Add window to customize specific controls (#1122)
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b7f9960a60
commit
46a421f933
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#include "GameControlEditor.h"
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#include <string>
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#include <list>
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#include <unordered_map>
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#include <utility>
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#include <iterator>
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#include "Lib/ImGui/imgui.h"
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#include "Lib/ImGui/imgui_internal.h"
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#include "Cvar.h"
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#include "UltraController.h"
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#include "Utils/StringHelper.h"
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#include "../libultraship/ImGuiImpl.h"
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namespace GameControlEditor {
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const ImGuiTableFlags PANEL_TABLE_FLAGS =
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ImGuiTableFlags_BordersH |
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ImGuiTableFlags_BordersV;
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const ImGuiTableColumnFlags PANEL_TABLE_COLUMN_FLAGS =
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ImGuiTableColumnFlags_IndentEnable |
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ImGuiTableColumnFlags_NoSort;
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namespace TableHelper {
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void InitHeader(bool has_header = true) {
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if (has_header) {
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ImGui::TableHeadersRow();
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}
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::AlignTextToFramePadding(); //This is to adjust Vertical pos of item in a cell to be normlized.
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ImGui::PushItemWidth(ImGui::GetContentRegionAvail().x);
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}
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void NextCol() {
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ImGui::TableNextColumn();
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ImGui::AlignTextToFramePadding();
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ImGui::PushItemWidth(ImGui::GetContentRegionAvail().x);
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}
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void NextLine() {
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::AlignTextToFramePadding();
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ImGui::PushItemWidth(ImGui::GetContentRegionAvail().x);
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}
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}
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void DrawHelpIcon(const std::string& helptext, bool sameline = true, int Pos = 0) {
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// place the ? button to the most of the right side of the cell it is using.
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetContentRegionAvail().x - 15);
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ImGui::SmallButton("?");
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SohImGui::Tooltip(helptext.c_str());
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if (sameline) {
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//I do not use ImGui::SameLine(); because it make some element vanish.
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ImGui::SetCursorPosY(ImGui::GetCursorPosY() - 22);
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}
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}
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typedef uint32_t N64ButtonMask;
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// Used together for an incomplete linked hash map implementation in order to
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// map button masks to their names and original mapping on N64
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static std::list<std::pair<N64ButtonMask, const char*>> buttons;
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static std::unordered_map<N64ButtonMask, decltype(buttons)::iterator> buttonNames;
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void addButtonName(N64ButtonMask mask, const char* name) {
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buttons.push_back(std::make_pair(mask, name));
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buttonNames[mask] = std::prev(buttons.end());
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}
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typedef struct {
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const char* label;
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const char* cVarName;
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N64ButtonMask defaultBtn;
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} CustomButtonMap;
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// Ocarina button maps
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static CustomButtonMap ocarinaD5 = {"D5", "gOcarinaD5BtnMap", BTN_CUP};
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static CustomButtonMap ocarinaB4 = {"B4", "gOcarinaB4BtnMap", BTN_CLEFT};
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static CustomButtonMap ocarinaA4 = {"A4", "gOcarinaA4BtnMap", BTN_CRIGHT};
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static CustomButtonMap ocarinaF4 = {"F4", "gOcarinaF4BtnMap", BTN_CDOWN};
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static CustomButtonMap ocarinaD4 = {"D4", "gOcarinaD4BtnMap", BTN_A};
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static CustomButtonMap ocarinaSongDisable = {"Disable songs", "gOcarinaDisableBtnMap", BTN_L};
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static CustomButtonMap ocarinaSharp = {"Pitch up", "gOcarinaSharpBtnMap", BTN_R};
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static CustomButtonMap ocarinaFlat = {"Pitch down", "gOcarinaFlatBtnMap", BTN_Z};
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void DrawUI(bool&);
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void Init() {
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SohImGui::AddWindow("Enhancements", "Game Control Editor", DrawUI);
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addButtonName(BTN_A, "A");
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addButtonName(BTN_B, "B");
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addButtonName(BTN_CUP, "C Up");
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addButtonName(BTN_CDOWN, "C Down");
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addButtonName(BTN_CLEFT, "C Left");
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addButtonName(BTN_CRIGHT, "C Right");
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addButtonName(BTN_L, "L");
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addButtonName(BTN_Z, "Z");
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addButtonName(BTN_R, "R");
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addButtonName(BTN_START, "Start");
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addButtonName(BTN_DUP, "D-pad up");
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addButtonName(BTN_DDOWN, "D-pad down");
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addButtonName(BTN_DLEFT, "D-pad left");
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addButtonName(BTN_DRIGHT, "D-pad right");
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addButtonName(0, "None");
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}
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// Draw a button mapping setting consisting of a padded label and button dropdown.
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// excludedButtons indicates which buttons are unavailable to choose from.
