00
Sarge-117
00e2d0fe0e Update tips 2022-08-09 12:39:59 -07:00
Sarge-117
d6210a2ebb
Merge branch 'rando-navi-tips' into rando-next 2022-08-09 12:25:54 -07:00
Sarge-117
f55623e1c6 Update z_message_PAL.c 2022-08-09 12:23:14 -07:00
PurpleHato
5c0939d4fd DEL: GTG disaplying a boss key 2022-08-09 19:00:44 +02:00
PurpleHato
fc9aaf7c25 DEL: Boss Key on BOTW and Boss/Small key on ICE Cavern 2022-08-09 18:53:53 +02:00
PurpleHato
4f1d667ec5 TWEAK: Uncessecary new line 2022-08-09 18:44:27 +02:00
PurpleHato
5bbce43f19 TWEAK: added back but disabled personal notes for now 2022-08-09 18:28:03 +02:00
PurpleHato
3f8b060fad TWEAK: Window posiiton 2022-08-09 17:59:52 +02:00
PurpleHato
fa393bff48 ADD: Item Tracker V2 2022-08-09 17:54:28 +02:00
lilDavid
08366c51b6 Correct mixed indentation styles 2022-08-09 10:17:38 -05:00
briaguya
1aeefa3c7e
Merge pull request #1111 from leggettc18/rando-skull-message-fix
Fixes skulltula messages for custom items.
2022-08-09 08:54:41 -04:00
Garrett Cox
608f493c5b Update descriptions and defaults 2022-08-09 07:53:15 -05:00
Christopher Leggett
7a5acb0a2a
Fixes placement 2022-08-09 08:36:20 -04:00
Christopher Leggett
20bbf85f00
Sets player getItemId before other messagebox instance. 2022-08-09 07:26:17 -04:00
aMannus
0b722eebd4 Merge branch 'develop-zhora' into zhora-rando-next-merge 2022-08-09 08:44:05 +02:00
aMannus
e4b58e5a0c
TWEAK: Layout/styling overhaul for the F1 menu (#1026)
* First pass of UX changes

* More padding/styling/layout

* More styling

* Moar styling

* Some more styling

* Implemented padding helpers

* More styling, added closing buttons to windows

* Fixed merge conflict mistake

* Fixed new enhancements

* Hopefully fix jenkins errors

* Changed button behaviour, more styling

* Tiny code cleanup

* Change buttons from close/open to > when open

* Small button spacing fix

* Small styling changes after merge

* Small fix after merge mistake
2022-08-09 02:16:45 -04:00
Christopher Leggett
6f7b38539b
Moves setting of getItemId into a rando save if block. 2022-08-09 01:56:47 -04:00
Christopher Leggett
95918e0cb2
Fixes skulltula messages for custom items. 2022-08-09 01:42:47 -04:00
Garrett Cox
bbce60e71c Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-09 00:01:46 -05:00
Garrett Cox
3472e83250 Use new custom message system, skulltula drops still broken text 2022-08-09 00:00:30 -05:00
Garrett Cox
e8c4378d17 Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-08 22:47:29 -05:00
Christopher Leggett
b9e18519a2
Removes Skulltula text auto-dismiss in tokensanity
More precisely, removes the auto-dimissal from the Skulltula
textbox when in a rando save and any token shuffle is on.
Bonus Fix: parses the Skullsanity setting from the spoilerfile,
which wasn't happening before.
2022-08-08 23:40:02 -04:00
Christopher Leggett
ffc36efe50
Reimplements FOWL ice trap text boxes.
They got lost in the custom-messages merge. Reimplemented them
in the custom-messages system.
2022-08-08 23:11:45 -04:00
briaguya
8410a79b26
Merge branch 'rando-next' into zhora-to-next 2022-08-08 22:27:04 -04:00
briaguya
816fac6c06 Merge branch 'develop-zhora' into zhora-to-next 2022-08-08 22:23:06 -04:00
briaguya
317de33a8b Merge branch 'develop-rachael' into rachael-to-zhora 2022-08-08 21:43:04 -04:00
briaguya
fa090c51f6
Merge pull request #831 from leggettc18/custom-messages
System for Creating and Storing Custom Messages
2022-08-08 21:24:48 -04:00
Christopher Leggett
e63d84bd7d
Adapts this branch for cmake building. 2022-08-08 21:14:29 -04:00
aMannus
4ea7f8371f
Rando: Zelda sequence fixes (#1095)
* Fixed zelda sequence oddities

