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Fixes ocarina game skull kids to set player->getItemEntry
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@ -1536,11 +1536,12 @@ void EnSkj_WonOcarinaMiniGame(EnSkj* this, GlobalContext* globalCtx) {
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void EnSkj_WaitToGiveReward(EnSkj* this, GlobalContext* globalCtx) {
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if ((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(globalCtx)) {
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func_8002F434(&this->actor, globalCtx,
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gSaveContext.n64ddFlag && gSaveContext.ocarinaGameRoundNum != 3
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? Randomizer_GetItemFromKnownCheck(RC_LW_OCARINA_MEMORY_GAME, GI_HEART_PIECE).getItemId
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: sOcarinaGameRewards[gSaveContext.ocarinaGameRoundNum],
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26.0f, 26.0f);
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if (gSaveContext.n64ddFlag && gSaveContext.ocarinaGameRoundNum != 3) {
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GetItemEntry getItemEntry = Randomizer_GetItemFromKnownCheck(RC_LW_OCARINA_MEMORY_GAME, GI_HEART_PIECE);
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GiveItemEntryFromActor(&this->actor, globalCtx, getItemEntry, 26.0f, 26.0f);
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} else {
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func_8002F434(&this->actor, globalCtx, sOcarinaGameRewards[gSaveContext.ocarinaGameRoundNum], 26.0f, 26.0f);
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}
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this->actionFunc = EnSkj_GiveOcarinaGameReward;
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}
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@ -1551,11 +1552,12 @@ void EnSkj_GiveOcarinaGameReward(EnSkj* this, GlobalContext* globalCtx) {
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this->actor.parent = NULL;
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this->actionFunc = EnSkj_FinishOcarinaGameRound;
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} else {
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func_8002F434(&this->actor, globalCtx,
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gSaveContext.n64ddFlag && gSaveContext.ocarinaGameRoundNum != 3
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? Randomizer_GetItemFromKnownCheck(RC_LW_OCARINA_MEMORY_GAME, GI_HEART_PIECE).getItemId
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: sOcarinaGameRewards[gSaveContext.ocarinaGameRoundNum],
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26.0f, 26.0f);
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if (gSaveContext.n64ddFlag && gSaveContext.ocarinaGameRoundNum != 3) {
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GetItemEntry getItemEntry = Randomizer_GetItemFromKnownCheck(RC_LW_OCARINA_MEMORY_GAME, GI_HEART_PIECE);
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GiveItemEntryFromActor(&this->actor, globalCtx, getItemEntry, 26.0f, 26.0f);
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} else {
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func_8002F434(&this->actor, globalCtx, sOcarinaGameRewards[gSaveContext.ocarinaGameRoundNum], 26.0f, 26.0f);
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}
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}
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}
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