Christopher Leggett
d167f4a263
Rando-specific items use new textId again.
...
This got lost when merging develop-zhora in because I didn't have custom
messages merged when I started this.
2022-08-13 11:47:12 -04:00
Christopher Leggett
58c9f64a16
Extends GetItemEntry to include GID.
...
This allows for using it later when drawing freestanding items.
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943168136
2022-08-13 01:44:19 -04:00
Christopher Leggett
11db45eef6
Extends GetItemEntry to include getItemId
...
Also adapts some existing calls for both the entry and the id to only
get the entry.
2022-08-13 01:32:36 -04:00
Christopher Leggett
0c334615b6
Adds else if to added fanfare sound cases.
...
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940112924 and https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940113492
2022-08-13 00:38:09 -04:00
briaguya
f70c1ff88a
Merge pull request #1160 from aMannus/rando-better-dupe-handling
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Rando: Added more items to have dupe handling
2022-08-13 00:30:12 -04:00
Christopher Leggett
4cc492f383
Fixes some funky formatting that got committed earlier.
2022-08-13 00:28:19 -04:00
Christopher Leggett
69086f58c2
Cleanup, bugfixes, removing the - 1
s from z_player.c
2022-08-13 00:22:34 -04:00
briaguya
8c965b4dc7
Merge pull request #1171 from aMannus/item-tracker-improvements
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Item tracker improvements
2022-08-12 23:39:00 -04:00
lilDavid
92d0d3e35e
Let Cojiro crow in Adult Trade Shuffle
2022-08-12 17:12:52 -05:00
lilDavid
e9354cc9a1
Don't spawn Fado and the carpenter's son at once
2022-08-12 17:12:19 -05:00
lilDavid
282192eb5e
Properly hatch pocket cucco using Sun's Song
2022-08-12 17:02:03 -05:00
aMannus
4c9f2493d7
Brought CVar naming in line with others
2022-08-12 22:51:40 +02:00
lilDavid
947a97608c
Save Editor Adult Trade Shuffle bugfixes:
...
- Having multiple items with the collapsing header open rapidly cycles trade items
- Unchecking any item's checkbox cycles the trade item (it should only do so if it's the one you've selected)
- Setting the adult trade slot sets the wrong items' flags
- Emptying the adult trade slot doesn't reset all trade items' flags
2022-08-12 15:43:08 -05:00
aMannus
3689abd01f
One more small code cleanup
2022-08-12 22:39:12 +02:00
aMannus
5f2bcb39c9
Small code cleanup
2022-08-12 22:16:23 +02:00
aMannus
4d7982911e
More fixes and code cleanup
2022-08-12 22:08:10 +02:00
aMannus
ff64bc42fb
First pass fixes item tracker save loading
2022-08-12 18:21:28 +02:00
aMannus
aa7380fe06
Added missing double defense
2022-08-12 13:14:15 +02:00
Christopher Leggett
2077636c92
Inverts CheckContainsRandoItem to CheckContainsVanillaItem.
...
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940895135
2022-08-11 21:39:30 -04:00
Christopher Leggett
e1084c0d6d
Removes ARRAY_SIZE in favor of ARRAY_COUNT
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ARRAY_COUNT already exists in `macros.h`, I just didn't find it before.
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943153833
2022-08-11 21:24:03 -04:00
Christopher Leggett
4b7548e998
Throws exception if an invalid itemID is used
...
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943694857
2022-08-11 21:16:39 -04:00
Kenix3
86faa42acf
Make libultra OSContPad struct consistent with the one from libultraship
2022-08-11 19:41:53 -04:00
Kenix3
094388187f
Cleans up Controllers
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Renames VirtualController to DummyController.
Makes controller axis treated the same as buttons.
Made Controller class members private or protected
Made Controller class treat deadzones, sensitivities, and press thresholds consistently.
2022-08-11 19:41:53 -04:00
Christopher Leggett
e9c193146c
Removes commented out function.
2022-08-11 12:32:09 -04:00
Christopher Leggett
929f196ac8
Re-implements GIMESSAGE_UNTRANSLATED as macro
2022-08-11 12:29:47 -04:00
aMannus
1e36de19aa
Added more duplicate item handling
2022-08-11 11:57:43 +02:00
briaguya
5156ccbfd5
Merge pull request #1154 from aMannus/maps-compasses-name-change
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Rando: Small fixes for "Maps/Compasses"
2022-08-11 04:17:21 -04:00
aMannus
e7c793df9b
Fixed comment too
2022-08-11 08:57:18 +02:00
aMannus
ac70d92b31
Changed maps/compasses location in UI
2022-08-11 08:55:29 +02:00
aMannus
67edf574f2
Rename maps/compasses
2022-08-11 08:35:37 +02:00
briaguya
388319deac
add kak gate check for mask select
2022-08-11 02:01:25 -04:00
Christopher Leggett
0431dce989
Removes now unused ItemIDs and GetItemIDs
...
Also makes all the necessary changes to other code that was still
using them indirectly through the GI to GID map that was removed.
There's quite a lot of changes here and I haven't had time to test them
yet.
