Commit Graph

3760 Commits

Author SHA1 Message Date
Loic Blot 35cc90b086 Remove unused file 2015-08-09 13:27:42 +02:00
Kahrl 63b12f1f04 Fix camera updates being toggled by N key in release mode (#2762) 2015-08-07 06:02:06 +02:00
gregorycu 5c3c965c1a Fix detection of sneaking node
This fixes bug 1551
2015-08-06 03:14:56 -04:00
kwolekr 8560ece02e Fix BufferedPacket race condition (fixes #2983)
This was caused by the use the non-threadsafe SharedBuffer in a
threaded context.
2015-08-06 02:25:35 -04:00
kwolekr bd0b469d3d Fix critical vulnerabilities and bugs with NetworkPacket 2015-08-06 00:10:57 -04:00
est31 49cf66d785 Initialize random for verification key generation too 2015-08-06 05:48:07 +02:00
kwolekr bcf47bc67c Improve Script CPP API diagnostics 2015-08-05 21:13:03 -04:00
kwolekr 3183d5a403 connection: Make assertions non-fatal for received data 2015-08-05 21:01:13 -04:00
RealBadAngel 3295f3c401 Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA 2015-08-05 22:52:32 +02:00
paramat 7a6e4dc54a Cavegen V6: Make all caves consistent with 0.4.12 stable
When tunnels entirely above ground were avoided, the
missing pseudorandom calls changed the allowed caves.
Now, above ground tunnels are not placed while
still running all previous pseudorandom calls.
2015-08-03 06:39:23 +01:00
paramat cf77e0333d Biome API: Make fallback biome stone and water, disable filler 2015-08-03 02:34:32 +01:00
Břetislav Štec abe6c072d6 src/util/numeric.{cpp,h}: Fix FacePositionCache data race 2015-08-02 19:42:22 +02:00
Miner59 060e56b24c Fix "bouncy" blocks
Before players "bounced" too high. Now, while still allowing to bounce, higher speed bounces are throttled.
2015-08-02 19:40:23 +02:00
Břetislav Štec 868a1a5c13 src/client/tile.cpp: Fix reference counting 2015-08-02 19:26:15 +02:00
rubenwardy ec796b8e81 Add map limit config option 2015-08-02 14:27:04 +02:00
Břetislav Štec a5e5aa5be9 Prepend "Lua: " before lua exceptions
src/server.cpp
src/emerge.cpp
2015-08-02 02:17:37 -04:00
Břetislav Štec c4287a0d68 src/wieldmesh.cpp: Fix mesh extrusion memory leak 2015-08-02 02:16:30 -04:00
Břetislav Štec ebe7b31538 src/client.cpp: Fix mapper memory leak 2015-08-02 02:15:38 -04:00
kwolekr 42cf5e972d Improve accuracy and safety of float serialization
Multiplying by a factor of 1/1000.f (rather than dividing by 1000.f) directly
introduces an error of 1 ULP.  With this patch, an exact comparison of a
floating point literal with the deserialized F1000 form representing it is now
guaranteed to be successful.
In addition, the maxmium and minimum safely representible floating point
numbers are now well-defined as constants.
2015-08-01 19:30:08 -04:00
kwolekr bf991bde45 Clean up util/serialization.{cpp,h} and add unit tests 2015-08-01 19:24:46 -04:00
Břetislav Štec 67997af67f src/environment.cpp: Fix NULL pointer dereference 2015-08-01 20:44:18 +02:00
Břetislav Štec 79e2647556 src/network/connection.h: Fix race condition 2015-08-01 20:44:17 +02:00
est31 c39a85a88d Android: Add githash header to spare rebuilds after new commits
Before, android_version.h got changed at every new commit. Now, we
only change it with new minetest releases. Analogous to how cmake
does it,  we add an android_version_githash.h file that communicates
the git hash to C++ code.

Also, unify VERS_MAJOR, VERS_MINOR and VERS_PATCH variable
calculation inside the whole makefile.
