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Renamed function
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@ -4670,7 +4670,7 @@ void CreateRupeeMessages() {
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}
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}
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std::string Randomizer::InsertRupeeName(std::string message, int language) {
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std::string Randomizer::RandomizeRupeeName(std::string message, int language) {
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int randomIndex;
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std::string replaceWith;
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switch (language) {
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@ -4698,9 +4698,9 @@ std::string Randomizer::InsertRupeeName(std::string message, int language) {
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CustomMessageEntry Randomizer::GetRupeeMessage(u16 rupeeTextId) {
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CustomMessageEntry messageEntry =
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CustomMessageManager::Instance->RetrieveMessage(Randomizer::rupeeMessageTableID, rupeeTextId);
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messageEntry.english = Randomizer::InsertRupeeName(messageEntry.english, LANGUAGE_ENG);
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messageEntry.german = Randomizer::InsertRupeeName(messageEntry.german, LANGUAGE_GER);
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messageEntry.french = Randomizer::InsertRupeeName(messageEntry.french, LANGUAGE_FRA);
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messageEntry.english = Randomizer::RandomizeRupeeName(messageEntry.english, LANGUAGE_ENG);
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messageEntry.german = Randomizer::RandomizeRupeeName(messageEntry.german, LANGUAGE_GER);
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messageEntry.french = Randomizer::RandomizeRupeeName(messageEntry.french, LANGUAGE_FRA);
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return messageEntry;
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}
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@ -48,7 +48,7 @@ class Randomizer {
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GetItemID GetRandomizedItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
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GetItemID GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 actorParams, s16 sceneNum);
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static void CreateCustomMessages();
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static std::string InsertRupeeName(std::string message, int language);
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static std::string RandomizeRupeeName(std::string message, int language);
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static CustomMessageEntry GetRupeeMessage(u16 rupeeTextId);
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};
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