2022-08-11 02:01:01 -04:00
briaguya
2af572aa30
add check for mask shop being open to mask select
2022-08-11 01:51:43 -04:00
briaguya
b03d23f61f
Merge pull request #1152 from briaguya-ai/develop-zhora
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zhora -> rando-next
2022-08-11 01:36:05 -04:00
Christopher Leggett
cb81023255
Renames, relocates, and implements ModIndex enum.
2022-08-11 00:38:28 -04:00
Christopher Leggett
cdd4628d7a
Refactors rando's GetItemEntry array into two arrays.
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One array is for the vanilla items that don't have GetItemEntries in
vanilla, the other is for rando exclusive items. They are stored in
separate arrays before getting added to the table so that we can apply
different modIndexes. The items in the first table have are handled
by the vanilla Item_Give, and the second table needed a custom
`Randomizer_Item_Give` function.
2022-08-11 00:24:34 -04:00
briaguya
7ea210aa63
Merge pull request #1147 from PurpleHato/RandoItemTrackerV2
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FIX: Rando Item Tracker non initialized small key were not transparent
2022-08-10 22:30:49 -04:00
PurpleHato
9ccc7908fa
FIX: Rando Item Tracker non initialized small key were not transparent
2022-08-11 04:21:28 +02:00
briaguya
85ad427b99
Merge pull request #1141 from aMannus/rando-gerudo-bridge-fix
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Rando: Fix gerudo card incorrectly given to link when bridge is open
2022-08-10 21:44:49 -04:00
briaguya
23b2ed7bee
Merge pull request #1146 from PurpleHato/KeysanityTranslation
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ADD: French Translation for Rando Custom Messages
2022-08-10 21:25:28 -04:00
PurpleHato
d73ab42641
ADD: French Translation for Rando Custom Messages
2022-08-11 03:02:36 +02:00
Christopher Leggett
4787f2f98b
Removes some commented out code.
2022-08-10 21:00:52 -04:00
Christopher Leggett
dcb8e21314
Replaces ::find with ::at and adds exception handling
2022-08-10 20:57:47 -04:00
briaguya
9d7df7c102
Merge pull request #1139 from aMannus/rando-dont-skip-useful-cutscenes
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Rando: Add "Enable Glitch-Useful Cutscenes" option
2022-08-10 20:30:01 -04:00
Christopher Leggett
6e37897449
Removes unused function override
2022-08-10 20:28:44 -04:00
briaguya
ddfa85b533
Merge pull request #1143 from PurpleHato/RandoItemTrackerV2
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FIX: Key Tracker showing -1 and always transparent small keys
2022-08-10 20:23:27 -04:00
Christopher Leggett
17c9ce7804
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into get-item-rework
2022-08-10 20:23:27 -04:00
PurpleHato
212bf936f0
FIX: Key Tracker showing -1 and always transparent small keys
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TWEAK: also disabled notes properly this time
2022-08-11 00:05:58 +02:00
aMannus
1947278fdf
Fixes gerudo card bug with open bridge
2022-08-10 23:14:31 +02:00
aMannus
36dd0f669e
Fixed woopsie
2022-08-10 21:54:16 +02:00
aMannus
e259e87588
ADD: Enable Glitch-Useful Cutscenes option to rando
2022-08-10 21:51:10 +02:00
Sarge-117
0f6e7ede48
Merge remote-tracking branch 'upstream/rando-next' into rando-navi-tips
2022-08-10 11:15:37 -07:00
Sarge-117
af03a80ad3
Create const "NaviMsgCount"
...
So the number of messages doesn't have to be changed in 3 places when adding new entries
2022-08-10 11:06:38 -07:00
briaguya
aba8da5257
Merge pull request #1137 from lilDavid/fix_trade_shuffle_save_editor
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Fix adult trade shuffle in save editor
2022-08-10 12:36:32 -04:00
lilDavid
fc08229a46
Save editor: Link adult trade item slot and flags
2022-08-10 11:00:49 -05:00
briaguya
d74220d3ac
don't give link's pocket garbage
2022-08-10 11:55:47 -04:00
briaguya
f5d7955547
ensure itemlocations is big enough for every check
2022-08-10 11:39:10 -04:00
briaguya
d535d0be9a
make array big enough for all the checks
2022-08-10 11:21:10 -04:00
briaguya
d523ba5127
complete mask quest
2022-08-10 06:28:10 -04:00
briaguya
c04548f98f
initialize icon size on item tracker
2022-08-10 04:32:08 -04:00
briaguya
65356b6ced
Merge pull request #1051 from garrettjoecox/keysanity
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Keysanity + Shuffle Compasses & Maps
2022-08-10 02:28:14 -04:00
Garrett Cox
7f62802aef
Man I really had to split that up into three commits.. Fix from removing LACS setting
2022-08-10 01:19:21 -05:00
Garrett Cox
8abfa4821f
Anotha one (removing LACS stuff)
2022-08-10 01:17:19 -05:00
Garrett Cox
ec7e3d350a
Remove LACS settings for ganons key for now
2022-08-10 01:15:00 -05:00
briaguya
e766d00812
Merge pull request #1073 from lilDavid/trade_quest_shuffle
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Add adult trade quest shuffle
2022-08-10 01:59:19 -04:00
briaguya
3509327a5c
Merge pull request #1119 from PurpleHato/RandoItemTrackerV2
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Rando item tracker v2
2022-08-10 01:49:04 -04:00
Kenix3
81cd594704
Console now exposes commands with a reference to itself.
