mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 17:32:19 -05:00
don't use signed ints for epochs (#1044)
Co-authored-by: briaguya <briaguya@alice>
This commit is contained in:
parent
78ad282056
commit
facd1723f8
@ -25,7 +25,7 @@ typedef struct {
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/* 0x0C */ Vec3f position;
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/* 0x18 */ Vec3s unkVelocity;
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/* 0x1E */ Vec3s unkPosition;
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/* 0x24 */ s32 epoch;
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/* 0x24 */ u32 epoch;
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} EffectSparkElement; // size = 0x28
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typedef struct {
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@ -118,7 +118,7 @@ typedef struct {
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/* 0x10 */ f32 startX;
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/* 0x14 */ s16 yaw;
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/* 0x16 */ s16 pitch;
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/* 0x18 */ s32 epoch;
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/* 0x18 */ u32 epoch;
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} EffectShieldParticleElement; // size = 0x1C
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typedef struct {
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@ -3973,7 +3973,7 @@ void Actor_DrawDoorLock(GlobalContext* globalCtx, s32 frame, s32 type) {
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f32 chainsTranslateX;
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f32 chainsTranslateY;
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f32 rotZStep;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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entry = &sDoorLocksInfo[type];
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@ -1459,7 +1459,7 @@ void Environment_DrawLensFlare(GlobalContext* globalCtx, EnvironmentContext* env
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LENS_FLARE_RING, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1,
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LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1, LENS_FLARE_CIRCLE1,
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};
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(gfxCtx);
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@ -1642,7 +1642,7 @@ void Environment_DrawRain(GlobalContext* globalCtx, View* view, GraphicsContext*
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Vec3f unused = { 0.0f, 0.0f, 0.0f };
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Vec3f windDirection = { 0.0f, 0.0f, 0.0f };
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Player* player = GET_PLAYER(globalCtx);
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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if (!(globalCtx->cameraPtrs[0]->unk_14C & 0x100) && (globalCtx->envCtx.unk_EE[2] == 0)) {
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@ -1925,7 +1925,7 @@ void Environment_DrawLightning(GlobalContext* globalCtx, s32 unused) {
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s32 pad[2];
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Vec3f unused1 = { 0.0f, 0.0f, 0.0f };
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Vec3f unused2 = { 0.0f, 0.0f, 0.0f };
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -413,7 +413,7 @@ void HealthMeter_Draw(GlobalContext* globalCtx) {
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s32 curCombineModeSet = 0;
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u8* curBgImgLoaded = NULL;
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s32 ddHeartCountMinusOne = gSaveContext.inventory.defenseHearts - 1;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(gfxCtx);
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@ -24,7 +24,7 @@ typedef struct {
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/* 0x36 */ f32 pitch;
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/* 0x36 */ f32 yaw;
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/* 0x40 */ f32 roll;
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/* 0x44 */ s32 epoch;
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/* 0x44 */ u32 epoch;
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} BgDyYoseizoParticle; // size = 0x48
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typedef struct BgDyYoseizo {
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@ -13,7 +13,7 @@ typedef struct {
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/* 0x0C */ Vec3f vel;
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/* 0x18 */ s16 rotVelX;
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/* 0x1A */ s16 rotVelY;
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/* 0x1C */ s32 epoch;
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/* 0x1C */ u32 epoch;
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} BgJyaMegamiPiece; // size = 0x20
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typedef struct BgJyaMegami {
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@ -261,7 +261,7 @@ void BgSpot00Hanebasi_DrawTorches(Actor* thisx, GlobalContext* globalCtx2) {
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GlobalContext* globalCtx = globalCtx2;
