briaguya
71b1db1fb6
volvagia interpolation fix ( #1203 )
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Co-authored-by: briaguya <briaguya@alice>
2022-08-16 21:50:12 -04:00
Christopher Leggett
1184a35480
Fixes OoT rendering and Ice Trap checks.
2022-08-16 21:22:14 -04:00
Christopher Leggett
269a66656a
Fixes Zora's River Frog checks.
2022-08-16 20:58:11 -04:00
Christopher Leggett
3bc67ef1eb
Fixes chests by allowing for negative getItemIds
2022-08-16 20:28:24 -04:00
aMannus
cd37a56161
Rando: Fix being able to get Sun's Song check multiple times ( #1185 )
2022-08-16 22:16:44 +02:00
Josh Bodner
eb632ccb50
Adjustable push speed ( #1190 )
2022-08-16 22:09:11 +02:00
Christopher Leggett
0f2e7db8e0
Fix Ice Traps on Windows and Mac ( #1216 )
2022-08-16 21:49:52 +02:00
GaryOderNichts
a3d0962054
Fix ocarina right stick controls ( #1211 )
2022-08-16 13:47:41 +02:00
lilDavid
46a421f933
Add window to customize specific controls ( #1122 )
2022-08-16 09:43:09 +02:00
th-2021
b46c7a0607
[cmake] Use SDL2, GLEW and GLFW from vcpkg (Windows) ( #1194 )
2022-08-16 09:29:45 +02:00
Christopher Leggett
1ef08a7325
Merge get-item-rework and update new checks.
2022-08-16 01:11:51 -04:00
Christopher Leggett
cc31479772
Merge branch 'get-item-rework' into get-item-rework-rando-next
2022-08-16 00:43:17 -04:00
Christopher Leggett
9916d3cc01
Additional fix for Skull Kid
2022-08-16 00:32:02 -04:00
Christopher Leggett
38363fb015
Merge branch 'get-item-rework-help1' of github.com:garrettjoecox/Shipwright into pr/garrettjoecox/2
2022-08-16 00:12:44 -04:00
Garrett Cox
f874d83432
Add a few missing cases
2022-08-15 22:59:42 -05:00
Christopher Leggett
9fcd39290c
Merge branch 'get-item-rework-help1' of github.com:garrettjoecox/Shipwright into pr/garrettjoecox/2
2022-08-15 23:28:34 -04:00
Christopher Leggett
5d01a71797
Fixes Anju to set player->getItemEntry.
2022-08-15 23:28:08 -04:00
Garrett Cox
64965ee926
Use GiveItemEntryFromActorWithFixedRange in item00
2022-08-15 22:22:47 -05:00
Christopher Leggett
d06b17f871
Merge branch 'get-item-rework-help1' of github.com:garrettjoecox/Shipwright into pr/garrettjoecox/2
2022-08-15 23:10:58 -04:00
Garrett Cox
d0d567697b
Fix logical errors and migrate most of the rest of the rando checks to GiveItemEntryFromActor
2022-08-15 22:10:31 -05:00
Christopher Leggett
881529c7bf
Sets z_en_box.c
to set player->getItemEntry
2022-08-15 23:08:31 -04:00
Christopher Leggett
f8b55ea78c
Fixes ocarina game skull kids to set player->getItemEntry
2022-08-15 22:46:52 -04:00
briaguya
ee9ea3f2bd
add 3drando license ( #1206 )
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Co-authored-by: briaguya <briaguya@alice>
2022-08-15 21:17:58 -04:00
Garrett Cox
170b297a7a
Introduce some new methods and migrate most actors to them
2022-08-15 14:33:29 -05:00
Garrett Cox
806019d0cb
Move check for gRandoQuestItemFanfares into MOD_NONE block within Audio_PlayFanfare_Rando
2022-08-15 12:48:57 -05:00
Garrett Cox
06b1074e2a
Replace Randomizer_GetRandomizedItemId with Randomizer_GetRandomizedItem and Randomizer_GetItemIdFromKnownCheck with Randomizer_GetItemFromKnownCheck
2022-08-15 12:10:35 -05:00
Christopher Leggett
bff5406e69
Merge branch 'get-item-rework' into get-item-rework-rando-next
2022-08-15 02:36:29 -04:00
Christopher Leggett
6b4f300eda
Makes sure we aren't using getItemEntry when not randoed.