2022-08-10 00:38:56 -04:00
Sarge-117
e2ff584839
Add remaining tips
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All the sample hints are now working under the new message system
2022-08-09 20:13:39 -07:00
briaguya
0c4add7e0b
Merge pull request #1125 from HarbourMasters/develop-zhora
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zhora -> rando-next to fix a crash
2022-08-09 22:52:22 -04:00
briaguya
96c2033361
fix linux release mode crash ( #1124 )
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Co-authored-by: briaguya <briaguya@alice>
2022-08-09 22:50:25 -04:00
Kenix3
5751b5c278
debugconsole now uses console output functions.
2022-08-09 22:34:16 -04:00
Kenix3
c7ccd6dbff
LUS Cleanup: Strips out the logging system created for the console
...
Properly routes SPDLog to the console.
Creates an API to be able to send command responses back to the console.
Cleans up the console UI, hiding options when not needed.
Removes stdout console sink for Windows.
2022-08-09 22:34:16 -04:00
lilDavid
aef77a0913
Merge branch 'rando-next' into trade_quest_shuffle
2022-08-09 20:40:00 -05:00
Sarge-117
6de7ce3720
Delete z_message_RandoNaviTips.c
2022-08-09 18:37:42 -07:00
Sarge-117
3c4405347d
Remove old stuff + add test messages
2022-08-09 18:35:39 -07:00
lilDavid
12d45685b9
Move files in with other rando files
2022-08-09 19:57:40 -05:00
Sarge-117
b4c9f4aa6e
Test switch to new message system
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Testing setting up the table and calling the messages
2022-08-09 16:07:58 -07:00
Sarge-117
6a39b9e011
Comments
2022-08-09 13:56:45 -07:00
Sarge-117
dc6018b41e
Update CMakeLists.txt
2022-08-09 13:44:57 -07:00
Sarge-117
00e2d0fe0e
Update tips
2022-08-09 12:39:59 -07:00
Sarge-117
d6210a2ebb
Merge branch 'rando-navi-tips' into rando-next
2022-08-09 12:25:54 -07:00
Sarge-117
f55623e1c6
Update z_message_PAL.c
2022-08-09 12:23:14 -07:00
PurpleHato
5c0939d4fd
DEL: GTG disaplying a boss key
2022-08-09 19:00:44 +02:00
PurpleHato
fc9aaf7c25
DEL: Boss Key on BOTW and Boss/Small key on ICE Cavern
2022-08-09 18:53:53 +02:00
PurpleHato
4f1d667ec5
TWEAK: Uncessecary new line
2022-08-09 18:44:27 +02:00
PurpleHato
5bbce43f19
TWEAK: added back but disabled personal notes for now
2022-08-09 18:28:03 +02:00
PurpleHato
3f8b060fad
TWEAK: Window posiiton
2022-08-09 17:59:52 +02:00
PurpleHato
fa393bff48
ADD: Item Tracker V2
2022-08-09 17:54:28 +02:00
lilDavid
08366c51b6
Correct mixed indentation styles
2022-08-09 10:17:38 -05:00
briaguya
1aeefa3c7e
Merge pull request #1111 from leggettc18/rando-skull-message-fix
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Fixes skulltula messages for custom items.
2022-08-09 08:54:41 -04:00
Garrett Cox
608f493c5b
Update descriptions and defaults
2022-08-09 07:53:15 -05:00
Christopher Leggett
7a5acb0a2a
Fixes placement
2022-08-09 08:36:20 -04:00
Christopher Leggett
20bbf85f00
Sets player getItemId before other messagebox instance.
2022-08-09 07:26:17 -04:00
aMannus
0b722eebd4
Merge branch 'develop-zhora' into zhora-rando-next-merge
2022-08-09 08:44:05 +02:00
aMannus
e4b58e5a0c
TWEAK: Layout/styling overhaul for the F1 menu ( #1026 )
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* First pass of UX changes
* More padding/styling/layout
* More styling
* Moar styling
* Some more styling
* Implemented padding helpers
* More styling, added closing buttons to windows
* Fixed merge conflict mistake
* Fixed new enhancements
* Hopefully fix jenkins errors
* Changed button behaviour, more styling
* Tiny code cleanup
* Change buttons from close/open to > when open
* Small button spacing fix
* Small styling changes after merge
* Small fix after merge mistake
2022-08-09 02:16:45 -04:00
Christopher Leggett
6f7b38539b
Moves setting of getItemId into a rando save if block.
2022-08-09 01:56:47 -04:00
Christopher Leggett
95918e0cb2
Fixes skulltula messages for custom items.
