aMannus
954a96baeb
tha fix
2022-08-25 10:27:04 +02:00
aMannus
bc5ec24889
Ice trap fix
2022-08-25 09:54:08 +02:00
aMannus
2626f6c7e3
Fixed Winner PoH on skulltula's
2022-08-25 09:34:46 +02:00
aMannus
cc6e4238cf
Fixes BGS on skull tokens
2022-08-25 08:49:15 +02:00
aMannus
050a9db01d
Fix BGS dupe check
2022-08-25 08:38:42 +02:00
briaguya
d2fe83edf4
Merge pull request #1295 from HarbourMasters/develop-zhora
...
quick zhora -> rando-next
2022-08-24 19:47:26 -04:00
Baoulettes
c0b9171f98
Cosmetics Editor Fixes ( #1287 )
2022-08-25 01:28:27 +02:00
Christopher Leggett
db6a397195
Adds new text for the bean salesman
2022-08-24 17:58:01 -04:00
Christopher Leggett
c4de29b7f1
Correctly sets BEANS_BOUGHT
as a "flag" for the bean salesman
2022-08-24 17:24:50 -04:00
Christopher Leggett
adf465c1a0
Sets up Magic Bean Salesman to sell a rando check for 60 rupees.
2022-08-24 17:20:45 -04:00
briaguya
f15b3880f3
Merge pull request #1292 from aMannus/custom-key-colors-fix
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Rando: Custom key colors fix
2022-08-24 17:17:54 -04:00
briaguya
1d77b7fd24
Merge pull request #1293 from aMannus/rando-lost-woods-target-crash-fix
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Rando: Lost Woods target crash fix
2022-08-24 17:16:15 -04:00
briaguya
0af2239473
Merge pull request #1290 from garrettjoecox/item-tracker-v3-fixes
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Item tracker v3 small fixes
2022-08-24 17:14:38 -04:00
aMannus
a48ac71762
Fixed lost woods target crash
2022-08-24 23:02:48 +02:00
Garrett Cox
27ced1feca
Move some comments around
2022-08-24 15:52:19 -05:00
aMannus
179c432ee1
Comment
2022-08-24 22:20:20 +02:00
aMannus
d5074c3e77
Fixes double def and split second wrong colors
2022-08-24 22:18:24 +02:00
Christopher Leggett
fe7aedc80d
Adds getItemEntry for Magic Bean Pack
2022-08-24 15:44:31 -04:00
Garrett Cox
29509341f9
Support hiding compasses and maps, move combo button behind floating window condition, add padding to windows mode
2022-08-24 13:15:00 -05:00
Christopher Leggett
37fe5491b2
Always color in Double Defense
2022-08-24 13:58:25 -04:00
Christopher Leggett
02a8ba8bb9
Fixes incorrect key order in DrawSmallKeys.
2022-08-24 13:16:14 -04:00
Christopher Leggett
821c7948d6
Cleanup
2022-08-24 13:06:48 -04:00
Christopher Leggett
ecd0e3e8bb
Merge branch 'rando-next' of github.com:HarbourMasters/Shipwright into color-coded-keys
2022-08-24 13:03:44 -04:00
Garrett Cox
b7e3a72f85
Fix issue from bad merge and a few other small things
2022-08-24 11:00:02 -05:00
Garrett Cox
693dc479d2
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into scrubsanity
2022-08-24 10:22:57 -05:00
briaguya
96d7602761
Merge pull request #1261 from garrettjoecox/item-tracker-v3
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Item tracker v3
2022-08-24 11:20:47 -04:00
Garrett Cox
c6c08522e6
Custom message for free items
2022-08-24 10:19:41 -05:00
briaguya
61b6d162e8
Merge pull request #1288 from leggettc18/grass-chest-fix
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Fixes rando-next exclusive grass-chest bug I inadvertently introduced.
2022-08-24 10:58:34 -04:00
Christopher Leggett
69a7012b5a
Fixes grass-chest bug I inadvertently introduced.
2022-08-24 10:45:39 -04:00
aMannus
0e288fc55d
Merge branch 'rando-next' into rando-rupee-names
2022-08-24 15:51:02 +02:00
aMannus
684cd862f1
Renamed function
2022-08-24 15:29:45 +02:00
Christopher Leggett
855147b265
Merge branch 'rando-next' into color-coded-keys
2022-08-24 00:17:37 -04:00
Christopher Leggett
6561073c7b
Implements ImGui Checkbox to enable or disable color-coded-keys.
