fix incorrect hint key for child spawn location (#2507)

This commit is contained in:
Adam Bird 2023-02-19 17:37:03 -05:00 committed by David Chavez
parent 656e593a67
commit ffbaef7823
1 changed files with 1 additions and 1 deletions

View File

@ -286,7 +286,7 @@ void AreaTable_Init() {
((Bugs || Fish) && CanShield && CanDoGlitch(GlitchType::QPA, GlitchDifficulty::ADVANCED)) || ((Bugs || Fish) && (IsAdult || KokiriSword || Sticks || Bombs || HasBombchus || Boomerang || Slingshot || CanUse(MEGATON_HAMMER)) && CanShield && CanDoGlitch(GlitchType::ActionSwap, GlitchDifficulty::NOVICE)))) && PreludeOfLight && CanLeaveForest;}}),
});
areaTable[CHILD_SPAWN] = Area("Child Spawn", "", TEMPLE_OF_TIME, NO_DAY_NIGHT_CYCLE, {}, {}, {
areaTable[CHILD_SPAWN] = Area("Child Spawn", "", NONE, NO_DAY_NIGHT_CYCLE, {}, {}, {
//Exits
Entrance(KF_LINKS_HOUSE, {[]{return true;}}),
});