2022-08-09 01:42:47 -04:00
Garrett Cox
bbce60e71c
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity
2022-08-09 00:01:46 -05:00
Garrett Cox
3472e83250
Use new custom message system, skulltula drops still broken text
2022-08-09 00:00:30 -05:00
Garrett Cox
e8c4378d17
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity
2022-08-08 22:47:29 -05:00
Christopher Leggett
b9e18519a2
Removes Skulltula text auto-dismiss in tokensanity
...
More precisely, removes the auto-dimissal from the Skulltula
textbox when in a rando save and any token shuffle is on.
Bonus Fix: parses the Skullsanity setting from the spoilerfile,
which wasn't happening before.
2022-08-08 23:40:02 -04:00
Christopher Leggett
ffc36efe50
Reimplements FOWL ice trap text boxes.
...
They got lost in the custom-messages merge. Reimplemented them
in the custom-messages system.
2022-08-08 23:11:45 -04:00
briaguya
8410a79b26
Merge branch 'rando-next' into zhora-to-next
2022-08-08 22:27:04 -04:00
briaguya
816fac6c06
Merge branch 'develop-zhora' into zhora-to-next
2022-08-08 22:23:06 -04:00
briaguya
317de33a8b
Merge branch 'develop-rachael' into rachael-to-zhora
2022-08-08 21:43:04 -04:00
briaguya
fa090c51f6
Merge pull request #831 from leggettc18/custom-messages
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System for Creating and Storing Custom Messages
2022-08-08 21:24:48 -04:00
Christopher Leggett
e63d84bd7d
Adapts this branch for cmake building.
2022-08-08 21:14:29 -04:00
aMannus
4ea7f8371f
Rando: Zelda sequence fixes ( #1095 )
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* Fixed zelda sequence oddities
* Fixed code inconsistency
* Adressed review comments
* Adressed review comments, removed unneccesary entrance skip
* Addressed some more review comments
* tiny cleanup
2022-08-08 19:59:06 -04:00
InfoManiac742
0e10b59307
Update z_kaleido_item.c ( #1046 )
2022-08-08 19:58:01 -04:00
InfoManiac742
4bf4ad3359
Update z_en_ru1.c ( #1042 )
2022-08-08 19:56:56 -04:00
lilDavid
f80ba4102a
Add instant boomerang recall ( #1006 )
2022-08-08 19:55:07 -04:00
Dog
1f5d323d89
Randomizer: Skip Cutscenes ( #846 )
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* Skip Jabu Jabu's fishy feeding time if rando is enabled Issue #757
Also skip the ganon tower fall cutscene if you died to ganon during the ganon fight for issue #773
* Immediately give control back to player when talon running cutscene starts.
* Fix case of not skipping Gannon
2022-08-08 19:48:53 -04:00
Christopher Leggett
59baf24dc6
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into custom-messages
2022-08-08 19:46:09 -04:00
Garrett Cox
a0ac945b4e
Make logic consistent across z_parameter & z_sram
2022-08-08 14:18:15 -05:00
Garrett Cox
8f55dd0624
Add support for shuffling maps and compasses
2022-08-08 14:07:02 -05:00
Garrett Cox
cb97c2a205
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity
2022-08-08 12:08:06 -05:00
Garrett Cox
34b8d7d5f8
Handle impa giving a key if skip zelda is on
2022-08-08 11:09:06 -05:00
David Chavez
9afbe42720
Use -O2 for Release config builds ( #1083 )
2022-08-08 12:01:45 +02:00
briaguya
f8f8e01039
Merge pull request #1088 from HarbourMasters/develop-zhora
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quick zhora to rando next
2022-08-07 21:41:31 -04:00
lilDavid
46be24b595
Add missing semicolons and return values
2022-08-07 18:58:17 -05:00
Sarge-117
a5acf6da20
Set Navi timer back to normal
2022-08-07 16:33:44 -07:00
Sarge-117
48a41bd11c
Comment clarity
2022-08-07 16:31:50 -07:00
Sarge-117
6e8b45d129
Fix text colours (Navi text is always light blue)
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Navi text should always be \x44
2022-08-07 15:50:53 -07:00
Sarge-117
7144d1a321
First test of Rando-specific Navi tips
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First test of this experiment
2022-08-07 15:26:03 -07:00
Garrett Cox
c8ac2d7c7e
Finally found fix for boss keys...
2022-08-07 16:41:57 -05:00
Christopher Leggett
58da0a5aa2
Some more partial ice trap fixing that wasn't pushed earlier
2022-08-07 17:19:26 -04:00
Garrett Cox
8b59466ce5
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity
2022-08-07 15:41:44 -05:00
Garrett Cox
01a36f525e
Handle keys in checkObtainability
2022-08-07 15:41:30 -05:00
Christopher Leggett
7516725f13
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into get-item-rework
2022-08-07 16:24:59 -04:00
Garrett Cox
ec801530b7
Move some more items around, boss keys still broken
2022-08-07 14:32:54 -05:00
Christopher Leggett
0efb008213
Partially fixes Ice Traps
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Obtaining a freestanding Ice Trap causes link to slide forward
and receiving one from an NPC plays the sound effect and damage
animation but doesn't freeze link.
