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Uses more descriptive type name for ItemIDs for creating custom messages.
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01dbfc71ad
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@ -47,7 +47,7 @@ void CustomMessageManager::ReplaceColors(std::string& string) {
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}
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}
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void CustomMessageManager::FormatCustomMessage(std::string& message, uint16_t iid) {
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void CustomMessageManager::FormatCustomMessage(std::string& message, ItemID iid) {
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message.insert(0, ITEM_OBTAINED(iid));
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size_t start_pos = 0;
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std::replace(message.begin(), message.end(), '&', NEWLINE()[0]);
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@ -81,7 +81,7 @@ bool CustomMessageManager::InsertCustomMessage(std::string tableID, uint16_t tex
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return messageInsertResult.second;
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}
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bool CustomMessageManager::CreateGetItemMessage(std::string tableID, uint16_t giid, uint16_t iid,
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bool CustomMessageManager::CreateGetItemMessage(std::string tableID, uint16_t giid, ItemID iid,
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CustomMessageEntry messageEntry) {
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FormatCustomMessage(messageEntry.english, iid);
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FormatCustomMessage(messageEntry.german, iid);
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@ -89,7 +89,7 @@ class CustomMessageManager {
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with the provided giid (getItemID) as its key. This function also inserts the icon corresponding to
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the provided iid (itemID) at the beginning of each page of the textbox.
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*/
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bool CreateGetItemMessage(std::string tableID, uint16_t giid, uint16_t iid, CustomMessageEntry messages);
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bool CreateGetItemMessage(std::string tableID, uint16_t giid, ItemID iid, CustomMessageEntry messages);
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/*
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Formats the provided Custom Message Entry and inserts it into the table with the provided tableID,
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@ -122,7 +122,7 @@ class CustomMessageManager {
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& for newline, ^ for wait-for-input, and @ for the player name,
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as well as %<letter> for colors (i.e. %r for red and %w for white).
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*/
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void FormatCustomMessage(std::string& message, uint16_t iid);
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void FormatCustomMessage(std::string& message, ItemID iid);
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/*
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Replaces special characters and certain symbols with control codes
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