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https://github.com/HarbourMasters/Shipwright.git
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Merge pull request #1019 from garrettjoecox/shuffleCows
Add shuffleCows options for randomizer
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commit
97d363c91e
@ -184,6 +184,7 @@ typedef struct {
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u8 seedIcons[5];
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u8 dungeonsDone[8];
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u8 trialsDone[6];
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u8 cowsMilked[10];
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u8 temporaryWeapon;
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} SaveContext; // size = 0x1428
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@ -2500,6 +2500,7 @@ namespace Settings {
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ShuffleRewards.SetSelectedIndex(cvarSettings[RSK_SHUFFLE_DUNGEON_REWARDS]);
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ShuffleSongs.SetSelectedIndex(cvarSettings[RSK_SHUFFLE_SONGS]);
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Tokensanity.SetSelectedIndex(cvarSettings[RSK_SHUFFLE_TOKENS]);
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ShuffleCows.SetSelectedIndex(cvarSettings[RSK_SHUFFLE_COWS]);
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ShuffleKokiriSword.SetSelectedIndex(cvarSettings[RSK_SHUFFLE_KOKIRI_SWORD]);
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ShuffleOcarinas.SetSelectedIndex(cvarSettings[RSK_SHUFFLE_OCARINA]);
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@ -1394,6 +1394,7 @@ std::unordered_map<std::string, RandomizerSettingKey> SpoilerfileSettingNameToEn
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{ "Open Settings:Token Count", RSK_RAINBOW_BRIDGE_TOKEN_COUNT },
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{ "Open Settings:Random Ganon's Trials", RSK_RANDOM_TRIALS },
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{ "Open Settings:Trial Count", RSK_TRIAL_COUNT },
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{ "Shuffle Settings:Shuffle Cows", RSK_SHUFFLE_COWS },
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{ "Start with Deku Shield", RSK_STARTING_DEKU_SHIELD },
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{ "Start with Kokiri Sword", RSK_STARTING_KOKIRI_SWORD },
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{ "Start with Fairy Ocarina", RSK_STARTING_OCARINA },
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@ -1602,6 +1603,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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numericValueString = it.value();
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gSaveContext.randoSettings[index].value = std::stoi(numericValueString);
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break;
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case RSK_SHUFFLE_COWS:
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case RSK_RANDOM_TRIALS:
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if(it.value() == "Off") {
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gSaveContext.randoSettings[index].value = 0;
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@ -3438,6 +3440,7 @@ void GenerateRandomizerImgui() {
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cvarSettings[RSK_SHUFFLE_DUNGEON_REWARDS] = CVar_GetS32("gRandomizeShuffleDungeonReward", 0);
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cvarSettings[RSK_SHUFFLE_SONGS] = CVar_GetS32("gRandomizeShuffleSongs", 0);
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cvarSettings[RSK_SHUFFLE_TOKENS] = CVar_GetS32("gRandomizeShuffleTokens", 0);
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cvarSettings[RSK_SHUFFLE_COWS] = CVar_GetS32("gRandomizeShuffleCows", 0);
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cvarSettings[RSK_SKIP_CHILD_ZELDA] = CVar_GetS32("gRandomizeSkipChildZelda", 0);
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// if we skip child zelda, we start with zelda's letter, and malon starts
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@ -3956,6 +3959,12 @@ void DrawRandoEditor(bool& open) {
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"expected to be collected after getting Sun's Song.");
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PaddedSeparator();
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// Shuffle Cows
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ImGui::Text(Settings::ShuffleCows.GetName().c_str());
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InsertHelpHoverText("Cows give a randomized item from the pool upon performing Epona's Song in front of them.");
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SohImGui::EnhancementCombobox("gRandomizeShuffleCows", randoShuffleCows, 2, 0);
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PaddedSeparator();
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if(CVar_GetS32("gRandomizeStartingKokiriSword", 0) == 0) {
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// Shuffle Kokiri Sword
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SohImGui::EnhancementCheckbox(Settings::ShuffleKokiriSword.GetName().c_str(), "gRandomizeShuffleKokiriSword");
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@ -975,6 +975,7 @@ typedef enum {
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RSK_SHUFFLE_DUNGEON_REWARDS,
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RSK_SHUFFLE_SONGS,
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RSK_SHUFFLE_TOKENS,
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RSK_SHUFFLE_COWS,
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RSK_SHUFFLE_WEIRD_EGG,
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RSK_SHUFFLE_GERUDO_MEMBERSHIP_CARD,
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RSK_ITEM_POOL,
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@ -736,6 +736,10 @@ void SaveManager::LoadBaseVersion1() {
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SaveManager::Instance->LoadArray("trialsDone", ARRAY_COUNT(gSaveContext.trialsDone),
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[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.trialsDone[i]); });
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SaveManager::Instance->LoadArray("cowsMilked", ARRAY_COUNT(gSaveContext.cowsMilked), [](size_t i) {
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SaveManager::Instance->LoadData("", gSaveContext.cowsMilked[i]);
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});
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}
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void SaveManager::LoadBaseVersion2() {
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@ -896,6 +900,10 @@ void SaveManager::LoadBaseVersion2() {
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SaveManager::Instance->LoadArray("trialsDone", ARRAY_COUNT(gSaveContext.trialsDone),
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[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.trialsDone[i]); });
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SaveManager::Instance->LoadArray("cowsMilked", ARRAY_COUNT(gSaveContext.cowsMilked), [](size_t i) {
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SaveManager::Instance->LoadData("", gSaveContext.cowsMilked[i]);
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});