2022-08-07 13:17:06 -04:00
Christopher Leggett
9616058952
Fixes item fanfares
2022-08-07 12:14:07 -04:00
Christopher Leggett
75aaefaf04
Fixed Particle effects in the new getItem system.
2022-08-07 11:35:37 -04:00
th-2021
e51e7f3d45
[cmake] Fix Switch icon ( #1084 )
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* Update CMakeLists.txt
* fix switch icon
* Update soh/CMakeLists.txt
* Update soh/CMakeLists.txt
Co-authored-by: David Chavez <david@dcvz.io>
2022-08-07 16:47:16 +02:00
Garrett Cox
f7267be29a
Change shuffle cows to checkbox and remove extra line
2022-08-07 02:10:54 -05:00
briaguya
cac6869a56
Merge pull request #1080 from HarbourMasters/develop-zhora
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zhora -> rando-next
2022-08-07 02:16:11 -04:00
briaguya
91ad58aa3e
Merge pull request #1061 from garrettjoecox/frogSongs
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Shuffle frog song rupees
2022-08-07 02:13:24 -04:00
Christopher Leggett
3258fc5fb3
Correctly renders freestanding items
...
Particle effects are probably broken, need to fix them still, I pretty
much know how I would do that.
2022-08-06 23:29:28 -04:00
Garrett Cox
ea9d76621c
Fix issue with keysanity values not loading from spoiler file
2022-08-06 22:01:55 -05:00
Christopher Leggett
cfce0eba3d
Implements fixes for competing getItem calls.
2022-08-06 22:51:15 -04:00
GaryOderNichts
cb2410d9c5
Handle audio thread properly
2022-08-06 21:52:42 -04:00
briaguya
c3253fe59f
add comment explaining ocarina mode setting
2022-08-06 18:23:47 -04:00
briaguya
0eb8f5c95f
remove commented out lines
2022-08-06 18:15:24 -04:00
briaguya
e0d6445f24
remove unused cow stuff
2022-08-06 18:14:01 -04:00
briaguya
46c3541458
seems to be working, still needs cleanup
2022-08-06 18:07:16 -04:00
Garrett Cox
ea909b748e
Add super basic custom messages for keysanity, not pretty...
2022-08-06 16:51:58 -05:00
lilDavid
f885195fc9
Apply trade item timer disabling consistently
2022-08-06 16:01:29 -05:00
lilDavid
7cfe21f865
Fix non-randomizer carpenter's son despawning
2022-08-06 15:58:57 -05:00
lilDavid
c8289f5946
Skip lines in Adult Trade Shuffle description
2022-08-06 15:38:32 -05:00
th-2021
7ef3fff869
add soh icon for Windows ( #1060 )
2022-08-06 22:19:06 +02:00
lilDavid
8ee597298c
Change cursor sound and add files to build system
2022-08-06 15:01:35 -05:00
Christopher Leggett
194c4f4e52
Adds new files to CMakeLists.
2022-08-06 15:54:19 -04:00
Garrett Cox
8aba2b6323
Merge branch 'keysanity' of github.com:garrettjoecox/Shipwright into keysanity
2022-08-06 14:18:50 -05:00
Garrett Cox
77f2e56039
Support starts with and more options on ganons boss key
2022-08-06 14:07:46 -05:00
lilDavid
f41b939a71
Only show adult trade items in the save editor if they're shuffled
2022-08-06 12:58:21 -05:00
lilDavid
6603a9a474
Add adult trade shuffle to randomizer
2022-08-06 12:58:08 -05:00
Christopher Leggett
ba160cf997
merge in develop-zhora
2022-08-06 12:26:38 -04:00
Christopher Leggett
9062eaaca5
Should fix switch build pt 2
2022-08-06 12:21:11 -04:00
Christopher Leggett
43461cec69
Should fix switch build
2022-08-06 12:15:27 -04:00
briaguya
5574442fdc
fix ganon's boss key
2022-08-06 04:30:03 -04:00
Garrett Cox
e274530073
Fix cows giving free bottles, too generous
2022-08-06 03:03:11 -05:00
Garrett Cox
b420638267
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into keysanity
2022-08-06 00:48:55 -05:00
Garrett Cox
5346217af3
Misc fixes
2022-08-06 00:29:05 -05:00
Garrett Cox
2d9d67bbd0
Add missing case
2022-08-05 23:44:53 -05:00
Garrett Cox
cc4300ef8b
Revert accidental changes
2022-08-05 23:40:43 -05:00
briaguya
61c88386a1
Merge branch 'develop-zhora' into zhora-to-next
2022-08-06 00:26:50 -04:00
Garrett Cox
733ce5d28f
Use scene enum, handle thieves hideout keys
2022-08-05 23:26:50 -05:00
Garrett Cox
4a78375c8f
And like magic, keysanity working :D
2022-08-05 23:08:46 -05:00
briaguya
97d363c91e
Merge pull request #1019 from garrettjoecox/shuffleCows
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Add shuffleCows options for randomizer
2022-08-06 00:03:27 -04:00
Garrett Cox
9a145221ec
Remove newline
2022-08-05 21:02:02 -05:00
Garrett Cox
de34fd7e94
Check coords for other cows rather than falling back
2022-08-05 16:11:17 -05:00
Garrett Cox
528dbcdc17
More suggested changes
2022-08-05 14:59:04 -05:00
Garrett Cox
5de662a326
Fix ice traps
2022-08-05 12:05:22 -05:00
Garrett Cox
ed3cddbeaf
Add option to shuffle frog song rupees
2022-08-05 09:52:11 -05:00
Garrett Cox
11d7a78e62
More changes from suggestions
2022-08-05 01:38:45 -05:00
th-2021
1ebca42f46
Move to cmake across all platforms ( #363 )
2022-08-05 07:59:19 +02:00
Kenix3
93d0d7443a
LUS Cleanup: Removes GameSettings class. Moves code to Imgui. ( #1036 )
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* LUS Cleanup: Removes GameSettings class. Moves code to Imgui.
