Open bombchu shop with chus

This commit is contained in:
lilDavid 2022-08-17 11:36:41 -05:00
parent 8cb50a2ee1
commit e8df2f2e47

View File

@ -633,8 +633,16 @@ s32 EnGirlA_CanBuy_Unk20(GlobalContext* globalCtx, EnGirlA* this) {
}
s32 EnGirlA_CanBuy_Bombchus(GlobalContext* globalCtx, EnGirlA* this) {
// When in rando, don't allow buying bombchus when the player doesn't have a bomb bag
if (AMMO(ITEM_BOMBCHU) >= 50 || (gSaveContext.n64ddFlag && CUR_CAPACITY(UPG_BOMB_BAG) == 0)) {
// When in rando, don't allow buying bombchus when the player doesn't have required explosives
// If bombchus are in logic, the player needs to have bombchus; otherwise they need a bomb bag
if (gSaveContext.n64ddFlag) {
u8 bombchusInLogic = Randomizer_GetSettingValue(RSK_BOMBCHUS_IN_LOGIC);
if ((!bombchusInLogic && CUR_CAPACITY(UPG_BOMB_BAG) == 0) ||
(bombchusInLogic && INV_CONTENT(ITEM_BOMBCHU) == ITEM_NONE)) {
return CANBUY_RESULT_CANT_GET_NOW;
}
}
if (AMMO(ITEM_BOMBCHU) >= 50) {
return CANBUY_RESULT_CANT_GET_NOW;
}
if (gSaveContext.rupees < this->basePrice) {
@ -861,6 +869,11 @@ void EnGirlA_BuyEvent_ZoraTunic(GlobalContext* globalCtx, EnGirlA* this) {
}
void EnGirlA_BuyEvent_ObtainBombchuPack(GlobalContext* globalCtx, EnGirlA* this) {
Rupees_ChangeBy(-this->basePrice);
if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_BOMBCHUS_IN_LOGIC)) {
return;
}
switch (this->actor.params) {
case SI_BOMBCHU_10_2:
gSaveContext.itemGetInf[0] |= 0x40;
@ -887,7 +900,6 @@ void EnGirlA_BuyEvent_ObtainBombchuPack(GlobalContext* globalCtx, EnGirlA* this)
gSaveContext.itemGetInf[0] |= 0x20;
break;
}
Rupees_ChangeBy(-this->basePrice);
}
void EnGirlA_Noop(EnGirlA* this, GlobalContext* globalCtx) {