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Fixes save lag on Switch (#1499)
* Greatly improves saving speed on the Switch. * Fixes build on non-switch platforms.
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@ -479,14 +479,21 @@ void SaveManager::SaveFile(int fileNum) {
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section.second.second();
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}
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#ifdef __SWITCH__
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const char* json_string = baseBlock.dump(4).c_str();
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FILE* w = fopen(GetFileName(fileNum).c_str(), "w");
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fwrite(json_string, sizeof(char), strlen(json_string), w);
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fclose(w);
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#else
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std::ofstream output(GetFileName(fileNum));
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#ifdef __WIIU__
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alignas(0x40) char buffer[8192];
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output.rdbuf()->pubsetbuf(buffer, sizeof(buffer));
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#endif
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output << std::setw(4) << baseBlock << std::endl;
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#endif
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InitMeta(fileNum);
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}
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