* Fixes more strdup problems and finalized removal of GameSetting.
* Reverts changes to Directory.h
* Update Directory.h
* Fixes PR.
* Update Directory.h
* Update rando_main.cpp
2022-08-05 01:03:11 -04:00
Josh Bodner
c23457d666
Automatically save after every scene transition ( #984 )
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* Automatically save after every scene transition
* Refactor and don't save in grottos
* Don't save in cutscenes
* Save after getting items as well
* Fix paren
2022-08-05 00:15:49 -04:00
Garrett Cox
e9d1bf2d56
Initial work for keysanity
2022-08-04 22:28:21 -05:00
Christopher Leggett
63ace6a4cc
Change ItemTableID to be uint16_t so we can use ModIndex for it.
2022-08-04 22:50:55 -04:00
Garrett Cox
1789e5dddd
Fix ice traps for cow shuffle
2022-08-04 20:59:46 -05:00
Christopher Leggett
95d439bb30
Adds rough ability to differentiate between rando and vanilla items.merge stashed changes from before develop-zhora merge
2022-08-04 20:54:51 -04:00
Garrett Cox
587147dc40
Remove count of cows from tooltip
2022-08-04 19:44:08 -05:00
Garrett Cox
ebcf574085
Use Randomizer_GetItemIdFromKnownCheck instead for shuffleCows
2022-08-04 19:42:58 -05:00
Kenix3
d397c1d871
Increment version
2022-08-04 17:35:49 -04:00
Kenix3
2f5f089e7f
Increment version
2022-08-04 17:35:32 -04:00
briaguya
facd1723f8
don't use signed ints for epochs ( #1044 )
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Co-authored-by: briaguya <briaguya@alice>
2022-08-04 17:32:23 -04:00
briaguya
2d22099805
Merge pull request #1039 from HarbourMasters/develop-zhora
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zhora -> rando-next
2022-08-03 21:02:29 -07:00
Christopher Leggett
1da655adb5
Resolve merge conflicts with develop-zhora
2022-08-03 23:13:53 -04:00
briaguya
739434e3e4
Merge branch 'develop-rachael' into rachael-to-zhora
2022-08-03 23:01:11 -04:00
vaguerant
78ad282056
Fix Navi HUD text regression ( #1020 )
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* Fix Navi HUD text regression
* Fix the fix
2022-08-03 22:47:54 -04:00
Ada
bd86c792c3
Moves release version text ( #1028 )
2022-08-03 22:44:43 -04:00
Christopher Leggett
dffcbb035e
Fixes glitchy dungeon maps. ( #1032 )
2022-08-03 22:43:55 -04:00
Kenix3
0f7a88bd5a
This should fix (all?) 60fps interpolation issues left. ( #938 )
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* This should fix (all?) 60fps interpolation issues left.
Resolves #631 #917
* Update z_fishing.c
* Re-adds Emil's interpolation in certain places.
* move open/close disps out of if statments checking timer based vars, revert fishing to use recordopen/closed child
* move disps out of ifs for morpha
* use recordopen/recordclose for volv
* recordopen/recordclose for ganondorf
* switch back to recordopen/recordclose for ganondorf floor
* Frame interpolation now uses a 64bit parameter rather than 32.
* More 60fps fixes
* Fix close child typo
* add todo calls to recordopen/recordclose
* fix build
* revert long long frame interpolation
* add some epochs
* add more epochs
* bongo epochs
* the rest of the epochs
* fix the typo fix the build
* interpolation fixes pr cleanup
* init/cleanup bongo epochs
* bongo hand trails
* Fixes niw feathers
* Fixes bongo bongo hands, and replaces epoch * i with epoch + i
* don't update epochs
Co-authored-by: briaguya <briaguya@alice>
2022-08-03 22:36:13 -04:00
Kenix3
fd379896d6
LUS Cleanup: Clean up hooks system.
2022-08-03 21:12:51 -04:00
Garrett Cox
8c2feb537d
Use 454+cowId to identify cows in randomizer.cpp
2022-08-03 11:26:14 -05:00
Garrett Cox
25a272ce0c
Fix shuffle cows bug from copy paste
2022-08-03 09:07:38 -05:00
Garrett Cox
723e34a06a
Move some flags around and use global array instead of flag for shuffle cows
2022-08-03 08:44:48 -05:00
Christopher Leggett
41ea5c6685
Adds rando item table and way to differentiate tables in GetItemEntry.