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f32 angle;
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s32 i;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -17,7 +17,7 @@ typedef struct {
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/* 0x26 */ Color_RGB8 color;
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/* 0x2A */ s16 alpha;
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/* 0x2C */ f32 unk_2C;
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/* 0x30 */ s32 epoch;
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/* 0x30 */ u32 epoch;
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} BossDodongoEffect; // Size = 0x34
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typedef struct BossDodongo {
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@ -1835,7 +1835,7 @@ void BossFd_DrawBody(GlobalContext* globalCtx, BossFd* this) {
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s16 i;
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f32 temp_float;
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Mtx* tempMat = Graph_Alloc(globalCtx->state.gfxCtx, 18 * sizeof(Mtx));
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -87,7 +87,7 @@ typedef struct BossFd2 {
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/* 0x1394 */ BossFd2Cam camData;
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/* 0x141C */ ColliderJntSph collider;
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/* 0x143C */ ColliderJntSphElement elements[9];
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/* 0x167C */ s32 epoch;
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/* 0x167C */ u32 epoch;
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} BossFd2; // size = 0x1680
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#endif
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@ -3356,7 +3356,7 @@ void BossGanon_DrawShock(BossGanon* this, GlobalContext* globalCtx) {
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s32 pad;
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GraphicsContext* gfxCtx = globalCtx->state.gfxCtx;
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s16 i;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(gfxCtx);
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@ -3463,7 +3463,7 @@ void BossGanon_DrawBigMagicCharge(BossGanon* this, GlobalContext* globalCtx) {
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f32 yRot;
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GraphicsContext* gfxCtx = globalCtx->state.gfxCtx;
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s16 i;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(gfxCtx);
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@ -4158,7 +4158,7 @@ void BossGanon_LightBall_Draw(Actor* thisx, GlobalContext* globalCtx) {
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s16 i;
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f32 alpha;
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s32 pad;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -2464,7 +2464,7 @@ void func_80904340(BossGanon2* this, GlobalContext* globalCtx) {
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f32 angle;
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f32 sin;
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f32 cos;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -2637,7 +2637,7 @@ void BossGanon2_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dLis
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void func_80904D88(BossGanon2* this, GlobalContext* globalCtx) {
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s32 pad;
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s16 i;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -2701,7 +2701,7 @@ void func_80904FC8(BossGanon2* this, GlobalContext* globalCtx) {
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void func_8090523C(BossGanon2* this, GlobalContext* globalCtx) {
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Player* player;
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f32 phi_f20;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -2933,7 +2933,7 @@ void func_809060E8(GlobalContext* globalCtx) {
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BossGanon2Effect* effect;
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s16 i;
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BossGanon2Effect* effects;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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effects = effect = globalCtx->specialEffects;
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@ -2443,7 +2443,7 @@ void BossMo_DrawTentacle(BossMo* this, GlobalContext* globalCtx) {
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f32 phi_f20;
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f32 phi_f22;
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Vec3f sp110;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -2706,7 +2706,7 @@ s32 BossSst_OverrideHandTrailDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx**
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void BossSst_DrawHand(Actor* thisx, GlobalContext* globalCtx) {
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BossSst* this = (BossSst*)thisx;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -17,7 +17,7 @@ typedef struct {
