Commit Graph

1473 Commits

Author SHA1 Message Date
Kenix3
d6d7ffd3da
Update README.md 2022-09-19 23:27:16 -04:00
Rozelette
66c2fdaacd
Fix unused dynamic link shadow for possible future enhancement (#1495)
* Fix unused dynamic link shadow for possible future enhancement

* No longer removing pritns

Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
2022-09-19 23:24:13 -04:00
MoriyaFaith
f6fa3c74c7
Main commit (#1369) 2022-09-19 23:13:59 -04:00
MoriyaFaith
22c963c0a0
only change (#1474) 2022-09-19 23:06:51 -04:00
Josh Bodner
e97ba37a5e
Port Dampe behavior to vanilla (#1364)
* Port Dampe behavior to vanilla

* Add Dampe winning to Enhanced preset
2022-09-19 22:58:10 -04:00
briaguya
b18cc9d628
Temporary Fishing Fixes for rando (#1525)
Co-authored-by: aMannus <mannusmenting@gmail.com>
Co-authored-by: briaguya <briaguya@alice>
2022-09-19 22:55:46 -04:00
Christopher Leggett
978b325a30
Fixes save lag on Switch (#1499)
* Greatly improves saving speed on the Switch.

* Fixes build on non-switch platforms.
2022-09-19 22:53:38 -04:00
qurious-pixel
006506240f
[APPIMAGE] Disable AppImageLauncher integration (#1469) 2022-09-19 22:53:05 -04:00
Garrett Cox
f712068a17
[579] Add simulated input lag option (#1438)
* [579] Add simulated input lag option

* Continue to clear buffer when inputs are blocked

* Changes from feedback
2022-09-19 22:49:13 -04:00
Josh Bodner
55e79cd9d2 Add ability to disable fish randomly escaping 2022-09-19 22:31:40 -04:00
Rozelette
c9aafcf7c5
Add hack to load bss texture in ovl_En_Jsjutan (fixes #69) (#1482)
* Add hack to load bss texture in ovl_En_Jsjutan

* Remove (debug?) reference to jsjutanShadowTex in LUS
2022-09-19 22:30:27 -04:00
Garrett Cox
34d6212ab2
[#1336] Fix issues with gFasterHeavyBlockLift (#1476) 2022-09-19 20:08:47 -04:00
louist103
e76890a796
Update XMLs from upstream (#1448)
* litle less than half way

* done?

* revert ganon for now

* anime1

* anime 2-3

* object_ganon

* rest of gaBon

* missed some changes

* player
2022-09-18 23:29:24 -04:00
Christopher Leggett
e2e0a070ea
Fixes copying save files on the switch (#1478) 2022-09-16 18:23:31 +02:00
aMannus
d53c8588e2
Fix: Unbreak Wii U sliders (#1486)
* Unbreak Wii U sliders

* #elseif -> #elif
2022-09-15 16:48:51 -04:00
briaguya
941cf65227
use strnlen for c string empty check (#1352)
* use strcmp for c string compare

* Update z_file_choose.c

Co-authored-by: briaguya <briaguya@alice>
2022-09-13 21:12:03 -04:00
aMannus
e1f95a5ad9
ImGui Switch/Wii U slider fixes (#1371)
* Switch/Wii U slider fixes

* Attempt at better spacing

* Updated after ImGui merge
2022-09-13 20:47:00 -04:00
lilDavid
18a26b480e
Use Color_RGB8 CVars in z_message_PAL (#1372) 2022-09-13 20:45:51 -04:00
Christopher Leggett
67bbeca809
Another fix for getting items near critters. (#1332) 2022-09-13 20:45:23 -04:00
Josh Bodner
eda5a6ac91
Fix blocks not being pushed all the way (#1363) 2022-09-13 20:38:26 -04:00
Kenix3
a2d4f4766d
Fixes crash handler for jenkins builds. (#1445)
* Fixes crash handler for jenkins builds.

We must include the pdb in redistributables.

* Properly selects PDB file path for inclusion

Co-authored-by: Christopher Leggett <chris@leggett.dev>
2022-09-11 23:15:10 -04:00
Sarge-117
a9f3aedf8e
Enhanced Magic Arrows (non-rando) (#1376)
* Add magic arrow enhancements, non-rando

Changes to red ice actor, sun switch actor, and mudwall actor to adjust their collision

* Update tooltip

* Simplify mudwall collision check

* Restore checkboxes in menu

Accidentally lost these during merge

* Update tooltip

* Add line break in tooltip

* Clarify var names and comments

Also preserve chain platform cutscene in spirit based on Link's position

* Remove !=0 from cvar check

* Missed a couple

* Clean up chain platform cutscene check
2022-09-08 22:58:08 -04:00
lilDavid
9686a7ca4c
Add Items submenu to Enhancements > Gameplay (#1410) 2022-09-08 22:57:09 -04:00
GaryOderNichts
e80e3440e1
wiiu: package SoH as a homebrew bundle (#1427) 2022-09-08 22:55:55 -04:00
Kenix3
4cda92462a
Lowers severity of resource manager logging. 2022-09-08 20:25:44 -04:00
Kenix3
4a0269b3b1
Increment version 2022-09-08 19:10:03 -04:00
louist103
4d81c28738
boxes (#1428) 2022-09-08 19:05:16 -04:00
aMannus
3b844375b7
Add missing pendingFlags (#1414) 2022-09-06 11:27:26 +02:00
aMannus
f1dc980de8 Fixed autobreak after ImGui cleanup 2022-09-03 05:52:01 -04:00
briaguya
6daf357fd9
fix include fix build (#1385)
Co-authored-by: briaguya <briaguya@alice>
2022-09-03 02:13:20 -04:00
Baoulettes
d2fa0d6485 Rando: Fix Fast File Select seed loading (#1252)
* FixRandoLoading