2015-08-01 20:42:07 +02:00
kwolekr 7919318be7 tests: Log exceptions thrown inside of unit tests 2015-07-31 23:30:25 -04:00
paramat cfed682d04 Dungeon generation: Fix code style issues in dungeongen.cpp 2015-08-01 00:37:26 +01:00
Loic Blot 05fe9ab2d4 Small SendableMediaAnnouncement cleanup
-> Remove the SendableMediaAnnouncement struct
-> Forge the packet directly in the m_media loop, spare one loop and the construction of a vector
-> Use preincrement to spare iterator copies
2015-07-31 01:01:00 +02:00
est31 eb3aac20c8 Android: fix horrible libiconv build
Before, our libiconv build was a joke. We first called configure for our own build host system,
then called make, before we executed a Android.mk script we provided as patch. The first "native make"
always failed, and the LIBICONV_LIB file setting in our Makefile didn't match the built one,
resulting in an always-rebuild of iconv.

This commit cleans up this total mess, removes the double-build, and the Android.mk, and properly calls
./configure with the according target platform, and uses a built toolchain.

As we have to deal with the android bug "NDK: Support for prebuild libs with full sonames"
https://code.google.com/p/android/issues/detail?id=55868
as the 2013 patch
https://lists.gnu.org/archive/html/libtool-patches/2013-06/msg00002.html
by Google's David Turner wasn't inside the 2011 libtool, we pass -avoid-version to
libtool.

Thanks to the proper build, wide_to_utf8 works for android now, removing us of the need to disable it.
2015-07-29 15:59:06 +02:00
nerzhul ca63f7f10d Precalculate mapblock relative size. This permit to remove many s16 calculs on runtime 2015-07-29 11:45:44 +02:00
Břetislav Štec 88a6b9f52d Fixed minimap memory leak 2015-07-27 11:06:46 -04:00
est31 f336d3ffb6 Fix srp.cpp:815 leak
Thanks @Zeno-
2015-07-27 08:15:39 +02:00
est31 c30a2d6854 Add AreaStore data structure 2015-07-27 06:42:56 +02:00
SmallJoker 454a290370 Fix MSVC number conversion warning 2015-07-25 17:38:04 +02:00
est31 fa1096ec49 Fix minetest.get_(all)_craft_recipe(s) regression
Since 03e0dd33a8 the calls didn't return an output count
for the recipes.
2015-07-25 17:33:41 +02:00
Loic Blot 4e6971e593 Cleanup server addparticle(spawner) by merge two identical functions. 2015-07-25 12:24:28 +02:00
est31 288302a1f0 Fix documentation of dedicated_server_loop 2015-07-24 23:11:19 +02:00
est31 5bde7798e9 Check output of mpz_set_str and fix leak on error condition
Also add static identifier as upstream did
2015-07-24 22:42:54 +02:00
Loic Blot aab7c83d02 Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
always evaluate to true.
2015-07-24 21:48:02 +02:00
est31 2eb329cc63 Bump protocol to 26
This was needed due to the TileDef serialisation changes. Originally it has been planned
to also add utf-8 based chat to 26, but chat changes aren't final yet, so they are done
in one change, after the release, and not two small ones, causing us having to be compliant
to three versions of the packet.
2015-07-24 20:32:26 +02:00
est31 3b50b2766a Optional reconnect functionality
Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
RealBadAngel 1e0e85f82e Fix issues with light of attached CAOs 2015-07-23 04:35:13 +02:00
paramat d569c91f48 Mgv7: Use density noise + density gradient for mountain terrain
Tune and optimise noise parameters
2015-07-21 23:16:14 +01:00
RealBadAngel 60350699c7 Add wielded (and CAOs) shader 2015-07-21 23:56:41 +02:00
est31 254dbe7abd Clarify docs for auth.cpp method 2015-07-21 18:14:39 +02:00
est31 a57d83b46a Ask auth handler to create auth when a default password is set
-> Fix server crash with protocol >=25 if a default password is set.