2022-08-24 00:07:16 -04:00
Christopher Leggett
c7b998b33b
Implements better way to use new draw functions and adds Double Defense colors.
2022-08-23 23:48:14 -04:00
briaguya
e7cd2fd649
Merge pull request #1087 from Sarge-117/rando-navi-tips
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Rando navi tips
2022-08-23 21:53:34 -04:00
briaguya
a8def1fca8
fix old reference to GlobalCtx2
2022-08-23 21:13:47 -04:00
Christopher Leggett
28afbec341
Adds support for custom drawing functions, and adds one for Small Keys and Boss Keys.
2022-08-23 21:12:21 -04:00
briaguya
133cbcd6c8
Merge branch 'develop-zhora' into z-to-rn
2022-08-23 21:05:35 -04:00
Garrett Cox
31e8896856
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into scrubsanity
2022-08-23 19:42:15 -05:00
briaguya
b7e07bef2f
Merge pull request #1191 from leggettc18/get-item-rework-rando-next
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Get-item-rework-rando-next
2022-08-23 20:40:08 -04:00
Jake Edvenson
927ffd0b8b
Enhancement: Scarecrow song skip ( #1183 )
...
* Added Skip Scarecrow Song
Added in the option for if the user has the time saver for Scarecrow song enabled and has their Ocarina pulled out in range of Pierre.
Added Skip Scarecrow Song
New enhancement under time-savers that allows the user to only pull out their ocarina to summon Pierre.
* Added Default for Scarecrow summon
The scarecrow summon option now defaults to 0 and can be turned on individually. I haven't included it in any other presets so people don't feel like they're cheating.
* Checks if scarecrow song is in possession
* Fixed positional Scarecrow logic
* Fixed style
2022-08-23 20:30:06 -04:00
Baoulettes
d6ebce068d
fixes only ( #1255 )
2022-08-23 20:20:56 -04:00
Sarge-117
45873ba71d
Add CVar + Cvar check
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Defaults to "1"
2022-08-23 17:16:19 -07:00
lilDavid
4680641514
Add bombchu drops ( #1257 )
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* Add bombchu drops
* Force 3D bombchu drops
* Move bombchu drop conditions for better clarity
* Fix grouping on chu drop condition
2022-08-23 20:14:17 -04:00
Ada
d735616020
Adds game specific camera options ( #1212 )
...
* Adds inversion options
* Fixes compilation
* Adds options to new detailed control editor
* Fixes inversion on C-Up view
* Fixes right stick aiming
* Fixes right stick aiming again
* Adds tooltip function + tooltips to gamecontroleditor.cpp
* Fixes tooltip for X axis
* Uses LUS tooltip function instead of new one
* Adds padding to camera control editor
To fit more in line with other enhancement checkboxes
2022-08-23 20:12:14 -04:00
Christopher Leggett
168e84498f
Rework Get Item Table to be more flexible for adding custom items ( #1050 )
...
* Adds ItemTableManager class.
* Implements new getItem table in game.
* Adds rando item table and way to differentiate tables in GetItemEntry.
* Adds rough ability to differentiate between rando and vanilla items.merge stashed changes from before develop-zhora merge
* Change ItemTableID to be uint16_t so we can use ModIndex for it.
* Should fix switch build
* Should fix switch build pt 2
* Adds new files to CMakeLists.
* Implements fixes for competing getItem calls.
* Correctly renders freestanding items
Particle effects are probably broken, need to fix them still, I pretty
much know how I would do that.
* Fixed Particle effects in the new getItem system.
* Fixes item fanfares
* Partially fixes Ice Traps
Obtaining a freestanding Ice Trap causes link to slide forward
and receiving one from an NPC plays the sound effect and damage
animation but doesn't freeze link.
* Some more partial ice trap fixing that wasn't pushed earlier
* Removes unused function override
* Replaces ::find with ::at and adds exception handling
* Removes some commented out code.
* Refactors rando's GetItemEntry array into two arrays.
One array is for the vanilla items that don't have GetItemEntries in
vanilla, the other is for rando exclusive items. They are stored in
separate arrays before getting added to the table so that we can apply
different modIndexes. The items in the first table have are handled
by the vanilla Item_Give, and the second table needed a custom
`Randomizer_Item_Give` function.
* Renames, relocates, and implements ModIndex enum.
* Removes now unused ItemIDs and GetItemIDs
Also makes all the necessary changes to other code that was still
using them indirectly through the GI to GID map that was removed.