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/* 0x0020 */ s16 move;
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/* 0x0022 */ s16 status;
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/* 0x0024 */ u8 alpha;
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/* 0x0028 */ s32 epoch;
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/* 0x0028 */ u32 epoch;
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} BossSstEffect; // size = 0x2C
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typedef struct {
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@ -3329,7 +3329,7 @@ void func_80942180(BossTw* this, GlobalContext* globalCtx) {
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void func_809426F0(BossTw* this, GlobalContext* globalCtx) {
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s32 pad;
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s16 i;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -4418,7 +4418,7 @@ void BossTw_BlastDraw(Actor* thisx, GlobalContext* globalCtx2) {
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f32 scaleFactor;
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s16 tailIdx;
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s16 i;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -4492,7 +4492,7 @@ void BossTw_DrawDeathBall(Actor* thisx, GlobalContext* globalCtx2) {
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f32 scaleFactor;
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s16 tailIdx;
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s16 i;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -43,7 +43,7 @@ typedef struct {
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/* 0x002E */ s16 work[EFF_WORK_MAX];
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/* 0x0034 */ f32 workf[EFF_FWORK_MAX];
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/* 0x0044 */ Actor* target;
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s32 epoch;
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u32 epoch;
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} BossTwEffect;
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typedef enum {
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@ -4006,7 +4006,7 @@ void BossVa_DrawDoor(GlobalContext* globalCtx, s16 scale) {
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f32 yScale;
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f32 segAngle = 0.0f;
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s32 i;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -564,7 +564,7 @@ void func_80967FFC(Actor* thisx, GlobalContext* globalCtx) {
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Demo6K* this = (Demo6K*)thisx;
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s32 pad;
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u16 timer1 = this->timer1;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -695,7 +695,7 @@ void func_809688C4(Actor* thisx, GlobalContext* globalCtx2) {
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GlobalContext* globalCtx = globalCtx2;
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u32 frames = globalCtx->state.frames;
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s32 i;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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if ((i = (globalCtx->csCtx.state != CS_STATE_IDLE) && (globalCtx->csCtx.npcActions[1] != NULL)) &&
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@ -522,7 +522,7 @@ void DemoKankyo_DrawRain(Actor* thisx, GlobalContext* globalCtx) {
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f32 translateY;
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f32 translateZ;
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s16 j;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -663,7 +663,7 @@ void DemoKankyo_DrawClouds(Actor* thisx, GlobalContext* globalCtx) {
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f32 dx;
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f32 dy;
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f32 dz;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -784,7 +784,7 @@ void DemoKankyo_DrawWarpSparkles(Actor* thisx, GlobalContext* globalCtx) {
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f32 translateZ;
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PosRot posRot;
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u8 linkAge = gSaveContext.linkAge;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -933,7 +933,7 @@ void DemoKankyo_DrawSparkles(Actor* thisx, GlobalContext* globalCtx) {
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f32 scale;
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s16 i;
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PosRot posRot;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(globalCtx->state.gfxCtx);
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@ -19,7 +19,7 @@ typedef struct {
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/* 0x30 */ char unk_2C[4];
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/* 0x34 */ f32 scale;
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/* 0x38 */ char unk_34[8];
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/* 0x3C */ s32 epoch;
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/* 0x3C */ u32 epoch;
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} EfcErupcParticles; // size 0x40