2022-08-15 02:17:06 -04:00
Christopher Leggett
9c59624d64
Makes freestanding items set player->getItemEntry.
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This prevents freestanding items from setting the global modIndex.
This is part of a larger transition that needs to happen to switch
to setting getItemEntries for all of the rando items. This prevents
some things that set getItemId of GI_MAX from granting a Fire Medallion
when the global modIndex is MOD_RANDOMIZER.
2022-08-15 02:08:32 -04:00
briaguya
42bce9d33e
don't abuse epochs ( #1179 )
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* don't abuse epochs
* update bongo hand trails
Co-authored-by: briaguya <briaguya@alice>
2022-08-14 23:18:12 -04:00
aMannus
fabe051d3d
Fix lost woods leading music in rando ( #1155 )
2022-08-14 23:04:40 -04:00
Julien Lemay
8945b2ed48
Fix Save Editor Event Check Inf "A" Row flags ( #1138 )
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Fix Save Editor Event Check Inf Flags "A" Row flags not working. It was set to "eci1" instead of "eci10".
2022-08-14 23:02:14 -04:00
aMannus
d575a3dda6
Fixed rotation of freestanding key checks in rando ( #1135 )
2022-08-14 23:01:30 -04:00
aMannus
37dd045bd2
Rando: Fix bomb/bombchu shops ( #1134 )
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* Fix bomb shops in rando
* Addressed review comments
2022-08-14 23:01:00 -04:00
GaryOderNichts
68e7f2e6c1
Wii U support ( #1097 )
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* Wii U support
* [WiiU] Combined Dockerfile
* [WiiU] Combined Dockerfile
* [WiiU] Combined Dockerfile
* Add Jenkins support
* wiiu: fix scissor clamp
* wiiu: improve button remapping
* wiiu: fix scaling issues
* Update Dockerfile after merge
* Pull assets before build
* Only stop container once
* Adjust logging sinks
* wiiu: Change button mapping to match PC version
* wiiu: Implement controller changes
* wiiu: Update BUILDING.md
Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com>
Co-authored-by: David Chavez <david@dcvz.io>
2022-08-14 22:57:24 -04:00
Christopher Leggett
a57d935996
Fixes a few more freestanding items that weren't covered.
2022-08-14 22:10:40 -04:00
Christopher Leggett
c7388c39d8
Prevents Skulltulas from affecting other nearby checks.
2022-08-14 21:56:12 -04:00
Christopher Leggett
5d293ff4d1
Merge branch 'get-item-rework' into get-item-rework-rando-next
2022-08-14 21:30:12 -04:00
Christopher Leggett
f4a051fb90
Should re-fix freestanding ice traps
2022-08-14 21:28:54 -04:00
Christopher Leggett
0e2530cd49
Fixes Ruto's Letter.
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It was accidentally getting classified as a rando item.
2022-08-14 20:43:59 -04:00
Christopher Leggett
7e0e8c63af
Fixes issues with approaching bottleable items.
2022-08-14 20:43:45 -04:00
Christopher Leggett
76f25c18c0
Fixes Ruto's Letter.
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It was accidentally getting classified as a rando item.
2022-08-14 20:15:33 -04:00
Christopher Leggett
202805531f
Fixes issues with approaching bottleable items.
2022-08-14 18:40:48 -04:00
Christopher Leggett
d541ea3b39
Another Skulltula Ice Trap fix.
2022-08-14 18:25:09 -04:00
aMannus
8842d1ec0d
Fixed newline end of file
2022-08-14 23:12:00 +02:00
aMannus
5f1c365a0c
Eliminated copy pasta
2022-08-14 23:11:11 +02:00
Christopher Leggett
3f55409bee
Should fix Skulltula Ice Traps.
2022-08-14 14:57:00 -04:00
Christopher Leggett
e451d13e2b
Some more changes to account for Skulltulas in new system.
2022-08-14 14:17:55 -04:00
Christopher Leggett
3bf92a348c
Fixes crashes with Audio_PlayFanfare_Rando
.
