[#1567] Fix merchant message table being generated before items were loaded from save (#1674)

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Garrett Cox 2022-10-03 01:50:19 -05:00 committed by GitHub
parent 2ad0b37fa5
commit 02c0caff4f
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@ -1921,8 +1921,8 @@ void FileChoose_LoadGame(GameState* thisx) {
Randomizer_LoadSettings("");
Randomizer_LoadHintLocations("");
Randomizer_LoadMerchantMessages("");
Randomizer_LoadItemLocations("", true);
Randomizer_LoadMerchantMessages("");
gSaveContext.respawn[0].entranceIndex = -1;
gSaveContext.respawnFlag = 0;