-> Remove some useless and possibly confusion causing code for the TOCLIENT_FIRST_SRP packet handler
2015-07-21 18:12:28 +02:00
Loic Blot fa7fe510d9 Remove profiler.h include where it's not needed. Remove some unreachable and very old code 2015-07-21 08:10:43 +02:00
Elia Argentieri 5ebb4237e2 Added get_player_velocity() method. Fixes #1176 2015-07-20 05:40:44 +02:00
est31 7bbb9b066a MoveItemSomewhere double bugfix
-> Fix bug where MoveSomewhere from an infinite source would fill the destination inventory with copies of itself.
-> Fix bug where MoveSomewhere would needlessly call callbacks.
-> Remove trailing whitespaces
2015-07-19 06:23:41 +02:00
paramat 4046f3e302 Cavegen: Mgv6: No small caves entirely above ground
Mgv5/mgv7: Remove 'should make cave hole' feature
Remove ravine code
2015-07-19 02:47:11 +01:00
TeTpaAka e47f390e0d Refactor particle code to remove the while loops
Replaces while loops with proper getfield calls
2015-07-18 14:54:07 +02:00
TeTpaAka dd2e08e117 Make acc and vel deprecated in add_particle and search for acceleration and velocity instead
The doc and the actual behaviour differed.
2015-07-18 07:57:20 +02:00
TeTpaAka 8d03301138 Fix invisible player when the attached entity is removed 2015-07-18 07:41:43 +02:00
Kahrl 9c76f379ac Display an access denied message when client detects a server timeout 2015-07-17 12:06:30 +02:00
est31 bf7174f3f9 Server kicks: make messages configurable, cache wstring 2015-07-17 06:37:16 +02:00
nerzhul f9dbec6edf Kick players when shutting down server and there is a crash due to a Lua stack exception 2015-07-16 20:27:42 +02:00
RealBadAngel 655fc6010f Fix relief mapping issues 2015-07-16 15:36:48 +02:00
Kahrl b30e8d8ec6 Make serialization error message translatable
Also don't show "probably running a different version" message in simple singleplayer mode
2015-07-14 19:01:33 +02:00
Loic Blot 8ac0cf500f connection.cpp: remove unused constructor 2015-07-14 18:33:20 +02:00
kwolekr 515e7028ac Increase limit of serialized long strings 2015-07-14 03:22:16 -04:00
kwolekr 5006ce8260 Remove raw message output on AOM deserialization failure
Improve TOCLIENT_ACTIVE_OBJECT_MESSAGES robustness for handling invalid data
2015-07-13 23:29:29 -04:00
kwolekr 6f07f79c2f Add more robust error checking to deSerialize*String routines
Add serializeHexString()
Clean up util/serialize.cpp
2015-07-13 22:38:01 -04:00
paramat 66ea356e68 Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames 2015-07-13 19:41:26 +01:00
kwolekr 1a1774a105 Fix damage flash when damage disabled 2015-07-10 15:58:57 -04:00
kwolekr 8eb272cea3 Misc. minor fixes 2015-07-10 15:58:57 -04:00
Loic Blot e6f0178e83 Little coding style fix on porting.h 2015-07-10 19:04:05 +02:00
est31 cb8978fb1d Settings: pass name to callbacks by reference
Spare some copies.
2015-07-09 08:25:17 +02:00
est31 4ece2b9e32 Update clouds enable_3d_clouds when setting changed 2015-07-09 08:24:51 +02:00
Diego Martinez 13e100e1d8 Windows: Fix some warnings. 2015-07-09 01:52:28 +02:00
paramat b51738177e Biome API decorations: 'spawnby' searches a 3D neighbourhood
The neighbours checked are the 8 nodes horizontally surrounding the decoration base
and the 8 nodes horizontally surrounding the ground node below the decoration
2015-07-08 22:44:10 +01:00
RealBadAngel 39439cbd3d Add new leaves style - simple (glasslike drawtype) 2015-07-08 11:20:07 +02:00
est31 b0784ba871 Use UTF-8 instead of narrow
Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places.
Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit.