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#define EFC_ERUPC_NUM_PARTICLES 100
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@ -269,7 +269,7 @@ void EffDust_DrawFunc_8099E4F4(Actor* thisx, GlobalContext* globalCtx2) {
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f32* distanceTraveled;
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s32 i;
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f32 aux;
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(gfxCtx);
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@ -321,7 +321,7 @@ void EffDust_DrawFunc_8099E784(Actor* thisx, GlobalContext* globalCtx2) {
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s32 i;
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f32 aux;
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Player* player = GET_PLAYER(globalCtx);
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static s32 epoch = 0;
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static u32 epoch = 0;
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epoch++;
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OPEN_DISPS(gfxCtx);
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@ -19,7 +19,7 @@ typedef struct EnAnubiceFire {
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/* 0x015E */ s16 unk_15E;
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/* 0x0178 */ Vec3f unk_160[6];
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/* 0x01A8 */ ColliderCylinder cylinder;
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/* 0x01F4 */ s32 epoch;
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/* 0x01F4 */ u32 epoch;
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} EnAnubiceFire; // size = 0x01F8
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#endif
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@ -32,7 +32,7 @@ typedef struct EnBa {
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/* 0x031C */ s16 unk31C;
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/* 0x0320 */ ColliderJntSph collider;
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/* 0x0340 */ ColliderJntSphElement colliderItems[2];
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/* 0x03C0 */ s32 epoch;
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/* 0x03C0 */ u32 epoch;
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} EnBa; // size = 0x03C4
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#endif
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@ -16,7 +16,7 @@ typedef struct EnBx {
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/* 0x01B4 */ Vec3s unk_1B4[4];
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/* 0x01CC */ ColliderCylinder collider;
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/* 0x0218 */ ColliderQuad colliderQuad;
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/* 0x0298 */ s32 epoch;
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/* 0x0298 */ u32 epoch;
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} EnBx; // size = 0x029C
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#endif
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@ -88,7 +88,7 @@ typedef struct EnClearTagEffect {
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/* 0x0058 */ f32 rotationX;
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/* 0x005C */ f32 floorHeight;
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/* 0x0060 */ Vec3f floorTangent;
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/* 0x006C */ s32 epoch;
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/* 0x006C */ u32 epoch;
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} EnClearTagEffect; // size = 0x70
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#define CLEAR_TAG_EFFECT_MAX_COUNT 100
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@ -14,7 +14,7 @@ typedef struct {
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/* 0x0010 */ u8 isAlive;
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/* 0x0014 */ Vec3f moveDirection;
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/* 0x0020 */ Vec3f rot;
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/* 0x002C */ s32 epoch;
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/* 0x002C */ u32 epoch;
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} EnEncount2Particle; // size = 0x30
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typedef struct EnEncount2 {
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@ -25,7 +25,7 @@ typedef struct {
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/* 0x0014 */ Vec3f pos;
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/* 0x0020 */ Vec3f velocity;
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/* 0x002C */ Vec3f accel;
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s32 epoch;
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u32 epoch;
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} EnFdEffect; // size = 0x38
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typedef struct EnFd {
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@ -19,7 +19,7 @@ typedef struct {
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/* 0x0014 */ Vec3f pos;
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/* 0x0020 */ Vec3f velocity;
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/* 0x002C */ Vec3f accel;
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s32 epoch;
