@ -1408,7 +1408,7 @@ void Gameplay_Draw(GlobalContext* globalCtx) {
OVERLAY_DISP = sp70;
globalCtx->unk_121C7 = 2;
SREG(33) |= 1;
} else {
} else if (R_PAUSE_MENU_MODE != 3) {
Gameplay_Draw_DrawOverlayElements:
if ((HREG(80) != 10) || (HREG(89) != 0)) {
Gameplay_DrawOverlayElements(globalCtx);