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Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames
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@ -108,6 +108,14 @@ MapgenV6::MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge)
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c_mossycobble = c_cobble;
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if (c_stair_cobble == CONTENT_IGNORE)
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c_stair_cobble = c_cobble;
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if (c_dirt_with_snow == CONTENT_IGNORE)
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c_dirt_with_snow = c_dirt_with_grass;
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if (c_snow == CONTENT_IGNORE)
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c_snow = CONTENT_AIR;
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if (c_snowblock == CONTENT_IGNORE)
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c_snowblock = c_dirt_with_grass;
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if (c_ice == CONTENT_IGNORE)
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c_ice = c_water_source;
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}
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@ -656,8 +656,15 @@ void make_jungletree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef, int seed
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and in games that have saplings; both are deprecated but not
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replaced yet
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*/
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MapNode treenode(ndef->getId("mapgen_jungletree"));
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MapNode leavesnode(ndef->getId("mapgen_jungleleaves"));
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content_t c_tree = ndef->getId("mapgen_jungletree");
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content_t c_leaves = ndef->getId("mapgen_jungleleaves");
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if (c_tree == CONTENT_IGNORE)
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c_tree = ndef->getId("mapgen_tree");
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if (c_leaves == CONTENT_IGNORE)
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c_leaves = ndef->getId("mapgen_leaves");
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MapNode treenode(c_tree);
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MapNode leavesnode(c_leaves);
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PseudoRandom pr(seed);
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for (s16 x= -1; x <= 1; x++)
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@ -748,9 +755,19 @@ void make_pine_tree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef, int seed)
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and in games that have saplings; both are deprecated but not
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replaced yet
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*/
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MapNode treenode(ndef->getId("mapgen_pinetree"));
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MapNode leavesnode(ndef->getId("mapgen_pine_needles"));
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MapNode snownode(ndef->getId("mapgen_snow"));
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content_t c_tree = ndef->getId("mapgen_pinetree");
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content_t c_leaves = ndef->getId("mapgen_pine_needles");
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content_t c_snow = ndef->getId("mapgen_snow");
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if (c_tree == CONTENT_IGNORE)
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c_tree = ndef->getId("mapgen_tree");
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if (c_leaves == CONTENT_IGNORE)
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c_leaves = ndef->getId("mapgen_leaves");
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if (c_snow == CONTENT_IGNORE)
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c_snow = CONTENT_AIR;
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MapNode treenode(c_tree);
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MapNode leavesnode(c_leaves);
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MapNode snownode(c_snow);
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PseudoRandom pr(seed);
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s16 trunk_h = pr.range(9, 13);
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