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}
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void SaveManager::SaveBase() {
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@ -1052,6 +1060,10 @@ void SaveManager::SaveBase() {
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SaveManager::Instance->SaveArray("trialsDone", ARRAY_COUNT(gSaveContext.trialsDone),
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[](size_t i) { SaveManager::Instance->SaveData("", gSaveContext.trialsDone[i]); });
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SaveManager::Instance->SaveArray("cowsMilked", ARRAY_COUNT(gSaveContext.cowsMilked), [](size_t i) {
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SaveManager::Instance->SaveData("", gSaveContext.cowsMilked[i]);
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});
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}
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void SaveManager::SaveArray(const std::string& name, const size_t size, SaveArrayFunc func) {
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@ -5,6 +5,7 @@
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#define NUM_DUNGEONS 8
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#define NUM_TRIALS 6
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#define NUM_COWS 10
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/**
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* Initialize new save.
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@ -619,6 +620,11 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
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gSaveContext.trialsDone[i] = 0;
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}
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// Sets all cows to unmilked when generating a rando save.
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for (u8 i = 0; i < NUM_COWS; i++) {
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gSaveContext.cowsMilked[i] = 0;
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}
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// Set Cutscene flags to skip them
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gSaveContext.eventChkInf[0xC] |= 0x10; // returned to tot with medallions
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gSaveContext.eventChkInf[0xC] |= 0x20; //sheik at tot pedestal
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@ -18,6 +18,9 @@ void func_809E0070(Actor* thisx, GlobalContext* globalCtx);
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void func_809DF494(EnCow* this, GlobalContext* globalCtx);
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void func_809DF6BC(EnCow* this, GlobalContext* globalCtx);
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struct CowInfo EnCow_GetInfo(EnCow* this, GlobalContext* globalCtx);
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void EnCow_MoveForRandomizer(EnCow* this, GlobalContext* globalCtx);
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GetItemID EnCow_GetRandomizerItem(EnCow* this, GlobalContext* globalCtx);
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void func_809DF778(EnCow* this, GlobalContext* globalCtx);
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void func_809DF7D8(EnCow* this, GlobalContext* globalCtx);
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void func_809DF870(EnCow* this, GlobalContext* globalCtx);
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@ -106,6 +109,10 @@ void EnCow_Init(Actor* thisx, GlobalContext* globalCtx) {
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EnCow* this = (EnCow*)thisx;
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s32 pad;
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if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_SHUFFLE_COWS)) {
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EnCow_MoveForRandomizer(thisx, globalCtx);
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}
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ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, 72.0f);
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switch (this->actor.params) {
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case 0:
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@ -209,12 +216,116 @@ void func_809DF730(EnCow* this, GlobalContext* globalCtx) {
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}
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}
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struct CowInfo {
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int cowId;
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RandomizerCheck randomizerCheck;
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};
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struct CowInfo EnCow_GetInfo(EnCow* this, GlobalContext* globalCtx) {
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struct CowInfo cowInfo;
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cowInfo.cowId = -1;
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cowInfo.randomizerCheck = RC_UNKNOWN_CHECK;
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switch (globalCtx->sceneNum) {
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case SCENE_SOUKO: // Lon Lon Tower
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if (this->actor.world.pos.x == -229 && this->actor.world.pos.z == 157) {
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cowInfo.cowId = 0;
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cowInfo.randomizerCheck = RC_LLR_TOWER_LEFT_COW;
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} else if (this->actor.world.pos.x == -142 && this->actor.world.pos.z == -140) {
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cowInfo.cowId = 1;
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cowInfo.randomizerCheck = RC_LLR_TOWER_RIGHT_COW;
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}
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break;
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case SCENE_MALON_STABLE:
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if (this->actor.world.pos.x == 116 && this->actor.world.pos.z == -254) {
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cowInfo.cowId = 2;
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cowInfo.randomizerCheck = RC_LLR_STABLES_RIGHT_COW;
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} else if (this->actor.world.pos.x == -122 && this->actor.world.pos.z == -254) {
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cowInfo.cowId = 3;
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cowInfo.randomizerCheck = RC_LLR_STABLES_LEFT_COW;
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}
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break;
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case SCENE_KAKUSIANA: // Grotto
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if (this->actor.world.pos.x == 2444 && this->actor.world.pos.z == -471) {
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cowInfo.cowId = 4;
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cowInfo.randomizerCheck = RC_DMT_COW_GROTTO_COW;
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} else if (this->actor.world.pos.x == 3485 && this->actor.world.pos.z == -291) {
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cowInfo.cowId = 5;
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cowInfo.randomizerCheck = RC_HF_COW_GROTTO_COW;