* Fixed code inconsistency

* Adressed review comments

* Adressed review comments, removed unneccesary entrance skip

* Addressed some more review comments

* tiny cleanup
2022-08-08 19:59:06 -04:00
InfoManiac742
0e10b59307
Update z_kaleido_item.c (#1046) 2022-08-08 19:58:01 -04:00
InfoManiac742
4bf4ad3359
Update z_en_ru1.c (#1042) 2022-08-08 19:56:56 -04:00
lilDavid
f80ba4102a
Add instant boomerang recall (#1006) 2022-08-08 19:55:07 -04:00
Dog
1f5d323d89
Randomizer: Skip Cutscenes (#846)
* Skip Jabu Jabu's fishy feeding time if rando is enabled Issue #757

Also skip the ganon tower fall cutscene if you died to ganon during the ganon fight for issue #773

* Immediately give control back to player when talon running cutscene starts.

* Fix case of not skipping Gannon
2022-08-08 19:48:53 -04:00
Christopher Leggett
59baf24dc6
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into custom-messages 2022-08-08 19:46:09 -04:00
Garrett Cox
a0ac945b4e Make logic consistent across z_parameter & z_sram 2022-08-08 14:18:15 -05:00
Garrett Cox
8f55dd0624 Add support for shuffling maps and compasses 2022-08-08 14:07:02 -05:00
Garrett Cox
cb97c2a205 Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-08 12:08:06 -05:00
Garrett Cox
34b8d7d5f8 Handle impa giving a key if skip zelda is on 2022-08-08 11:09:06 -05:00
David Chavez
9afbe42720
Use -O2 for Release config builds (#1083) 2022-08-08 12:01:45 +02:00
briaguya
f8f8e01039
Merge pull request #1088 from HarbourMasters/develop-zhora
quick zhora to rando next
2022-08-07 21:41:31 -04:00
lilDavid
46be24b595 Add missing semicolons and return values 2022-08-07 18:58:17 -05:00
Sarge-117
a5acf6da20 Set Navi timer back to normal 2022-08-07 16:33:44 -07:00
Sarge-117
48a41bd11c Comment clarity 2022-08-07 16:31:50 -07:00
Sarge-117
6e8b45d129 Fix text colours (Navi text is always light blue)
Navi text should always be \x44
2022-08-07 15:50:53 -07:00
Sarge-117
7144d1a321 First test of Rando-specific Navi tips
First test of this experiment
2022-08-07 15:26:03 -07:00
Garrett Cox
c8ac2d7c7e Finally found fix for boss keys... 2022-08-07 16:41:57 -05:00
Christopher Leggett
58da0a5aa2
Some more partial ice trap fixing that wasn't pushed earlier 2022-08-07 17:19:26 -04:00
Garrett Cox
8b59466ce5 Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-07 15:41:44 -05:00
Garrett Cox
01a36f525e Handle keys in checkObtainability 2022-08-07 15:41:30 -05:00
Christopher Leggett
7516725f13
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into get-item-rework 2022-08-07 16:24:59 -04:00
Garrett Cox
ec801530b7 Move some more items around, boss keys still broken 2022-08-07 14:32:54 -05:00
Christopher Leggett
0efb008213
Partially fixes Ice Traps
Obtaining a freestanding Ice Trap causes link to slide forward
and receiving one from an NPC plays the sound effect and damage
animation but doesn't freeze link.
2022-08-07 13:17:06 -04:00
Christopher Leggett
9616058952
Fixes item fanfares 2022-08-07 12:14:07 -04:00
Christopher Leggett
75aaefaf04
Fixed Particle effects in the new getItem system. 2022-08-07 11:35:37 -04:00
th-2021
e51e7f3d45
[cmake] Fix Switch icon (#1084)
* Update CMakeLists.txt

