Commit Graph

1104 Commits

Author SHA1 Message Date
Adam Bird
e883f27436
reference generated build.c on windows (#1706) 2022-10-07 22:03:16 -04:00
aMannus
f563ac733f Fix skipping "get item" cutscene logic 2022-10-07 19:24:58 -04:00
briaguya
a133be625e chore: bump version 2022-10-06 20:06:27 -04:00
InfoManiac742
71e4448013
Edit "Quick Start" to mention Windows (#1208) 2022-10-06 14:57:15 +02:00
Garrett Cox
2a302a802f
Enhanced debug warp screen (#1479) 2022-10-06 14:39:12 +02:00
briaguya
236cb0bfb0
Merge pull request #1690 from HarbourMasters/develop-zhora
zhora -> dev
2022-10-03 21:12:58 -04:00
aMannus
06e8a5af41
Fix navi colors in cosmetics editor (#1684)
* Fix navi colors in cosmetics editor

* Fix navi description for props
2022-10-03 20:50:05 -04:00
Christopher Leggett
0720c37656
Randomized Ice trap models (#1648) 2022-10-04 01:15:36 +02:00
th-2021
f1070a2e74
set version in build.c from CmakeLists.txt version info (#1678) 2022-10-04 01:13:29 +02:00
aMannus
db2e6164cb
Add silver/golden gauntlets to Cosmetics Editor (#1683)
* Add golden gauntlets to Cosmetics Editor

* Removed extra space

* Fixed comment

* Changed comment again (helps if you save the file before committing)
2022-10-03 11:15:19 +02:00
Andrew Van Caem
6bdca84b90
Add heart line length adjustment and modified magic meter anchoring (#965) 2022-10-03 09:05:29 +02:00
Garrett Cox
02c0caff4f
[#1567] Fix merchant message table being generated before items were loaded from save (#1674) 2022-10-03 08:50:19 +02:00
Garrett Cox
2ad0b37fa5
[#1675] Fix for business scrubs crashing on expensive scrub shuffle (#1676) 2022-10-03 08:49:53 +02:00
aMannus
6b6a352205
Rando: Fix "Scrubsanity Off" using mysterious text (#1679) 2022-10-02 20:32:05 +02:00
Garrett Cox
75d0402525
Update randomizer save format (#1635)
* Update randomizer save format

* Move changes to LoadRandomizerVersion2
2022-10-02 06:11:12 -04:00
Ada
37ffc8b9c8 Fixes Y-Axis inversion in C Up view 2022-10-01 19:19:23 -04:00
louis
d75b38d457 fix MQ forest 2022-10-01 17:55:03 -04:00
louist103
f3f357c874
Merge pull request #1663 from HarbourMasters/develop-zhora
zhora -> dev
2022-10-01 17:19:12 -04:00
Garrett Cox
ec88b90ed8
[OTR] Initial support for PNG textures (#1634) 2022-10-01 22:33:29 +02:00
briaguya
36e40665bb
fix: don't hardcode path for global.sav (#1656)
Co-authored-by: briaguya <briaguya@alice>
2022-10-01 19:48:46 +02:00
briaguya
9804035dc0 fix: match auto center option text to behavior 2022-10-01 13:46:58 -04:00
briaguya
973ec52b2a chore: increment version to bravo 2022-10-01 13:46:27 -04:00
louis
d61b398f41 Fix MQ not going away after deleting file 2022-10-01 13:22:24 -04:00
briaguya
af13595aae fix: disable randomizer cvar when in master quest 2022-10-01 13:13:07 -04:00
GaryOderNichts
97211093f3
Wii U: Fix overflow for GX2CopySurfaceEx (#1655)
The max amount of rects is 25, everything larger silently overwrites the stack
2022-10-01 18:06:00 +02:00
aMannus
fba4839705
Rando: Add randomized ice trap messages (#1559)
* Add: Randomized Ice Trap Messages