2015-07-08 10:12:44 +02:00
kwolekr e234d8b378 Clean-up Minimap code
- Fixed race conditions
- Fixed null dereference
- Fixed out-of-bounds array access
- MinimapMapblock is now allocated and added to update queue only when enabled
- Removed dependency on LocalPlayer
- Fixed code style
- Simplified expressions and program logic
- Cleaned minimap object interfaces
2015-07-08 01:50:31 -04:00
paramat ba15c98e4d Mgv7: Auto-set lowest mountain generation level
Lowest level of base terrain determines mountain generation in mapchunk
Change some positional function arguments from int to s16
2015-07-08 00:49:04 +01:00
est31 d92d376148 Client: better m_proto_ver initialisation
Previously, m_proto_ver was set to the serialisation version
inside the legacy init packet.

Now, if the server doesn't send a protocol version (protocols < 25),
we set m_proto_ver to some value < 25 and > 0.
2015-07-07 17:03:26 +02:00
ShadowNinja a93838707a Use minetest logging facilities for irrlicht log output 2015-07-05 01:05:24 +02:00
paramat d786a272c0 Mgv7: Lower base of mountain generation to -112 and define constant 2015-07-04 20:21:19 +01:00
est31 64dc053209 Fix endless loop since grandparent commit 2015-07-04 19:43:46 +02:00
est31 96989e0a6a Craftdef: Use numbers instead of iterators
Use numbers instead of iterators to traverse various vectors.
2015-07-04 16:28:21 +02:00
TeTpaAka 87b9cdab07 Fix missing check for 0 in craft replacements 2015-07-04 14:33:49 +02:00
kwolekr 7b171ea2be Fix code style from recent commits and add misc. optimizations 2015-07-02 23:14:30 -04:00
RealBadAngel 8a85e5e58d Shaders fixes and cleanup relief mapping code. 2015-07-02 21:36:45 +02:00
est31 2e44873ac9 Inventory manager style cleanup and further checks 2015-07-01 17:03:02 +02:00
est31 b2160bcecd Disable mesh cache by default 2015-07-01 13:50:25 +02:00
paramat c0dafa1c10 Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH 2015-07-01 06:21:13 +01:00
est31 9e3e6dc5ec Make m_blocks_cache private
@RealBadAngel has removed all outside access of the cache.
2015-06-30 21:34:23 +02:00
est31 370a33686a Defer minimap update when shape changed 2015-06-30 21:14:28 +02:00
est31 842579eb8c Close keybind settings menu with esc 2015-06-30 21:04:06 +02:00
paramat 91f95fd4df Biome API: Increase heat and humidity noise spreads to 1000 2015-06-30 07:04:18 +01:00
est31 29dda9f356 Add UpdateThread and use it for minimap and mesh threads 2015-06-29 15:00:19 +02:00
kwolekr 4e28c8d3c8 Fix *BSD build with GNU iconv 2015-06-29 12:32:01 +02:00
rubenwardy 0d65ee878c Add Lua errors to error dialog 2015-06-29 04:47:35 +02:00
RealBadAngel 0a90fedabc Bugfix: minimap was updated only with loading new blocks, allow forced updates with changing player pos 2015-06-28 14:45:47 +02:00
RealBadAngel b160f8dfe7 Minimap update 2015-06-28 12:17:36 +02:00
est31 420125debd Remove busy polling inside minimap thread 2015-06-27 19:20:25 +02:00
paramat 36163d9653 Mgv5/mgv7 caves: Remove sand found in underground tunnels
Add missing check for max_stone_y to mgv5 cavegen
Tunnels now carve through sand below water_level
2015-06-27 03:36:40 +01:00
RealBadAngel ffd16e3fec Add minimap feature 2015-06-27 03:42:01 +02:00
est31 3376d2e114 Remove compile warning
Thanks @TeTpaAka for pointing this out.
2015-06-25 15:50:31 +02:00
est31 3d43df99f1 Return to ignore 2015-06-24 22:47:41 +02:00
Loic Blot c6766b275f Typo fix on previous @est31 commit 2015-06-23 23:17:47 +02:00
est31 3a89e25fe0 Small TOCLIENT_HELLO logging fix
Fix grammar error and missing number conversion for version.