There's quite a lot of changes here and I haven't had time to test them
yet.
* Re-implements GIMESSAGE_UNTRANSLATED as macro
* Removes commented out function.
* Throws exception if an invalid itemID is used
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943694857
* Removes ARRAY_SIZE in favor of ARRAY_COUNT
ARRAY_COUNT already exists in `macros.h`, I just didn't find it before.
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943153833
* Inverts CheckContainsRandoItem to CheckContainsVanillaItem.
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940895135
* Cleanup, bugfixes, removing the `- 1`s from `z_player.c`
* Fixes some funky formatting that got committed earlier.
* Adds else if to added fanfare sound cases.
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940112924 and https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940113492
* Extends GetItemEntry to include getItemId
Also adapts some existing calls for both the entry and the id to only
get the entry.
* Extends GetItemEntry to include GID.
This allows for using it later when drawing freestanding items.
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943168136
* Rando-specific items use new textId again.
This got lost when merging develop-zhora in because I didn't have custom
messages merged when I started this.
* Sets global modIndex to MOD_NONE on scene load
Fixes a crash when buying items in shops due to them
not triggering the rando code that normally sets these items.
May have also been crashing vanilla playthroughs.
* Realized I had the bgm conditions wrong.
* Fixes "static drops" (i.e. sticks from withered babas)
* Fixes LACS/Prelude situation... again.
* Fixes too many arguments error.
Not sure why this didn't fail to build on Windows before.
* Fixes Link's Pocket items.
* Simplifies sram init for rando-specific items
* Fixes issues with approaching bottleable items.
* Fixes Ruto's Letter.
It was accidentally getting classified as a rando item.
* Should re-fix freestanding ice traps
* Makes freestanding items set player->getItemEntry.
This prevents freestanding items from setting the global modIndex.
This is part of a larger transition that needs to happen to switch
to setting getItemEntries for all of the rando items. This prevents
some things that set getItemId of GI_MAX from granting a Fire Medallion
when the global modIndex is MOD_RANDOMIZER.
* Makes sure we aren't using getItemEntry when not randoed.
* Replace Randomizer_GetRandomizedItemId with Randomizer_GetRandomizedItem and Randomizer_GetItemIdFromKnownCheck with Randomizer_GetItemFromKnownCheck
* Introduce some new methods and migrate most actors to them
* Fixes ocarina game skull kids to set player->getItemEntry
* Sets `z_en_box.c` to set `player->getItemEntry`
* Fix logical errors and migrate most of the rest of the rando checks to GiveItemEntryFromActor
* Use GiveItemEntryFromActorWithFixedRange in item00
* Fixes Anju to set player->getItemEntry.
* Add a few missing cases
* Additional fix for Skull Kid
* Fixes vanilla ice traps and randomized ice smoke
* Fixes rendering of treasure chest game items.
* Removes unused `Randomizer_GetItemIdFromGetItemId`.
* Cleans up an if statement for item00.
* Cleans up another if statement in item00
* This should fix a bug with the Gerudo Archery minigame.
I wasn't able to get the bug to happen after making this change.
* Documents our new GiveItemEntry fuctions.
* Uses more descriptive type name for ItemIDs for creating custom messages.
* Fixes potential issue with if statement.
* Fixes missed type change.
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2022-08-23 20:11:38 -04:00
Sarge-117
44e510e867
Merge remote-tracking branch 'upstream/rando-next' into rando-navi-tips
2022-08-23 16:55:04 -07:00
aMannus
e2633c9be1
Moved name variables out of InsertRupeeName()
2022-08-23 23:36:59 +02:00
aMannus
e8c25fe528
Matched CMakeLists.txt spacing
2022-08-23 22:43:09 +02:00
aMannus
694c643aee
Include missing files in CMakeLists.txt
2022-08-23 22:35:26 +02:00
aMannus
2283471b7b
%RUPEE% -> #RUPEE#
2022-08-23 22:23:01 +02:00
aMannus
50b3038a13
Made functions static
2022-08-23 22:14:13 +02:00
Garrett Cox
20737a2045
Fix various issues including crash yay
2022-08-23 11:46:08 -05:00
Garrett Cox
b0cdfc1be1
Only update vectors when options change
2022-08-23 09:44:11 -05:00
Garrett Cox
267c27036c
Allow aligning text to the left
2022-08-23 08:06:53 -05:00
lilDavid
6a900022c0
Pass vanilla ammo drops to logic
2022-08-23 07:47:21 -05:00
aMannus
35fefdecb0
Changed CVar name
2022-08-23 09:45:40 +02:00
aMannus
d0f8374c4c
Changed checkbox to default to on, invert logic
2022-08-23 09:42:32 +02:00
Christopher Leggett
e12e1d67c6
Prevents optimizations for debug configuration on Windows. ( #1270 )
2022-08-23 09:32:49 +02:00
Garrett Cox
2e7fd2b0be
More cleanup and tweaks
2022-08-23 00:33:07 -05:00
Christopher Leggett
28edabdbe4
Fixes missed type change.