* fix switch icon

* Update soh/CMakeLists.txt

* Update soh/CMakeLists.txt

Co-authored-by: David Chavez <david@dcvz.io>
2022-08-07 16:47:16 +02:00
Garrett Cox
f7267be29a Change shuffle cows to checkbox and remove extra line 2022-08-07 02:10:54 -05:00
briaguya
cac6869a56
Merge pull request #1080 from HarbourMasters/develop-zhora
zhora -> rando-next
2022-08-07 02:16:11 -04:00
briaguya
91ad58aa3e
Merge pull request #1061 from garrettjoecox/frogSongs
Shuffle frog song rupees
2022-08-07 02:13:24 -04:00
Christopher Leggett
3258fc5fb3
Correctly renders freestanding items
Particle effects are probably broken, need to fix them still, I pretty
much know how I would do that.
2022-08-06 23:29:28 -04:00
Garrett Cox
ea9d76621c Fix issue with keysanity values not loading from spoiler file 2022-08-06 22:01:55 -05:00
Christopher Leggett
cfce0eba3d
Implements fixes for competing getItem calls. 2022-08-06 22:51:15 -04:00
GaryOderNichts
cb2410d9c5 Handle audio thread properly 2022-08-06 21:52:42 -04:00
briaguya
c3253fe59f add comment explaining ocarina mode setting 2022-08-06 18:23:47 -04:00
briaguya
0eb8f5c95f remove commented out lines 2022-08-06 18:15:24 -04:00
briaguya
e0d6445f24 remove unused cow stuff 2022-08-06 18:14:01 -04:00
briaguya
46c3541458 seems to be working, still needs cleanup 2022-08-06 18:07:16 -04:00
Garrett Cox
ea909b748e Add super basic custom messages for keysanity, not pretty... 2022-08-06 16:51:58 -05:00
lilDavid
f885195fc9 Apply trade item timer disabling consistently 2022-08-06 16:01:29 -05:00
lilDavid
7cfe21f865 Fix non-randomizer carpenter's son despawning 2022-08-06 15:58:57 -05:00
lilDavid
c8289f5946 Skip lines in Adult Trade Shuffle description 2022-08-06 15:38:32 -05:00
th-2021
7ef3fff869
add soh icon for Windows (#1060) 2022-08-06 22:19:06 +02:00
lilDavid
8ee597298c Change cursor sound and add files to build system 2022-08-06 15:01:35 -05:00
Christopher Leggett
194c4f4e52
Adds new files to CMakeLists. 2022-08-06 15:54:19 -04:00
Garrett Cox
8aba2b6323 Merge branch 'keysanity' of github.com:garrettjoecox/Shipwright into keysanity 2022-08-06 14:18:50 -05:00
Garrett Cox
77f2e56039 Support starts with and more options on ganons boss key 2022-08-06 14:07:46 -05:00
lilDavid
f41b939a71 Only show adult trade items in the save editor if they're shuffled 2022-08-06 12:58:21 -05:00
lilDavid
6603a9a474 Add adult trade shuffle to randomizer 2022-08-06 12:58:08 -05:00
Christopher Leggett
ba160cf997
merge in develop-zhora 2022-08-06 12:26:38 -04:00
Christopher Leggett
9062eaaca5
Should fix switch build pt 2 2022-08-06 12:21:11 -04:00
Christopher Leggett
43461cec69
Should fix switch build 2022-08-06 12:15:27 -04:00
briaguya
5574442fdc fix ganon's boss key 2022-08-06 04:30:03 -04:00
Garrett Cox
e274530073 Fix cows giving free bottles, too generous 2022-08-06 03:03:11 -05:00
Garrett Cox
b420638267 Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity 2022-08-06 00:48:55 -05:00
Garrett Cox
5346217af3 Misc fixes 2022-08-06 00:29:05 -05:00
Garrett Cox
2d9d67bbd0 Add missing case 2022-08-05 23:44:53 -05:00
Garrett Cox
cc4300ef8b Revert accidental changes 2022-08-05 23:40:43 -05:00
briaguya
61c88386a1 Merge branch 'develop-zhora' into zhora-to-next 2022-08-06 00:26:50 -04:00
Garrett Cox
733ce5d28f Use scene enum, handle thieves hideout keys 2022-08-05 23:26:50 -05:00
Garrett Cox
4a78375c8f And like magic, keysanity working :D 2022-08-05 23:08:46 -05:00
briaguya
97d363c91e
Merge pull request #1019 from garrettjoecox/shuffleCows
Add shuffleCows options for randomizer
2022-08-06 00:03:27 -04:00
Garrett Cox
9a145221ec Remove newline 2022-08-05 21:02:02 -05:00
Garrett Cox
de34fd7e94 Check coords for other cows rather than falling back 2022-08-05 16:11:17 -05:00
Garrett Cox
528dbcdc17 More suggested changes 2022-08-05 14:59:04 -05:00
Garrett Cox
5de662a326 Fix ice traps 2022-08-05 12:05:22 -05:00
Garrett Cox
ed3cddbeaf Add option to shuffle frog song rupees 2022-08-05 09:52:11 -05:00
Garrett Cox
11d7a78e62 More changes from suggestions 2022-08-05 01:38:45 -05:00
th-2021
1ebca42f46
Move to cmake across all platforms (#363) 2022-08-05 07:59:19 +02:00
Kenix3
93d0d7443a
LUS Cleanup: Removes GameSettings class. Moves code to Imgui. (#1036)
* LUS Cleanup: Removes GameSettings class. Moves code to Imgui.