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u32 epoch;
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} EnFwEffect;
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typedef struct EnFw {
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@ -21,7 +21,7 @@ typedef struct {
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/* 0x0030 */ f32 xyScale; //
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/* 0x0034 */ f32 xyScaleTarget;
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/* 0x0038 */ u8 isTimerMod8; // conditional, used to run CollisionCheck_SetAT
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s32 epoch;
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u32 epoch;
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} EnFzEffectSsIceSmoke; // size = 0x3C
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typedef struct EnFz {
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@ -32,7 +32,7 @@ typedef struct {
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/* 0x12 */ u8 flag;
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/* 0x14 */ Vec3f velocity;
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/* 0x20 */ Vec3f rot;
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s32 epoch;
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u32 epoch;
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} EnGSwitchEffect; // size = 0x2C
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typedef struct EnGSwitch {
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@ -27,7 +27,7 @@ typedef struct {
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/* 0x20 */ f32 unk_20;
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/* 0x24 */ f32 unk_24;
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/* 0x28 */ f32 unk_28;
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s32 epoch;
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u32 epoch;
|
||||
} EnGbCagedSoul; // size = 0x2C
|
||||
|
||||
typedef struct EnGb {
|
||||
|
@ -34,7 +34,7 @@ typedef struct {
|
||||
/* 0x0014 */ Vec3f pos;
|
||||
/* 0x0020 */ Vec3f velocity;
|
||||
/* 0x002C */ Vec3f accel;
|
||||
s32 epoch;
|
||||
u32 epoch;
|
||||
} EnGoEffect; // size = 0x38
|
||||
|
||||
typedef struct EnGo {
|
||||
|
@ -18,7 +18,7 @@ typedef struct {
|
||||
/* 0x002C */ f32 scale;
|
||||
/* 0x0030 */ f32 unk_30;
|
||||
/* 0x0034 */ u8 timer;
|
||||
s32 epoch;
|
||||
u32 epoch;
|
||||
} EnNiwFeather; // size = 0x0038
|
||||
|
||||
typedef struct EnNiw {
|
||||
|
@ -23,7 +23,7 @@ typedef struct EnNwcChick {
|
||||
/* 0x36 */ u16 height;
|
||||
/* 0x38 */ CollisionPoly* floorPoly;
|
||||
/* 0x44 */ char unk_3C[0x20];
|
||||
s32 epoch;
|
||||
u32 epoch;
|
||||
} EnNwcChick; // size = 0x5C
|
||||
|
||||
typedef struct EnNwc {
|
||||
|
@ -30,7 +30,7 @@ typedef struct EnNy {
|
||||
/* 0x01F0 */ f32 unk_1F0;
|
||||
/* 0x01F4 */ f32 unk_1F4;
|
||||
/* 0x01F8 */ Vec3f unk_1F8[16];
|
||||
s32 epoch;
|
||||
u32 epoch;
|
||||
} EnNy; // size = 0x02B8
|
||||
|
||||
#endif
|
||||
|
@ -29,7 +29,7 @@ typedef struct EnPoSisters {
|
||||
/* 0x029C */ LightInfo lightInfo;
|
||||
/* 0x02AC */ ColliderCylinder collider;
|
||||
/* 0x02F8 */ MtxF unk_2F8;
|
||||
s32 epoch;
|
||||
u32 epoch;
|
||||
} EnPoSisters; // size = 0x0338
|
||||
|
||||
#endif
|
||||
|
@ -18,7 +18,7 @@ typedef struct {
|
||||
/* 0x2C */ f32 unk_2C;
|
||||
/* 0x30 */ f32 unk_30;
|
||||
/* 0x34 */ u8 unk_34;
|
||||
s32 epoch;
|
||||
u32 epoch;
|
||||
} EnSyatekiNiw_1; // size = 0x38
|
||||
|
||||
typedef struct EnSyatekiNiw {
|
||||
|
@ -17,7 +17,7 @@ typedef struct EnTkEff {
|
||||
/* 0x0014 */ Vec3f pos;
|
||||
/* 0x0020 */ Vec3f speed;
|
||||
/* 0x002C */ Vec3f accel;
|
||||
s32 epoch;
|
||||
u32 epoch;
|
||||
} EnTkEff; // size = 0x0038
|
||||
|
||||
struct EnTk;
|
||||
|
@ -56,7 +56,7 @@ typedef struct {
|
||||
/* 0x28 */ f32 scale;
|
||||
/* 0x2C */ f32 lerpFactor;
|
||||
/* 0x30 */ u8 state;
|
||||
s32 epoch;
|
||||
u32 epoch;
|
||||
} EnViewerFireEffect; // size = 0x34
|
||||
|
||||
typedef struct EnViewer {
|
||||
|
@ -90,7 +90,7 @@ typedef struct {
|
||||
/* 0x32 */ s16 timer;
|
||||
/* 0x34 */ u8 shouldDraw;
|
||||
/* 0x38 */ f32 drawDistance;
|
||||
s32 epoch;
|
||||
u32 epoch;
|
||||
} FishingProp; // size = 0x3C
|
||||
|
||||
typedef enum {
|
||||
@ -116,7 +116,7 @@ typedef struct {
|
||||
/* 0x40 */ s16 unk_40;
|
||||
/* 0x42 */ s16 unk_42;
|
||||
/* 0x44 */ u8 shouldDraw;
|
||||
s32 epoch;
|
||||
u32 epoch;
|
||||
} FishingGroupFish; // size = 0x48
|
||||
|
||||
#define LINE_SEG_COUNT 200
|
||||
@ -1766,7 +1766,7 @@ static f32 sSinkingLureSizes[] = {
|
||||
void Fishing_DrawSinkingLure(GlobalContext* globalCtx) {
|
||||
s16 i;
|
||||
f32 scale;
|
||||
static s32 epoch = 0;
|
||||
static u32 epoch = 0;
|
||||
epoch++;
|
||||
|
||||
OPEN_DISPS(globalCtx->state.gfxCtx);
|
||||
|
@ -482,7 +482,7 @@ void MirRay_Draw(Actor* thisx, GlobalContext* globalCtx) {
|
||||
s32 i;
|
||||
MirRayShieldReflection reflection[6];
|
||||
s32 temp;
|
||||
static s32 epoch = 0;
|
||||
static u32 epoch = 0;
|
||||
epoch++;
|
||||
|
||||
this->reflectIntensity = 0.0f;
|
||||
|
@ -11,7 +11,7 @@ typedef struct {
|
||||
/* 0x24 */ s16 scale;
|
||||
/* 0x26 */ s16 scaleStep;
|
||||
/* 0x28 */ u8 drawMode;
|
||||
/* 0x29 */ s32 epoch;
|
||||
/* 0x29 */ u32 epoch;
|
||||
} EffectSsBomb2InitParams; // size = 0x30
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user