* Add text to freestanding items, other tweaks/fixes

* More messages

* ADD: French Translation + 1 Extra

* %w is not %UwU%

* TWEAK: One msall breakline

* Add German & small text tweak

* Minor code optimization

* Updated French

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2022-10-01 09:56:25 -04:00
Ada
15e22349df
Fixes Master Quest on Mac and Linux (#1641) 2022-09-30 20:24:59 +02:00
briaguya
8888fb2ec1
Master Quest (#3) (#1632)
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>

Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
2022-09-29 19:07:48 -04:00
louist103
dc3c0dd9c8
disable crit wiggle (#1629)
* disable crit wiggle

* Set to zero in default preset
2022-09-28 20:27:07 -04:00
aMannus
08915e5684
Update description for CC (#1626) 2022-09-28 02:40:29 -04:00
David Chavez
083ceb4423
Feature: Crowd Control Integration (#1568)
* Start effects

* Disable input to game when typing in console

* Add gravity support

* noUI placeholder

* Add rest of effects to console

* Remove z_play code

* Add rupee modification

* Add OneHit KO (#27)

* few fix and paper Link

* Better method and now use the reset flag

* Revert "Better method and now use the reset flag"

This reverts commit 2aafcc1df2.

* Revert "few fix and paper Link"

This reverts commit 65e76dcfee.

* Paper Link & few fixes (#28)

* Implement pacifist mode (#30)

* Implement cucco storm (#31)

* Add no UI functionality (#32)

* Enable CrowdControl on windows (#33)

* Use std::format and implement wallmaster

* Implement defense modifier

* Implement no_z and clean up

* Implement reverse controls

* Some fixes while testing CC connection

* Implement speed modifier and fix defese modifier

* Fail magic effects if magic is not acquired

* Fix queue system

* Implement rainstorm

* Some cleanup

* Use IS_ZERO to handle very low near zero values

* Split some effects

* Fix emptying magic

* Don’t run cucco on pre-rendered backgrounds

* Use correct method for updating ruppees

* Fix decreasing speed

* Remove old SDL stuff

* Remove old fixes

* Enable Crowd Control for both debug and release

* Add missing returns

* Cleanup event firing

* Further clean up on event firing

* Fix some bugs

* CC fixes and enemy spawning (#35)

* Fix icetraps

* Fix title screen

* Fix pause screen

* Fix death screen timer & Code cleanup

* Fix timer during textboxes

* Code cleanup

* Add: Multiple enemy spawning

* More enemies + more code cleanup (#36)

* Enums for returning effect states

* Add more enemies

* Update CrowdControl.cpp

* Remove enums from enemies

* Fix up flow for events (#37)

# Conflicts:
#	soh/soh/Enhancements/crowd-control/CrowdControl.cpp

* Fix spawn position of likelike

* CC temp enemy fixes (#38)

* Check for pause in pacifist and allow button presses (#39)

* Fix Pacifist mode (#41)

* First attempt pacifier fix

* Real fix for pacifist mode

* Comment

* Remove cutscene and long delay from cucco_storm (#40)

* Some PR Fixes

* Use standard types

* Handle JSON parsing error and free memory

* Add CC configuration file

* Add: Giving deku shield option. Fix: Giant Lonk (#42)

* Small stalfos fix (#43)

* Syntax Improvements (#44)

* Revert bools to uint32_t

* Add comment about bools

* Fix cucco storm, fix empty heart (#45)

* Protect commands vector with mutex

* prefix effects with chaosEffect (#46)

Co-authored-by: briaguya <briaguya@alice>

Co-authored-by: Baoulettes <perlouzerie@hotmail.fr>
Co-authored-by: aMannus <mannusmenting@gmail.com>
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
Co-authored-by: briaguya <briaguya@alice>
2022-09-27 22:41:17 -04:00
PurpleHato
87125ae334
FIX: Sword Trail not appearing when using custom color (#1625)
This was caused by the trail duration not being init properly until we change the duration manually.

