mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-01-30 15:00:13 -05:00
add missing settings values that weren't being parsed (#2541)
This commit is contained in:
parent
f7bb807940
commit
9ec091a636
@ -193,7 +193,7 @@ namespace Settings {
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Option ShuffleFrogSongRupees = Option::Bool("Shuffle Frog Song Rupees",{"Off", "On"}, {frogSongRupeesDesc});
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Option ShuffleAdultTradeQuest = Option::Bool("Shuffle Adult Trade", {"Off", "On"}, {adultTradeDesc});
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Option ShuffleChestMinigame = Option::U8 ("Shuffle Chest Minigame", {"Off", "On (Separate)", "On (Pack)"}, {chestMinigameDesc});
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Option Shuffle100GSReward = Option::Bool("Shuffle 100 GS Reward", {"No", "Yes"}, {shuffle100GsDesc}, OptionCategory::Toggle);
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Option Shuffle100GSReward = Option::Bool("Shuffle 100 GS Reward", {"Off", "On"}, {shuffle100GsDesc});
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std::vector<Option *> shuffleOptions = {
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&RandomizeShuffle,
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&ShuffleRewards,
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@ -207,24 +207,34 @@ std::unordered_map<s16, s16>
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{ GI_CLAIM_CHECK, ITEM_CLAIM_CHECK } };
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std::unordered_map<std::string, RandomizerSettingKey> SpoilerfileSettingNameToEnum = {
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{ "Detailed Logic Settings:Logic", RSK_LOGIC_RULES },
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{ "Detailed Logic Settings:Night GSs Expect Sun's", RSK_SKULLS_SUNS_SONG },
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{ "Detailed Logic Settings:All Locations Reachable", RSK_ALL_LOCATIONS_REACHABLE },
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{ "Item Pool Settings:Item Pool", RSK_ITEM_POOL },
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{ "Item Pool Settings:Ice Traps", RSK_ICE_TRAPS },
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{ "Open Settings:Forest", RSK_FOREST },
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{ "Open Settings:Kakariko Gate", RSK_KAK_GATE },
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{ "Open Settings:Door of Time", RSK_DOOR_OF_TIME },
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{ "Open Settings:Zora's Fountain", RSK_ZORAS_FOUNTAIN },
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{ "Open Settings:Gerudo Fortress", RSK_GERUDO_FORTRESS },
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{ "Open Settings:Rainbow Bridge", RSK_RAINBOW_BRIDGE },
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{ "Open Settings:Trial Count", RSK_TRIAL_COUNT },
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{ "Open Settings:Stone Count", RSK_RAINBOW_BRIDGE_STONE_COUNT },
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{ "Open Settings:Medallion Count", RSK_RAINBOW_BRIDGE_MEDALLION_COUNT },
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{ "Open Settings:Reward Count", RSK_RAINBOW_BRIDGE_REWARD_COUNT },
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{ "Open Settings:Dungeon Count", RSK_RAINBOW_BRIDGE_DUNGEON_COUNT },
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{ "Open Settings:Token Count", RSK_RAINBOW_BRIDGE_TOKEN_COUNT },
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{ "Shuffle Settings:Shuffle Dungeon Rewards", RSK_SHUFFLE_DUNGEON_REWARDS },
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{ "Shuffle Settings:Link's Pocket", RSK_LINKS_POCKET},
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{ "Shuffle Settings:Shuffle Songs", RSK_SHUFFLE_SONGS },
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{ "Shuffle Settings:Shuffle Gerudo Card", RSK_SHUFFLE_GERUDO_MEMBERSHIP_CARD },
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{ "Shuffle Settings:Shopsanity", RSK_SHOPSANITY },
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{ "Shuffle Settings:Shopsanity Prices", RSK_SHOPSANITY_PRICES },
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{ "Shuffle Settings:Affordable Prices", RSK_SHOPSANITY_PRICES_AFFORDABLE },
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{ "Shuffle Settings:Scrub Shuffle", RSK_SHUFFLE_SCRUBS },
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{ "Shuffle Settings:Shuffle Cows", RSK_SHUFFLE_COWS },
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{ "Shuffle Settings:Tokensanity", RSK_SHUFFLE_TOKENS },
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{ "Shuffle Settings:Shuffle Ocarinas", RSK_SHUFFLE_OCARINA },
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{ "Shuffle Settings:Shuffle Adult Trade", RSK_SHUFFLE_ADULT_TRADE },
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{ "Shuffle Settings:Shuffle Magic Beans", RSK_SHUFFLE_MAGIC_BEANS },
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{ "Shuffle Settings:Shuffle Kokiri Sword", RSK_SHUFFLE_KOKIRI_SWORD },
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@ -257,6 +267,16 @@ std::unordered_map<std::string, RandomizerSettingKey> SpoilerfileSettingNameToEn
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{ "Shuffle Dungeon Items:Reward Count", RSK_LACS_REWARD_COUNT },
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{ "Shuffle Dungeon Items:Dungeon Count", RSK_LACS_DUNGEON_COUNT },
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{ "Shuffle Dungeon Items:Token Count", RSK_LACS_TOKEN_COUNT },
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{ "Shuffle Dungeon Items:Key Rings", RSK_KEYRINGS },
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{ "Shuffle Dungeon Items:Keyring Dungeon Count", RSK_KEYRINGS_RANDOM_COUNT },
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{ "Shuffle Dungeon Items:Forest Temple", RSK_KEYRINGS_FOREST_TEMPLE },
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{ "Shuffle Dungeon Items:Fire Temple", RSK_KEYRINGS_FIRE_TEMPLE },
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{ "Shuffle Dungeon Items:Water Temple", RSK_KEYRINGS_WATER_TEMPLE },