2022-08-14 13:19:41 -04:00
Christopher Leggett
203785f76a
Fixes Link's Pocket being a Dungeon Reward from Impa.
2022-08-14 12:22:24 -04:00
Christopher Leggett
6d7498829d
Wraps up a few missed type changes.
2022-08-14 11:54:43 -04:00
Christopher Leggett
0604dbfef8
Cleans up and updates item fanfares.
2022-08-14 11:43:25 -04:00
Christopher Leggett
1ab4b23011
Should fix some Skulltula oddities.
2022-08-14 11:26:00 -04:00
Christopher Leggett
baa17dda27
Fixes build error for Windows and Mac
2022-08-14 01:32:31 -04:00
Christopher Leggett
f7707a3890
Merge branch 'get-item-rework' into get-item-rework-rando-next
2022-08-14 01:02:12 -04:00
Christopher Leggett
5998dcff7a
Simplifies sram init for rando-specific items
2022-08-13 23:27:03 -04:00
Christopher Leggett
6c3fff7412
Fixes Link's Pocket items.
2022-08-13 22:56:46 -04:00
Christopher Leggett
c8d085cb49
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into get-item-rework-rando-next
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Hopefully everything works here. Need to do some testing.
2022-08-13 22:43:19 -04:00
Christopher Leggett
9940c9ed28
Fixes too many arguments error.
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Not sure why this didn't fail to build on Windows before.
2022-08-13 16:38:33 -04:00
Christopher Leggett
76282830d3
Fixes LACS/Prelude situation... again.
2022-08-13 15:30:18 -04:00
Christopher Leggett
7cef38a70a
Fixes "static drops" (i.e. sticks from withered babas)
2022-08-13 13:05:50 -04:00
Christopher Leggett
9ed7feb30a
Realized I had the bgm conditions wrong.
2022-08-13 12:13:46 -04:00
Christopher Leggett
105eac4e53
Sets global modIndex to MOD_NONE on scene load
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Fixes a crash when buying items in shops due to them
not triggering the rando code that normally sets these items.
May have also been crashing vanilla playthroughs.
2022-08-13 11:49:03 -04:00
Christopher Leggett
d167f4a263
Rando-specific items use new textId again.
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This got lost when merging develop-zhora in because I didn't have custom
messages merged when I started this.
2022-08-13 11:47:12 -04:00
Christopher Leggett
58c9f64a16
Extends GetItemEntry to include GID.
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This allows for using it later when drawing freestanding items.
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943168136
2022-08-13 01:44:19 -04:00
Christopher Leggett
11db45eef6
Extends GetItemEntry to include getItemId
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Also adapts some existing calls for both the entry and the id to only
get the entry.
2022-08-13 01:32:36 -04:00
Christopher Leggett
0c334615b6
Adds else if to added fanfare sound cases.
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Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940112924 and https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940113492
2022-08-13 00:38:09 -04:00
briaguya
f70c1ff88a
Merge pull request #1160 from aMannus/rando-better-dupe-handling
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Rando: Added more items to have dupe handling
2022-08-13 00:30:12 -04:00
Christopher Leggett
4cc492f383
Fixes some funky formatting that got committed earlier.
2022-08-13 00:28:19 -04:00
Christopher Leggett
69086f58c2
Cleanup, bugfixes, removing the - 1
s from z_player.c
2022-08-13 00:22:34 -04:00
briaguya
8c965b4dc7
Merge pull request #1171 from aMannus/item-tracker-improvements
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Item tracker improvements
2022-08-12 23:39:00 -04:00
lilDavid
92d0d3e35e
Let Cojiro crow in Adult Trade Shuffle
2022-08-12 17:12:52 -05:00
lilDavid
e9354cc9a1
Don't spawn Fado and the carpenter's son at once
2022-08-12 17:12:19 -05:00
lilDavid
282192eb5e
Properly hatch pocket cucco using Sun's Song
2022-08-12 17:02:03 -05:00
aMannus
4c9f2493d7
Brought CVar naming in line with others
2022-08-12 22:51:40 +02:00
lilDavid
947a97608c
Save Editor Adult Trade Shuffle bugfixes:
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- Having multiple items with the collapsing header open rapidly cycles trade items
- Unchecking any item's checkbox cycles the trade item (it should only do so if it's the one you've selected)
- Setting the adult trade slot sets the wrong items' flags
- Emptying the adult trade slot doesn't reset all trade items' flags
2022-08-12 15:43:08 -05:00
aMannus
3689abd01f
One more small code cleanup
2022-08-12 22:39:12 +02:00
aMannus
5f2bcb39c9
Small code cleanup
2022-08-12 22:16:23 +02:00
aMannus
4d7982911e
More fixes and code cleanup
2022-08-12 22:08:10 +02:00
aMannus
ff64bc42fb
First pass fixes item tracker save loading
2022-08-12 18:21:28 +02:00
aMannus
aa7380fe06
Added missing double defense
2022-08-12 13:14:15 +02:00
Christopher Leggett
2077636c92
Inverts CheckContainsRandoItem to CheckContainsVanillaItem.
