mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 09:22:18 -05:00
Add menu option for changing disappearing path behavior (#2527)
* Adding CVar for z-fighting fix * ultraship update * remove commented out code * formatting --------- Co-authored-by: Bagbar <ckonrad86@gmx.de>
This commit is contained in:
parent
ff94d35ea9
commit
e25b11c5ac
@ -738,6 +738,13 @@ namespace GameMenuBar {
|
||||
UIWidgets::Tooltip("Changes the rupee in the wallet icon to match the wallet size you currently have");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Always show dungeon entrances", "gAlwaysShowDungeonMinimapIcon", true, false);
|
||||
UIWidgets::Tooltip("Always shows dungeon entrance icons on the minimap");
|
||||
UIWidgets::PaddedText("Fix Vanishing Paths", true, false);
|
||||
const char* zFightingOptions[3] = { "Disabled", "Consistent Vanish", "No Vanish" };
|
||||
UIWidgets::EnhancementCombobox("gDirtPathFix", zFightingOptions, 3, 0);
|
||||
UIWidgets::Tooltip("Disabled: Paths vanish more the higher the resolution (Z-fighting is based on resolution)\n"
|
||||
"Consistent: Certain paths vanish the same way in all resolutions\n"
|
||||
"No Vanish: Paths do not vanish, Link seems to sink in to some paths\n"
|
||||
"This might affect other decal effects\n");
|
||||
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user