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{ "Shuffle Dungeon Items:Spirit Temple", RSK_KEYRINGS_SPIRIT_TEMPLE },
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{ "Shuffle Dungeon Items:Shadow Temple", RSK_KEYRINGS_SHADOW_TEMPLE },
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{ "Shuffle Dungeon Items:Bottom of the Well", RSK_KEYRINGS_BOTTOM_OF_THE_WELL },
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{ "Shuffle Dungeon Items:GTG", RSK_KEYRINGS_GTG },
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{ "Shuffle Dungeon Items:Ganon's Castle", RSK_KEYRINGS_GANONS_CASTLE },
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{ "World Settings:Starting Age", RSK_STARTING_AGE },
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{ "World Settings:Ammo Drops", RSK_ENABLE_BOMBCHU_DROPS },
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{ "World Settings:Bombchus in Logic", RSK_BOMBCHUS_IN_LOGIC },
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@ -637,9 +657,16 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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// and i don't want the spoilerfile to just have numbers instead of
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// human readable settings values so it'll have to do for now
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switch(gSaveContext.randoSettings[index].key) {
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case RSK_LOGIC_RULES:
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if (it.value() == "Glitchless") {
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gSaveContext.randoSettings[index].value = RO_LOGIC_GLITCHLESS;
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} else if (it.value() == "No Logic") {
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gSaveContext.randoSettings[index].value = RO_LOGIC_NO_LOGIC;
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}
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break;
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case RSK_FOREST:
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if(it.value() == "Closed") {
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gSaveContext.randoSettings[index].value = RO_FOREST_CLOSED;
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gSaveContext.randoSettings[index].value = RO_FOREST_CLOSED;
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} else if(it.value() == "Open") {
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gSaveContext.randoSettings[index].value = RO_FOREST_OPEN;
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} else if(it.value() == "Closed Deku") {
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@ -648,14 +675,14 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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break;
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case RSK_KAK_GATE:
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if(it.value() == "Closed") {
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gSaveContext.randoSettings[index].value = RO_KAK_GATE_CLOSED;
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gSaveContext.randoSettings[index].value = RO_KAK_GATE_CLOSED;
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} else if(it.value() == "Open") {
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gSaveContext.randoSettings[index].value = RO_KAK_GATE_OPEN;
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}
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break;
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case RSK_DOOR_OF_TIME:
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if(it.value() == "Open") {
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gSaveContext.randoSettings[index].value = RO_DOOROFTIME_OPEN;
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gSaveContext.randoSettings[index].value = RO_DOOROFTIME_OPEN;
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} else if(it.value() == "Song only") {
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gSaveContext.randoSettings[index].value = RO_DOOROFTIME_SONGONLY;
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} else if(it.value() == "Closed") {
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@ -664,7 +691,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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break;
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case RSK_ZORAS_FOUNTAIN:
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if(it.value() == "Closed") {
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gSaveContext.randoSettings[index].value = RO_ZF_CLOSED;
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gSaveContext.randoSettings[index].value = RO_ZF_CLOSED;
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} else if(it.value() == "Closed as child") {
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gSaveContext.randoSettings[index].value = RO_ZF_CLOSED_CHILD;
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} else if(it.value() == "Open") {
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@ -680,7 +707,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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break;
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case RSK_GERUDO_FORTRESS:
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if(it.value() == "Normal") {
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gSaveContext.randoSettings[index].value = RO_GF_NORMAL;
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gSaveContext.randoSettings[index].value = RO_GF_NORMAL;
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} else if(it.value() == "Fast") {
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gSaveContext.randoSettings[index].value = RO_GF_FAST;
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} else if(it.value() == "Open") {
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@ -691,7 +718,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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if(it.value() == "Vanilla") {
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gSaveContext.randoSettings[index].value = RO_BRIDGE_VANILLA;