2022-08-23 00:08:22 -04:00
Christopher Leggett
4ee1eba67b
Merge branch 'get-item-rework' into get-item-rework-rando-next
2022-08-22 19:48:34 -04:00
Christopher Leggett
3a67e2a806
Fixes potential issue with if statement.
2022-08-22 19:40:58 -04:00
Christopher Leggett
10c05892bf
Uses more descriptive type name for ItemIDs for creating custom messages.
2022-08-22 19:38:30 -04:00
Christopher Leggett
01dbfc71ad
Documents our new GiveItemEntry fuctions.
2022-08-22 19:32:42 -04:00
lil David
58aed3dc07
Correct bombchus in logic description to only include chu shop
2022-08-22 10:41:59 -05:00
th-2021
d39a1a0bdf
[macos] Embed dependencies for ZAPD in bundle ( #1271 )
2022-08-22 10:43:50 +02:00
Garrett Cox
9f63aaae99
Initial work towards scrubsanity, got affordable prices mostly functional
...
Write and read prices from spoiler, move IdentifyScrub up to Randomizer
In a semi working state
Fix bug when going from c to cpp
Kill scrubs before they spawn if already purchased
Woopsie from rebase
Update soh/soh/OTRGlobals.cpp
2022-08-22 01:13:52 -05:00
Christopher Leggett
e12fda29fe
Merge branch 'get-item-rework' into merge-fix
2022-08-22 02:03:04 -04:00
louist103
eed3942b81
Restore Gold skulltula CS from the "0.9" version ( #1217 )
...
* GS CS
* add to defaults
2022-08-21 22:11:23 -04:00
Ralphie Morell
f5112a709a
Add'l Console Commands ( #1207 )
...
* Added console commands
* Style conformance
2022-08-21 22:01:51 -04:00
PurpleHato
f6bb46a0dc
FIX: Disable Draw Distance, Miniboss music could still play in DC with Lizalfos under certain conditions ( #1170 )
...
Thanks @jbodner09 for the report 💯
2022-08-21 21:57:55 -04:00
Kenix3
51e4485966
LUS Cleanup: Merge Window and GlobalCtx2 classes. ( #1259 )
...
* Merges GlobalCtx2 and Window classes.
* Includes condition variable in File.
* add mac specific include
* sstream to get past "implicit instantiation of undefined template" error
* switch/wiiu includes
* that file doesn't exist
* more wii u globalctx2 stuff
Co-authored-by: briaguya <briaguya@alice>
2022-08-21 21:08:01 -04:00
Garrett Cox
58a60e3f44
Merge branch 'item-tracker-v3' of github.com:garrettjoecox/Shipwright into item-tracker-v3
2022-08-21 17:17:19 -05:00
Garrett Cox
f52ba103aa
Attempt to fix windows build error
2022-08-21 17:07:24 -05:00
Christopher Leggett
5298bda0e2
Merge branch 'rando-next', remote-tracking branch 'origin' into get-item-rework-rando-next
2022-08-21 16:42:15 -04:00
Christopher Leggett
1d9e52b169
Merge remote-tracking branch 'origin' into get-item-rework
2022-08-21 16:41:41 -04:00
Christopher Leggett
91cb6f2360
This should fix a bug with the Gerudo Archery minigame.
...
I wasn't able to get the bug to happen after making this change.
2022-08-21 16:40:16 -04:00
Christopher Leggett
2bbd618599
Cleans up another if statement in item00
2022-08-21 15:35:10 -04:00
Christopher Leggett
e5bca727ac
Cleans up an if statement for item00.
2022-08-21 15:22:18 -04:00
Christopher Leggett
e1b403a31b
Removes unused Randomizer_GetItemIdFromGetItemId
.
