Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into get-item-rework-rando-next

This commit is contained in:
Christopher Leggett 2022-08-18 21:49:45 -04:00
commit 35c2781efb
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@ -141,6 +141,9 @@ f32 DemoEffect_InterpolateCsFrames(GlobalContext* globalCtx, s32 csActionId) {
*/
void DemoEffect_InitJewel(GlobalContext* globalCtx, DemoEffect* this) {
this->initDrawFunc = DemoEffect_DrawJewel;
if (gSaveContext.n64ddFlag && globalCtx->sceneNum == SCENE_BDAN) {
this->initDrawFunc = DemoEffect_DrawGetItem;
}
if (!LINK_IS_ADULT) {
this->initUpdateFunc = DemoEffect_UpdateJewelChild;
} else {
@ -152,7 +155,7 @@ void DemoEffect_InitJewel(GlobalContext* globalCtx, DemoEffect* this) {
Actor_SetScale(&this->actor, 0.10f);
}
this->csActionId = 1;
this->actor.shape.rot.x = 16384;
this->actor.shape.rot.x = (gSaveContext.n64ddFlag && globalCtx->sceneNum == SCENE_BDAN) ? 0 : 16384;
DemoEffect_InitJewelColor(this);
this->jewel.alpha = 0;
this->jewelCsRotation.x = this->jewelCsRotation.y = this->jewelCsRotation.z = 0;
@ -2083,6 +2086,10 @@ void DemoEffect_DrawGetItem(Actor* thisx, GlobalContext* globalCtx) {
this->getItem.isLoaded = 1;
return;
}
if (gSaveContext.n64ddFlag && globalCtx->sceneNum == SCENE_BDAN) {
GetItemID getItemID = Randomizer_GetItemIdFromKnownCheck(RC_BARINADE, RG_ZORA_SAPPHIRE);
this->getItem.drawId = Randomizer_GetItemModelFromId(getItemID);
}
func_8002EBCC(thisx, globalCtx, 0);
func_8002ED80(thisx, globalCtx, 0);
GetItem_Draw(globalCtx, this->getItem.drawId);