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fix incorrect hint key for child spawn location (#2507)
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@ -286,7 +286,7 @@ void AreaTable_Init() {
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((Bugs || Fish) && CanShield && CanDoGlitch(GlitchType::QPA, GlitchDifficulty::ADVANCED)) || ((Bugs || Fish) && (IsAdult || KokiriSword || Sticks || Bombs || HasBombchus || Boomerang || Slingshot || CanUse(MEGATON_HAMMER)) && CanShield && CanDoGlitch(GlitchType::ActionSwap, GlitchDifficulty::NOVICE)))) && PreludeOfLight && CanLeaveForest;}}),
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});
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areaTable[CHILD_SPAWN] = Area("Child Spawn", "", TEMPLE_OF_TIME, NO_DAY_NIGHT_CYCLE, {}, {}, {
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areaTable[CHILD_SPAWN] = Area("Child Spawn", "", NONE, NO_DAY_NIGHT_CYCLE, {}, {}, {
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//Exits
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Entrance(KF_LINKS_HOUSE, {[]{return true;}}),
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});
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