2022-08-21 15:14:50 -04:00
Garrett Cox
b3307883c7
Update soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp
2022-08-21 13:32:01 -05:00
Garrett Cox
3aa82eaaf1
Support only enabling while paused, better align dungeon name text
2022-08-21 12:59:40 -05:00
Sarge-117
7066536249
Add #define, fix conflicting delcaration
...
Also re-ordered randomizer.cpp a bit to have the text array above CreateNaviRandoMessages()
2022-08-20 22:17:02 -07:00
Christopher Leggett
fc963cf44c
Merge branch 'get-item-rework' into get-item-rework-rando-next
2022-08-20 18:01:23 -04:00
Christopher Leggett
4dff1443a6
Fixes rendering of treasure chest game items.
2022-08-20 18:00:44 -04:00
Christopher Leggett
7d2170c82b
Stops syncing GS Flags with GS Token Count with Skullsanity on.
2022-08-20 17:25:06 -04:00
Garrett Cox
341ac29fa5
Various tweaks, added button combo and re-added notes
2022-08-20 14:36:38 -05:00
Sarge-117
3adb17c55d
Merge remote-tracking branch 'upstream/rando-next' into rando-navi-tips
2022-08-20 11:23:10 -07:00
Sarge-117
ccce87cb89
Change int to u8
...
Jenkins plz
2022-08-20 11:16:46 -07:00
Christopher Leggett
4f2f72b941
Adds Frog Reward hints from 3dsrando.
...
Fixes the intermittent crash when generating a seed rando-next started
having.
2022-08-20 13:07:53 -04:00
Sarge-117
6fc3c8cf77
Merge remote-tracking branch 'upstream/rando-next' into rando-navi-tips
2022-08-20 00:13:56 -07:00
Christopher Leggett
2c410a5857
Fixes ice traps again.
2022-08-19 21:42:59 -04:00
Christopher Leggett
cec1c7dc07
Merge branch 'get-item-rework' into get-item-rework-rando-next
2022-08-19 20:06:39 -04:00
Christopher Leggett
a2a8832a35
Merge branch 'rando-next' of github.com:HarbourMasters/Shipwright into get-item-rework-rando-next
2022-08-19 20:06:15 -04:00
briaguya
ad8179287e
Fix controller nav on WiiU ( #1258 )
...
Co-authored-by: briaguya <briaguya@alice>
2022-08-20 02:03:28 +02:00
Christopher Leggett
a67c6b9e67
Fixes vanilla ice traps and randomized ice smoke
2022-08-19 19:36:44 -04:00
Christopher Leggett
4e2707aefc
Merge branch 'develop-zhora' of github.com:HarbourMasters/Shipwright into get-item-rework
2022-08-19 18:51:00 -04:00
briaguya
28bbaf6c45
Merge pull request #1249 from briaguya-ai/exclude-all-locations
...
add ability to exclude any location
2022-08-19 16:44:24 -04:00
Garrett Cox
02049fb9e1
Another big push, mostly done
2022-08-19 14:38:12 -05:00
briaguya
708c9a00f4
formatting cleanup
2022-08-19 13:18:48 -04:00
briaguya
1c52b58917
remove var leftover from debugging
2022-08-19 13:17:05 -04:00
briaguya
3b951efac2
rename columns, use excluded locations
2022-08-19 12:54:27 -04:00
briaguya
c1455cedea
fix broken seed parsing
2022-08-19 10:56:26 -04:00
briaguya
db7e1bf332
trying to figure stuff out
2022-08-19 10:36:54 -04:00
briaguya
0971b9aa78
only toggle menu with controller when controller nav enabled ( #1043 )
2022-08-19 15:46:11 +02:00
briaguya
0eee085981
save/load locations to a string cvar
2022-08-19 09:30:17 -04:00
aMannus
1ff006fa9e
Fixed newline
2022-08-19 14:45:55 +02:00
aMannus
596d4cd392
More names
2022-08-19 14:45:18 +02:00
aMannus
7639c0f2ed
Moved code to randomizer.cpp, fixes special chars
2022-08-19 14:41:20 +02:00
briaguya
815f5a9101
don't filter on right
2022-08-19 06:38:39 -04:00
briaguya
f818380079
fix performance issues
2022-08-19 06:30:52 -04:00
Garrett Cox
252f5fe68a
Initial work towards cleaning up item tracker
2022-08-19 03:59:06 -05:00
briaguya
7f62d00200
fix double scrollbar issue
2022-08-19 04:53:35 -04:00
Sarge-117