* Fixes more strdup problems and finalized removal of GameSetting.

* Reverts changes to Directory.h

* Update Directory.h

* Fixes PR.

* Update Directory.h

* Update rando_main.cpp
2022-08-05 01:03:11 -04:00
Josh Bodner
c23457d666
Automatically save after every scene transition (#984)
* Automatically save after every scene transition

* Refactor and don't save in grottos

* Don't save in cutscenes

* Save after getting items as well

* Fix paren
2022-08-05 00:15:49 -04:00
Garrett Cox
e9d1bf2d56 Initial work for keysanity 2022-08-04 22:28:21 -05:00
Christopher Leggett
63ace6a4cc
Change ItemTableID to be uint16_t so we can use ModIndex for it. 2022-08-04 22:50:55 -04:00
Garrett Cox
1789e5dddd Fix ice traps for cow shuffle 2022-08-04 20:59:46 -05:00
Christopher Leggett
95d439bb30
Adds rough ability to differentiate between rando and vanilla items.merge stashed changes from before develop-zhora merge 2022-08-04 20:54:51 -04:00
Garrett Cox
587147dc40 Remove count of cows from tooltip 2022-08-04 19:44:08 -05:00
Garrett Cox
ebcf574085 Use Randomizer_GetItemIdFromKnownCheck instead for shuffleCows 2022-08-04 19:42:58 -05:00
Kenix3
d397c1d871
Increment version 2022-08-04 17:35:49 -04:00
Kenix3
2f5f089e7f
Increment version 2022-08-04 17:35:32 -04:00
briaguya
facd1723f8
don't use signed ints for epochs (#1044)
Co-authored-by: briaguya <briaguya@alice>
2022-08-04 17:32:23 -04:00
briaguya
2d22099805
Merge pull request #1039 from HarbourMasters/develop-zhora
zhora -> rando-next
2022-08-03 21:02:29 -07:00
Christopher Leggett
1da655adb5
Resolve merge conflicts with develop-zhora 2022-08-03 23:13:53 -04:00
briaguya
739434e3e4 Merge branch 'develop-rachael' into rachael-to-zhora 2022-08-03 23:01:11 -04:00
vaguerant
78ad282056
Fix Navi HUD text regression (#1020)
* Fix Navi HUD text regression