2022-08-03 08:15:17 -04:00
Garrett Cox
c18203878b
Add shuffleCows options for randomizer
2022-08-03 00:14:38 -05:00
Garrett Cox
6d0d608e38
Unrestricted warping in randomizer ( #951 )
2022-08-02 23:51:07 -04:00
Christopher Leggett
fe02818d51
Randomizer: Ocarina of Time Ice Trap Fix ( #964 )
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* Fixes Ice Trap on OoT check from preventing SoT check
* Removes unneeded GlobalContext argument.
2022-08-02 23:48:51 -04:00
Nycz
db33604171
added Cheat Sync Time ( #957 )
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* added Cheat Sync Time
This syncs the ingame time with the real world time.
I wasnt quite sure where to put the code so im sorry if this is bad i just wanted to contribute to this project.
* Update soh/src/code/z_play.c
Co-authored-by: Christopher Leggett <chris@leggett.dev>
* Update z_play.c
added suggestions from leggettc18
* Update z_play.c
Co-authored-by: Christopher Leggett <chris@leggett.dev>
2022-08-02 23:48:41 -04:00
InfoManiac742
27e0f19dac
Remember save location ( #980 )
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* Remember save location
* Clarified grotto caveat
* Update ImGuiImpl.cpp
2022-08-02 23:47:57 -04:00
aMannus
b89cc25df3
Fixed deku stick on B and horse swordless ( #995 )
2022-08-02 23:46:39 -04:00
Kenix3
352b46c1f5
LUS Cleanup: Console class is now in the Ship namespace
2022-08-02 22:54:38 -04:00
Kenix3
c1659d3dcf
Adds a function for grabbing physical device from virtual slot.
2022-08-02 22:37:42 -04:00
Kenix3
b3c3882b12
LUS Cleanup: Make ControlDeck a member of Window
2022-08-02 22:37:42 -04:00
Christopher Leggett
d80742d882
Adds documentation comments to CustomMessageManager.h
2022-08-02 19:32:59 -04:00
Christopher Leggett
a007bfd14a
Merge changes from develop-zhora
2022-08-02 19:17:08 -04:00
PurpleHato
da79e43adf
TWEAK: forgot item_list
2022-08-03 01:03:28 +02:00
PurpleHato
31af53957d
TWEAK: de de repetition
2022-08-03 00:58:51 +02:00
PurpleHato
f281a07dfb
TWEAK: French dup entry
2022-08-03 00:52:14 +02:00
Christopher Leggett
7eba85c3b4
Prevents blocking Song of Time check by shielding. ( #1001 )
2022-08-02 18:09:53 -04:00
David Chavez
d9443d98f0
Store RGBA Cvar as JSON object ( #996 )
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* Store RGBA Cvar as JSON object
* Use existing split string method
* Extract key setting to var
2022-08-02 18:09:33 -04:00
Christopher Leggett
73447f05ab
Revert Goron Spin Fix ( #1003 )
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* Fixes Goron Wakeup animations
* Cleanup of some unneeded code.
* Fixes comment spacing
* Revert goron's back to spinny behavior with smooth transitions.
2022-08-02 18:09:02 -04:00
briaguya
ac776ce7bc
Merge branch 'develop-zhora' into zhornext
2022-08-02 15:49:59 -04:00
David Chavez
53229f0905
Merge branch 'develop-rachael' into rachael-zhora
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# Conflicts:
# libultraship/libultraship/ImGuiImpl.cpp
2022-08-02 20:05:40 +02:00
Josh Bodner
18013e1ae0
Do this in Rachael instead
2022-08-02 13:57:34 -04:00
briaguya
f7abf79bf3
update rando tooltips to utilize auto newlines
2022-08-02 13:26:26 -04:00
briaguya
d1ddc2a0c3
Merge branch 'develop-zhora' into zhora-to-rnext-merge
2022-08-02 13:02:13 -04:00
briaguya
cdef05a871
Merge pull request #987 from aMannus/better-rando-settings-padding
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Rando: More UX improvements (padding, menu layout)
2022-08-02 07:45:51 -07:00
David Chavez
61c68666d6
Closer align Makefiles & Dockerfiles ( #748 )
2022-08-02 16:22:20 +02:00
briaguya
646237c4ce
Merge pull request #921 from PurpleHato/RandoItemTrackerNotesSpace
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ADD: Rando Item Tracker Personnal Note space
2022-08-02 05:22:29 -07:00
aMannus
c404d95b67
Adressed review comments
2022-08-02 13:38:17 +02:00
aMannus
e479cb424b
Moved logic rules dropdown
2022-08-02 12:35:52 +02:00
aMannus
44522e6518
merge rando-next
2022-08-02 12:31:24 +02:00
briaguya
491fe8e84d
Merge pull request #985 from aMannus/rando-no-logic-option
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Rando: Added no logic option
2022-08-02 03:25:03 -07:00
briaguya
412264050a
Merge pull request #746 from Sarge-117/rando-quest-item-fanfares
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Rando: Item Fanfares
2022-08-02 03:24:36 -07:00
Christopher Leggett
bb8152b376
Replaces string literal for BaseGameOverrides with const variable.