64b7dac91b
Merge remote-tracking branch 'upstream/rando-next' into rando-navi-tips
2022-08-18 22:13:51 -07:00
Christopher Leggett
3db2ce7085
Updates Zora's Sapphire Cutscene to use GetItemEntry
2022-08-18 22:06:28 -04:00
Christopher Leggett
35c2781efb
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into get-item-rework-rando-next
2022-08-18 21:49:45 -04:00
briaguya
11a8dc85ee
filter on one side, trees on both
2022-08-18 15:50:25 -04:00
briaguya
fb3320c3ed
use macro for rco
2022-08-18 15:15:34 -04:00
briaguya
7fdb194dad
refactor location visibility filtering
2022-08-18 14:11:22 -04:00
qurious-pixel
9bc6aac81e
MacOS OTR ( #973 )
2022-08-18 19:40:41 +02:00
briaguya
dd9acbbb43
use ordered map to help arrange checks in imgui
2022-08-18 12:19:57 -04:00
lilDavid
170b759572
Make Bombchus buyable without a wallet
2022-08-18 10:38:49 -05:00
briaguya
5ac69e0bd8
start filtering
2022-08-18 08:48:24 -04:00
briaguya
dbb4e3eefc
start on tree view
2022-08-18 08:20:52 -04:00
briaguya
3816ed11a4
add area names, fix kak bazaar
2022-08-18 08:20:35 -04:00
aMannus
e500db810b
Code cleanup + more names
2022-08-18 13:55:59 +02:00
briaguya
a7d4aa8042
add areas to rcos
2022-08-18 07:37:24 -04:00
briaguya
289a6e5a82
start on RC object stuff
2022-08-18 06:15:02 -04:00
aMannus
a2243634cd
Rand(), option to disable, attempted fix special chars
2022-08-18 11:54:02 +02:00
Sarge-117
bb6135fd2b
Spacing
2022-08-17 22:07:51 -07:00
Christopher Leggett
7ee281182a
Replaces Zora's Sapphire with JabuJabu's Dungeon Reward.
...
Repalces the model for Zora's Sapphire with the Dungeon Reward for JabuJabu's Belly when you find it in the miniboss room.
2022-08-17 21:43:52 -04:00
PurpleHato
a1cc0da6d3
TWEAK: Forgot the array size
2022-08-18 00:39:15 +02:00
PurpleHato
cca32b7a43
ADD: Baguette money
2022-08-18 00:35:54 +02:00
aMannus
589f2be0f1
More names
2022-08-18 00:09:54 +02:00
aMannus
e25fcc645b
More names, fixed translations
2022-08-17 23:57:31 +02:00
aMannus
c1cec5a44a
First fully working implementation
2022-08-17 23:30:51 +02:00
aMannus
f9766fa4a6
Initial language support and setup for randomizing
2022-08-17 22:30:21 +02:00
Christopher Leggett
a51b844a23
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into get-item-rework-rando-next
2022-08-17 15:43:42 -04:00
Sarge-117
d56e712d07
spacing
2022-08-17 11:27:17 -07:00
Sarge-117
584f9d16f0
Fix line break
2022-08-17 11:26:07 -07:00
Sarge-117
6862e400f5
Merge remote-tracking branch 'upstream/rando-next' into rando-navi-tips
2022-08-17 11:11:00 -07:00
Sarge-117
2c144c3aa6
Fix typo, fix Master Sword text
2022-08-17 11:10:37 -07:00
Sarge-117
907871915d
fix question mark
2022-08-17 11:07:03 -07:00
PurpleHato
3fb582a02b
ADD: BAGUETTE
2022-08-17 20:00:20 +02:00
lilDavid
e8df2f2e47
Open bombchu shop with chus
2022-08-17 11:36:41 -05:00
Christopher Leggett
914af77234
Fixes fanfare getItemId overlap
2022-08-17 12:23:39 -04:00
lil David
8cb50a2ee1
Open Bombchu Bowling with chus
2022-08-17 10:44:34 -05:00
briaguya
ae8c7cb509
add excluded locations set
2022-08-17 11:08:11 -04:00
briaguya
11cc040710
add rcs to itemlocations in 3drando
2022-08-17 10:45:33 -04:00
aMannus
55f71457d8
initial proof of concept
2022-08-17 16:45:19 +02:00
lil David
f431f7df72
Add Bombchus in Logic rando setting and implement progressive chus
2022-08-17 08:22:09 -05:00
briaguya
5605542452
start playing with imgui filters
2022-08-17 09:03:27 -04:00
Christopher Leggett
525dcca499
Fixes some Sheik checks I had accidentally set the wrong flag for.
