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* litle less than half way * done? * revert ganon for now * anime1 * anime 2-3 * object_ganon * rest of gaBon * missed some changes * playerpull/1512/head^2


88 changed files with 5459 additions and 5589 deletions
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@ -1,51 +1,53 @@
@@ -1,51 +1,53 @@
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<Root> |
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<File Name="object_cne" Segment="6"> |
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<!-- The textures used by these limbs aren't 64-bit aligned --> |
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<!-- 32-bit aligned textures. --> |
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</Root> |
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@ -1,96 +1,106 @@
@@ -1,96 +1,106 @@
|
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<Root> |
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<!-- Assets for Ganondorf --> |
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<File Name="object_ganon" Segment="6"> |
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<DList Name="object_ganon_DL_0049C0" Offset="0x49C0"/> |
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<DList Name="object_ganon_DL_004C08" Offset="0x4C08"/> |
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<DList Name="object_ganon_DL_007640" Offset="0x7640"/> |
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<DList Name="object_ganon_DL_007908" Offset="0x7908"/> |
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<!-- Ganondorf Limb DisplayLists --> |
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<DList Name="gGanondorfPelvisDL" Offset="0x49C0"/> |
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<DList Name="gGanondorfRightShinDL" Offset="0x4C08"/> |
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<DList Name="gGanondorfHeadDL" Offset="0x54D8"/> |
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<DList Name="gGanondorfRightUpperLipDL" Offset="0x6030"/> |
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<DList Name="gGanondorfLowerHairEndDL" Offset="0x6198"/> |
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<DList Name="gGanondorfUpperHairEndDL" Offset="0x62F0"/> |
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<DList Name="gGanondorfJawDL" Offset="0x6460"/> |
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<DList Name="gGanondorfMouthDL" Offset="0x66E8"/> |
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<DList Name="gGanondorfLeftUpperLipDL" Offset="0x6A28"/> |
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<DList Name="gGanondorfTorsoDL" Offset="0x6B90"/> |
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<DList Name="gGanondorfRightForearmDL" Offset="0x6F20"/> |
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<DList Name="gGanondorfRightUpperArmDL" Offset="0x7048"/> |
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<DList Name="gGanondorfRightShoulderDL" Offset="0x7310"/> |
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<DList Name="gGanondorfLeftForearmDL" Offset="0x7518"/> |
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<DList Name="gGanondorfLeftUpperArmDL" Offset="0x7640"/> |
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<DList Name="gGanondorfLeftShoulderDL" Offset="0x7908"/> |
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|
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<Texture Name="object_ganon_TLUT_007B10" OutName="tlut_00007B10" Format="rgba16" Width="16" Height="16" Offset="0x7B10"/> |
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<Texture Name="object_ganon_TLUT_007D10" OutName="tlut_00007D10" Format="rgba16" Width="16" Height="16" Offset="0x7D10"/> |
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<Texture Name="object_ganon_Tex_008930" OutName="tex_00008930" Format="rgba16" Width="16" Height="16" Offset="0x8930"/> |
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<Texture Name="object_ganon_Tex_008D30" OutName="tex_00008D30" Format="rgba16" Width="8" Height="8" Offset="0x8D30"/> |
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<Texture Name="object_ganon_Tex_008DB0" OutName="tex_00008DB0" Format="rgba16" Width="16" Height="16" Offset="0x8DB0"/> |
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<Texture Name="object_ganon_Tex_008FB0" OutName="tex_00008FB0" Format="rgba16" Width="16" Height="16" Offset="0x8FB0"/> |
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<Texture Name="object_ganon_Tex_0091B0" OutName="tex_000091B0" Format="rgba16" Width="32" Height="16" Offset="0x91B0"/> |
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<Texture Name="object_ganon_TLUT_0095B0" OutName="tlut_000095B0" Format="rgba16" Width="56" Height="1" Offset="0x95B0"/> |
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<Texture Name="object_ganon_Tex_009620" OutName="tex_00009620" Format="rgba16" Width="16" Height="32" Offset="0x9620"/> |
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<Texture Name="gDorfEyeTex" OutName="dorf_eye" Format="rgba16" Width="32" Height="16" Offset="0x9A20"/> |
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<Texture Name="object_ganon_Tex_009E20" OutName="tex_00009E20" Format="rgba16" Width="16" Height="16" Offset="0x9E20"/> |
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<Texture Name="object_ganon_Tex_00A020" OutName="tex_0000A020" Format="rgba16" Width="16" Height="16" Offset="0xA020"/> |
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<Texture Name="object_ganon_Tex_00A220" OutName="tex_0000A220" Format="ci8" Width="8" Height="8" Offset="0xA220" TlutOffset="0x95B0"/> |
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<Texture Name="object_ganon_Tex_00A260" OutName="tex_0000A260" Format="rgba16" Width="16" Height="16" Offset="0xA260"/> |
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<Texture Name="object_ganon_Tex_00A460" OutName="tex_0000A460" Format="ci8" Width="8" Height="8" Offset="0xA460"/> |
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<Texture Name="object_ganon_Tex_00A4A0" OutName="tex_0000A4A0" Format="ci8" Width="8" Height="8" Offset="0xA4A0"/> |
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<Texture Name="object_ganon_Tex_00A4E0" OutName="tex_0000A4E0" Format="rgba16" Width="32" Height="16" Offset="0xA4E0"/> |
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<Texture Name="object_ganon_Tex_00A8E0" OutName="tex_0000A8E0" Format="rgba16" Width="32" Height="16" Offset="0xA8E0"/> |
||||
<!-- Ganondorf Textures --> |
||||
<Texture Name="gGanondorfSkinTLUT" OutName="ganondorf_skin_tlut" Format="rgba16" Width="16" Height="16" Offset="0x7B10"/> |
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<Texture Name="gGanondorfHairTLUT" OutName="ganondorf_hair_tlut" Format="rgba16" Width="16" Height="16" Offset="0x7D10"/> |
||||
<Texture Name="gGanondorfInnerMouthTex" OutName="ganondorf_inner_mouth" Format="rgba16" Width="8" Height="8" Offset="0x7F10"/> |
||||
<Texture Name="gGanondorfJawTex" OutName="ganondorf_jaw" Format="ci8" Width="16" Height="16" Offset="0x7F90" TlutOffset="0x7B10"/> |
||||
<Texture Name="gGanondorfSideburnTex" OutName="ganondorf_sideburn" Format="ci8" Width="16" Height="16" Offset="0x8090" TlutOffset="0x7D10"/> |
