Commit Graph

1411 Commits

Author SHA1 Message Date
David Chavez f0be8c7b0c
[Dev] Add Support for Github Codespaces (#2551)
* Add apt packages

* Move to docker based codspace
2023-02-28 01:11:56 -05:00
Josh Bodner f481b86386
Change autosave to use dropdown (#2550) 2023-02-28 00:07:47 -05:00
briaguya 061e232685
fix greg hint (and an RSK parsing issue) (#2547)
* fix RSK parsing error introduced by  #2541

* add logic to not give greg hint when we shouldn't

---------

Co-authored-by: briaguya <briaguya@alice>
2023-02-27 21:03:00 -05:00
Adam Bird 9ec091a636
add missing settings values that weren't being parsed (#2541) 2023-02-26 23:05:07 -05:00
Adam Bird f7bb807940
[Game Interactor] Add LoadGame and ExitGame hooks (#2542)
* add loadgame/exitgame GI hooks

* implement loadgame/exitgame hooks in game code

* move entrance tracker data lifecycle to hooks

* update cosmetic editor to update onloadgame hook
2023-02-26 23:04:57 -05:00
briaguya 17aeec4b13
add greg to gameplay stats (#2544)
Co-authored-by: briaguya <briaguya>
2023-02-26 23:04:47 -05:00
David Chavez 2cb4a6ee7e
[Resources] Cleanup old hacks and rename (#2546) 2023-02-27 02:55:40 +01:00
David Chavez 448b4e49d3
[GameInteractor] Update Naming Modhooks (#2543) 2023-02-27 01:46:25 +01:00
Adam Bird c1ddeec02a
fix cutscenes loading wrong resource when only an mq rom is loaded (#2545) 2023-02-27 01:44:30 +01:00
briaguya 60b206140d
Greg Hint + Hint cleanup (#2537)
* Restore greg stuff

* Cleanup

* Actually check for Greg when creating Greg hint

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>

* whoops

* Update soh/soh/Enhancements/randomizer/3drando/hints.cpp

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>

* fix greg hint crash, clean up hint generation (clear out hints when setting is off)

* update vanillafill too

* fix text id, parse json, expand array to fit hint

* actually parse/use greg hint RSK

* specify "after buying a key" in hover text hint

---------

Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: Ralphie Morell <stratomaster64@gmail.com>
2023-02-24 20:35:15 -05:00
briaguya 390bdf10f6
bump lus (#2536) 2023-02-24 16:27:52 -05:00
briaguya fef230bc87
make greg bridge more greg (#2532)
* make greg bridge more greg

* use green rupee color from cosmetics editor

* use hooks to not patch/unpatch every frame

* use gi hook

---------

Co-authored-by: briaguya <briaguya@alice>
2023-02-24 15:55:53 -05:00
Malkierian 29daec879b
Shopsanity price range selection (#2517)
* Adds price range select box for shopsanity when shopsanity is 1 or more items.
Default option is the original functionality, now under "Random" select option.

Other options include Affordable, which makes each item 10 rupees, and one option for each level of wallet available with shopsanity, where each wallet's max capacity is the upper limit on the price randomization. These still go in 5 rupee increments, like Random.

Also keeps track of and saves/loads settings appropriately on game start.

* Changed "Random" default shopsanity price selection to "Balanced" to be more properly descriptive.

Refactored GetRandomShopPrice to try to keep Balanced as the default, with a sane fallback price of 150 should the weighted randomizer somehow fail.

* Missed one change from Random to Balanced.

* Changed wallet range to minimum of 5, and removed the multiple of 5 requirement (full rando within range).

* Modified the system to add a checkbox for affordability which then adds a price cap that is just above the max value of the previous wallet tier. Effectively this keeps the wallet lock in place, but prevents anything from getting more expensive than 5 past the previous tier.

* Fixed hover help text and tooltip formatting.

