mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 01:12:19 -05:00
set version in build.c from CmakeLists.txt version info (#1678)
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parent
02c0caff4f
commit
f1070a2e74
@ -22,7 +22,7 @@ endif()
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if (CPACK_GENERATOR MATCHES "Bundle")
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set(CPACK_BUNDLE_NAME "soh")
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set(CPACK_BUNDLE_PLIST "../soh/macosx/Info.plist")
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set(CPACK_BUNDLE_PLIST "macosx/Info.plist")
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set(CPACK_BUNDLE_ICON "macosx/soh.icns")
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set(CPACK_BUNDLE_STARTUP_COMMAND "../soh/macosx/soh-macos.sh")
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set(CPACK_BUNDLE_APPLE_CERT_APP "-")
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@ -6,11 +6,10 @@ set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use")
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version" FORCE)
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project(Ship C CXX)
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set(PROJECT_VERSION_MAJOR "4")
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set(PROJECT_VERSION_MINOR "0")
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set(PROJECT_VERSION_PATCH "1")
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project(Ship LANGUAGES C CXX
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VERSION 4.0.1)
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set(PROJECT_BUILD_NAME "ZHORA BRAVO" CACHE STRING "")
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set(PROJECT_TEAM "github.com/harbourmasters" CACHE STRING "")
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set_property(DIRECTORY ${CMAKE_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT soh)
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add_compile_options($<$<CXX_COMPILER_ID:MSVC>:/MP>)
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@ -95,6 +95,8 @@ set(PROJECT_NAME soh)
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################################################################################
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# Source groups
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################################################################################
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configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/src/boot/build.c.in ${CMAKE_BINARY_DIR}/build.c @ONLY)
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set(Header_Files
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"resource.h"
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)
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@ -395,7 +397,7 @@ endif()
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set(Source_Files__src__boot
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"src/boot/assert.c"
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"src/boot/boot_main.c"
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"src/boot/build.c"
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"${CMAKE_BINARY_DIR}/build.c"
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"src/boot/idle.c"
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"src/boot/is_debug.c"
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"src/boot/logutils.c"
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@ -2039,6 +2041,7 @@ find_program(CURL NAMES curl DOC "Path to the curl program. Used to download fi
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execute_process(COMMAND ${CURL} -sSfL https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt -o ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt OUTPUT_VARIABLE RESULT)
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if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin")
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configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/macosx/Info.plist.in ${CMAKE_BINARY_DIR}/macosx/Info.plist @ONLY)
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INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION ../MacOS COMPONENT ship)
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elseif(NOT "${CMAKE_SYSTEM_NAME}" MATCHES "NintendoSwitch|CafeOS")
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INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION . COMPONENT ship)
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@ -2057,8 +2060,8 @@ if(CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch")
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nx_generate_nacp(Ship.nacp
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NAME "Ship of Harkinian"
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AUTHOR "Harbour Masters"
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VERSION "4.0.0"
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AUTHOR "${PROJECT_TEAM}"
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VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}"
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)
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nx_create_nro(soh
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@ -2075,7 +2078,7 @@ wut_create_rpx(${PROJECT_NAME})
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wut_create_wuhb(${PROJECT_NAME}
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NAME "Ship of Harkinian"
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SHORTNAME "SoH"
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AUTHOR "Harbour Masters"
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AUTHOR "${PROJECT_TEAM}"
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ICON ${CMAKE_CURRENT_SOURCE_DIR}/icon.jpg
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)
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@ -9,7 +9,7 @@
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<key>CFBundleExecutable</key>
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<string>soh</string>
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<key>CFBundleGetInfoString</key>
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<string>4.0.1</string>
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<string>@CMAKE_PROJECT_VERSION@</string>
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<key>CFBundleIconFile</key>
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<string>soh.icns</string>
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<key>CFBundleIdentifier</key>
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@ -22,11 +22,11 @@
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>4.0.1</string>
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<string>@CMAKE_PROJECT_VERSION@</string>
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<key>CFBundleSignature</key>
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<string>ZOoT</string>
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<key>CFBundleVersion</key>
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<string>4.0.1</string>
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<string>@CMAKE_PROJECT_VERSION@</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright 2022 HarbourMasters.</string>
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<key>LSMinimumSystemVersion</key>
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@ -1,4 +0,0 @@
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const char gBuildVersion[] = "ZHORA BRAVO (4.0.1)";
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const char gBuildTeam[] = "github.com/harbourmasters";
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const char gBuildDate[] = __DATE__ " " __TIME__;
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const char gBuildMakeOption[] = "";
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5
soh/src/boot/build.c.in
Normal file
5
soh/src/boot/build.c.in
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@ -0,0 +1,5 @@
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const char gBuildVersion[] = "@PROJECT_BUILD_NAME@ (@CMAKE_PROJECT_VERSION_MAJOR@.@CMAKE_PROJECT_VERSION_MINOR@.@CMAKE_PROJECT_VERSION_PATCH@)";
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const char gBuildTeam[] = "@PROJECT_TEAM@";
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const char gBuildDate[] = __DATE__ " " __TIME__;
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const char gBuildMakeOption[] = "";
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