||||
<Texture Name="gGanondorfOuterMouthTex" OutName="ganondorf_outer_mouth" Format="rgba16" Width="4" Height="8" Offset="0x8190"/> |
||||
<Texture Name="gGanondorfUpperLipTex" OutName="ganondorf_upper_lip" Format="ci8" Width="16" Height="16" Offset="0x81D0" TlutOffset="0x7B10"/> |
||||
<Texture Name="gGanondorfHairTex" OutName="ganondorf_hair" Format="ci8" Width="16" Height="16" Offset="0x82D0" TlutOffset="0x7D10"/> |
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<Texture Name="gGanondorfTeethTex" OutName="ganondorf_teeth" Format="rgba16" Width="4" Height="4" Offset="0x83D0"/> |
||||
<Texture Name="gGanondorfEyebrowTex" OutName="ganondorf_eyebrow" Format="ci8" Width="16" Height="8" Offset="0x83F0" TlutOffset="0x7D10"/> |
||||
<Texture Name="gGanondorfHairFringeTex" OutName="ganondorf_hair_fringe" Format="ci8" Width="16" Height="16" Offset="0x8470" TlutOffset="0x7D10"/> |
||||
<Texture Name="gGanondorfNoseBridgeTex" OutName="ganondorf_nose_bridge" Format="rgba16" Width="4" Height="16" Offset="0x8570"/> |
||||
<Texture Name="gGanondorfNoseTex" OutName="ganondorf_nose" Format="ci8" Width="8" Height="8" Offset="0x85F0" TlutOffset="0x7B10"/> |
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<Texture Name="gGanondorfEarTex" OutName="ganondorf_ear" Format="rgba16" Width="8" Height="16" Offset="0x8630"/> |
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<Texture Name="gGanondorfEyeOrbitTex" OutName="ganondorf_eye_orbit" Format="ci8" Width="32" Height="16" Offset="0x8730" TlutOffset="0x7B10"/> |
||||
<Texture Name="gGanondorfGerudoFabricTex" OutName="ganondorf_gerudo_fabric" Format="rgba16" Width="16" Height="16" Offset="0x8930"/> |
||||
<Texture Name="gGanondorfRedFabricTex" OutName="ganondorf_red_fabric" Format="rgba16" Width="16" Height="16" Offset="0x8B30"/> |
||||
<Texture Name="gGanondorfBodysuitTex" OutName="ganondorf_bodysuit" Format="rgba16" Width="8" Height="8" Offset="0x8D30"/> |
||||
<Texture Name="gGanondorfLeatherTex" OutName="ganondorf_leather" Format="rgba16" Width="16" Height="16" Offset="0x8DB0"/> |
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<Texture Name="gGanondorfCapeFasteningTex" OutName="ganondorf_cape_fastening" Format="rgba16" Width="16" Height="16" Offset="0x8FB0"/> |
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<Texture Name="gGanondorfGerudoFabricWithSunTex" OutName="ganondorf_gerudo_fabric_with_sun" Format="rgba16" Width="32" Height="16" Offset="0x91B0"/> |
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<Texture Name="gGanondorfHandTLUT" OutName="ganondorf_hand_tlut" Format="rgba16" Width="56" Height="1" Offset="0x95B0"/> |
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<Texture Name="gGanondorfJewelTex" OutName="ganondorf_jewel" Format="rgba16" Width="16" Height="32" Offset="0x9620"/> |
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<Texture Name="gGanondorfNormalEyeTex" OutName="ganondorf_normal_eye" Format="rgba16" Width="32" Height="16" Offset="0x9A20"/> |
||||
<Texture Name="gGanondorfChestJewelTex" OutName="ganondorf_chest_jewel" Format="rgba16" Width="16" Height="16" Offset="0x9E20"/> |
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<Texture Name="gGanondorfBlackLeatherTex" OutName="ganondorf_black_leather" Format="rgba16" Width="16" Height="16" Offset="0xA020"/> |
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<Texture Name="gGanondorfThumbTex" OutName="ganondorf_thumb" Format="ci8" Width="8" Height="8" Offset="0xA220" TlutOffset="0x95B0"/> |
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<Texture Name="gGanondorfGauntletAndPauldronTex" OutName="ganondorf_gauntlet_and_pauldron" Format="rgba16" Width="16" Height="16" Offset="0xA260"/> |
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<Texture Name="gGanondorfHandSideTex" OutName="ganondorf_hand_side" Format="ci8" Width="8" Height="8" Offset="0xA460" TlutOffset="0x95B0"/> |
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<Texture Name="gGanondorfFingerTex" OutName="ganondorf_finger" Format="ci8" Width="8" Height="8" Offset="0xA4A0" TlutOffset="0x95B0"/> |
||||
<Texture Name="gGanondorfCrazedEyeTex" OutName="ganondorf_crazed_eye" Format="rgba16" Width="32" Height="16" Offset="0xA4E0"/> |
||||
<Texture Name="gGanondorfEmptyEyeTex" OutName="ganondorf_empty_eye" Format="rgba16" Width="32" Height="16" Offset="0xA8E0"/> |
||||
|
||||
<DList Name="object_ganon_DL_00BE90" Offset="0xBE90"/> |
||||
<DList Name="object_ganon_DL_00BF40" Offset="0xBF40"/> |
||||
<DList Name="object_ganon_DL_00C048" Offset="0xC048"/> |
||||
<DList Name="object_ganon_DL_00C518" Offset="0xC518"/> |
||||
<DList Name="gDorfOpenHandDL" Offset="0xC9E8"/> |
||||
<!-- DisplayList for Ganondorf's eyes --> |
||||
<DList Name="gGanondorfEyesDL" Offset="0xBE90"/> |
||||
|
||||
<Texture Name="gDorfTitleCardTex" OutName="ganondorf_title_card" Format="i8" Width="128" Height="40" Offset="0xCF00"/> |
||||
<!-- Ganondorf Limb DisplayLists --> |
||||
<DList Name="gGanondorfJewelDL" Offset="0xBF40"/> |
||||
<DList Name="gGanondorfLeftHandDL" Offset="0xC048"/> |
||||
<DList Name="gGanondorfRightHandClosedDL" Offset="0xC518"/> |
||||
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/> |
||||
|
||||
<Animation Name="object_ganon_Anim_011348" Offset="0x11348"/> |
||||
<!-- Ganondorf Title Card Texture --> |
||||
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="i8" Width="128" Height="40" Offset="0xCF00"/> |
||||
|
||||
<Limb Name="object_ganon_Limb_011358" LimbType="Standard" Offset="0x11358"/> |
||||
<Limb Name="object_ganon_Limb_011364" LimbType="Standard" Offset="0x11364"/> |
||||
<Limb Name="object_ganon_Limb_011370" LimbType="Standard" Offset="0x11370"/> |
||||
<Limb Name="object_ganon_Limb_01137C" LimbType="Standard" Offset="0x1137C"/> |
||||
<Limb Name="object_ganon_Limb_011388" LimbType="Standard" Offset="0x11388"/> |
||||
<Limb Name="object_ganon_Limb_011394" LimbType="Standard" Offset="0x11394"/> |
||||
<Limb Name="object_ganon_Limb_0113A0" LimbType="Standard" Offset="0x113A0"/> |
||||
<Limb Name="object_ganon_Limb_0113AC" LimbType="Standard" Offset="0x113AC"/> |
||||
<Limb Name="object_ganon_Limb_0113B8" LimbType="Standard" Offset="0x113B8"/> |
||||
<Limb Name="object_ganon_Limb_0113C4" LimbType="Standard" Offset="0x113C4"/> |
||||
<Limb Name="object_ganon_Limb_0113D0" LimbType="Standard" Offset="0x113D0"/> |
||||
<Limb Name="object_ganon_Limb_0113DC" LimbType="Standard" Offset="0x113DC"/> |
||||
<Limb Name="object_ganon_Limb_0113E8" LimbType="Standard" Offset="0x113E8"/> |
||||
<Limb Name="object_ganon_Limb_0113F4" LimbType="Standard" Offset="0x113F4"/> |
||||
<Limb Name="object_ganon_Limb_011400" LimbType="Standard" Offset="0x11400"/> |
||||
<Limb Name="object_ganon_Limb_01140C" LimbType="Standard" Offset="0x1140C"/> |
||||
<Limb Name="object_ganon_Limb_011418" LimbType="Standard" Offset="0x11418"/> |
||||
<Limb Name="object_ganon_Limb_011424" LimbType="Standard" Offset="0x11424"/> |
||||
<Limb Name="object_ganon_Limb_011430" LimbType="Standard" Offset="0x11430"/> |
||||
<Limb Name="object_ganon_Limb_01143C" LimbType="Standard" Offset="0x1143C"/> |
||||
<Limb Name="object_ganon_Limb_011448" LimbType="Standard" Offset="0x11448"/> |
||||
<Limb Name="object_ganon_Limb_011454" LimbType="Standard" Offset="0x11454"/> |
