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https://github.com/HarbourMasters/Shipwright.git
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Merge branch 'get-item-rework' into merge-fix
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@ -1544,10 +1544,6 @@ extern "C" void* getN64WeirdFrame(s32 i) {
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return &weirdFrameBytes[i + sizeof(n64WeirdFrames)];
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}
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extern "C" s32 Randomizer_GetItemIDFromGetItemID(s32 getItemId) {
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return OTRGlobals::Instance->gRandomizer->GetItemIDFromGetItemID(getItemId);
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}
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extern "C" void Randomizer_LoadSettings(const char* spoilerFileName) {
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OTRGlobals::Instance->gRandomizer->LoadRandomizerSettings(spoilerFileName);
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}
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@ -98,7 +98,6 @@ u8 Randomizer_GetSettingValue(RandomizerSettingKey randoSettingKey);
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RandomizerCheck Randomizer_GetCheckFromActor(s16 actorId, s16 actorParams, s16 sceneNum);
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void Randomizer_LoadHintLocations(const char* spoilerFileName);
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void Randomizer_LoadItemLocations(const char* spoilerFileName, bool silent);
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s32 Randomizer_GetItemIDFromGetItemID(s32 getItemId); // TODO: Remove me
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GetItemEntry Randomizer_GetRandomizedItem(GetItemID ogId, s16 actorId, s16 actorParams, s16 sceneNum);
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GetItemEntry Randomizer_GetItemFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
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bool Randomizer_ObtainedFreestandingIceTrap(RandomizerCheck randomizerCheck, GetItemID ogId, Actor* actor);
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@ -509,12 +509,11 @@ void EnItem00_Init(Actor* thisx, GlobalContext* globalCtx) {
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break;
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}
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if ((gSaveContext.n64ddFlag || getItemId != GI_NONE) && !Actor_HasParent(&this->actor, globalCtx)) {
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getItem = Randomizer_GetRandomizedItem(getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
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getItemId = getItem.getItemId;
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if (!gSaveContext.n64ddFlag) {
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if (!Actor_HasParent(&this->actor, globalCtx)) {
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if (!gSaveContext.n64ddFlag && getItemId != GI_NONE) {
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func_8002F554(&this->actor, globalCtx, getItemId);
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} else {
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getItem = Randomizer_GetRandomizedItem(getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
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GiveItemEntryFromActorWithFixedRange(&this->actor, globalCtx, getItem);
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}
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}
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@ -672,13 +671,13 @@ void func_8001E304(EnItem00* this, GlobalContext* globalCtx) {
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void func_8001E5C8(EnItem00* this, GlobalContext* globalCtx) {
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Player* player = GET_PLAYER(globalCtx);
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GetItemEntry getItemEntry = Randomizer_GetRandomizedItem(this->getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
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if (this->getItemId != GI_NONE) {
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if (!Actor_HasParent(&this->actor, globalCtx)) {
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if (!gSaveContext.n64ddFlag || getItemEntry.getItemId == GI_NONE) {
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func_8002F434(&this->actor, globalCtx, getItemEntry.getItemId, 50.0f, 80.0f);
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if (!gSaveContext.n64ddFlag) {
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func_8002F434(&this->actor, globalCtx, this->getItemId, 50.0f, 80.0f);
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} else {
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GetItemEntry getItemEntry =
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Randomizer_GetRandomizedItem(this->getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
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GiveItemEntryFromActor(&this->actor, globalCtx, getItemEntry, 50.0f, 80.0f);
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}
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this->unk_15A++;
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@ -858,7 +858,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
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} else if (giid == GI_NUT_UPGRADE_30 || giid == GI_NUT_UPGRADE_40) {
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GiveLinkDekuNutUpgrade(giid);
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} else {
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s32 iid = Randomizer_GetItemIDFromGetItemID(giid);
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s32 iid = getItem.itemId;
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if (iid != -1) INV_CONTENT(iid) = iid;
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}
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} else if (getItem.modIndex == MOD_RANDOMIZER) {
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@ -546,7 +546,7 @@ void EnGe1_WaitTillItemGiven_Archery(EnGe1* this, GlobalContext* globalCtx) {
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}
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}
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if (!gSaveContext.n64ddFlag || getItemEntry.getItemId != GI_NONE) {
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if (!gSaveContext.n64ddFlag || getItemEntry.getItemId == GI_NONE) {
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func_8002F434(&this->actor, globalCtx, getItemId, 10000.0f, 50.0f);
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} else {
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GiveItemEntryFromActor(&this->actor, globalCtx, getItemEntry, 10000.0f, 50.0f);
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@ -587,7 +587,7 @@ void EnGe1_BeginGiveItem_Archery(EnGe1* this, GlobalContext* globalCtx) {
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}
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}
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if (!gSaveContext.n64ddFlag || getItemEntry.getItemId != GI_NONE) {
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if (!gSaveContext.n64ddFlag || getItemEntry.getItemId == GI_NONE) {
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func_8002F434(&this->actor, globalCtx, getItemId, 10000.0f, 50.0f);
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} else {
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GiveItemEntryFromActor(&this->actor, globalCtx, getItemEntry, 10000.0f, 50.0f);
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