2022-08-17 01:07:28 -04:00
briaguya
c933d521c3
Merge pull request #1223 from leggettc18/rando-next-ganonbkhint-fix
...
Fix Ganon's Boss Key hints for Keysanity
2022-08-17 00:09:26 -04:00
briaguya
03151647b1
Merge pull request #1227 from HarbourMasters/develop-zhora
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zhora -> rando-next
2022-08-16 23:59:11 -04:00
Kenix3
72981221ad
Merge pull request #1226 from HarbourMasters/develop-rachael
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rachael -> zhora
2022-08-16 23:40:06 -04:00
Kenix3
f9621dcc17
Cleans up Window class.
2022-08-16 23:30:20 -04:00
Christopher Leggett
b6d6ede520
Fixes color replacement from being saved to the save file.
...
This was bad because replacing `%w` with `\x05\x00` was causing
the string to prematurely terminate.
2022-08-16 23:04:14 -04:00
Christopher Leggett
ecaf0fd87a
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into rando-next
2022-08-16 22:12:20 -04:00
Christopher Leggett
5a3ab9bcdc
Fixes Ganon's Boss Key hints for keysanity.
2022-08-16 22:12:06 -04:00
David Chavez
6b0338a37d
[zret] Port some documentation changes ( #1164 )
...
* zret: Documentation pass on scene/room commands #1226
* Update OTR scene
* zret: Document the lens system #1079
* zret: Misc. doc/cleanup 4 #1093
* zret: Fix misc 8 #1150
* zret: Document Distortions from z_camera and z_view #1102
2022-08-16 21:53:28 -04:00
briaguya
6206cd7db0
add ActorResetFunc for courtyard guards ( #1213 )
...
Co-authored-by: briaguya <briaguya@alice>
2022-08-16 21:50:52 -04:00
briaguya
01b7fedc35
clean up a few epochs that were missed ( #1204 )
...
Co-authored-by: briaguya <briaguya@alice>
2022-08-16 21:50:37 -04:00
briaguya
71b1db1fb6
volvagia interpolation fix ( #1203 )
...
Co-authored-by: briaguya <briaguya@alice>
2022-08-16 21:50:12 -04:00
Christopher Leggett
1184a35480
Fixes OoT rendering and Ice Trap checks.
2022-08-16 21:22:14 -04:00
Christopher Leggett
269a66656a
Fixes Zora's River Frog checks.
2022-08-16 20:58:11 -04:00
Christopher Leggett
3bc67ef1eb
Fixes chests by allowing for negative getItemIds
2022-08-16 20:28:24 -04:00
aMannus
cd37a56161
Rando: Fix being able to get Sun's Song check multiple times ( #1185 )
2022-08-16 22:16:44 +02:00
Josh Bodner
eb632ccb50
Adjustable push speed ( #1190 )
2022-08-16 22:09:11 +02:00
Christopher Leggett
0f2e7db8e0
Fix Ice Traps on Windows and Mac ( #1216 )
2022-08-16 21:49:52 +02:00
GaryOderNichts
a3d0962054
Fix ocarina right stick controls ( #1211 )
2022-08-16 13:47:41 +02:00
lilDavid
46a421f933
Add window to customize specific controls ( #1122 )
2022-08-16 09:43:09 +02:00
th-2021
b46c7a0607
[cmake] Use SDL2, GLEW and GLFW from vcpkg (Windows) ( #1194 )
2022-08-16 09:29:45 +02:00
Christopher Leggett
1ef08a7325
Merge get-item-rework and update new checks.
2022-08-16 01:11:51 -04:00
Christopher Leggett
cc31479772
Merge branch 'get-item-rework' into get-item-rework-rando-next
2022-08-16 00:43:17 -04:00
Christopher Leggett
9916d3cc01
Additional fix for Skull Kid
2022-08-16 00:32:02 -04:00
Christopher Leggett
38363fb015
Merge branch 'get-item-rework-help1' of github.com:garrettjoecox/Shipwright into pr/garrettjoecox/2
2022-08-16 00:12:44 -04:00
Garrett Cox
f874d83432
Add a few missing cases
2022-08-15 22:59:42 -05:00
Christopher Leggett
9fcd39290c
Merge branch 'get-item-rework-help1' of github.com:garrettjoecox/Shipwright into pr/garrettjoecox/2
2022-08-15 23:28:34 -04:00
Christopher Leggett
5d01a71797
Fixes Anju to set player->getItemEntry.