* Changed wallet ranges to generate multiples of 5. May need weighted generation after playtesting.
2023-02-24 04:21:13 -05:00
briaguya 23d2e4a2cc
improve cvar usage in AudioEditor (#2523)
Co-authored-by: briaguya <briaguya@alice>
2023-02-24 03:21:46 -05:00
briaguya 95fe6b492b
fix: use trick names for scrub and house of skulltula hints (#2528)
* update writealllocations to always write trickname and start seeing where things break

* handle simple vs complex items

* always grab a trick name

---------

Co-authored-by: briaguya <briaguya@alice>
2023-02-24 03:21:35 -05:00
briaguya df6da69f7d
add greg bridge altar text (#2524)
Co-authored-by: briaguya <briaguya@alice>
2023-02-24 03:20:24 -05:00
briaguya 96dd7073e4
always add a gossip stone hint for greg when greg bridge is enabled (#2530)
* always add a gossip stone hint for greg when greg bridge is enabled

* don't double loop

---------

Co-authored-by: briaguya <briaguya@alice>
2023-02-24 02:57:31 -05:00
briaguya 231b7eecca
"greg the green rupee" (#2529)
Co-authored-by: briaguya <briaguya@alice>
2023-02-24 02:57:19 -05:00
briaguya e25b11c5ac
Add menu option for changing disappearing path behavior (#2527)
* Adding CVar for z-fighting fix

* ultraship update

* remove commented out code

* formatting

---------

Co-authored-by: Bagbar <ckonrad86@gmx.de>
2023-02-23 22:42:58 -05:00
briaguya ff94d35ea9
fix a couple junk hints that were making AutoFormatHintTextString loop forever (#2525) 2023-02-23 22:14:17 -05:00
Adam Bird 6e4b1aec2a fix excluded locations being removed if you haven't viewed the location tab (#2518) 2023-02-23 08:47:13 +01:00
Adam Bird 3d30f1701a make the gf chest as child use the correct RC check (#2519) 2023-02-23 08:47:13 +01:00
Adam Bird ffbaef7823 fix incorrect hint key for child spawn location (#2507) 2023-02-23 08:47:13 +01:00
Amaro Martínez 656e593a67 Fix Lakeside Laboratory title card (#2501) 2023-02-23 08:47:13 +01:00
Adam Bird 6a09934e3b fix logic to use fire timer for deku scrub in DMC (#2502) 2023-02-23 08:47:13 +01:00
briaguya d238533aba
bump lus (#2521) 2023-02-23 01:49:54 -05:00
Matt Wiens 7860f88241
Fix menu bar fix description typo (#2504) 2023-02-23 01:14:27 -05:00
Evgenii Babinets e8e4afbbcd
Fixed potential memory corruption when loading personal item tracker notes (#2512) 2023-02-23 01:13:32 -05:00
Ralphie Morell 4a4f7e6d96
[Fix] Static Bomb Radius (#2515) 2023-02-21 08:49:53 +01:00
David Chavez 12e1814dad
Update to latest LUS (#2514) 2023-02-21 01:38:27 +01:00
briaguya 9325e6d0a5
fix: don't show duplicate gregs on item tracker (#2498)
Co-authored-by: briaguya <briaguya@alice>
2023-02-17 11:05:15 -05:00
briaguya 494bdcdb25
gibbs -> dev 2023-02-17 08:02:08 -05:00
Malkierian 868689ce3e
Entrance tracker tweaks (#2446)
* Hide return transitions for dungeon, grotto and interior entrances when "Decouple entrances" is off.

* "Highlight last entrance" now highlights the override reverseIndex entry in the list if "Decouple entrances" is off, to correspond with not displaying return directions for the same setting (without this, nothing gets highlighted with the return transitions hidden with "Decouple entrances" off).

* Removed unnecessary printf

* Moved redundancy check to filtering loop instead of display loop.

Introduced setting to optionally force showing redundant entrances when decoupled is off.

Formatting changes suggested by Archez.

* Changed "show redundant" to "hide reverse" where applicable, and change

Added option disabling based on Decouple Entrances.

* Finished descriptive comment.

* Moved "Hide reverse" to left column of tracker settings.

Changed to PaddedEnhancementCheckbox, changed checkbox padding accordingly, and set default to true.

* Restore tooltip to Hide Reverse option, fix default value.

Co-authored-by: Adam Bird <Archez@users.noreply.github.com>

* Restored padding underneath last option in entrance tracker List Items section.