||||
<Limb Name="object_ganon_Limb_011460" LimbType="Standard" Offset="0x11460"/> |
||||
<Limb Name="object_ganon_Limb_01146C" LimbType="Standard" Offset="0x1146C"/> |
||||
<Limb Name="object_ganon_Limb_011478" LimbType="Standard" Offset="0x11478"/> |
||||
<!-- Ganondorf Animation --> |
||||
<Animation Name="gGanondorfEndingFloatAnim" Offset="0x11348"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) --> |
||||
|
||||
<Skeleton Name="gDorfSkel" Type="Flex" LimbType="Standard" Offset="0x114E8"/> |
||||
<!-- Ganondorf Limbs --> |
||||
<Limb Name="gGanondorfRootLimb" LimbType="Standard" Offset="0x11358"/> |
||||
<Limb Name="gGanondorfTorsoLimb" LimbType="Standard" Offset="0x11364"/> |
||||
<Limb Name="gGanondorfLeftShoulderLimb" LimbType="Standard" Offset="0x11370"/> |
||||
<Limb Name="gGanondorfLeftUpperArmLimb" LimbType="Standard" Offset="0x1137C"/> |
||||
<Limb Name="gGanondorfLeftForearmLimb" LimbType="Standard" Offset="0x11388"/> |
||||
<Limb Name="gGanondorfLeftHandLimb" LimbType="Standard" Offset="0x11394"/> |
||||
<Limb Name="gGanondorfRightShoulderLimb" LimbType="Standard" Offset="0x113A0"/> |
||||
<Limb Name="gGanondorfRightUpperArmLimb" LimbType="Standard" Offset="0x113AC"/> |
||||
<Limb Name="gGanondorfRightForearmLimb" LimbType="Standard" Offset="0x113B8"/> |
||||
<Limb Name="gGanondorfRightHandLimb" LimbType="Standard" Offset="0x113C4"/> |
||||
<Limb Name="gGanondorfJewelLimb" LimbType="Standard" Offset="0x113D0"/> |
||||
<Limb Name="gGanondorfLeftUpperLipLimb" LimbType="Standard" Offset="0x113DC"/> |
||||
<Limb Name="gGanondorfMouthLimb" LimbType="Standard" Offset="0x113E8"/> |
||||
<Limb Name="gGanondorfJawLimb" LimbType="Standard" Offset="0x113F4"/> |
||||
<Limb Name="gGanondorfUpperHairEndLimb" LimbType="Standard" Offset="0x11400"/> |
||||
<Limb Name="gGanondorfLowerHairEndLimb" LimbType="Standard" Offset="0x1140C"/> |
||||
<Limb Name="gGanondorfRightUpperLipLimb" LimbType="Standard" Offset="0x11418"/> |
||||
<Limb Name="gGanondorfHeadLimb" LimbType="Standard" Offset="0x11424"/> |
||||
<Limb Name="gGanondorfPelvisLimb" LimbType="Standard" Offset="0x11430"/> |
||||
<Limb Name="gGanondorfLeftThighLimb" LimbType="Standard" Offset="0x1143C"/> |
||||
<Limb Name="gGanondorfLeftShinLimb" LimbType="Standard" Offset="0x11448"/> |
||||
<Limb Name="gGanondorfLeftFootLimb" LimbType="Standard" Offset="0x11454"/> |
||||
<Limb Name="gGanondorfRightThighLimb" LimbType="Standard" Offset="0x11460"/> |
||||
<Limb Name="gGanondorfRightShinLimb" LimbType="Standard" Offset="0x1146C"/> |
||||
<Limb Name="gGanondorfRightFootLimb" LimbType="Standard" Offset="0x11478"/> |
||||
|
||||
<!-- Ganondorf Skeleton --> |
||||
<Skeleton Name="gGanondorfSkel" Type="Flex" LimbType="Standard" Offset="0x114E8"/> |
||||
</File> |
||||
</Root> |
||||
|
@ -1,158 +1,174 @@
@@ -1,158 +1,174 @@
|
||||
<Root> |
||||
<!-- Assets for Ganon --> |
||||
<File Name="object_ganon2" Segment="6"> |
||||
<Animation Name="object_ganon2_Anim_003B1C" Offset="0x3B1C"/> |
||||
<Animation Name="object_ganon2_Anim_007288" Offset="0x7288"/> |
||||
<Animation Name="object_ganon2_Anim_008EB8" Offset="0x8EB8"/> |
||||
<Animation Name="object_ganon2_Anim_009654" Offset="0x9654"/> |
||||
<Animation Name="object_ganon2_Anim_00ADD0" Offset="0xADD0"/> |
||||
<Animation Name="object_ganon2_Anim_00CAF8" Offset="0xCAF8"/> |
||||
<Animation Name="object_ganon2_Anim_00DFF0" Offset="0xDFF0"/> |
||||
<Animation Name="object_ganon2_Anim_00E8EC" Offset="0xE8EC"/> |
||||
<Animation Name="object_ganon2_Anim_00F1D0" Offset="0xF1D0"/> |
||||
<Animation Name="object_ganon2_Anim_00FFE4" Offset="0xFFE4"/> |
||||
<DList Name="object_ganon2_DL_0163F0" Offset="0x163F0"/> |
||||
<DList Name="object_ganon2_DL_016630" Offset="0x16630"/> |
||||
<DList Name="object_ganon2_DL_016740" Offset="0x16740"/> |
||||
<DList Name="object_ganon2_DL_0168E0" Offset="0x168E0"/> |
||||
<DList Name="object_ganon2_DL_016AA8" Offset="0x16AA8"/> |
||||
<DList Name="object_ganon2_DL_016BE8" Offset="0x16BE8"/> |
||||
<DList Name="object_ganon2_DL_016D10" Offset="0x16D10"/> |
||||
<DList Name="object_ganon2_DL_016F80" Offset="0x16F80"/> |
||||
<DList Name="object_ganon2_DL_017160" Offset="0x17160"/> |
||||
<DList Name="object_ganon2_DL_017620" Offset="0x17620"/> |
||||
<DList Name="object_ganon2_DL_017910" Offset="0x17910"/> |
||||
<DList Name="object_ganon2_DL_017AF0" Offset="0x17AF0"/> |
||||
<DList Name="object_ganon2_DL_017FB0" Offset="0x17FB0"/> |
||||
<DList Name="object_ganon2_DL_0180E0" Offset="0x180E0"/> |
||||
<DList Name="object_ganon2_DL_018650" Offset="0x18650"/> |
||||
<DList Name="object_ganon2_DL_018740" Offset="0x18740"/> |
||||
<DList Name="object_ganon2_DL_018828" Offset="0x18828"/> |
||||
<DList Name="object_ganon2_DL_0188D8" Offset="0x188D8"/> |
||||
<DList Name="object_ganon2_DL_0189C8" Offset="0x189C8"/> |
||||
<DList Name="object_ganon2_DL_018AB0" Offset="0x18AB0"/> |
||||
<DList Name="object_ganon2_DL_018B60" Offset="0x18B60"/> |
||||
<DList Name="object_ganon2_DL_018EA0" Offset="0x18EA0"/> |
||||
<DList Name="object_ganon2_DL_019210" Offset="0x19210"/> |
||||
<DList Name="object_ganon2_DL_019330" Offset="0x19330"/> |
||||
<DList Name="object_ganon2_DL_019420" Offset="0x19420"/> |
||||
<DList Name="object_ganon2_DL_019510" Offset="0x19510"/> |
||||
<DList Name="object_ganon2_DL_0195C0" Offset="0x195C0"/> |
||||
<DList Name="object_ganon2_DL_019A40" Offset="0x19A40"/> |
||||
<DList Name="object_ganon2_DL_019C68" Offset="0x19C68"/> |
||||
<DList Name="object_ganon2_DL_019F48" Offset="0x19F48"/> |
||||
<DList Name="object_ganon2_DL_01A050" Offset="0x1A050"/> |
||||
<DList Name="object_ganon2_DL_01A4E0" Offset="0x1A4E0"/> |
||||
<DList Name="object_ganon2_DL_01A708" Offset="0x1A708"/> |
||||
<DList Name="object_ganon2_DL_01A9E8" Offset="0x1A9E8"/> |
||||
<DList Name="object_ganon2_DL_01AAF0" Offset="0x1AAF0"/> |
||||
<Texture Name="object_ganon2_TLUT_01AF80" OutName="tlut_0001AF80" Format="rgba16" Width="16" Height="16" Offset="0x1AF80"/> |
||||
<Texture Name="object_ganon2_TLUT_01B180" OutName="tlut_0001B180" Format="rgba16" Width="16" Height="16" Offset="0x1B180"/> |
||||
<Blob Name="object_ganon2_Blob_01B380" Size="0x200" Offset="0x1B380"/> |
||||
<Texture Name="object_ganon2_TLUT_01B580" OutName="tlut_0001B580" Format="rgba16" Width="16" Height="16" Offset="0x1B580"/> |
||||
<Texture Name="object_ganon2_TLUT_01B780" OutName="tlut_0001B780" Format="rgba16" Width="16" Height="16" Offset="0x1B780"/> |
||||
<Texture Name="object_ganon2_TLUT_01B980" OutName="tlut_0001B980" Format="rgba16" Width="16" Height="16" Offset="0x1B980"/> |
||||
<Texture Name="object_ganon2_TLUT_01BB80" OutName="tlut_0001BB80" Format="rgba16" Width="16" Height="16" Offset="0x1BB80"/> |
||||
<Texture Name="object_ganon2_TLUT_01BD80" OutName="tlut_0001BD80" Format="rgba16" Width="16" Height="16" Offset="0x1BD80"/> |
||||
<Texture Name="object_ganon2_TLUT_01BF80" OutName="tlut_0001BF80" Format="rgba16" Width="16" Height="16" Offset="0x1BF80"/> |
||||
<Texture Name="object_ganon2_Tex_01C180" OutName="tex_0001C180" Format="rgba16" Width="8" Height="16" Offset="0x1C180"/> |
||||
<Texture Name="object_ganon2_Tex_01C280" OutName="tex_0001C280" Format="rgba16" Width="8" Height="16" Offset="0x1C280"/> |
||||
<Texture Name="object_ganon2_Tex_01C380" OutName="tex_0001C380" Format="rgba16" Width="8" Height="8" Offset="0x1C380"/> |