2022-08-15 23:28:08 -04:00
Garrett Cox
64965ee926
Use GiveItemEntryFromActorWithFixedRange in item00
2022-08-15 22:22:47 -05:00
Christopher Leggett
d06b17f871
Merge branch 'get-item-rework-help1' of github.com:garrettjoecox/Shipwright into pr/garrettjoecox/2
2022-08-15 23:10:58 -04:00
Garrett Cox
d0d567697b
Fix logical errors and migrate most of the rest of the rando checks to GiveItemEntryFromActor
2022-08-15 22:10:31 -05:00
Christopher Leggett
881529c7bf
Sets z_en_box.c
to set player->getItemEntry
2022-08-15 23:08:31 -04:00
Christopher Leggett
f8b55ea78c
Fixes ocarina game skull kids to set player->getItemEntry
2022-08-15 22:46:52 -04:00
briaguya
ee9ea3f2bd
add 3drando license ( #1206 )
...
Co-authored-by: briaguya <briaguya@alice>
2022-08-15 21:17:58 -04:00
Sarge-117
4be473fede
Add German translations
...
Thanks to Menzelmeister on Discord for translating to German
2022-08-15 14:02:48 -07:00
Garrett Cox
170b297a7a
Introduce some new methods and migrate most actors to them
2022-08-15 14:33:29 -05:00
Garrett Cox
806019d0cb
Move check for gRandoQuestItemFanfares into MOD_NONE block within Audio_PlayFanfare_Rando
2022-08-15 12:48:57 -05:00
Garrett Cox
06b1074e2a
Replace Randomizer_GetRandomizedItemId with Randomizer_GetRandomizedItem and Randomizer_GetItemIdFromKnownCheck with Randomizer_GetItemFromKnownCheck
2022-08-15 12:10:35 -05:00
Christopher Leggett
bff5406e69
Merge branch 'get-item-rework' into get-item-rework-rando-next
2022-08-15 02:36:29 -04:00
Christopher Leggett
6b4f300eda
Makes sure we aren't using getItemEntry when not randoed.
2022-08-15 02:17:06 -04:00
Christopher Leggett
9c59624d64
Makes freestanding items set player->getItemEntry.
...
This prevents freestanding items from setting the global modIndex.
This is part of a larger transition that needs to happen to switch
to setting getItemEntries for all of the rando items. This prevents
some things that set getItemId of GI_MAX from granting a Fire Medallion
when the global modIndex is MOD_RANDOMIZER.
2022-08-15 02:08:32 -04:00
briaguya
42bce9d33e
don't abuse epochs ( #1179 )
...
* don't abuse epochs
* update bongo hand trails
Co-authored-by: briaguya <briaguya@alice>
2022-08-14 23:18:12 -04:00
aMannus
fabe051d3d
Fix lost woods leading music in rando ( #1155 )
2022-08-14 23:04:40 -04:00
Julien Lemay
8945b2ed48
Fix Save Editor Event Check Inf "A" Row flags ( #1138 )
...
Fix Save Editor Event Check Inf Flags "A" Row flags not working. It was set to "eci1" instead of "eci10".
2022-08-14 23:02:14 -04:00
aMannus
d575a3dda6
Fixed rotation of freestanding key checks in rando ( #1135 )
2022-08-14 23:01:30 -04:00
aMannus
37dd045bd2
Rando: Fix bomb/bombchu shops ( #1134 )
...
* Fix bomb shops in rando
* Addressed review comments
2022-08-14 23:01:00 -04:00
GaryOderNichts
68e7f2e6c1
Wii U support ( #1097 )
...
* Wii U support
* [WiiU] Combined Dockerfile
* [WiiU] Combined Dockerfile
* [WiiU] Combined Dockerfile
* Add Jenkins support
* wiiu: fix scissor clamp
* wiiu: improve button remapping
* wiiu: fix scaling issues
* Update Dockerfile after merge
* Pull assets before build
* Only stop container once
* Adjust logging sinks
* wiiu: Change button mapping to match PC version
* wiiu: Implement controller changes
* wiiu: Update BUILDING.md
Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com>
Co-authored-by: David Chavez <david@dcvz.io>
2022-08-14 22:57:24 -04:00