Also add deployed protocol to log line.
2015-06-23 21:14:48 +02:00
est31 2c1fd29884 Add MoveSomewhere inventory action
Improve shift+click experience
2015-06-23 20:18:41 +02:00
Craig Davison bc55ef337c Use actionstream instead of errorstream when failing to emerge player 2015-06-23 19:25:06 +02:00
est31 6f8bdda90e Fix string conversion error message 2015-06-23 15:04:14 +02:00
TeTpaAka 17ba584fe2 Fix bug when craft input isn't replaced 2015-06-22 19:30:35 +02:00
MirceaKitsune 660fa516bf Fix some issues with animations, and allow non-looped animations to be defined 2015-06-22 01:53:38 +02:00
paramat 622918d8a8 Mgv7: Edit noise parameters. Fewer octaves, larger spreads. 2015-06-21 04:34:19 +01:00
est31 14f4cd0ef9 Small CAO improvements
-> remove the old parent as @kahrl suggested
-> use indices no iterator as @kwolekr suggested
2015-06-20 06:58:07 +02:00
paramat 70da8a940b Mapgen objects: Enable heatmap and humidmap for all biome api mapgens 2015-06-20 04:16:17 +01:00
figec d7190df07e More correct wrap_rows implementation 2015-06-20 03:41:51 +02:00
est31 dd91b3d6fb Generic CAO cleanups and renames for clarification
* Use enum for GENERIC_CMD_*
* Rename m_attachements to attachement_parent_ids (public member and clearer name)
* Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
* USHRT_MAX + 1 buffer sizes to prevent overflows as @kahrl suggested
* Remove unneccessary m_id from GenericCAO (shadowing protected superclass member for no reason) as @kahrl suggested
2015-06-20 03:37:30 +02:00
est31 40226e5274 Make attached objects visible in 3rd person view 2015-06-20 02:59:53 +02:00
figec 3b65a6a36c Fix wrap_rows at inner byte of multibyte sequence
Also fix UTF-8 inner byte bounds and make unittest for case this fixes.
2015-06-18 23:39:23 +02:00
paramat e45ecad3ab Biome API: Add noise defined biome blend 2015-06-18 07:05:22 +01:00
paramat 2da1503780 Mgv6: Don't create air gap in tundra at y = 48 in custom high terrain 2015-06-18 04:18:15 +01:00
est31 ea1b17b88f Don't print an error for valid listring[] formspec 2015-06-18 04:25:11 +02:00
est31 43dab2ffc8 Make wrap_rows not wrap inside utf-8 multibyte sequences
Also count multibyte sequences as "one" character.
Adds unittest for the bug reporter's case.
Fixes #2796.
2015-06-17 22:22:15 +02:00
est31 6dcf549ba9 Fail iconv call gracefully
No freezing when inbuf_size doesn't decrease over time.
2015-06-17 19:03:58 +02:00
est31 7a90b31b30 GUIFormSpecMenu::OnEvent code style update and small refactor
* Make method (more) consistent with current code stlye
* Move index into loop constructor after @rubenwardy's suggestion
* Cache inv_s->getList(s.listname), which removes a possibly bad scenario
of inv_s being null.
* Properly check for validity
2015-06-16 20:33:07 +02:00
est31 c977fbd928 Add list-rings
Adds list-rings, a method to implement item sending between inventories via shift-click.
Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method.
Also adds them to minimal game, and the standard inventory.
Craft output slots are not supported.
2015-06-16 14:51:26 +02:00
Nathaniel Olsen 3ae8b92be6 Remove unneccessary space for tab completion 2015-06-16 07:16:22 +02:00
paramat 38482d2656 Biome API: Enable biome generation to lower world limit
Decorations: Remove lower limit of water level for placement
2015-06-15 02:07:38 +01:00
SmallJoker bb5f830d16 Ignore punches with no damage in the actionstream 2015-06-15 00:10:13 +02:00
est31 ee38bcd307 Automated whitespace error fix for last commit 2015-06-14 23:15:20 +02:00
RealBadAngel 43fcfbfe05 Improved parallax mapping. Generate heightmaps on the fly. 2015-06-14 21:13:36 +02:00
est31 d105bf27dd Add UTF and other utility unit tests 2015-06-14 12:07:51 +02:00
est31 60f31ad523 Android: bypass broken wide_to_utf8 with wide_to_narrow
While utf8_to_wide works well, wide_to_utf8 is quite broken
on android, for some reason.