2022-08-01 23:16:16 -04:00
Christopher Leggett
480053dfaa
Exposes FormatCustomMessage and uses it in FormatJsonHintText.
2022-08-01 23:05:29 -04:00
Christopher Leggett
eae97cff79
Addresses most of bria's comments.
2022-08-01 21:44:28 -04:00
Christopher Leggett
4d30cc50a1
Adds newlines to the ends of some files.
2022-08-01 21:21:29 -04:00
Christopher Leggett
bfdf814a1f
Implements new getItem table in game.
2022-08-01 21:03:58 -04:00
David Chavez
4ed82c71dc
Fix c++20 clang issue
2022-08-01 17:16:03 -04:00
aMannus
7b1b362e5a
More styling & layout changes
2022-08-01 13:23:21 +02:00
aMannus
f7b8ad7eee
Some more padding
2022-08-01 08:50:11 +02:00
Christopher Leggett
4a87ed709b
Adds ItemTableManager class.
2022-07-31 23:26:48 -04:00
Garrett Cox
9389ceb8c1
Speed up lifting silver rocks and obelisks by 5x ( #953 )
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* Speed up lifting silver rocks and obelisks by 3x
* Increase rock lifting speed to 5x
* Fix bug that sped up picking up small rocks, grass, bombflowers
* Add enhancement checkbox for faster block lifting and reduced speed to 3x
2022-07-31 22:09:30 -04:00
Christopher Leggett
d332c3d9d6
Randomizer Allows Skull Kid to accept Mask after receiving an ice trap. ( #963 )
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* Allows Skull Kid to accept Mask after receiving an ice trap.
* Extracts obscure rando check into a clearly named function.
* Fixes missing semicolon...
2022-07-31 21:58:13 -04:00
Christopher Leggett
b59c9cdf02
Randomizer: Fixes LACS and Prelude checks under certain conditions ( #961 )
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* Prevents LACS flag from getting set when it shouldn't be.
* Fixes Prelude and LACS checks so they apply immediately if missed.
* Refactors the scene-flag-setting code into its own function.
* Renames new enums and props to be clearer and not specific to scene flags.
* Refactors pendingFlag data into a separate struct.
2022-07-31 21:57:30 -04:00
aMannus
8c25e9a992
Added line break ( #958 )
2022-07-31 21:54:26 -04:00
Kenix3
4f29833476
Adds beta quest Gameshark cheat. ( #975 )
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* Adds beta quest Gameshark cheat.
* Fixes issue where lus was including a function from soh.
* Limits beta quest to 0-8
2022-07-31 21:52:10 -04:00
Garrett Cox
d648c7275c
Hide Dpad in minimal UI ( #955 )
2022-07-31 21:51:36 -04:00
KiritoDev
a1ed35e5bd
Fixed slowdown on dodongo ( #945 )
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* Fixed slowdown on dodongo
* Invalidate only works on pc
* Added todo comment
2022-07-31 21:49:54 -04:00
Josh Bodner
7a45380123
Automatically break long tooltip lines ( #925 )
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* Remove manual newlines from the middle of sentences in tooltips and automatically break long lines instead
* Move split functionality into header so randomizer tooltips can use it
* Rewrite logic to be O(n)
* Found another typo
* Move helper function to libultraship to (hopefully) get Jenkins happy
* Fix typo I made when fixing the typo before
* Remove unneeded header
* Parameterize line length in case variable line length is desired in the future
2022-07-31 21:40:26 -04:00
GaryOderNichts
99ecccfaab
Save scarecrow songs as OcarinaNotes ( #918 )
2022-07-31 21:39:24 -04:00
vaguerant
361a986b8e
Add bottle swipes to Fast Drops; rename to Skip Pickup Messages ( #847 )
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* Add bottle-swipes to Fast Drops; rename to Fast Pickups
* More freecam friendly
* Resolve freecam interaction
* Rename to "Skip Pickup Messages"
2022-07-31 21:37:47 -04:00
Sarge-117
b98c8b4abb
Minor enhancement: Allow toggling on equipment screen ( #813 )
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* Allow Equipment Toggle
Allow player to toggle equipment on/off on the equipment subscreen. For tunics and boots, this will revert them to Kokiri Tunic/Kokiri Boots. For shields, it will un-equip the shield entirely. For swords, only BGS/Giant's Knife is affected, and it will revert to Master Sword.
* Set up Cvar and check for MS
Set up the cvar/imgui and add a check that we own the Master Sword (in case we're in the Ganon fight)
2022-07-31 21:35:05 -04:00
David Chavez
582f084973
Use tex sizes from texture rather than hardcoded values ( #610 )
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* Use tex sizes from texture rather than hardcoded values
* Dynamic do action tex sizes
* Remove unused minimap texture keys
* Restore MESSAGE_STATIC_TEX_SIZE
* Use dynamic offsets
* MACRO it up
* Enable SPDLOG in Xcode
* Handle non-existent texture
2022-07-31 21:32:40 -04:00