* Fix the fix
2022-08-03 22:47:54 -04:00
Ada
bd86c792c3
Moves release version text (#1028) 2022-08-03 22:44:43 -04:00
Christopher Leggett
dffcbb035e
Fixes glitchy dungeon maps. (#1032) 2022-08-03 22:43:55 -04:00
Kenix3
0f7a88bd5a
This should fix (all?) 60fps interpolation issues left. (#938)
* This should fix (all?) 60fps interpolation issues left.

Resolves #631 #917

* Update z_fishing.c

* Re-adds Emil's interpolation in certain places.

* move open/close disps out of if statments checking timer based vars, revert fishing to use recordopen/closed child

* move disps out of ifs for morpha

* use recordopen/recordclose for volv

* recordopen/recordclose for ganondorf

* switch back to recordopen/recordclose for ganondorf floor

* Frame interpolation now uses a 64bit parameter rather than 32.

* More 60fps fixes

* Fix close child typo

* add todo calls to recordopen/recordclose

* fix build

* revert long long frame interpolation

* add some epochs

* add more epochs

* bongo epochs

* the rest of the epochs

* fix the typo fix the build

* interpolation fixes pr cleanup

* init/cleanup bongo epochs

* bongo hand trails

* Fixes niw feathers

* Fixes bongo bongo hands, and replaces epoch * i with epoch + i

* don't update epochs

Co-authored-by: briaguya <briaguya@alice>
2022-08-03 22:36:13 -04:00
Kenix3
fd379896d6 LUS Cleanup: Clean up hooks system. 2022-08-03 21:12:51 -04:00
Garrett Cox
8c2feb537d Use 454+cowId to identify cows in randomizer.cpp 2022-08-03 11:26:14 -05:00
Garrett Cox
25a272ce0c Fix shuffle cows bug from copy paste 2022-08-03 09:07:38 -05:00
Garrett Cox
723e34a06a Move some flags around and use global array instead of flag for shuffle cows 2022-08-03 08:44:48 -05:00
Christopher Leggett
41ea5c6685
Adds rando item table and way to differentiate tables in GetItemEntry. 2022-08-03 08:15:17 -04:00
Garrett Cox
c18203878b Add shuffleCows options for randomizer 2022-08-03 00:14:38 -05:00
Garrett Cox
6d0d608e38
Unrestricted warping in randomizer (#951) 2022-08-02 23:51:07 -04:00
Christopher Leggett
fe02818d51
Randomizer: Ocarina of Time Ice Trap Fix (#964)
* Fixes Ice Trap on OoT check from preventing SoT check

* Removes unneeded GlobalContext argument.
2022-08-02 23:48:51 -04:00
Nycz
db33604171
added Cheat Sync Time (#957)
* added Cheat Sync Time

This syncs the ingame time with the real world time.
I wasnt quite sure where to put the code so im sorry if this is bad i just wanted to contribute to this project.

* Update soh/src/code/z_play.c

Co-authored-by: Christopher Leggett <chris@leggett.dev>

* Update z_play.c

added suggestions from leggettc18

* Update z_play.c

Co-authored-by: Christopher Leggett <chris@leggett.dev>
2022-08-02 23:48:41 -04:00
InfoManiac742
27e0f19dac
Remember save location (#980)
* Remember save location