2015-06-14 08:25:21 +02:00
Ilya Zhuravlev b6387b4e0f Use utf-8 in formspecs 2015-06-13 19:49:55 +02:00
est31 572990dcd3 Add utf-8 conversion utilities and re-add intlGUIEditBox 2015-06-13 19:49:55 +02:00
TeTpaAka aa13baa30a Add minetest.register_on_player_hpchange 2015-06-13 19:40:31 +02:00
TeTpaAka e50aa4ed06 Add return list of individual counts to find_node_in_area 2015-06-13 19:39:18 +02:00
est31 502e40a649 dofile error reporting for syntax errors
According to doc, dofile() raises an error when parsing failed due to syntax errors.
Fixes #2775
2015-06-12 20:23:31 +02:00
paramat 0b187ede4b Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases
Treegen: Remove alias checks from jungletree generation for speed
2015-06-12 08:20:19 +01:00
paramat 74d8b341bc Mgv5/mgv7: Trigger biome recalculation at underwater surfaces 2015-06-03 06:37:10 +01:00
est31 ba3ff5ef39 Fix uninitialized variable error
If you run minetest with valgrind, you'll quickly notice uninitialized jump
depend error messages that point to s_base.cpp:131. This commit fixes those.
2015-06-02 13:55:02 +02:00
est31 617a3d426f Make split method static 2015-06-01 17:04:21 +02:00
est31 06a2eee692 Mapblock: nodecount refactor
Spare direct multoplication, use constant MapBlock::nodecount instead of
local nodecount variables.

Also use strides at one place instead of multiplications.
2015-05-31 06:24:41 +02:00
SmallJoker b4dfaa3a7a Only retrieve always_fly_fast setting once 2015-05-30 22:29:36 +02:00
Craig Robbins addf3ee165 (Android) Only simulate holding down fast key if fast_move is toggled to true 2015-05-29 22:59:21 +10:00
kwolekr 522acf920f Make get_biome_list() error message more helpful 2015-05-28 20:04:50 -04:00
Kahrl 0f15488eae Fix typo in variable name 2015-05-28 20:47:15 +02:00
TeTpaAka c0335f7d13 Add some missing getter functions to the lua API
ObjectRef:
get_properties
get_armor_groups
get_animation
get_attach
get_bone_position

Players:
get_physics_override
hud_get_hotbar_itemcount
hud_get_hotbar_image
hud_get_hotbar_selected_image
get_sky
get_day_night_ratio
get_local_animation
get_eye_offset

Global:
minetest.get_gen_notify
minetest.get_noiseparams
2015-05-28 16:46:35 +02:00
est31 990a96578f Consistent const string params
Parent commit broke behaviour.
Thanks @TeTpaAka for testing the fix.
2015-05-27 13:23:09 +02:00
est31 21878c9d5c Spare some string copies 2015-05-27 11:45:40 +02:00
paramat f16ebbfecf Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity 2015-05-26 02:08:06 +01:00
est31 6b7fb591cb Small clientiface ASCII art improvements
Use v arrows except where there is only one line between two boxes,
and other improvements
(Yea could use ↓ but its an ASCII art not an Unicode art).
2015-05-24 16:33:22 +02:00
paramat 774e5d17c4 Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters 2015-05-24 04:33:09 +01:00
paramat 3dba6d1f90 Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = -192 for mgv5 deep oceans. Improve code 2015-05-23 02:18:30 +01:00
SmallJoker 39869aaa25 Fix Windows build, clean up included headers
Also fix a startup error caused by s_security.cpp
2015-05-22 20:37:59 +02:00
est31 e13d2bafc6 Deny empty username early in the protocol
Thanks to @UltimateNate for pointing this out :)
2015-05-22 20:24:39 +02:00
est31 9facb40738 Don't ignore nametag attribute change message for newer versions
This allows newer versions to add additional information that isn't
read by us, but still in a backwards compatible manner.