cf this video: https://streamable.com/a9u4fm

- Also changed Lengh to Duration for clarity
2022-09-27 20:58:25 -04:00
Garrett Cox
c487e4ba0b
Shopsanity - fix regression from removing BUY_BOMBCHU_5 (#1624) 2022-09-27 19:56:25 -04:00
PurpleHato
1b141fd68c
FIX: Missing custom colors on ENTER NAME (#1623) 2022-09-27 19:33:01 -04:00
PurpleHato
694c6c9832
FIX: Set back default comportment of some Views (#1615)
* FIX: Set back default comportment of some Views

- Renamed Auto-Center First Person View to Disable Auto-Centering in First Person View and make it necessary to be checked to take effect and not being active by default

- Disable gInvertYAxis being enabled by default (which it not vanilla)

* Tweak: small whoopsie
2022-09-27 19:32:28 -04:00
GaryOderNichts
c6a875eb5c
Change precision of float sliders (#1609)
* Change precision of float sliders

* Formatting

* Don't round non-percentage sliders
2022-09-27 19:30:50 -04:00
GaryOderNichts
677c4845f6
Wii U: Several fixes and improvements (#1608)
* WiiU: fix more scaling issues

* Wii U: batch depth reads

* Wii U: remove file buffering
Doesn't seem to to do much anymore

* Remove "missing_gcc_functions.c" to avoid conflicts

* Wii U: Fix random_device usage
random_device will always be seeded with a constant seed and will return the same number sequence every time

* Wii U: Improve software keyboard

* Wii U: Fix console input text width
2022-09-27 19:29:55 -04:00
Garrett Cox
7fb8902e7f
[#1613] Resolve double message issue for gold skulltula tokens after you've spoken to skulltula parent (#1616) 2022-09-27 19:44:52 +02:00
louist103
58c097cfb9
Add a few meme hints (#1544)
* Add a few meme hints

* more
2022-09-26 23:07:57 -04:00
Garrett Cox
6265613bc7
Correct default value of gInvertYAxis and change default trials required to vanilla (#1610) 2022-09-26 20:09:01 -04:00
louist103
c21b2e8f00
Crash Handler 2.0 (#1466)
* Linux side done

* Win V2. need to fix message box.

* Fix message box.
2022-09-26 19:54:25 -04:00
Garrett Cox
b3c7edcf76
[#1603] Ensure gFasterHeavyBlockLift only affects large silver rocks (#1607) 2022-09-26 19:51:19 -04:00
Garrett Cox
c2ff12c3e8
[#1584] Undo the special rotation done for spiritual stones after they are purchased so the sold out sign isn't sideways (#1606) 2022-09-26 19:50:49 -04:00
David Chavez
dbc4d8199e
Feature: Allow choosing audio backend (#1588)
* Fix X11 being searched for on macOS

* Add ability to switch audio backends

* Fix issues with c arrays of std dynamic size items

* Fix old uses of sizeof()

* Remove current selected option from list

* Don’t show items if we only have one option
2022-09-26 19:48:47 -04:00
Garrett Cox
0e1248f840
[#1602] Fix crash when attempting to render a non-randomized item in bombchu bowling (#1604) 2022-09-27 00:24:19 +02:00
Garrett Cox
7a516c72c3
[#1597] Remove Buy Bombchu (5) from pool, 3ds-only shop item (#1605) 2022-09-27 00:23:49 +02:00
Christopher Leggett
a927a881fc
Fixes Happy Mask shop on the Switch. (#1591) 2022-09-27 00:05:46 +02:00
amekusa
ac1a87730e
[macOS] Fix launcher code in case with 'sysctl.proc_translated' returning empty (#1598) 2022-09-26 22:12:45 +02:00
Rozelette
cf881d7d25
Fix Gohma disintegration (#1593) 2022-09-26 17:53:22 +02:00
Christopher Leggett
41eb6c585d
Excludes the master sword in the Ganon Battle from triggering autosave. (#1594) 2022-09-26 17:52:53 +02:00