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Add remaining tips
All the sample hints are now working under the new message system
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@ -4424,7 +4424,7 @@ CustomMessageMinimal NaviMessages[];
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void CreateNaviRandoMessages() {
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CustomMessageManager* customMessageManager = CustomMessageManager::Instance;
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customMessageManager->AddCustomMessageTable(Randomizer::NaviRandoMessageTableID);
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for (int i = 0; i <= 3; i++) {
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for (int i = 0; i <= 14; i++) {
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customMessageManager->CreateMessage(Randomizer::NaviRandoMessageTableID, i,
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{ TEXTBOX_TYPE_BLACK, TEXTBOX_POS_BOTTOM, NaviMessages[i].english,
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NaviMessages[i].german, NaviMessages[i].french });
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@ -4475,16 +4475,66 @@ void Rando_Init(void) {
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}
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CustomMessageMinimal NaviMessages[3] = { { "%cMissing a small key in a dungeon?&Maybe the %rboss %chas it!",
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"%cGerman tip about playing rando! 0",
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"%cFrench tip about playing rando! 0" },
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CustomMessageMinimal NaviMessages[15] = {
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{ "%cMissing a small key in a dungeon?&Maybe the %rboss %chas it!",
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"%cGerman tip about playing rando! 0",
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"%cFrench tip about playing rando! 0" },
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{ "%cSometimes you can use the %rMegaton &Hammer %cinstead of bombs!",
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"%cGerman tip about playing rando! 1",
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"%cFrench tip about playing rando! 1" },
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{ "%cSometimes you can use the %rMegaton&Hammer %cinstead of bombs!",
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"%cGerman tip about playing rando! 1",
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"%cFrench tip about playing rando! 1" },
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{ "%cThere are three %gbusiness scrubs %cin &Hyrule who sell %wmysterious items%c. Do &you know where they are?",
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"%cGerman tip about playing rando! 2",
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"%cFrench tip about playing rando! 2" }
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{ "%cThere are three %gbusiness scrubs %cin &Hyrule who sell %wmysterious items%c. Do&you know where they are?",
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"%cGerman tip about playing rando! 2",
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"%cFrench tip about playing rando! 2" },
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{ "%cStuck on this seed? You could &throw in the towel and check the&%wspoiler log%c...",
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"%cGerman tip about playing rando! 3",
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"%cFrench tip about playing rando! 3" },
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{ "%cDid you know that the %yHover&Boots %ccan be used to cross&quicksand?",
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"%cGerman tip about playing rando! 4",
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"%cFrench tip about playing rando! 4" },
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{ "%cYou can reach the back of %wImpa's&House %cby jumping from the&unfinished house with a %rcucco%c!",
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"%cGerman tip about playing rando! 5",
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"%cFrench tip about playing rando! 5" },
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{ "%cThe %ySpirit Trial %cin %pGanon's Castle&%chas a %whidden chest %csomewhere.&Did you already know that?",
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"%cGerman tip about playing rando! 6",
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"%cFrench tip about playing rando! 6" },
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{ "%cYou know the %wBombchu Bowling&Alley%c? I heard %wonly two of the &prizes %care worthwhile. The rest &is junk!",
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"%cGerman tip about playing rando! 7",
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"%cFrench tip about playing rando! 7" },
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{ "%cHave you been using %wDeku Nuts&%cenough? I've seen them blow up&a %rBombchu%c!",
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"%cGerman tip about playing rando! 8",
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"%cFrench tip about playing rando! 8" },
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{ "%cYou might end up with an %wextra&key %cfor the %bWater Temple %cor the&%rFire Temple%c. It's for your safety!",
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"%cGerman tip about playing rando! 9",
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"%cFrench tip about playing rando! 9" },
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{ "%cIf you can't pick up a %rbomb&flower %cwith your hands, you can&still detonate it with %rfire %cor&with %warrows%c!",
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"%cGerman tip about playing rando! 10",
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"%cFrench tip about playing rando! 10" },
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{ "%cEven an adult can't push large&blocks without some %wextra&strength%c!",
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"%cGerman tip about playing rando! 11",
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"%cFrench tip about playing rando! 11" },
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{ "%cI've heard that %rFlare Dancer&%cis weak to the Master Sword!&Have you tried it?",
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"%cGerman tip about playing rando! 12",
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"%cFrench tip about playing rando! 12" },
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{ "%cDon't have a weapon to kill a&%rspider%c? Try throwing a %wpot&%cat it!",
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"%cGerman tip about playing rando! 13",
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"%cFrench tip about playing rando! 13" },
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{ "%cI hear the patch of %wsoft soil&%cin %bZora's River %cis the only one&that isn't home to a %rspider%c!",
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"%cGerman tip about playing rando! 14",
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"%cFrench tip about playing rando! 14" },
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};
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@ -1450,7 +1450,7 @@ extern "C" CustomMessageEntry Randomizer_GetScrubMessage(u16 scrubTextId) {
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}
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extern "C" CustomMessageEntry Randomizer_GetNaviMessage() {
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u16 naviTextId = rand() % 3;
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u16 naviTextId = rand() % 15;
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return CustomMessageManager::Instance->RetrieveMessage(Randomizer::NaviRandoMessageTableID, naviTextId);
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}
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