2015-05-21 19:01:46 +02:00
kwolekr da34a2b33e Replace instances of std::map<std::string, std::string> with StringMap
Also, clean up surrounding code style
Replace by-value parameter passing with const refs when possible
Fix post-increment of iterators
2015-05-19 16:10:49 -04:00
rubenwardy 603297cc35 Add texture overriding 2015-05-19 21:27:07 +02:00
kwolekr 43702ec6ac Fix build with libstdc++
libstdc++ doesn't include <cstring> inside of <string>, unlike libc++.
2015-05-19 02:38:48 -04:00
kwolekr 6c5a6967ec Split ObjDef/ObjDefManager out to objdef.cpp 2015-05-18 22:30:25 -04:00
est31 497299afd6 Lower log level for unexpected behaviour
Its a possible mistake to log in to a server with twice the same name.
Before, it triggered a server wide error message, now it logs to actionstream.
2015-05-19 00:55:58 +02:00
est31 d2ca662569 Enforce hiding nametag
Work around irrlicht bug and hide nametag if its alpha is set to 0.
Thanks @TeTpaAka for pointing out workaround.
2015-05-18 23:10:48 +02:00
est31 23984ef7f0 Make nametags white again
Commit 11a96e4901
commented out version parsing, resulting in the version byte being parsed as part of the color,
making nametags dark grey.
Re-introduces version parsing and ignores the packet if the version is more recent than ours,
fixing the unused variable warning (should have been done anyway).
2015-05-18 21:11:41 +02:00
kwolekr 20aa78cffb Fix null dereference when loading schematic from definition without a NodeDefManager 2015-05-17 22:32:35 -04:00
kwolekr 46684beec1 Record MapBlock modification reasons as flags instead of strings
This improves performance of MapBlock::raiseModified by a factor of 6.
Also, clean up mapblock.h a bit and inline small functions.
2015-05-17 22:14:26 -04:00
kwolekr 4c9a8a91c4 SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
This adds the ability to grab 'slices' of noise calculated by PerlinNoiseMap.
Retrieving smaller slices of noise from the computation result as needed
optimizes memory usage while maintaining a reasonable amount of CPU overhead.
2015-05-17 04:04:17 -04:00
paramat c0edb8e313 Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons 2015-05-17 06:07:39 +01:00
kwolekr 3ffb5f5761 Add optional buffer param for bulk data array writes in Lua 2015-05-17 00:07:45 -04:00
kwolekr 28b2476b11 Noise: Fix interpolation at negative coordinates 2015-05-17 00:04:51 -04:00
ShadowNinja c00b6812b1 Fix current mod name change missed during rebase 2015-05-16 21:12:03 -04:00
kwolekr 11a96e4901 Add -Wsign-compare for Clang builds and fix some signed/unsigned compiler warnings 2015-05-16 20:15:03 -04:00
kwolekr fb36c471d7 SAPI: Accept either ARGB8 table or ColorString to specify colors 2015-05-16 20:15:03 -04:00
ShadowNinja 8f9af57314 Add core.get_dir_list 2015-05-16 18:33:22 -04:00
ShadowNinja 6c06330daf Add core.request_insecure_environment() 2015-05-16 18:33:19 -04:00
ShadowNinja 05ab9973f9 Add core.mkdir 2015-05-16 18:32:37 -04:00
ShadowNinja 3a8c788880 Add mod security
Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
est31 c297a75a7d Fix build since last commit
Also rename method to better match what it does.
2015-05-16 22:14:15 +02:00
est31 8dbf683313 Finalize init packets and enable protocol v25
This enables srp.
