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@ -399,16 +399,14 @@ namespace GameMenuBar {
@@ -399,16 +399,14 @@ namespace GameMenuBar {
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// Allow the cursor to be on any slot
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CVar_SetS32("gPauseAnyCursor", 1); |
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// Instant Fishing
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CVar_SetS32("gInstantFishing", 1); |
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// Guarantee Bite
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CVar_SetS32("gGuaranteeFishingBite", 1); |
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// Fish Never Escape
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CVar_SetS32("gFishNeverEscape", 1); |
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// Child Minimum Weight (6 to 10)
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CVar_SetS32("gChildMinimumWeightFish", 6); |
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CVar_SetS32("gChildMinimumWeightFish", 3); |
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// Adult Minimum Weight (8 to 13)
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CVar_SetS32("gAdultMinimumWeightFish", 8); |
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CVar_SetS32("gAdultMinimumWeightFish", 6); |
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// Visual Stone of Agony
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CVar_SetS32("gVisualAgony", 1); |
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@ -861,9 +859,9 @@ namespace GameMenuBar {
@@ -861,9 +859,9 @@ namespace GameMenuBar {
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UIWidgets::Tooltip("When a line is stable, guarantee bite. Otherwise use default logic"); |
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UIWidgets::PaddedEnhancementCheckbox("Fish Never Escape", "gFishNeverEscape", true, false); |
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UIWidgets::Tooltip("Once a hook has been set, fish will never let go while being reeled in."); |
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UIWidgets::PaddedEnhancementSliderInt("Child Minimum Weight: %d", "##cMinimumWeight", "gChildMinimumWeightFish", 6, 10, "", 10, false, true, false); |
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UIWidgets::PaddedEnhancementSliderInt("Child Minimum Weight: %d", "##cMinimumWeight", "gChildMinimumWeightFish", 3, 10, "", 10, false, true, false); |
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UIWidgets::Tooltip("The minimum weight for the unique fishing reward as a child"); |
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UIWidgets::PaddedEnhancementSliderInt("Adult Minimum Weight: %d", "##aMinimumWeight", "gAdultMinimumWeightFish", 8, 13, "", 13, false, true, false); |
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UIWidgets::PaddedEnhancementSliderInt("Adult Minimum Weight: %d", "##aMinimumWeight", "gAdultMinimumWeightFish", 6, 13, "", 13, false, true, false); |
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UIWidgets::Tooltip("The minimum weight for the unique fishing reward as an adult"); |
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ImGui::EndMenu(); |
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} |
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