||||
<Texture Name="object_ganon2_Tex_01C400" OutName="tex_0001C400" Format="ci8" Width="32" Height="32" Offset="0x1C400" TlutOffset="0x1AF80"/> |
||||
<Texture Name="object_ganon2_Tex_01C800" OutName="tex_0001C800" Format="rgba16" Width="8" Height="16" Offset="0x1C800"/> |
||||
<Texture Name="object_ganon2_Tex_01C900" OutName="tex_0001C900" Format="rgba16" Width="8" Height="16" Offset="0x1C900"/> |
||||
<Texture Name="object_ganon2_Tex_01CA00" OutName="tex_0001CA00" Format="ci8" Width="32" Height="16" Offset="0x1CA00" TlutOffset="0x1B180"/> |
||||
<Texture Name="object_ganon2_Tex_01CC00" OutName="tex_0001CC00" Format="ci8" Width="16" Height="16" Offset="0x1CC00" TlutOffset="0x1B580"/> |
||||
<Texture Name="object_ganon2_Tex_01CD00" OutName="tex_0001CD00" Format="rgba16" Width="16" Height="16" Offset="0x1CD00"/> |
||||
<Texture Name="object_ganon2_Tex_01CF00" OutName="tex_0001CF00" Format="ci8" Width="16" Height="16" Offset="0x1CF00" TlutOffset="0x1B780"/> |
||||
<Texture Name="object_ganon2_Tex_01D000" OutName="tex_0001D000" Format="ci8" Width="16" Height="16" Offset="0x1D000" TlutOffset="0x1B980"/> |
||||
<Texture Name="object_ganon2_Tex_01D100" OutName="tex_0001D100" Format="ci8" Width="16" Height="16" Offset="0x1D100" TlutOffset="0x1B780"/> |
||||
<Texture Name="object_ganon2_Tex_01D200" OutName="tex_0001D200" Format="ci8" Width="16" Height="16" Offset="0x1D200" TlutOffset="0x1B980"/> |
||||
<Texture Name="object_ganon2_Tex_01D300" OutName="tex_0001D300" Format="ci8" Width="16" Height="16" Offset="0x1D300" TlutOffset="0x1BB80"/> |
||||
<Texture Name="object_ganon2_Tex_01D400" OutName="tex_0001D400" Format="ci8" Width="16" Height="16" Offset="0x1D400" TlutOffset="0x1BD80"/> |
||||
<Texture Name="object_ganon2_Tex_01D500" OutName="tex_0001D500" Format="rgba16" Width="4" Height="16" Offset="0x1D500"/> |
||||
<Texture Name="object_ganon2_Tex_01D580" OutName="tex_0001D580" Format="ci8" Width="16" Height="32" Offset="0x1D580" TlutOffset="0x1BF80"/> |
||||
<Texture Name="object_ganon2_TLUT_01D780" OutName="tlut_0001D780" Format="rgba16" Width="4" Height="4" Offset="0x1D780"/> |
||||
<Texture Name="object_ganon2_TLUT_01D7A8" OutName="tlut_0001D7A8" Format="rgba16" Width="16" Height="11" Offset="0x1D7A8"/> |
||||
<Texture Name="object_ganon2_Tex_01D908" OutName="tex_0001D908" Format="ci8" Width="32" Height="32" Offset="0x1D908" TlutOffset="0x1D7A8"/> |
||||
<Texture Name="object_ganon2_Tex_01DD08" OutName="tex_0001DD08" Format="rgba16" Width="16" Height="32" Offset="0x1DD08"/> |
||||
<Texture Name="object_ganon2_Tex_01E108" OutName="tex_0001E108" Format="rgba16" Width="8" Height="8" Offset="0x1E108"/> |
||||
<Texture Name="object_ganon2_Tex_01E188" Format="ci4" Width="16" Height="16" Offset="0x1E188" TlutOffset="0x1D780"/> <!-- eye open --> |
||||
<Texture Name="object_ganon2_Tex_01E208" OutName="tex_0001E208" Format="rgba16" Width="8" Height="8" Offset="0x1E208"/> |
||||
<Texture Name="object_ganon2_Tex_01E288" OutName="tex_0001E288" Format="rgba16" Width="16" Height="16" Offset="0x1E288"/> |
||||
<Texture Name="object_ganon2_Tex_01E488" OutName="tex_0001E488" Format="rgba16" Width="16" Height="8" Offset="0x1E488"/> |
||||
<Texture Name="object_ganon2_Tex_01E588" OutName="tex_0001E588" Format="i4" Width="32" Height="32" Offset="0x1E588"/> |
||||
<Texture Name="object_ganon2_Tex_01E788" OutName="tex_0001E788" Format="rgba16" Width="8" Height="16" Offset="0x1E788"/> |
||||
<Texture Name="object_ganon2_Tex_01E888" OutName="tex_0001E888" Format="rgba16" Width="8" Height="16" Offset="0x1E888"/> |
||||
<Texture Name="object_ganon2_Tex_01E988" Format="ci4" Width="16" Height="16" Offset="0x1E988" TlutOffset="0x1D780"/> <!-- eye half closed --> |
||||
<Texture Name="object_ganon2_Tex_01EA08" Format="ci4" Width="16" Height="16" Offset="0x1EA08" TlutOffset="0x1D780"/> <!-- eye closed --> |
||||
<DList Name="object_ganon2_DL_020B18" Offset="0x20B18"/> |
||||
<DList Name="object_ganon2_DL_020BE0" Offset="0x20BE0"/> |
||||
<DList Name="object_ganon2_DL_020C80" Offset="0x20C80"/> |
||||
<DList Name="object_ganon2_DL_020DE8" Offset="0x20DE8"/> |
||||
<DList Name="object_ganon2_DL_020F50" Offset="0x20F50"/> |
||||
<DList Name="object_ganon2_DL_021120" Offset="0x21120"/> |
||||
<DList Name="object_ganon2_DL_0212F0" Offset="0x212F0"/> |
||||
<DList Name="object_ganon2_DL_0215D0" Offset="0x215D0"/> |
||||
<DList Name="object_ganon2_DL_0218B8" Offset="0x218B8"/> |
||||
<DList Name="object_ganon2_DL_0219D8" Offset="0x219D8"/> |
||||
<Texture Name="object_ganon2_Tex_021A90" Format="ia8" Width="128" Height="120" Offset="0x21A90"/> |
||||
<Limb Name="object_ganon2_Limb_025690" LimbType="Standard" Offset="0x25690"/> |
||||
<Limb Name="object_ganon2_Limb_02569C" LimbType="Standard" Offset="0x2569C"/> |
||||
<Limb Name="object_ganon2_Limb_0256A8" LimbType="Standard" Offset="0x256A8"/> |
||||
<Limb Name="object_ganon2_Limb_0256B4" LimbType="Standard" Offset="0x256B4"/> |
||||
<Limb Name="object_ganon2_Limb_0256C0" LimbType="Standard" Offset="0x256C0"/> |
||||
<Limb Name="object_ganon2_Limb_0256CC" LimbType="Standard" Offset="0x256CC"/> |
||||
<Limb Name="object_ganon2_Limb_0256D8" LimbType="Standard" Offset="0x256D8"/> |
||||
<Limb Name="object_ganon2_Limb_0256E4" LimbType="Standard" Offset="0x256E4"/> |
||||
<Limb Name="object_ganon2_Limb_0256F0" LimbType="Standard" Offset="0x256F0"/> |
||||
<Limb Name="object_ganon2_Limb_0256FC" LimbType="Standard" Offset="0x256FC"/> |
||||
<Limb Name="object_ganon2_Limb_025708" LimbType="Standard" Offset="0x25708"/> |
||||
<Limb Name="object_ganon2_Limb_025714" LimbType="Standard" Offset="0x25714"/> |
||||
<Limb Name="object_ganon2_Limb_025720" LimbType="Standard" Offset="0x25720"/> |
||||
<Limb Name="object_ganon2_Limb_02572C" LimbType="Standard" Offset="0x2572C"/> |
||||
<Limb Name="object_ganon2_Limb_025738" LimbType="Standard" Offset="0x25738"/> |
||||
<Limb Name="object_ganon2_Limb_025744" LimbType="Standard" Offset="0x25744"/> |
||||
<Limb Name="object_ganon2_Limb_025750" LimbType="Standard" Offset="0x25750"/> |
||||
<Limb Name="object_ganon2_Limb_02575C" LimbType="Standard" Offset="0x2575C"/> |
||||
<Limb Name="object_ganon2_Limb_025768" LimbType="Standard" Offset="0x25768"/> |
||||
<Limb Name="object_ganon2_Limb_025774" LimbType="Standard" Offset="0x25774"/> |
||||
<Limb Name="object_ganon2_Limb_025780" LimbType="Standard" Offset="0x25780"/> |
||||
<Limb Name="object_ganon2_Limb_02578C" LimbType="Standard" Offset="0x2578C"/> |
||||
<Limb Name="object_ganon2_Limb_025798" LimbType="Standard" Offset="0x25798"/> |
||||
<Limb Name="object_ganon2_Limb_0257A4" LimbType="Standard" Offset="0x257A4"/> |
||||
<Limb Name="object_ganon2_Limb_0257B0" LimbType="Standard" Offset="0x257B0"/> |
||||
<Limb Name="object_ganon2_Limb_0257BC" LimbType="Standard" Offset="0x257BC"/> |
||||
<Limb Name="object_ganon2_Limb_0257C8" LimbType="Standard" Offset="0x257C8"/> |
||||
<Limb Name="object_ganon2_Limb_0257D4" LimbType="Standard" Offset="0x257D4"/> |
||||
<Limb Name="object_ganon2_Limb_0257E0" LimbType="Standard" Offset="0x257E0"/> |
||||
<Limb Name="object_ganon2_Limb_0257EC" LimbType="Standard" Offset="0x257EC"/> |
||||
<Limb Name="object_ganon2_Limb_0257F8" LimbType="Standard" Offset="0x257F8"/> |
||||
<Limb Name="object_ganon2_Limb_025804" LimbType="Standard" Offset="0x25804"/> |
