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Fixes build error for Windows and Mac
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@ -2307,7 +2307,7 @@ u8 Randomizer::GetRandoSettingValue(RandomizerSettingKey randoSettingKey) {
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return this->randoSettings[randoSettingKey];
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}
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GetItemID Randomizer::GetRandomizedItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId) {
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s16 Randomizer::GetRandomizedItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId) {
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return GetItemFromGet(this->itemLocations[randomizerCheck], ogId);
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}
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@ -45,7 +45,7 @@ class Randomizer {
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std::string GetAdultAltarText() const;
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std::string GetGanonText() const;
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std::string GetGanonHintText() const;
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GetItemID GetRandomizedItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
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s16 GetRandomizedItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
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s16 GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 actorParams, s16 sceneNum);
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static void CreateCustomMessages();
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bool CheckContainsVanillaItem(RandomizerCheck randoCheck);
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