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Mgv6: Don't create air gap in tundra at y = 48 in custom high terrain
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@ -1007,7 +1007,7 @@ void MapgenV6::growGrass() // Add surface nodes
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} else if (bt == BT_TUNDRA) {
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if (c == c_dirt) {
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vm->m_data[i] = n_dirt_with_snow;
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} else if (c == c_stone) {
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} else if (c == c_stone && surface_y < node_max.Y) {
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vm->m_area.add_y(em, i, 1);
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vm->m_data[i] = n_snow;
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}
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