||||
<Limb Name="object_ganon2_Limb_025810" LimbType="Standard" Offset="0x25810"/> |
||||
<Limb Name="object_ganon2_Limb_02581C" LimbType="Standard" Offset="0x2581C"/> |
||||
<Limb Name="object_ganon2_Limb_025828" LimbType="Standard" Offset="0x25828"/> |
||||
<Limb Name="object_ganon2_Limb_025834" LimbType="Standard" Offset="0x25834"/> |
||||
<Limb Name="object_ganon2_Limb_025840" LimbType="Standard" Offset="0x25840"/> |
||||
<Limb Name="object_ganon2_Limb_02584C" LimbType="Standard" Offset="0x2584C"/> |
||||
<Limb Name="object_ganon2_Limb_025858" LimbType="Standard" Offset="0x25858"/> |
||||
<Limb Name="object_ganon2_Limb_025864" LimbType="Standard" Offset="0x25864"/> |
||||
<Limb Name="object_ganon2_Limb_025870" LimbType="Standard" Offset="0x25870"/> |
||||
<Limb Name="object_ganon2_Limb_02587C" LimbType="Standard" Offset="0x2587C"/> |
||||
<Limb Name="object_ganon2_Limb_025888" LimbType="Standard" Offset="0x25888"/> |
||||
<Limb Name="object_ganon2_Limb_025894" LimbType="Standard" Offset="0x25894"/> |
||||
<Limb Name="object_ganon2_Limb_0258A0" LimbType="Standard" Offset="0x258A0"/> |
||||
<Limb Name="object_ganon2_Limb_0258AC" LimbType="Standard" Offset="0x258AC"/> |
||||
<Skeleton Name="object_ganon2_Skel_025970" Type="Flex" LimbType="Standard" Offset="0x25970"/> |
||||
<Animation Name="object_ganon2_Anim_026510" Offset="0x26510"/> |
||||
<Animation Name="object_ganon2_Anim_026AF4" Offset="0x26AF4"/> |
||||
<Animation Name="object_ganon2_Anim_027824" Offset="0x27824"/> |
||||
<Animation Name="object_ganon2_Anim_02A848" Offset="0x2A848"/> |
||||
<Animation Name="object_ganon2_Anim_02B528" Offset="0x2B528"/> |
||||
<Animation Name="object_ganon2_Anim_02C0D0" Offset="0x2C0D0"/> |
||||
<Animation Name="object_ganon2_Anim_02C6B4" Offset="0x2C6B4"/> |
||||
<Animation Name="object_ganon2_Anim_0334F8" Offset="0x334F8"/> |
||||
<Animation Name="object_ganon2_Anim_034278" Offset="0x34278"/> |
||||
<Animation Name="object_ganon2_Anim_0353C0" Offset="0x353C0"/> |
||||
<Animation Name="object_ganon2_Anim_035BDC" Offset="0x35BDC"/> |
||||
<!-- Ganon Animations --> |
||||
<Animation Name="gGanonFinalBlowAnim" Offset="0x3B1C"/> <!-- Original name is "Last_hit_motion1" --> |
||||
<Animation Name="gGanonDeadStartAnim" Offset="0x7288"/> <!-- Original name is "Last_hit_motion2" --> |
||||
<Animation Name="gGanonDeadLoopAnim" Offset="0x8EB8"/> <!-- Original name is "Last_mogaki" ("writhing") --> |
||||
<Animation Name="gGanonGuardToWalk" Offset="0x9654"/> <!-- Unused. Original name is "gn2_K_to_walk" --> |
||||
<Animation Name="gGanonLeftSwordSwingAnim" Offset="0xADD0"/> <!-- Original name is "gn2_Katack01L" --> |
||||
<Animation Name="gGanonRightSwordSwingAnim" Offset="0xCAF8"/> <!-- Original name is "gn2_Katack01R" --> |
||||
<Animation Name="gGanonDamageAnim" Offset="0xDFF0"/> <!-- Original name is "gn2_Kdamage" --> |
||||
<Animation Name="gGanonGuardWalkAnim" Offset="0xE8EC"/> <!-- Original name is "gn2_Kfrontwalk" --> |
||||
<Animation Name="gGanonGuardSidestepAnim" Offset="0xF1D0"/> <!-- Unused. Original name is "gn2_Ksidewalk" --> |
||||
<Animation Name="gGanonGuardIdleAnim" Offset="0xFFE4"/> <!-- Original name is "gn2_Kwait" --> |
||||
|
||||
<!-- Ganon Limb DisplayLists --> |
||||
<DList Name="gGanonPelvisDL" Offset="0x163F0"/> |
||||
<DList Name="gGanonTail1DL" Offset="0x16630"/> |
||||
<DList Name="gGanonTail2DL" Offset="0x16740"/> |
||||
<DList Name="gGanonTail3DL" Offset="0x168E0"/> |
||||
<DList Name="gGanonTail4DL" Offset="0x16AA8"/> |
||||
<DList Name="gGanonTail5DL" Offset="0x16BE8"/> |
||||
<DList Name="gGanonRightShinDL" Offset="0x16D10"/> |
||||
<DList Name="gGanonRightFootDL" Offset="0x16F80"/> |
||||
<DList Name="gGanonRightThighDL" Offset="0x17160"/> |
||||
<DList Name="gGanonLeftShinDL" Offset="0x17620"/> |
||||
<DList Name="gGanonLeftFootDL" Offset="0x17910"/> |
||||
<DList Name="gGanonLeftThighDL" Offset="0x17AF0"/> |
||||
<DList Name="gGanonNeckDL" Offset="0x17FB0"/> |
||||
<DList Name="gGanonHeadDL" Offset="0x180E0"/> |
||||
<DList Name="gGanonRightHair3DL" Offset="0x18650"/> |
||||
<DList Name="gGanonRightHair2DL" Offset="0x18740"/> |
||||
<DList Name="gGanonRightHair1DL" Offset="0x18828"/> |
||||
<DList Name="gGanonLeftHair3DL" Offset="0x188D8"/> |
||||
<DList Name="gGanonLeftHair2DL" Offset="0x189C8"/> |
||||
<DList Name="gGanonLeftHair1DL" Offset="0x18AB0"/> |
||||
<DList Name="gGanonJawDL" Offset="0x18B60"/> |
||||
<DList Name="gGanonMouthDL" Offset="0x18EA0"/> |
||||
<DList Name="gGanonSnoutDL" Offset="0x19210"/> |
||||
<DList Name="gGanonMiddleHair3DL" Offset="0x19330"/> |
||||
<DList Name="gGanonMiddleHair2DL" Offset="0x19420"/> |
||||
<DList Name="gGanonMiddleHair1DL" Offset="0x19510"/> |
||||
<DList Name="gGanonTorsoDL" Offset="0x195C0"/> |
||||
<DList Name="gGanonRightShoulderDL" Offset="0x19A40"/> |
||||
<DList Name="gGanonRightForearmDL" Offset="0x19C68"/> |
||||
<DList Name="gGanonRightWristDL" Offset="0x19F48"/> |
||||
<DList Name="gGanonRightUpperArmDL" Offset="0x1A050"/> |
||||
<DList Name="gGanonLeftShoulderDL" Offset="0x1A4E0"/> |
||||
<DList Name="gGanonLeftForearmDL" Offset="0x1A708"/> |
||||
<DList Name="gGanonLeftWristDL" Offset="0x1A9E8"/> |
||||
<DList Name="gGanonLeftUpperArmDL" Offset="0x1AAF0"/> |
||||
|
||||
<!-- Ganon Textures --> |
||||
<Texture Name="gGanonBodyTLUT" OutName="ganon_body_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1AF80"/> |
||||
<Texture Name="gGanonHairFringeTLUT" OutName="ganon_hair_fringe_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1B180"/> |
||||
<Texture Name="gGanonUnusedTLUT" OutName="ganon_unused_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1B380"/> |
||||
<Texture Name="gGanonGerudoFabricTLUT" OutName="ganon_gerudo_fabric_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1B580"/> |
||||
<Texture Name="gGanonRedFabricTLUT" OutName="ganon_red_fabric_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1B780"/> |
||||
<Texture Name="gGanonBlackLeatherAndPauldronTLUT" OutName="ganon_black_metal_and_pauldron_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1B980"/> |
||||
<Texture Name="gGanonLeatherTLUT" OutName="ganon_leather_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1BB80"/> |
||||
<Texture Name="gGanonHoofTLUT" OutName="ganon_hoof_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1BD80"/> |
||||
<Texture Name="gGanonTailTLUT" OutName="ganon_tail_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1BF80"/> |
||||
<Texture Name="gGanonHairTex" OutName="ganon_hair" Format="rgba16" Width="8" Height="16" Offset="0x1C180"/> |
||||
<Texture Name="gGanonMouthTex" OutName="ganon_mouth" Format="rgba16" Width="8" Height="16" Offset="0x1C280"/> |
||||
<Texture Name="gGanonFacialHairTex" OutName="ganon_facial_hair" Format="rgba16" Width="8" Height="8" Offset="0x1C380"/> |
||||
<Texture Name="gGanonBodyTex" OutName="ganon_body" Format="ci8" Width="32" Height="32" Offset="0x1C400" TlutOffset="0x1AF80"/> |
||||
<Texture Name="gGanonSnoutFrontTex" OutName="ganon_snout_front" Format="rgba16" Width="8" Height="16" Offset="0x1C800"/> |
||||
<Texture Name="gGanonSnoutSideTex" OutName="ganon_snout_side" Format="rgba16" Width="8" Height="16" Offset="0x1C900"/> |
||||
<Texture Name="gGanonHairFringeTex" OutName="ganon_hair_fringe" Format="ci8" Width="32" Height="16" Offset="0x1CA00" TlutOffset="0x1B180"/> |