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}
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break;
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case SCENE_LINK_HOME:
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cowInfo.cowId = 6;
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cowInfo.randomizerCheck = RC_KF_LINKS_HOUSE_COW;
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break;
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case SCENE_LABO: // Impa's house
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cowInfo.cowId = 7;
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cowInfo.randomizerCheck = RC_KAK_IMPAS_HOUSE_COW;
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break;
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case SCENE_SPOT09: // Gerudo Valley
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cowInfo.cowId = 8;
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cowInfo.randomizerCheck = RC_GV_COW;
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break;
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case SCENE_SPOT08: // Jabu's Belly
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cowInfo.cowId = 9;
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cowInfo.randomizerCheck = RC_JABU_JABUS_BELLY_MQ_COW;
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break;
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}
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return cowInfo;
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}
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void EnCow_MoveForRandomizer(EnCow* this, GlobalContext* globalCtx) {
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// Only move the cow body (the tail will be moved with the body)
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if (this->actor.params != 0) {
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return;
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}
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// Move left cow in lon lon tower
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if (globalCtx->sceneNum == SCENE_SOUKO && this->actor.world.pos.x == -108 && this->actor.world.pos.z == -65) {
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this->actor.world.pos.x = -229.0f;
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this->actor.world.pos.z = 157.0f;
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this->actor.shape.rot.y = 15783.0f;
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// Move right cow in lon lon stable
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} else if (globalCtx->sceneNum == SCENE_MALON_STABLE && this->actor.world.pos.x == -3 && this->actor.world.pos.z == -254) {
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this->actor.world.pos.x += 119.0f;
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}
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}
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void EnCow_SetCowMilked(EnCow* this, GlobalContext* globalCtx) {
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struct CowInfo cowInfo = EnCow_GetInfo(this, globalCtx);
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gSaveContext.cowsMilked[cowInfo.cowId] = 1;
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}
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GetItemID EnCow_GetRandomizerItem(EnCow* this, GlobalContext* globalCtx) {
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GetItemID itemId = ITEM_NONE;
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struct CowInfo cowInfo = EnCow_GetInfo(this, globalCtx);
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if (!gSaveContext.cowsMilked[cowInfo.cowId]) {
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itemId = Randomizer_GetItemIdFromKnownCheck(cowInfo.randomizerCheck, GI_MILK);
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} else if (Inventory_HasEmptyBottle()) {
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itemId = GI_MILK;
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}
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return itemId;
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}
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void func_809DF778(EnCow* this, GlobalContext* globalCtx) {
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if (Actor_HasParent(&this->actor, globalCtx)) {
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this->actor.parent = NULL;
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this->actionFunc = func_809DF730;
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} else {
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func_8002F434(&this->actor, globalCtx, GI_MILK, 10000.0f, 100.0f);
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if (gSaveContext.n64ddFlag) {
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GetItemID itemId = EnCow_GetRandomizerItem(this, globalCtx);
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func_8002F434(&this->actor, globalCtx, itemId, 10000.0f, 100.0f);
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EnCow_SetCowMilked(this, globalCtx);
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if (itemId == GI_ICE_TRAP) {
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Message_StartTextbox(globalCtx, 0xF8, &this->actor);
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}
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} else {
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func_8002F434(&this->actor, globalCtx, GI_MILK, 10000.0f, 100.0f);
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}
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}
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}
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@ -223,13 +334,15 @@ void func_809DF7D8(EnCow* this, GlobalContext* globalCtx) {
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this->actor.flags &= ~ACTOR_FLAG_16;
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Message_CloseTextbox(globalCtx);
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this->actionFunc = func_809DF778;
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func_8002F434(&this->actor, globalCtx, GI_MILK, 10000.0f, 100.0f);
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if (!gSaveContext.n64ddFlag) {
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func_8002F434(&this->actor, globalCtx, GI_MILK, 10000.0f, 100.0f);
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}
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}
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}
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void func_809DF870(EnCow* this, GlobalContext* globalCtx) {
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if ((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_EVENT) && Message_ShouldAdvance(globalCtx)) {
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if (Inventory_HasEmptyBottle()) {
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if (Inventory_HasEmptyBottle() || (gSaveContext.n64ddFlag && EnCow_GetRandomizerItem(this, globalCtx) != ITEM_NONE)) {
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Message_ContinueTextbox(globalCtx, 0x2007);
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this->actionFunc = func_809DF7D8;
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} else {
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