2015-05-16 21:17:28 +02:00
TeTpaAka 19cbb6b37b Add push_ARGB8 to script/common/c_converter 2015-05-15 16:21:56 -04:00
TeTpaAka 18c2f16c13 Generalize core.get/set_nametag_color into core.get/set_nametag_attributes 2015-05-15 16:21:01 -04:00
kwolekr 5d1d7c17ea Noise: Make buffer size parameters unsigned 2015-05-15 16:20:30 -04:00
kwolekr eaef678e0b Schematics: Fix probability values for .mts version 1 2015-05-15 16:20:30 -04:00
Brandon c5b4e54174 Add minetest.register_on_punchplayer 2015-05-15 11:09:55 +02:00
TeTpaAka 86a963caca Add get and set functions for the nametag color 2015-05-15 11:03:27 +02:00
Craig Robbins 99cf53c908 ANDROID: Do not limit situations where fast is enabled
Before this commit autofast for Android was ignored if the user was sneaking, digging or building. There is no reason for this and it impedes movement control
2015-05-15 13:22:07 +10:00
est31 b70e67df8c Fix compiler warning about sign comparison 2015-05-13 00:04:30 +02:00
SmallJoker ecc514f11b Build and link gmp correctly on MSVC
Also optimize json's library
2015-05-12 21:07:46 +02:00
est31 b4c3ff6eab is_player() is no player-only function 2015-05-12 05:52:49 +02:00
paramat 02805af36e Mapgen v5/6/7: Cleanup node resolver and aliases 2015-05-12 04:40:53 +01:00
est31 82e35edff5 Make early protocol auth mechanism generic, and add SRP
Adds everything needed for SRP (and everything works too),
but still deactivated, as protocol v25 init packets aren't final yet.
Can be activated by changing the LATEST_PROTOCOL_VERSION header to 25
inside networkprotocol.h.
2015-05-11 18:40:27 +02:00
est31 181f7baa45 Add LibGMP
Uses system provided libgmp if found, if not it falls back to mini-gmp.
2015-05-11 17:48:33 +02:00
Craig Robbins 5a1975a4e3 Change lower limit of display_gamma to 1.0 (linear light)
Now matches function comment
2015-05-11 02:03:09 +10:00
kwolekr 2b99d904f6 Schematics: Add per-node force placement option 2015-05-09 18:44:00 -04:00
kwolekr d59e6ad004 Fix typo in WieldMesh::setItem() 2015-05-08 23:30:56 -04:00
kwolekr ff740a4179 Ensure that Map::findNodesWithMetadata() reports nodes strictly within the node-granular area 2015-05-08 13:31:03 -04:00
kwolekr f1ccfd3c3d Replace Wieldmesh::setItem assertion that could be triggered by the server with an error 2015-05-08 13:26:31 -04:00
est31 0310123bc9 Fix release build warning 2015-05-08 07:23:41 +02:00
kwolekr f091bbd563 Fix compilation for non-client builds, and fix signed comparison warning 2015-05-08 01:21:34 -04:00
kwolekr 2dba29ebf2 Tests: Add schematic unittests
Improve schematic file-saving interface
Add ability to create temporary test files
2015-05-08 00:55:42 -04:00
est31 33c11415bf Gracefully handle PacketErrors 2015-05-08 06:51:03 +02:00
kwolekr 0e64fc45b9 Fix missing Y component assignment in check_v3f 2015-05-08 00:03:41 -04:00
Kevin Ott e17c6ba2cd Remove duplicate lua_getfield() in c_converter.cpp
Fixes #2678
2015-05-07 09:57:34 +02:00
kwolekr b246812455 Schematics: Add indent-with-space option for schematic Lua table serialization 2015-05-07 02:54:35 -04:00
kwolekr 656575b59d NodeResolver: Remove NodeResolveMethod
This simplifies NodeResolver logic and makes some interfaces cleaner.
2015-05-07 02:36:01 -04:00
ShadowNinja d720fd5644 Fix connection speed unit names 2015-05-06 15:41:37 -04:00
ShadowNinja 3a8e7341ec Fix error messages for type-checking Lua reading functions 2015-05-06 15:33:36 -04:00
ShadowNinja 3f5c2dea4d Improve Redis error messages 2015-05-06 15:28:22 -04:00