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Add ability to disable fish randomly escaping
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@ -209,6 +209,8 @@ namespace GameMenuBar {
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CVar_SetS32("gInstantFishing", 0);
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// Guarantee Bite
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CVar_SetS32("gGuaranteeFishingBite", 0);
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// Fish Never Escape
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CVar_SetS32("gFishNeverEscape", 0);
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// Child Minimum Weight (6 to 10)
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CVar_SetS32("gChildMinimumWeightFish", 10);
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// Adult Minimum Weight (8 to 13)
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@ -401,6 +403,8 @@ namespace GameMenuBar {
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CVar_SetS32("gInstantFishing", 1);
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// Guarantee Bite
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CVar_SetS32("gGuaranteeFishingBite", 1);
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// Fish Never Escape
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CVar_SetS32("gFishNeverEscape", 1);
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// Child Minimum Weight (6 to 10)
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CVar_SetS32("gChildMinimumWeightFish", 6);
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// Adult Minimum Weight (8 to 13)
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@ -850,6 +854,8 @@ namespace GameMenuBar {
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UIWidgets::Tooltip("All fish will be caught instantly");
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UIWidgets::PaddedEnhancementCheckbox("Guarantee Bite", "gGuaranteeFishingBite", true, false);
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UIWidgets::Tooltip("When a line is stable, guarantee bite. Otherwise use default logic");
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UIWidgets::PaddedEnhancementCheckbox("Fish Never Escape", "gFishNeverEscape", true, false);
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UIWidgets::Tooltip("Once a hook has been set, fish will never let go while being reeled in.");
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UIWidgets::PaddedEnhancementSliderInt("Child Minimum Weight: %d", "##cMinimumWeight", "gChildMinimumWeightFish", 6, 10, "", 10, false, true, false);
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UIWidgets::Tooltip("The minimum weight for the unique fishing reward as a child");
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UIWidgets::PaddedEnhancementSliderInt("Adult Minimum Weight: %d", "##aMinimumWeight", "gAdultMinimumWeightFish", 8, 13, "", 13, false, true, false);
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@ -2926,6 +2926,10 @@ bool getGuaranteeBite() {
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return CVar_GetS32("gGuaranteeFishingBite", 0);
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}
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bool getFishNeverEscape() {
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return CVar_GetS32("gFishNeverEscape", 0);
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}
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void Fishing_UpdateFish(Actor* thisx, GlobalContext* globalCtx2) {
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s16 i;
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s16 sp134 = 10;
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@ -3837,7 +3841,7 @@ void Fishing_UpdateFish(Actor* thisx, GlobalContext* globalCtx2) {
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if ((D_80B7A694 < 3) || ((D_80B7E074 != 0) && (D_80B7E080 > 50)) || (D_80B7E080 >= 6000) ||
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((D_80B7E122 == 0) && (D_80B7E124 == 0)) || (D_80B7E116 == 0) ||
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(((D_80B7E0AE & 0x7F) == 0) && (Rand_ZeroOne() < 0.05f) && (D_80B7E0B6 != 2) && (KREG(69) == 0))) {
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(((D_80B7E0AE & 0x7F) == 0) && (Rand_ZeroOne() < 0.05f) && (D_80B7E0B6 != 2) && (KREG(69) == 0) && (getFishNeverEscape() == 0))) {
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D_80B7A67C = 20;
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if ((D_80B7E122 == 0) && (D_80B7E124 == 0)) {
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