||||
<Texture Name="gGanonGerudoFabricTex" OutName="ganon_gerudo_fabric" Format="ci8" Width="16" Height="16" Offset="0x1CC00" TlutOffset="0x1B580"/> |
||||
<Texture Name="gGanonFurTuftTex" OutName="ganon_fur_tuft" Format="rgba16" Width="16" Height="16" Offset="0x1CD00"/> |
||||
<Texture Name="gGanonRedFabricTex" OutName="ganon_red_fabric" Format="ci8" Width="16" Height="16" Offset="0x1CF00" TlutOffset="0x1B780"/> |
||||
<Texture Name="gGanonPauldronTex" OutName="ganon_pauldron" Format="ci8" Width="16" Height="16" Offset="0x1D000" TlutOffset="0x1B980"/> |
||||
<Texture Name="gGanonCapeFasteningTex" OutName="ganon_cape_fastening" Format="ci8" Width="16" Height="16" Offset="0x1D100" TlutOffset="0x1B780"/> |
||||
<Texture Name="gGanonBlackLeatherTex" OutName="ganon_black_leather" Format="ci8" Width="16" Height="16" Offset="0x1D200" TlutOffset="0x1B980"/> |
||||
<Texture Name="gGanonLeatherTex" OutName="ganon_leather" Format="ci8" Width="16" Height="16" Offset="0x1D300" TlutOffset="0x1BB80"/> |
||||
<Texture Name="gGanonHoofTex" OutName="ganon_hoof" Format="ci8" Width="16" Height="16" Offset="0x1D400" TlutOffset="0x1BD80"/> |
||||
<Texture Name="gGanonUnderSkirtTex" OutName="ganon_under_skirt" Format="rgba16" Width="4" Height="16" Offset="0x1D500"/> |
||||
<Texture Name="gGanonTailTex" OutName="ganon_tail" Format="ci8" Width="16" Height="32" Offset="0x1D580" TlutOffset="0x1BF80"/> |
||||
<Texture Name="gGanonEyesTLUT" OutName="ganon_eyes_tlut" Format="rgba16" Width="4" Height="4" Offset="0x1D780"/> |
||||
<Texture Name="gGanonHandTLUT" OutName="ganon_hand_tlut" Format="rgba16" Width="16" Height="11" Offset="0x1D7A8"/> |
||||
<Texture Name="gGanonHandTex" OutName="ganon_hand" Format="ci8" Width="32" Height="32" Offset="0x1D908" TlutOffset="0x1D7A8"/> |
||||
<Texture Name="gGanonJewelTex" OutName="ganon_jewel" Format="rgba16" Width="16" Height="32" Offset="0x1DD08"/> |
||||
<Texture Name="gGanonClawAndTeethTex" OutName="ganon_claw_and_teeth" Format="rgba16" Width="8" Height="8" Offset="0x1E108"/> |
||||
<Texture Name="gGanonEyeOpenTex" OutName="ganon_eye_open" Format="ci4" Width="16" Height="16" Offset="0x1E188" TlutOffset="0x1D780"/> |
||||
<Texture Name="gGanonLipsTex" OutName="ganon_lips" Format="rgba16" Width="8" Height="8" Offset="0x1E208"/> |
||||
<Texture Name="gGanonHornBaseTex" OutName="ganon_horn_base" Format="rgba16" Width="16" Height="16" Offset="0x1E288"/> |
||||
<Texture Name="gGanonHornTex" OutName="ganon_horn" Format="rgba16" Width="16" Height="8" Offset="0x1E488"/> |
||||
<Texture Name="gGanonSwordBladeTex" OutName="ganon_sword_blade" Format="i4" Width="32" Height="32" Offset="0x1E588"/> |
||||
<Texture Name="gGanonSwordGuardTex" OutName="ganon_sword_guard" Format="rgba16" Width="8" Height="16" Offset="0x1E788"/> |
||||
<Texture Name="gGanonSwordGripTex" OutName="ganon_sword_grip" Format="rgba16" Width="8" Height="16" Offset="0x1E888"/> |
||||
<Texture Name="gGanonEyeHalfTex" OutName="ganon_eye_half" Format="ci4" Width="16" Height="16" Offset="0x1E988" TlutOffset="0x1D780"/> |
||||
<Texture Name="gGanonEyeClosedTex" OutName="ganon_eye_closed" Format="ci4" Width="16" Height="16" Offset="0x1EA08" TlutOffset="0x1D780"/> |
||||
|
||||
<!-- Ganon Limb DisplayLists --> |
||||
<DList Name="gGanonEyesDL" Offset="0x20B18"/> |
||||
<DList Name="gGanonJewelDL" Offset="0x20BE0"/> |
||||
<DList Name="gGanonRightHornDL" Offset="0x20C80"/> |
||||
<DList Name="gGanonLeftHornDL" Offset="0x20DE8"/> |
||||
<DList Name="gGanonRightHandDL" Offset="0x20F50"/> |
||||
<DList Name="gGanonLeftHandDL" Offset="0x21120"/> |
||||
<DList Name="gGanonRightSwordDL" Offset="0x212F0"/> |
||||
<DList Name="gGanonLeftSwordDL" Offset="0x215D0"/> |
||||
<DList Name="gGanonOuterTeethDL" Offset="0x218B8"/> |
||||
<DList Name="gGanonInnerTeethDL" Offset="0x219D8"/> |
||||
|
||||
<!-- Ganon Title Card Texture --> |
||||
<Texture Name="gGanonTitleCardTex" OutName="ganon_title_card" Format="ia8" Width="128" Height="120" Offset="0x21A90"/> |
||||
|
||||
<!-- Ganon Limbs --> |
||||
<Limb Name="gGanonRootLimb" LimbType="Standard" Offset="0x25690"/> |
||||
<Limb Name="gGanonTorsoLimb" LimbType="Standard" Offset="0x2569C"/> |
||||
<Limb Name="gGanonLeftShoulderLimb" LimbType="Standard" Offset="0x256A8"/> |
||||
<Limb Name="gGanonLeftUpperArmLimb" LimbType="Standard" Offset="0x256B4"/> |
||||
<Limb Name="gGanonLeftForearmLimb" LimbType="Standard" Offset="0x256C0"/> |
||||
<Limb Name="gGanonLeftWristLimb" LimbType="Standard" Offset="0x256CC"/> |
||||
<Limb Name="gGanonLeftSwordLimb" LimbType="Standard" Offset="0x256D8"/> |
||||
<Limb Name="gGanonLeftHandLimb" LimbType="Standard" Offset="0x256E4"/> |
||||
<Limb Name="gGanonRightShoulderLimb" LimbType="Standard" Offset="0x256F0"/> |
||||
<Limb Name="gGanonRightUpperArmLimb" LimbType="Standard" Offset="0x256FC"/> |
||||
<Limb Name="gGanonRightForearmLimb" LimbType="Standard" Offset="0x25708"/> |
||||
<Limb Name="gGanonRightWristLimb" LimbType="Standard" Offset="0x25714"/> |
||||
<Limb Name="gGanonRightSwordLimb" LimbType="Standard" Offset="0x25720"/> |
||||
<Limb Name="gGanonRightHandLimb" LimbType="Standard" Offset="0x2572C"/> |
||||
<Limb Name="gGanonNeckLimb" LimbType="Standard" Offset="0x25738"/> |
||||
<Limb Name="gGanonJewelLimb" LimbType="Standard" Offset="0x25744"/> |
||||
<Limb Name="gGanonSnoutLimb" LimbType="Standard" Offset="0x25750"/> |
||||
<Limb Name="gGanonOuterTeethLimb" LimbType="Standard" Offset="0x2575C"/> |
||||
<Limb Name="gGanonMouthLimb" LimbType="Standard" Offset="0x25768"/> |
||||
<Limb Name="gGanonInnerTeethLimb" LimbType="Standard" Offset="0x25774"/> |
||||
<Limb Name="gGanonJawLimb" LimbType="Standard" Offset="0x25780"/> |
||||
<Limb Name="gGanonMiddleHair1Limb" LimbType="Standard" Offset="0x2578C"/> |
||||
<Limb Name="gGanonMiddleHair2Limb" LimbType="Standard" Offset="0x25798"/> |
||||
<Limb Name="gGanonMiddleHair3Limb" LimbType="Standard" Offset="0x257A4"/> |
||||
<Limb Name="gGanonLeftHair1Limb" LimbType="Standard" Offset="0x257B0"/> |
||||
<Limb Name="gGanonLeftHair2Limb" LimbType="Standard" Offset="0x257BC"/> |
||||
<Limb Name="gGanonLeftHair3Limb" LimbType="Standard" Offset="0x257C8"/> |
||||
<Limb Name="gGanonRightHair1Limb" LimbType="Standard" Offset="0x257D4"/> |
||||
<Limb Name="gGanonRightHair2Limb" LimbType="Standard" Offset="0x257E0"/> |
||||
<Limb Name="gGanonRightHair3Limb" LimbType="Standard" Offset="0x257EC"/> |
||||
<Limb Name="gGanonEyesLimb" LimbType="Standard" Offset="0x257F8"/> |
||||
<Limb Name="gGanonHeadLimb" LimbType="Standard" Offset="0x25804"/> |
||||
<Limb Name="gGanonLeftHornLimb" LimbType="Standard" Offset="0x25810"/> |
||||
<Limb Name="gGanonRightHornLimb" LimbType="Standard" Offset="0x2581C"/> |
||||
<Limb Name="gGanonPelvisLimb" LimbType="Standard" Offset="0x25828"/> |
||||
<Limb Name="gGanonLeftThighLimb" LimbType="Standard" Offset="0x25834"/> |
||||
<Limb Name="gGanonLeftShinLimb" LimbType="Standard" Offset="0x25840"/> |
||||
<Limb Name="gGanonLeftFootLimb" LimbType="Standard" Offset="0x2584C"/> |
||||
<Limb Name="gGanonRightThighLimb" LimbType="Standard" Offset="0x25858"/> |
||||
<Limb Name="gGanonRightShinLimb" LimbType="Standard" Offset="0x25864"/> |
||||
<Limb Name="gGanonRightFootLimb" LimbType="Standard" Offset="0x25870"/> |
||||