* better methode
2022-09-03 01:33:24 -04:00
Ada
b14fb37b81 Update libultraship/libultraship/Lib/Fast3D/gfx_pc.cpp
Co-authored-by: David Chavez <david@dcvz.io>
2022-09-03 01:33:24 -04:00
Ada
edb5261b07 Fixes ToT Fog 2022-09-03 01:33:24 -04:00
louist103
8118947ab0
Windows crash handler. (#1383)
* Windows crash handler.

* Fix naming convention.
2022-09-03 01:15:43 -04:00
David Chavez
0ce0ab1260
Phase 1: Separate ImGui Drawing From LUS (#1310)
* Update LUS imported paths

* Introduce GameMenuBar

* Fix imports after LUS import paths change

* Move Randomizer

* Replace needs_save

* Migrate Developer Tools

* Migrate Cheats

* Migrate Enhancements

* Separate UIWidgets

* Add missing Hooks.cpp file

* Migrate Settings

* Remove UI methods from LUS

* Cleanup imports and exposed properties

* Cleanup more methods

* Fix project generation

* Fix CI compilation

* Remove resolved TODO
2022-09-03 00:00:04 -04:00
Christopher Leggett
64aca78450
Fixes Switch/Wii U crashes with Wonder Rupees and Bottleable Entities (#1360)
* Reorders switch statement to prevent some code that shouldn't execute.

* Potentially fixes bottleable entities crash

* Solves lack of ItemEntry for GI_MAX

* Adds comment clarifying new GetItemEntry
2022-09-02 19:19:12 +02:00
louist103
584a4ad818
Linux crash handler (#1209)
* crash handler linux

* cleanups

* missing underscore

* more cleanups

* cleanups

* 32 bit
2022-08-31 22:59:38 -04:00
Christopher Leggett
bf505dba5c
Fixes keys, maps, and compasses on develop-zhora rando (#1338)
* Fixes keys, maps, and compasses on develop-zhora rando.

* Adds randotodo comment as a note to adapt for the keysanity situation.
2022-08-31 15:25:58 +02:00
Christopher Leggett
776219fb52
Backports a fix for sheik checks from rando-next (#1340)
* Fixes some Sheik checks I had accidentally set the wrong flag for.

* Removes duplicate switch case from cherry-pick
2022-08-31 15:25:47 +02:00
Christopher Leggett
a572c11f4f
Fixes ice trap gidata not getting cleared after trap is sprung. (#1322) 2022-08-27 09:27:20 +02:00
Christopher Leggett
05136c13b7
Fixes Link getting Song as pocket item (#1326) 2022-08-27 02:46:19 +02:00
Christopher Leggett
c2fed1a382
Fixes Lost Woods Bridge Ice Trap in Rando (#1313) 2022-08-25 20:16:43 +02:00
Christopher Leggett
90067be132
Fixes Dungeon Rewards from Song from Impa (#1311) 2022-08-25 17:19:17 +02:00
Kenix3
80863fc7f2 Moves class member functions from headers to compilation units. 2022-08-24 23:06:23 -04:00
Baoulettes
c0b9171f98
Cosmetics Editor Fixes (#1287) 2022-08-25 01:28:27 +02:00
Ada
b70ad81f57
Add platform specific OTR instructions to readme (#1291) 2022-08-24 22:02:20 +02:00
Kenix3
0573a1b2ac Adds const to DirtyDirectory std::string 2022-08-23 20:38:22 -04:00
Kenix3
b774252f0c ResourceMgr now decreases priority of load messages to trace. 2022-08-23 20:38:22 -04:00
Kenix3
3792b03a7d Cleans up InputEditor class. 2022-08-23 20:38:22 -04:00
Jake Edvenson
927ffd0b8b
Enhancement: Scarecrow song skip (#1183)
* Added Skip Scarecrow Song

Added in the option for if the user has the time saver for Scarecrow song enabled and has their Ocarina pulled out in range of Pierre.
Added Skip Scarecrow Song
New enhancement under time-savers that allows the user to only pull out their ocarina to summon Pierre.

* Added Default for Scarecrow summon

The scarecrow summon option now defaults to 0 and can be turned on individually. I haven't included it in any other presets so people don't feel like they're cheating.

* Checks if scarecrow song is in possession

* Fixed positional Scarecrow logic

* Fixed style
2022-08-23 20:30:06 -04:00