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Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940895135
2022-08-11 21:39:30 -04:00
Christopher Leggett
e1084c0d6d
Removes ARRAY_SIZE in favor of ARRAY_COUNT
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ARRAY_COUNT already exists in `macros.h`, I just didn't find it before.
Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943153833
2022-08-11 21:24:03 -04:00
Christopher Leggett
4b7548e998
Throws exception if an invalid itemID is used
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Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943694857
2022-08-11 21:16:39 -04:00
Kenix3
86faa42acf
Make libultra OSContPad struct consistent with the one from libultraship
2022-08-11 19:41:53 -04:00
Kenix3
094388187f
Cleans up Controllers
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Renames VirtualController to DummyController.
Makes controller axis treated the same as buttons.
Made Controller class members private or protected
Made Controller class treat deadzones, sensitivities, and press thresholds consistently.
2022-08-11 19:41:53 -04:00
Christopher Leggett
e9c193146c
Removes commented out function.
2022-08-11 12:32:09 -04:00
Christopher Leggett
929f196ac8
Re-implements GIMESSAGE_UNTRANSLATED as macro
2022-08-11 12:29:47 -04:00
aMannus
1e36de19aa
Added more duplicate item handling
2022-08-11 11:57:43 +02:00
briaguya
5156ccbfd5
Merge pull request #1154 from aMannus/maps-compasses-name-change
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Rando: Small fixes for "Maps/Compasses"
2022-08-11 04:17:21 -04:00
aMannus
e7c793df9b
Fixed comment too
2022-08-11 08:57:18 +02:00
aMannus
ac70d92b31
Changed maps/compasses location in UI
2022-08-11 08:55:29 +02:00
aMannus
67edf574f2
Rename maps/compasses
2022-08-11 08:35:37 +02:00
briaguya
388319deac
add kak gate check for mask select
2022-08-11 02:01:25 -04:00
Christopher Leggett
0431dce989
Removes now unused ItemIDs and GetItemIDs
...
Also makes all the necessary changes to other code that was still
using them indirectly through the GI to GID map that was removed.
There's quite a lot of changes here and I haven't had time to test them
yet.
2022-08-11 02:01:01 -04:00
briaguya
2af572aa30
add check for mask shop being open to mask select
2022-08-11 01:51:43 -04:00
briaguya
b03d23f61f
Merge pull request #1152 from briaguya-ai/develop-zhora
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zhora -> rando-next
2022-08-11 01:36:05 -04:00
Christopher Leggett
cb81023255
Renames, relocates, and implements ModIndex enum.
2022-08-11 00:38:28 -04:00
Christopher Leggett
cdd4628d7a
Refactors rando's GetItemEntry array into two arrays.
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One array is for the vanilla items that don't have GetItemEntries in
vanilla, the other is for rando exclusive items. They are stored in
separate arrays before getting added to the table so that we can apply
different modIndexes. The items in the first table have are handled
by the vanilla Item_Give, and the second table needed a custom
`Randomizer_Item_Give` function.
2022-08-11 00:24:34 -04:00
briaguya
7ea210aa63
Merge pull request #1147 from PurpleHato/RandoItemTrackerV2
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FIX: Rando Item Tracker non initialized small key were not transparent
2022-08-10 22:30:49 -04:00