* Clarified grotto caveat

* Update ImGuiImpl.cpp
2022-08-02 23:47:57 -04:00
aMannus
b89cc25df3
Fixed deku stick on B and horse swordless (#995) 2022-08-02 23:46:39 -04:00
Kenix3
352b46c1f5 LUS Cleanup: Console class is now in the Ship namespace 2022-08-02 22:54:38 -04:00
Kenix3
c1659d3dcf Adds a function for grabbing physical device from virtual slot. 2022-08-02 22:37:42 -04:00
Kenix3
b3c3882b12 LUS Cleanup: Make ControlDeck a member of Window 2022-08-02 22:37:42 -04:00
Christopher Leggett
d80742d882
Adds documentation comments to CustomMessageManager.h 2022-08-02 19:32:59 -04:00
Christopher Leggett
a007bfd14a
Merge changes from develop-zhora 2022-08-02 19:17:08 -04:00
PurpleHato
da79e43adf TWEAK: forgot item_list 2022-08-03 01:03:28 +02:00
PurpleHato
31af53957d TWEAK: de de repetition 2022-08-03 00:58:51 +02:00
PurpleHato
f281a07dfb TWEAK: French dup entry 2022-08-03 00:52:14 +02:00
Christopher Leggett
7eba85c3b4
Prevents blocking Song of Time check by shielding. (#1001) 2022-08-02 18:09:53 -04:00
David Chavez
d9443d98f0
Store RGBA Cvar as JSON object (#996)
* Store RGBA Cvar as JSON object

* Use existing split string method

* Extract key setting to var
2022-08-02 18:09:33 -04:00
Christopher Leggett
73447f05ab
Revert Goron Spin Fix (#1003)
* Fixes Goron Wakeup animations

* Cleanup of some unneeded code.

* Fixes comment spacing

* Revert goron's back to spinny behavior with smooth transitions.
2022-08-02 18:09:02 -04:00
briaguya
ac776ce7bc Merge branch 'develop-zhora' into zhornext 2022-08-02 15:49:59 -04:00
David Chavez
53229f0905 Merge branch 'develop-rachael' into rachael-zhora
# Conflicts:
#	libultraship/libultraship/ImGuiImpl.cpp
2022-08-02 20:05:40 +02:00
Josh Bodner
18013e1ae0 Do this in Rachael instead 2022-08-02 13:57:34 -04:00
briaguya
f7abf79bf3 update rando tooltips to utilize auto newlines 2022-08-02 13:26:26 -04:00
briaguya
d1ddc2a0c3 Merge branch 'develop-zhora' into zhora-to-rnext-merge 2022-08-02 13:02:13 -04:00
briaguya
cdef05a871
Merge pull request #987 from aMannus/better-rando-settings-padding
Rando: More UX improvements (padding, menu layout)
2022-08-02 07:45:51 -07:00
David Chavez
61c68666d6
Closer align Makefiles & Dockerfiles (#748) 2022-08-02 16:22:20 +02:00
briaguya
646237c4ce
Merge pull request #921 from PurpleHato/RandoItemTrackerNotesSpace
ADD: Rando Item Tracker Personnal Note space
2022-08-02 05:22:29 -07:00
aMannus
c404d95b67 Adressed review comments 2022-08-02 13:38:17 +02:00
aMannus
e479cb424b Moved logic rules dropdown 2022-08-02 12:35:52 +02:00
aMannus
44522e6518 merge rando-next 2022-08-02 12:31:24 +02:00
briaguya
491fe8e84d
Merge pull request #985 from aMannus/rando-no-logic-option
Rando: Added no logic option
2022-08-02 03:25:03 -07:00
briaguya
412264050a
Merge pull request #746 from Sarge-117/rando-quest-item-fanfares
Rando: Item Fanfares
2022-08-02 03:24:36 -07:00
Christopher Leggett
bb8152b376
Replaces string literal for BaseGameOverrides with const variable. 2022-08-01 23:16:16 -04:00
Christopher Leggett
480053dfaa
Exposes FormatCustomMessage and uses it in FormatJsonHintText. 2022-08-01 23:05:29 -04:00
Christopher Leggett
eae97cff79
Addresses most of bria's comments. 2022-08-01 21:44:28 -04:00
Christopher Leggett
4d30cc50a1
Adds newlines to the ends of some files. 2022-08-01 21:21:29 -04:00
Christopher Leggett
bfdf814a1f
Implements new getItem table in game. 2022-08-01 21:03:58 -04:00
David Chavez
4ed82c71dc Fix c++20 clang issue 2022-08-01 17:16:03 -04:00
aMannus
7b1b362e5a More styling & layout changes 2022-08-01 13:23:21 +02:00
aMannus
f7b8ad7eee Some more padding 2022-08-01 08:50:11 +02:00
Christopher Leggett
4a87ed709b
Adds ItemTableManager class. 2022-07-31 23:26:48 -04:00
Garrett Cox
9389ceb8c1
Speed up lifting silver rocks and obelisks by 5x (#953)
* Speed up lifting silver rocks and obelisks by 3x