---------

Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
2023-02-17 07:38:07 -05:00
Adam Bird 3f3f4ff3ef
Fix: Prevent certain items from being marked as "major" (#2496)
* fix certain items being marked as major

* simplify check

* avoid string check
2023-02-17 07:14:43 -05:00
briaguya 68c8f50a71
greg bridge in logic (#2460)
* greg bridge in logic

---------

Co-authored-by: briaguya <briaguya@alice>
2023-02-16 21:53:08 -05:00
briaguya 3d8752b3aa
you found greg! (#2458)
adds greg to the item tracker

---------

Co-authored-by: briaguya <briaguya@alice>
2023-02-16 20:10:31 -05:00
briaguya f4f10e4a49
don't show duped sequence names, don't repeat track intros on barinade (#2482)
* better fix for repeated sequence names, add delay to fix repeated bgm on barinade

---------

Co-authored-by: briaguya <briaguya@alice>
2023-02-16 18:45:51 -05:00
briaguya 6b93da37d4
fix: use cache on LoadFileRaw (#2489)
* fix: use cache on LoadFileRaw

this makes it so explosions don't use the dpad texture

---------

Co-authored-by: briaguya <briaguya@alice>
2023-02-16 18:05:36 -05:00
David Chavez 6cd7066706
Generate assets with MQ present (#2485) 2023-02-16 13:32:01 -05:00
AltoXorg 877fc2dcca
use the convenient printf fomat as ImGui::Text supports it (#2486) 2023-02-16 11:37:27 -05:00
briaguya 1e6ec1bdda
exclude audio from shuffle (#2411)
* Rename "SFX Editor" to "Audio Editor"
* Move some functionality out into a new class `AudioCollection`
* Add a tab to exclude sfx/sequences from shuffle pool 

---------

Co-authored-by: briaguya <briaguya@alice>
Co-authored-by: briaguya <briaguya>
Co-authored-by: David Chavez <david@dcvz.io>
2023-02-16 09:49:45 -05:00
briaguya 27f961ac4f
bump lus (#2483)
Co-authored-by: briaguya <briaguya@alice>
2023-02-16 00:27:01 -05:00
briaguya deb47ea430
hintless altar text (#2456)
Co-authored-by: briaguya <briaguya@alice>
2023-02-15 21:00:44 -05:00
Bigs d275740c88
Separate X/Y axis sensitivity sliders (#2472)
* Update z_camera.c

* Update GameControlEditor.cpp

* Update GameControlEditor.cpp

* Update GameControlEditor.cpp

Adding Sliders for first person X and Y axis

* Update z_player.c

Modified variables to allowed separate sensitivity settings for x and y axis
2023-02-15 20:42:21 -05:00
David Chavez 8934274c67
[GameInteractor] Game Hooks (#2481) 2023-02-15 20:30:34 +01:00
David Chavez 2c10bca615
Fix compilation against latest libultraship (#2479) 2023-02-15 11:06:19 +01:00
Bigs b19c72070d
Enhancement Toggle - Disable Automatic First Person Mode for Bombchus (#2471)
* Update z_camera.c

* Revert "Update z_camera.c"

* Update GameMenuBar.cpp

Added tickbox for NoFPChus

* Update z_player.c

Added check for Disable First Person Bomchus enhancement

* Update z_player.c

Removed comment as statement is clear on its own

* Update GameMenuBar.cpp
2023-02-15 01:47:38 -05:00
Kenix3 3a4a260e21
SoH now uses the multithreaded resource manager. (#2467)
* SoH now uses the multithreaded resource manager.

* Fixes build errors on Linux and decreases audio heap size.

* Updates LUS.
2023-02-15 01:02:09 -05:00
Ralphie Morell 7c3c662eba
Rando: Allow strings as seed hashes (#2438)
* Allows strings to be used for rando seed hashes;
updated conversion method from `stoi` to `stoul`

* apply suggestions

* Allow spaces + autoselect on input field focus

* Added new text filter; applied suggestions

* leaving 3d rando logic alone

* Apply more suggestions

* Revert buffer size to 1024
2023-02-14 21:43:25 -05:00
PurpleHato e60f2b0c55
ADD: Time Savers -> Link as default file name (#2475) 2023-02-14 21:15:15 -05:00