<Limb Name="gGanonTail1Limb" LimbType="Standard" Offset="0x2587C"/> |
||||
<Limb Name="gGanonTail2Limb" LimbType="Standard" Offset="0x25888"/> |
||||
<Limb Name="gGanonTail3Limb" LimbType="Standard" Offset="0x25894"/> |
||||
<Limb Name="gGanonTail4Limb" LimbType="Standard" Offset="0x258A0"/> |
||||
<Limb Name="gGanonTail5Limb" LimbType="Standard" Offset="0x258AC"/> |
||||
|
||||
<!-- Ganon Skeleton --> |
||||
<Skeleton Name="gGanonSkel" Type="Flex" LimbType="Standard" Offset="0x25970"/> |
||||
|
||||
<!-- Ganon Animations --> |
||||
<Animation Name="gGanonStunStartAnim" Offset="0x26510"/> <!-- Original name is "gn2_Lhit" --> |
||||
<Animation Name="gGanonStunLoopAnim" Offset="0x26AF4"/> <!-- Original name is "gn2_Lmahi" ("paralysis, stupor") --> |
||||
<Animation Name="gGanonStunEndAnim" Offset="0x27824"/> <!-- Original name is "gn2_Lmahi_to_K" --> |
||||
<Animation Name="gGanonDownedStartAnim" Offset="0x2A848"/> <!-- Original name is "gn2_downDEMO" --> |
||||
<Animation Name="gGanonStunEndToWalkAnim" Offset="0x2B528"/> <!-- Unused, similar to gGanonStunEndAnim. Transitions into walk instead of guard. --> |
||||
<Animation Name="gGanonDuplicateStunStartAnim" Offset="0x2C0D0"/> <!-- Unused duplicate of gGanonStunStartAnim --> |
||||
<Animation Name="gGanonDuplicateStunLoopAnim" Offset="0x2C6B4"/> <!-- Unused duplicate of gGanonStunLoopAnim --> |
||||
<Animation Name="gGanonGetUpAnim" Offset="0x334F8"/> <!-- Original name is "gn2_hukkiDEMO" ("return, comeback") --> |
||||
<Animation Name="gGanonDownedLoopAnim" Offset="0x34278"/> <!-- Original name is "gn2_mahiDEMO" --> |
||||
<Animation Name="gGanonWalkAnim" Offset="0x353C0"/> <!-- Original name is "gn2_walk" --> |
||||
<Animation Name="gGanonWalkToGuardAnim" Offset="0x35BDC"/> <!-- Unused. Original name is "gn2_walk_to_K" --> |
||||
</File> |
||||
</Root> |
||||
|
@ -1,29 +1,29 @@
@@ -1,29 +1,29 @@
|
||||
<Root> |
||||
<File Name="object_ganon_anime1" Segment="6"> |
||||
<Animation Name="gDorfBigMagicWindupAnim" Offset="0x0540"/> |
||||
<Animation Name="gDorfBigMagicThrowAnim" Offset="0x0FE8"/> |
||||
<Animation Name="gDorfBigMagicThrowEndAnim" Offset="0x1440"/> |
||||
<Animation Name="gDorfBigMagicChargeStartAnim" Offset="0x1B0C"/> |
||||
<Animation Name="gDorfBigMagicChargeHoldAnim" Offset="0x1FF8"/> |
||||
<Animation Name="gDorfPoundAnim" Offset="0x2D2C"/> |
||||
<Animation Name="gDorfPoundEndAnim" Offset="0x343C"/> |
||||
<Animation Name="gDorfKneelVulnerableAnim" Offset="0x3D40"/> |
||||
<Animation Name="gDorfLightArrowHitAnim" Offset="0x4884"/> |
||||
<Animation Name="gDorfLightEnergyHitAnim" Offset="0x4DA8"/> |
||||
<Animation Name="gDorfGetUp1Anim" Offset="0x58C4"/> |
||||
<Animation Name="gDorfGetUp2Anim" Offset="0x6028"/> |
||||
<Animation Name="gDorfLandAnim" Offset="0x63CC"/> |
||||
<Animation Name="gDorfVulnerableAnim" Offset="0x69A0"/> |
||||
<Animation Name="gDorfThrowAnim" Offset="0x738C"/> |
||||
<Animation Name="gDorfBigMagicHitAnim" Offset="0x8128"/> |
||||
<Animation Name="gDorfGetUp3Anim" Offset="0x8A88"/> |
||||
<Animation Name="gDorfLightArrowWaitAnim" Offset="0x8F44"/> |
||||
<Animation Name="gDorfDamageAnim" Offset="0x96B0"/> |
||||
<Animation Name="gDorfFloatAnim" Offset="0x9A14"/> |
||||
<Animation Name="gDorfBlockAnim" Offset="0x9D5C"/> |
||||
<Animation Name="gDorfBlockReleaseAnim" Offset="0xA598"/> |
||||
<Animation Name="gDorfChargeLightBallAnim" Offset="0xAA24"/> |
||||
<Animation Name="gDorfVolleyLeftAnim" Offset="0xB4AC"/> |
||||
<Animation Name="gDorfVolleyRightAnim" Offset="0xBC28"/> |
||||
<Animation Name="gGanondorfBigMagicWindupAnim" Offset="0x0540"/> |
||||
<Animation Name="gGanondorfBigMagicThrowAnim" Offset="0x0FE8"/> |
||||
<Animation Name="gGanondorfBigMagicThrowEndAnim" Offset="0x1440"/> |
||||
<Animation Name="gGanondorfBigMagicChargeStartAnim" Offset="0x1B0C"/> |
||||
<Animation Name="gGanondorfBigMagicChargeHoldAnim" Offset="0x1FF8"/> |
||||
<Animation Name="gGanondorfPoundAnim" Offset="0x2D2C"/> |
||||
<Animation Name="gGanondorfPoundEndAnim" Offset="0x343C"/> |
||||
<Animation Name="gGanondorfDownedAnim" Offset="0x3D40"/> |
||||
<Animation Name="gGanondorfLightArrowHitAnim" Offset="0x4884"/> |
||||
<Animation Name="gGanondorfLightEnergyHitAnim" Offset="0x4DA8"/> |
||||
<Animation Name="gGanondorfGetUp1Anim" Offset="0x58C4"/> |
||||
<Animation Name="gGanondorfGetUp2Anim" Offset="0x6028"/> |
||||
<Animation Name="gGanondorfLandAnim" Offset="0x63CC"/> |
||||
<Animation Name="gGanondorfVulnerableAnim" Offset="0x69A0"/> |
||||
<Animation Name="gGanondorfThrowAnim" Offset="0x738C"/> |
||||
<Animation Name="gGanondorfBigMagicHitAnim" Offset="0x8128"/> |
||||
<Animation Name="gGanondorfGetUp3Anim" Offset="0x8A88"/> |
||||
<Animation Name="gGanondorfLightArrowWaitAnim" Offset="0x8F44"/> |
||||
<Animation Name="gGanondorfDamageAnim" Offset="0x96B0"/> |
||||
<Animation Name="gGanondorfFloatAnim" Offset="0x9A14"/> |
||||
<Animation Name="gGanondorfBlockAnim" Offset="0x9D5C"/> |
||||
<Animation Name="gGanondorfBlockReleaseAnim" Offset="0xA598"/> |
||||
<Animation Name="gGanondorfChargeLightBallAnim" Offset="0xAA24"/> |
||||
<Animation Name="gGanondorfVolleyLeftAnim" Offset="0xB4AC"/> |
||||
<Animation Name="gGanondorfVolleyRightAnim" Offset="0xBC28"/> |
||||
</File> |
||||
</Root> |
||||
|
@ -1,21 +1,22 @@
@@ -1,21 +1,22 @@
|
||||
<Root> |
||||
<!-- Animations used during the intro and ending cutscenes for the Ganondorf fight. --> |
||||
<File Name="object_ganon_anime2" Segment="6"> |
||||
<Animation Name="object_ganon_anime2_Anim_001F58" Offset="0x1F58"/> |
||||
<Animation Name="object_ganon_anime2_Anim_003018" Offset="0x3018"/> |
||||
<Animation Name="object_ganon_anime2_Anim_004304" Offset="0x4304"/> |
||||
<Animation Name="object_ganon_anime2_Anim_004F64" Offset="0x4F64"/> |
||||
<Animation Name="object_ganon_anime2_Anim_005FFC" Offset="0x5FFC"/> |
||||
<Animation Name="object_ganon_anime2_Anim_006AF4" Offset="0x6AF4"/> |
||||
<Animation Name="object_ganon_anime2_Anim_007268" Offset="0x7268"/> |
||||
<Animation Name="object_ganon_anime2_Anim_007A64" Offset="0x7A64"/> |
||||
<Animation Name="object_ganon_anime2_Anim_0089F8" Offset="0x89F8"/> |
||||
<Animation Name="object_ganon_anime2_Anim_009AE0" Offset="0x9AE0"/> |
||||
<Animation Name="object_ganon_anime2_Anim_00ADDC" Offset="0xADDC"/> |
||||
<Animation Name="object_ganon_anime2_Anim_00B668" Offset="0xB668"/> |
||||
<Animation Name="object_ganon_anime2_Anim_00BE38" Offset="0xBE38"/> |
||||
<Animation Name="object_ganon_anime2_Anim_00EA00" Offset="0xEA00"/> |
||||
<Animation Name="object_ganon_anime2_Anim_00F19C" Offset="0xF19C"/> |
||||
<Animation Name="object_ganon_anime2_Anim_010298" Offset="0x10298"/> |
||||
<Animation Name="object_ganon_anime2_Anim_010514" Offset="0x10514"/> |
||||
<Animation Name="gGanondorfTurnAroundAnim" Offset="0x1F58"/> <!-- Original name is "G_furimuku" ("to turn around") --> |
||||
<Animation Name="gGanondorfStandIdleAnim" Offset="0x3018"/> <!-- Original name is "G_n_wait" --> |
||||
<Animation Name="gGanondorfStandUpFromOrganAnim" Offset="0x4304"/> <!-- Original name is "G_okosu" ("to stand up") --> |
||||
<Animation Name="gGanondorfStopPlayingOrganAnim" Offset="0x4F64"/> <!-- Original name is "G_or_end" --> |
||||
<Animation Name="gGanondorfPlayOrganAnim" Offset="0x5FFC"/> <!-- Original name is "G_or_hikuL" ("to play (a keyboard instrument)") --> |