* Increase rock lifting speed to 5x

* Fix bug that sped up picking up small rocks, grass, bombflowers

* Add enhancement checkbox for faster block lifting and reduced speed to 3x
2022-07-31 22:09:30 -04:00
Christopher Leggett
d332c3d9d6
Randomizer Allows Skull Kid to accept Mask after receiving an ice trap. (#963)
* Allows Skull Kid to accept Mask after receiving an ice trap.

* Extracts obscure rando check into a clearly named function.

* Fixes missing semicolon...
2022-07-31 21:58:13 -04:00
Christopher Leggett
b59c9cdf02
Randomizer: Fixes LACS and Prelude checks under certain conditions (#961)
* Prevents LACS flag from getting set when it shouldn't be.

* Fixes Prelude and LACS checks so they apply immediately if missed.

* Refactors the scene-flag-setting code into its own function.

* Renames new enums and props to be clearer and not specific to scene flags.

* Refactors pendingFlag data into a separate struct.
2022-07-31 21:57:30 -04:00
aMannus
8c25e9a992
Added line break (#958) 2022-07-31 21:54:26 -04:00
Kenix3
4f29833476
Adds beta quest Gameshark cheat. (#975)
* Adds beta quest Gameshark cheat.

* Fixes issue where lus was including a function from soh.

* Limits beta quest to 0-8
2022-07-31 21:52:10 -04:00
Garrett Cox
d648c7275c
Hide Dpad in minimal UI (#955) 2022-07-31 21:51:36 -04:00
KiritoDev
a1ed35e5bd
Fixed slowdown on dodongo (#945)
* Fixed slowdown on dodongo

* Invalidate only works on pc

* Added todo comment
2022-07-31 21:49:54 -04:00
Josh Bodner
7a45380123
Automatically break long tooltip lines (#925)
* Remove manual newlines from the middle of sentences in tooltips and automatically break long lines instead

* Move split functionality into header so randomizer tooltips can use it

* Rewrite logic to be O(n)

* Found another typo

* Move helper function to libultraship to (hopefully) get Jenkins happy

* Fix typo I made when fixing the typo before

* Remove unneeded header

* Parameterize line length in case variable line length is desired in the future
2022-07-31 21:40:26 -04:00
GaryOderNichts
99ecccfaab
Save scarecrow songs as OcarinaNotes (#918) 2022-07-31 21:39:24 -04:00
vaguerant
361a986b8e
Add bottle swipes to Fast Drops; rename to Skip Pickup Messages (#847)
* Add bottle-swipes to Fast Drops; rename to Fast Pickups

* More freecam friendly

* Resolve freecam interaction

* Rename to "Skip Pickup Messages"
2022-07-31 21:37:47 -04:00
Sarge-117
b98c8b4abb
Minor enhancement: Allow toggling on equipment screen (#813)
* Allow Equipment Toggle

Allow player to toggle equipment on/off on the equipment subscreen.  For tunics and boots, this will revert them to Kokiri Tunic/Kokiri Boots.  For shields, it will un-equip the shield entirely.  For swords, only BGS/Giant's Knife is affected, and it will revert to Master Sword.