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} else if(it.value() == "Always open") {
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gSaveContext.randoSettings[index].value = RO_BRIDGE_ALWAYS_OPEN;
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gSaveContext.randoSettings[index].value = RO_BRIDGE_ALWAYS_OPEN;
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} else if(it.value() == "Stones") {
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gSaveContext.randoSettings[index].value = RO_BRIDGE_STONES;
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} else if(it.value() == "Medallions") {
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@ -711,11 +738,13 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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case RSK_RAINBOW_BRIDGE_REWARD_COUNT:
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case RSK_RAINBOW_BRIDGE_DUNGEON_COUNT:
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case RSK_RAINBOW_BRIDGE_TOKEN_COUNT:
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case RSK_TRIAL_COUNT:
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case RSK_LACS_STONE_COUNT:
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case RSK_LACS_MEDALLION_COUNT:
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case RSK_LACS_REWARD_COUNT:
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case RSK_LACS_DUNGEON_COUNT:
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case RSK_LACS_TOKEN_COUNT:
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case RSK_KEYRINGS_RANDOM_COUNT:
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case RSK_BIG_POE_COUNT:
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case RSK_CUCCO_COUNT:
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case RSK_STARTING_SKULLTULA_TOKEN:
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@ -724,7 +753,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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break;
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case RSK_SHOPSANITY:
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if(it.value() == "Off") {
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gSaveContext.randoSettings[index].value = RO_SHOPSANITY_OFF;
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gSaveContext.randoSettings[index].value = RO_SHOPSANITY_OFF;
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} else if(it.value() == "0 Items") {
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gSaveContext.randoSettings[index].value = RO_SHOPSANITY_ZERO_ITEMS;
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} else if(it.value() == "1 Item") {
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@ -753,7 +782,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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}
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case RSK_SHUFFLE_SCRUBS:
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if(it.value() == "Off") {
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gSaveContext.randoSettings[index].value = RO_SCRUBS_OFF;
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gSaveContext.randoSettings[index].value = RO_SCRUBS_OFF;
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} else if(it.value() == "Affordable") {
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gSaveContext.randoSettings[index].value = RO_SCRUBS_AFFORDABLE;
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} else if(it.value() == "Expensive") {
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@ -770,7 +799,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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case RSK_SHUFFLE_WEIRD_EGG:
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case RSK_SHUFFLE_FROG_SONG_RUPEES:
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case RSK_SHUFFLE_100_GS_REWARD:
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case RSK_RANDOM_MQ_DUNGEONS:
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case RSK_SHUFFLE_OCARINA:
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case RSK_STARTING_DEKU_SHIELD:
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case RSK_STARTING_KOKIRI_SWORD:
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case RSK_STARTING_ZELDAS_LULLABY:
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@ -788,6 +817,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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case RSK_COMPLETE_MASK_QUEST:
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case RSK_SKIP_SCARECROWS_SONG:
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case RSK_ENABLE_GLITCH_CUTSCENES:
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case RSK_SKULLS_SUNS_SONG:
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case RSK_BLUE_FIRE_ARROWS:
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case RSK_SUNLIGHT_ARROWS:
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case RSK_BOMBCHUS_IN_LOGIC:
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@ -802,6 +832,14 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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case RSK_KAK_50_SKULLS_HINT:
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case RSK_WARP_SONG_HINTS:
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case RSK_SCRUB_TEXT_HINT:
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case RSK_KEYRINGS_FOREST_TEMPLE:
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case RSK_KEYRINGS_FIRE_TEMPLE:
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case RSK_KEYRINGS_WATER_TEMPLE:
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case RSK_KEYRINGS_SHADOW_TEMPLE:
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case RSK_KEYRINGS_SPIRIT_TEMPLE:
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case RSK_KEYRINGS_BOTTOM_OF_THE_WELL:
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case RSK_KEYRINGS_GTG:
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case RSK_KEYRINGS_GANONS_CASTLE:
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case RSK_SHUFFLE_ENTRANCES:
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case RSK_SHUFFLE_OVERWORLD_ENTRANCES:
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case RSK_SHUFFLE_GROTTO_ENTRANCES:
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@ -815,8 +853,20 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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case RSK_MIX_GROTTO_ENTRANCES:
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case RSK_DECOUPLED_ENTRANCES:
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case RSK_SHOPSANITY_PRICES_AFFORDABLE:
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case RSK_KEYRINGS:
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if (it.value() == "Off") {
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gSaveContext.randoSettings[index].value = RO_KEYRINGS_OFF;
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} else if (it.value() == "Random") {
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gSaveContext.randoSettings[index].value = RO_KEYRINGS_RANDOM;
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} else if (it.value() == "Count") {
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gSaveContext.randoSettings[index].value = RO_KEYRINGS_COUNT;
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} else if (it.value() == "Selection") {
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gSaveContext.randoSettings[index].value = RO_KEYRINGS_SELECTION;
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}
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break;
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case RSK_ALL_LOCATIONS_REACHABLE:
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if(it.value() == "Off") {
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gSaveContext.randoSettings[index].value = RO_GENERIC_OFF;
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gSaveContext.randoSettings[index].value = RO_GENERIC_OFF;
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} else if(it.value() == "On") {
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gSaveContext.randoSettings[index].value = RO_GENERIC_ON;
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}
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@ -842,7 +892,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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break;
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case RSK_STARTING_MAPS_COMPASSES:
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if(it.value() == "Start With") {
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gSaveContext.randoSettings[index].value = RO_DUNGEON_ITEM_LOC_STARTWITH;
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gSaveContext.randoSettings[index].value = RO_DUNGEON_ITEM_LOC_STARTWITH;
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} else if(it.value() == "Vanilla") {
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gSaveContext.randoSettings[index].value = RO_DUNGEON_ITEM_LOC_VANILLA;
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} else if(it.value() == "Own Dungeon") {
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@ -857,7 +907,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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break;
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case RSK_STARTING_OCARINA:
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if(it.value() == "Off") {
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gSaveContext.randoSettings[index].value = RO_STARTING_OCARINA_OFF;
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gSaveContext.randoSettings[index].value = RO_STARTING_OCARINA_OFF;
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} else if(it.value() == "Fairy Ocarina") {
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gSaveContext.randoSettings[index].value = RO_STARTING_OCARINA_FAIRY;
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}
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@ -866,7 +916,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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if(it.value() == "Plentiful") {
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gSaveContext.randoSettings[index].value = RO_ITEM_POOL_PLENTIFUL;
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} else if(it.value() == "Balanced") {
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gSaveContext.randoSettings[index].value = RO_ITEM_POOL_BALANCED;
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gSaveContext.randoSettings[index].value = RO_ITEM_POOL_BALANCED;
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} else if(it.value() == "Scarce") {
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gSaveContext.randoSettings[index].value = RO_ITEM_POOL_SCARCE;
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} else if(it.value() == "Minimal") {
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@ -876,7 +926,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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if(it.value() == "Off") {
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gSaveContext.randoSettings[index].value = RO_ICE_TRAPS_OFF;
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} else if(it.value() == "Normal") {
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gSaveContext.randoSettings[index].value = RO_ICE_TRAPS_NORMAL;
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gSaveContext.randoSettings[index].value = RO_ICE_TRAPS_NORMAL;
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} else if(it.value() == "Extra") {
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gSaveContext.randoSettings[index].value = RO_ICE_TRAPS_EXTRA;
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} else if(it.value() == "Mayhem") {
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@ -886,7 +936,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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}
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case RSK_GOSSIP_STONE_HINTS:
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if(it.value() == "No Hints") {
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gSaveContext.randoSettings[index].value = RO_GOSSIP_STONES_NONE;
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gSaveContext.randoSettings[index].value = RO_GOSSIP_STONES_NONE;