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void DrawMapping(CustomButtonMap& mapping, float labelWidth, N64ButtonMask excludedButtons) {
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N64ButtonMask currentButton = CVar_GetS32(mapping.cVarName, mapping.defaultBtn);
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const char* preview;
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if (buttonNames.contains(currentButton)) {
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preview = buttonNames[currentButton]->second;
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} else {
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preview = "Unknown";
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}
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SohImGui::InsertPadding();
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ImVec2 cursorPos = ImGui::GetCursorPos();
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ImVec2 textSize = ImGui::CalcTextSize(mapping.label);
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ImGui::SetCursorPosY(cursorPos.y + textSize.y / 4);
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ImGui::SetCursorPosX(cursorPos.x + abs(textSize.x - labelWidth));
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ImGui::Text("%s", mapping.label);
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ImGui::SameLine();
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ImGui::SetCursorPosY(cursorPos.y);
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ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8);
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if (ImGui::BeginCombo(StringHelper::Sprintf("##%s", mapping.cVarName).c_str(), preview)) {
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for (auto i = buttons.begin(); i != buttons.end(); i++) {
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if ((i->first & excludedButtons) != 0) {
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continue;
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}
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if (ImGui::Selectable(i->second, i->first == currentButton)) {
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CVar_SetS32(mapping.cVarName, i->first);
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}
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}
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ImGui::EndCombo();
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}
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SohImGui::InsertPadding();
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}
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void DrawOcarinaControlPanel() {
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if (!ImGui::CollapsingHeader("Ocarina Controls")) {
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return;
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}
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if (!ImGui::BeginTable("tableCustomOcarinaControls", 1, PANEL_TABLE_FLAGS)) {
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return;
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}
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ImGui::TableSetupColumn("Custom Ocarina Controls", PANEL_TABLE_COLUMN_FLAGS | ImGuiTableColumnFlags_WidthStretch);
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TableHelper::InitHeader(false);
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ImVec2 cursor = ImGui::GetCursorPos();
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ImGui::SetCursorPos(ImVec2(cursor.x + 5, cursor.y + 5));
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SohImGui::EnhancementCheckbox("Customize Ocarina Controls", "gCustomOcarinaControls");
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if (CVar_GetS32("gCustomOcarinaControls", 0) == 1) {
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if (ImGui::BeginTable("tableCustomMainOcarinaControls", 2, ImGuiTableFlags_SizingStretchProp)) {
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float labelWidth;
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N64ButtonMask disableMask = BTN_B;
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if (CVar_GetS32("gDpadOcarina", 0)) {
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disableMask |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
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}
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ImGui::TableSetupColumn("Notes##CustomOcarinaNotes", PANEL_TABLE_COLUMN_FLAGS);
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ImGui::TableSetupColumn("Modifiers##CustomOcaranaModifiers", PANEL_TABLE_COLUMN_FLAGS);
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TableHelper::InitHeader(false);
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SohImGui::BeginGroupPanel("Notes", ImGui::GetContentRegionAvail());
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labelWidth = ImGui::CalcTextSize("D5").x + 10;
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DrawMapping(ocarinaD5, labelWidth, disableMask);
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DrawMapping(ocarinaB4, labelWidth, disableMask);
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DrawMapping(ocarinaA4, labelWidth, disableMask);
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DrawMapping(ocarinaF4, labelWidth, disableMask);
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DrawMapping(ocarinaD4, labelWidth, disableMask);
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ImGui::Dummy(ImVec2(0, 5));
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float cursorY = ImGui::GetCursorPosY();
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SohImGui::EndGroupPanel();
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TableHelper::NextCol();
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SohImGui::BeginGroupPanel("Modifiers", ImGui::GetContentRegionAvail());
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labelWidth = ImGui::CalcTextSize(ocarinaSongDisable.label).x + 10;
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DrawMapping(ocarinaSongDisable, labelWidth, disableMask);
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DrawMapping(ocarinaSharp, labelWidth, disableMask);
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DrawMapping(ocarinaFlat, labelWidth, disableMask);
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SohImGui::EndGroupPanel(cursorY - ImGui::GetCursorPosY() + 2);
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ImGui::EndTable();
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}
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} else {
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SohImGui::InsertPadding();
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 5);
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ImGui::TextWrapped("To modify the main ocarina controls, select the \"Customize Ocarina Controls\" checkbox.");
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SohImGui::InsertPadding();
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}
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SohImGui::BeginGroupPanel("Alternate controls", ImGui::GetContentRegionAvail());
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if (ImGui::BeginTable("tableOcarinaAlternateControls", 2, ImGuiTableFlags_SizingFixedSame)) {
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ImGui::TableSetupColumn("D-pad", PANEL_TABLE_COLUMN_FLAGS);
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ImGui::TableSetupColumn("Right stick", PANEL_TABLE_COLUMN_FLAGS);
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TableHelper::InitHeader(false);
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 5);
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SohImGui::EnhancementCheckbox("Play with D-pad", "gDpadOcarina");
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TableHelper::NextCol();
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SohImGui::EnhancementCheckbox("Play with camera stick", "gRStickOcarina");
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ImGui::EndTable();
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}
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SohImGui::EndGroupPanel();
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ImGui::EndTable();
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}
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void DrawUI(bool& open) {
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if (!open) {
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CVar_SetS32("gGameControlEditorEnabled", false);
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return;
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}
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ImGui::SetNextWindowSize(ImVec2(465, 430), ImGuiCond_FirstUseEver);
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if (ImGui::Begin("Game Controls Configuration", &open)) {
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DrawOcarinaControlPanel();
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}
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ImGui::End();
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}
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}
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#pragma once
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namespace GameControlEditor {
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void Init();
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}
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