* Set up Cvar and check for MS

Set up the cvar/imgui and add a check that we own the Master Sword (in case we're in the Ganon fight)
2022-07-31 21:35:05 -04:00
David Chavez
582f084973
Use tex sizes from texture rather than hardcoded values (#610)
* Use tex sizes from texture rather than hardcoded values

* Dynamic do action tex sizes

* Remove unused minimap texture keys

* Restore MESSAGE_STATIC_TEX_SIZE

* Use dynamic offsets

* MACRO it up

* Enable SPDLOG in Xcode

* Handle non-existent texture
2022-07-31 21:32:40 -04:00
Christopher Leggett
2f9874c68f
Cleanup. 2022-07-31 19:31:22 -04:00
Nicholas Estelami
3bb234e6a6 Fixed merge issues. 2022-07-31 16:57:04 -04:00
Nicholas Estelami
44bf5af33a Fixed up merge issues and crash 2022-07-31 16:57:04 -04:00
Nicholas Estelami
0193489b00 RGBA8 CVar Support Added 2022-07-31 16:57:04 -04:00
Nicholas Estelami
a6092c21d4 Merge with develop 2022-07-31 16:57:04 -04:00
aMannus
83d8e1caf4 Code cleanup 2022-07-31 18:26:18 +02:00
aMannus
8b023188a0 Updated default window size to accomodate padding 2022-07-31 18:15:37 +02:00
aMannus
da464c596e Added padding to rando settings menu 2022-07-31 17:59:51 +02:00
aMannus
ee1bdd6899 Added no logic 2022-07-31 09:30:04 +02:00
aMannus
02c50cd0c4 Fix all VS filters for rando files 2022-07-29 21:49:01 -04:00
aMannus
fa0a66695c
Skips time travel cutscene in rando (#956) 2022-07-27 22:18:27 -04:00
Sarge-117
9f41ea0ab4 Move function to code_800EC960.c
Moved Audio_PlayFanfare_Rando to a better home
2022-07-27 18:14:26 -07:00
Sarge-117
4e2da51c54 Code cleanup
Some optimizations per suggestions
2022-07-27 17:21:09 -07:00
GaryOderNichts
6818247317
Big-endian support (#909) 2022-07-27 23:50:56 +02:00
PurpleHato
ec468ed6e1
TWEAK: Typo 2022-07-27 23:03:30 +02:00
PurpleHato
1e8f02a3ee
Update randomizer_item_tracker.cpp 2022-07-27 23:01:57 +02:00
Sarge-117
430d3275bc Fix declaration
Forgot to include the argument in the declaration at the top.  It worked fine even without it, but figured this is safer
2022-07-26 18:25:25 -07:00
Sarge-117
0c6ed553a2 Shorten code by calling new function
Reduced duplicate code by calling the new Audio_PlayFanfare_Rando function from z_player.c
2022-07-26 18:14:28 -07:00
Christopher Leggett
e8d2b0cceb
Hopefully fixes build errors on Linux-CI. 2022-07-26 20:46:49 -04:00
Christopher Leggett
5a97e9f0de
Factors away some raw textIDs into an enum with descriptive names. 2022-07-26 20:11:17 -04:00
Christopher Leggett
d0968a99c1
Removes some unneeded function definitions (some of which were already commented out). 2022-07-26 19:25:17 -04:00
Christopher Leggett
0ed8c277e8
Renames some variables for clarity 2022-07-26 19:07:54 -04:00
PurpleHato
477cf7f6ec
ADD: Rando Spiritual Stones Power (#910)
* ADD: Try to use Spiritual Stone alpha on altar

Not super advanced but it kinda work, n eeds to figure out why the gSaveContext.inventory.questItems doesn't seems to care

* TWEAK: Full working + added on child link side

* TWEAK: added else with comment

* frogot a }
2022-07-26 18:46:02 -04:00