fix MQ forest

This commit is contained in:
louis 2022-10-01 17:49:48 -04:00 committed by louist103
parent 36e40665bb
commit d75b38d457
6 changed files with 32 additions and 2 deletions

View File

@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/object_mori_tex.xml" OutPath="objects/object_mori_tex/"/>
<File Name="object_mori_hineri1" Segment="6">
<DList Name="object_mori_hineri1_DL_0024E0" Offset="0x24E0"/>
<Collision Name="object_mori_hineri1_Col_0054B8" Offset="0x54B8"/>

View File

@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/object_mori_tex.xml" OutPath="objects/object_mori_tex/"/>
<File Name="object_mori_hineri1a" Segment="6">
<DList Name="object_mori_hineri1a_DL_001980" Offset="0x1980"/>
<Collision Name="object_mori_hineri1a_Col_003490" Offset="0x3490"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/object_mori_tex.xml" OutPath="objects/object_mori_tex/"/>
<File Name="object_mori_hineri2" Segment="6">
<DList Name="object_mori_hineri2_DL_0020F0" Offset="0x20F0"/>
<Collision Name="object_mori_hineri2_Col_0043D0" Offset="0x43D0"/>

View File

@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/object_mori_tex.xml" OutPath="objects/object_mori_tex/"/>
<File Name="object_mori_hineri2a" Segment="6">
<DList Name="object_mori_hineri2a_DL_002B70" Offset="0x2B70"/>
<Collision Name="object_mori_hineri2a_Col_006078" Offset="0x6078"/>

View File

@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/object_mori_tex.xml" OutPath="objects/object_mori_tex/"/>
<File Name="object_mori_objects" Segment="6">
<Texture Name="gMoriHashiraTLUT" OutName="hashira_tlut" Format="rgba16" Width="112" Height="1" Offset="0x0000"/>
<Texture Name="gMoriHashiraTex" OutName="hashira" Format="ci8" Width="32" Height="32" Offset="0x00E0" TlutOffset="0x0000"/>

View File

@ -1,5 +1,30 @@
<Root>
<File Name="object_mori_tex" Segment="6">
<Blob Name="object_moriTex_Blob_000000" Size="0x9E00" Offset="0x0"/>
<File Name="object_mori_tex" Segment="8">
<Texture Name="gMoriElevatorBarTex" OutName="elevator_bar" Format="rgba16" Height="16" Width="64" Offset="0x0"/>
<Texture Name="gMoriElevatorTopTex" OutName="elevator_top" Format="rgba16" Height="32" Width="32" Offset="0x800"/>
<Texture Name="gMoriElevatorSideTex" OutName="elevator_side" Format="rgba16" Height="16" Width="16" Offset="0x1000"/>
<Texture Name="gMorieStoneWallTex" OutName="stone_wall" Format="rgba16" Height="32" Width="32" Offset="0x1200"/>
<Texture Name="gMoriKaitenkabeMetalWallTex" OutName="metal_wall" Format="rgba16" Height="32" Width="32" Offset="0x1A00"/>
<Texture Name="gMoriRakkatenjoCheckerboardTex" OutName="checkerboard" Format="rgba16" Height="32" Width="64" Offset="0x2200"/>
<Texture Name="gMoriStalfosPlatformSideTex" OutName="stalfos_platform_side" Format="rgba16" Height="32" Width="64" Offset="0x3200"/>
<Texture Name="gMoriStalfosPlatformTopTex" OutName="stalfos_platform_top" Format="rgba16" Height="32" Width="32" Offset="0x4200"/>
<Texture Name="gMoriHashiraPlatformsTex" OutName="hashira_platform" Format="rgba16" Height="32" Width="32" Offset="0x4A00"/>
<!-- This is just a guess since its unused -->
<Texture Name="gMoriWaterTex" OutName="water_tex" Format="rgba16" Height="8" Width="32" Offset="0x5200"/>
<Texture Name="gMoriHashigoLadderTex" OutName="ladder" Format="rgba16" Height="32" Width="32" Offset="0x5400"/>
<Texture Name="gForestTwistedHallwayPillarTex" OutName="twisted_hall_pillar" Format="rgba16" Height="64" Width="16" Offset="0x5C00"/>
<Texture Name="gForestTwistedHallwayWallAndFloorTex" OutName="twisted_hall_wall_and_floor" Format="rgba16" Width="32" Height="32" Offset="0x6400"/>
<Texture Name="gForestTwistedHallwayWallDesignTex" OutName="twisted_hall_design" Format="rgba16" Width="64" Height="32" Offset="0x6C00"/>
<Texture Name="gForestTwistedHallCarpetTex" OutName="twisted_hall_carpet" Format="rgba16" Width="16" Height="16" Offset="0x7C00"/>
<Texture Name="gForestTwistedHallLadderTex" OutName="twisted_hall_ladder" Format="rgba16" Height="32" Width="32" Offset="0x7E00"/>
<Texture Name="gForestTwistedHallBrickTex" OutName="twisted_hall_brick" Format="rgba16" Width="32" Height="32" Offset="0x8600"/>
<Texture Name="gMoriHashiraGateTex" OutName="hashira_gate" Format="rgba16" Width="32" Height="64" Offset="0x8E00"/>
</File>
</Root>