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} else if(it.value() == "Need Nothing") {
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gSaveContext.randoSettings[index].value = RO_GOSSIP_STONES_NEED_NOTHING;
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} else if(it.value() == "Mask of Truth") {
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@ -897,7 +947,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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break;
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case RSK_HINT_CLARITY:
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if(it.value() == "Obscure") {
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gSaveContext.randoSettings[index].value = RO_HINT_CLARITY_OBSCURE;
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gSaveContext.randoSettings[index].value = RO_HINT_CLARITY_OBSCURE;
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} else if(it.value() == "Ambiguous") {
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gSaveContext.randoSettings[index].value = RO_HINT_CLARITY_AMBIGUOUS;
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} else if(it.value() == "Clear") {
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@ -906,7 +956,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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break;
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case RSK_HINT_DISTRIBUTION:
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if(it.value() == "Useless") {
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gSaveContext.randoSettings[index].value = RO_HINT_DIST_USELESS;
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gSaveContext.randoSettings[index].value = RO_HINT_DIST_USELESS;
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} else if(it.value() == "Balanced") {
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gSaveContext.randoSettings[index].value = RO_HINT_DIST_BALANCED;
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} else if(it.value() == "Strong") {
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@ -928,7 +978,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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break;
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case RSK_KEYSANITY:
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if(it.value() == "Start With") {
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gSaveContext.randoSettings[index].value = RO_DUNGEON_ITEM_LOC_STARTWITH;
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gSaveContext.randoSettings[index].value = RO_DUNGEON_ITEM_LOC_STARTWITH;
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} else if(it.value() == "Vanilla") {
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gSaveContext.randoSettings[index].value = RO_DUNGEON_ITEM_LOC_VANILLA;
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} else if(it.value() == "Own Dungeon") {
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@ -943,7 +993,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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break;
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case RSK_BOSS_KEYSANITY:
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if(it.value() == "Start With") {
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gSaveContext.randoSettings[index].value = RO_DUNGEON_ITEM_LOC_STARTWITH;
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gSaveContext.randoSettings[index].value = RO_DUNGEON_ITEM_LOC_STARTWITH;
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} else if(it.value() == "Vanilla") {
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gSaveContext.randoSettings[index].value = RO_DUNGEON_ITEM_LOC_VANILLA;
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} else if(it.value() == "Own Dungeon") {
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@ -991,7 +1041,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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case RSK_STARTING_CONSUMABLES:
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case RSK_FULL_WALLETS:
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if(it.value() == "No") {
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gSaveContext.randoSettings[index].value = RO_GENERIC_NO;
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gSaveContext.randoSettings[index].value = RO_GENERIC_NO;
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} else if(it.value() == "Yes") {
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gSaveContext.randoSettings[index].value = RO_GENERIC_YES;
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}
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@ -1005,6 +1055,26 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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gSaveContext.randoSettings[index].value = RO_GENERIC_SKIP;
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}
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break;
|
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case RSK_SHUFFLE_DUNGEON_REWARDS:
|
||||
if (it.value() == "End of dungeons") {
|
||||
gSaveContext.randoSettings[index].value = RO_DUNGEON_REWARDS_END_OF_DUNGEON;
|
||||
} else if (it.value() == "Any dungeon") {
|
||||
gSaveContext.randoSettings[index].value = RO_DUNGEON_REWARDS_ANY_DUNGEON;
|
||||
} else if (it.value() == "Overworld") {
|
||||
gSaveContext.randoSettings[index].value = RO_DUNGEON_REWARDS_OVERWORLD;
|
||||
} else if (it.value() == "Anywhere") {
|
||||
gSaveContext.randoSettings[index].value = RO_DUNGEON_REWARDS_ANYWHERE;
|
||||
}
|
||||
break;
|
||||
case RSK_SHUFFLE_SONGS:
|
||||
if (it.value() == "Song locations") {
|
||||
gSaveContext.randoSettings[index].value = RO_SONG_SHUFFLE_SONG_LOCATIONS;
|
||||
} else if (it.value() == "Dungeon rewards") {
|
||||
gSaveContext.randoSettings[index].value = RO_SONG_SHUFFLE_DUNGEON_REWARDS;
|
||||
} else if (it.value() == "Anywhere") {
|
||||
gSaveContext.randoSettings[index].value = RO_SONG_SHUFFLE_ANYWHERE;
|
||||
}
|
||||
break;
|
||||
case RSK_SHUFFLE_TOKENS:
|
||||
if (it.value() == "Off") {
|
||||
gSaveContext.randoSettings[index].value = RO_TOKENSANITY_OFF;
|
||||
|
Loading…
Reference in New Issue
Block a user