||||
<Animation Name="gGanondorfLeanOnOrganAnim" Offset="0x6AF4"/> <!-- Original name is "G_tame" ("to hesitate") --> |
||||
<Animation Name="gGanondorfRaiseHandStartAnim" Offset="0x7268"/> <!-- Original name is "G_te_ageru" ("to raise") --> |
||||
<Animation Name="gGanondorfRaiseHandLoopAnim" Offset="0x7A64"/> <!-- Original name is "G_te_hikaru" ("to shine") --> |
||||
<Animation Name="gGanondorfStandBackwardsAnim" Offset="0x89F8"/> <!-- Original name is "G_usiro_wait" ("back-facing") --> |
||||
<Animation Name="gGanondorfLaughWhileLeaningAnim" Offset="0x9AE0"/> <!-- Unused. Original name is "G_warau" ("to laugh") --> |
||||
<Animation Name="gGanondorfCollapseAnim" Offset="0xADDC"/> <!-- Original name is "g_demo_down" --> |
||||
<Animation Name="gGanondorfVomitStartAnim" Offset="0xB668"/> <!-- Original name is "g_demo_hedohaki" ("to vomit") --> |
||||
<Animation Name="gGanondorfVomitLoopAnim" Offset="0xBE38"/> <!-- Original name is "g_demo_hedohaki_wait" --> |
||||
<Animation Name="gGanondorfDefeatedStartAnim" Offset="0xEA00"/> <!-- Original name is "g_demo_hizaoti" ("fall on your knees") --> |
||||
<Animation Name="gGanondorfDefeatedLoopAnim" Offset="0xF19C"/> <!-- Original name is "g_demo_hizaoti_wait" --> |
||||
<Animation Name="gGanondorfYellStartAnim" Offset="0x10298"/> <!-- Original name is "g_demo_sakebi" ("shout, yell") --> |
||||
<Animation Name="gGanondorfYellLoopAnim" Offset="0x10514"/> <!-- Original name is "g_demo_sakebi_wait" --> |
||||
</File> |
||||
</Root> |
||||
|
@ -1,13 +1,17 @@
@@ -1,13 +1,17 @@
|
||||
<Root> |
||||
<!-- Animations used in the intro to the Ganon fight. --> |
||||
<File Name="object_ganon_anime3" Segment="6"> |
||||
<Animation Name="object_ganon_anime3_Anim_000BFC" Offset="0xBFC"/> |
||||
<Animation Name="object_ganon_anime3_Anim_002168" Offset="0x2168"/> |
||||
<Animation Name="object_ganon_anime3_Anim_0028A8" Offset="0x28A8"/> |
||||
<Animation Name="object_ganon_anime3_Anim_002E6C" Offset="0x2E6C"/> |
||||
<Animation Name="object_ganon_anime3_Anim_003754" Offset="0x3754"/> |
||||
<Animation Name="object_ganon_anime3_Anim_003884" Offset="0x3884"/> |
||||
<Animation Name="object_ganon_anime3_Anim_003F38" Offset="0x3F38"/> |
||||
<Animation Name="object_ganon_anime3_Anim_010380" Offset="0x10380"/> |
||||
<Animation Name="object_ganon_anime3_Anim_0147E0" Offset="0x147E0"/> |
||||
<!-- Ganondorf Animations --> |
||||
<Animation Name="gGanondorfShowTriforceStartAnim" Offset="0xBFC"/> <!-- Original name is "GF_aw" --> |
||||
<Animation Name="gGanondorfBurstOutAnim" Offset="0x2168"/> <!-- Original name is "GF_f" --> |
||||
<Animation Name="gGanondorfTransformEndAnim" Offset="0x28A8"/> <!-- Original name is "GF_hen_shin" ("transformation") --> |
||||
<Animation Name="gGanondorfFloatingHeavyBreathingAnim" Offset="0x2E6C"/> <!-- Original name is "GF_sw" --> |
||||
<Animation Name="gGanondorfTransformStartAnim" Offset="0x3754"/> <!-- Original name is "GF_tijimu" ("to shrink, to contract") --> |
||||
<Animation Name="gGanondorfTransformLoopAnim" Offset="0x3884"/> <!-- Original name is "GF_tijimu_wait" --> |
||||
<Animation Name="gGanondorfShowTriforceLoopAnim" Offset="0x3F38"/> <!-- Original name is "GF_tw" --> |
||||
|
||||
<!-- Ganon Animations --> |
||||
<Animation Name="gGanonUncurlAndFlailAnim" Offset="0x10380"/> <!-- Original name is "LG_DANGO" ("ball-shaped") --> |
||||
<Animation Name="gGanonRoarAnim" Offset="0x147E0"/> <!-- Original name is "LG_Hoeru" ("howl") --> |
||||
</File> |
||||
</Root> |
||||
</Root> |
@ -1,96 +1,106 @@
@@ -1,96 +1,106 @@
|
||||
<Root> |
||||
<!-- Assets for the young version of Ganondorf (the one before the seven-year timeskip). --> |
||||
<File Name="object_gndd" Segment="6"> |
||||
<Animation Name="object_gndd_Anim_0005B4" Offset="0x5B4"/> |
||||
<Animation Name="object_gndd_Anim_0008A0" Offset="0x8A0"/> |
||||
<Animation Name="object_gndd_Anim_000BC8" Offset="0xBC8"/> |
||||
<Animation Name="object_gndd_Anim_000F54" Offset="0xF54"/> |
||||
<Animation Name="object_gndd_Anim_0014F4" Offset="0x14F4"/> |
||||
<Animation Name="object_gndd_Anim_001D28" Offset="0x1D28"/> |
||||
<Animation Name="object_gndd_Anim_002928" Offset="0x2928"/> |
||||
<Animation Name="object_gndd_Anim_003284" Offset="0x3284"/> |
||||
<Animation Name="object_gndd_Anim_003428" Offset="0x3428"/> |
||||
<Animation Name="object_gndd_Anim_003D84" Offset="0x3D84"/> |
||||
<Animation Name="object_gndd_Anim_004260" Offset="0x4260"/> |
||||
<Animation Name="object_gndd_Anim_004534" Offset="0x4534"/> |
||||
<Animation Name="object_gndd_Anim_0048B0" Offset="0x48B0"/> |
||||
<Animation Name="object_gndd_Anim_0050A8" Offset="0x50A8"/> |
||||
<DList Name="object_gndd_DL_0061C0" Offset="0x61C0"/> |
||||
<DList Name="object_gndd_DL_0069F8" Offset="0x69F8"/> |
||||
<DList Name="object_gndd_DL_006B78" Offset="0x6B78"/> |
||||
<DList Name="object_gndd_DL_006D90" Offset="0x6D90"/> |
||||
<DList Name="object_gndd_DL_006FC8" Offset="0x6FC8"/> |
||||
<DList Name="object_gndd_DL_00A6A8" Offset="0xA6A8"/> |
||||
<DList Name="object_gndd_DL_00AB10" Offset="0xAB10"/> |
||||
<DList Name="object_gndd_DL_00B410" Offset="0xB410"/> |
||||
<DList Name="object_gndd_DL_00B4B0" Offset="0xB4B0"/> |
||||
<DList Name="object_gndd_DL_00B918" Offset="0xB918"/> |
||||
<DList Name="object_gndd_DL_00BA90" Offset="0xBA90"/> |
||||
<DList Name="object_gndd_DL_00BC08" Offset="0xBC08"/> |
||||
<DList Name="object_gndd_DL_00BEA0" Offset="0xBEA0"/> |
||||
<DList Name="object_gndd_DL_00C138" Offset="0xC138"/> |
||||
<DList Name="object_gndd_DL_00C550" Offset="0xC550"/> |
||||
<DList Name="object_gndd_DL_00C968" Offset="0xC968"/> |
||||
<DList Name="object_gndd_DL_00CBF8" Offset="0xCBF8"/> |
||||
<DList Name="object_gndd_DL_00CE88" Offset="0xCE88"/> |
||||
<DList Name="object_gndd_DL_00D080" Offset="0xD080"/> |
||||
<DList Name="object_gndd_DL_00D278" Offset="0xD278"/> |
||||
<DList Name="object_gndd_DL_00D470" Offset="0xD470"/> |
||||
<DList Name="object_gndd_DL_00D668" Offset="0xD668"/> |
||||
<DList Name="object_gndd_DL_00E1A8" Offset="0xE1A8"/> |
||||
<Texture Name="object_gndd_TLUT_00ECB8" OutName="tlut_0000ECB8" Format="rgba16" Width="16" Height="16" Offset="0xECB8"/> |
||||
<Texture Name="object_gndd_Tex_00EEB8" OutName="tex_0000EEB8" Format="rgba16" Width="8" Height="8" Offset="0xEEB8"/> |
||||
<Texture Name="object_gndd_Tex_00EF38" OutName="tex_0000EF38" Format="rgba16" Width="16" Height="16" Offset="0xEF38"/> |
||||
<Texture Name="object_gndd_Tex_00F138" OutName="tex_0000F138" Format="rgba16" Width="4" Height="8" Offset="0xF138"/> |
||||
<Texture Name="object_gndd_Tex_00F178" OutName="tex_0000F178" Format="ci8" Width="32" Height="16" Offset="0xF178"/> |
||||
<Texture Name="object_gndd_Tex_00F378" OutName="tex_0000F378" Format="ci8" Width="32" Height="16" Offset="0xF378"/> |
||||
<Texture Name="object_gndd_Tex_00F578" OutName="tex_0000F578" Format="ci8" Width="32" Height="16" Offset="0xF578"/> |
||||
<Texture Name="object_gndd_Tex_00F778" OutName="tex_0000F778" Format="ci8" Width="32" Height="16" Offset="0xF778"/> |
||||
<Texture Name="object_gndd_Tex_00F978" OutName="tex_0000F978" Format="rgba16" Width="16" Height="16" Offset="0xF978"/> |
||||
<Texture Name="object_gndd_Tex_00FB78" OutName="tex_0000FB78" Format="rgba16" Width="8" Height="16" Offset="0xFB78"/> |
||||