PurpleHato
d87df5f670
Fixed from @louist103 and @Emill review
2022-06-06 14:26:47 -04:00
PurpleHato
6c34c03cdf
FIX: EnhancementCombobox
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It was returning the wrong value and could mess array sizes.
2022-06-06 14:26:47 -04:00
Vague Rant
c08439a562
Implement Cow of Time enhancement
2022-06-06 13:57:27 -04:00
InfoManiac742
38ec6ea702
Changed "affirm" to "confirm"
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"Confirm" seems to make more sense in this context instead of "affirm"
2022-06-06 13:56:55 -04:00
louist103
065291d2c7
sasatest
2022-06-05 16:35:49 -04:00
louist103
95cfce0ded
cleanup
2022-06-05 16:35:49 -04:00
Random06457
af8c5ab978
fix Makefile typo
2022-06-04 10:09:50 -05:00
Random06457
b5d5930fed
change OSMesg definition and fix memory corruptions
2022-06-04 10:09:50 -05:00
Random06457
72fcd19a9e
fix compilation
2022-06-04 10:09:50 -05:00
MelonSpeedruns
3b1d82c3ca
Merge pull request #437 from PurpleHato/FixNaviColor
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FIX: Default Navi's colors have been altered recent merged PRs
2022-06-03 13:29:50 -04:00
MelonSpeedruns
c92524a90e
Merge pull request #387 from Baoulettes/ComboBox-Simplification
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Combo box simplification
2022-06-03 13:29:37 -04:00
David Chavez
51e58b9e13
Add StormLib CMakeLists.txt for building on Linux/Mac
2022-06-03 09:34:00 -05:00
Kevin Alexis Contreras
5ec6c01a78
Disabled RTC on soh and lus
2022-06-03 14:24:39 -05:00
Kevin Alexis Contreras
e0ff6311ef
Increased initial audio pool size and fixed types
2022-06-03 14:22:48 -05:00
Kevin Alexis Contreras
d42c0ca23f
Fixed audio font loading
2022-06-02 17:52:58 -05:00
Kevin Alexis Contreras
a4460c26ef
Added missing function on OTRGlobals
2022-06-02 12:45:07 -05:00
David Chavez
e1affbdf9a
Fix function prototypes and types
2022-06-02 12:43:16 -05:00
PurpleHato
902b842bcb
FIX: Default Navi's colors have been altered recent merged PRs
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This fix restore Navi's original colors which have been altered with recent merged PRs
2022-06-02 19:14:14 +02:00
Baoulettes
23946d5798
Merge branch 'develop' into ComboBox-Simplification
2022-06-02 04:46:42 +02:00
getBrainError
05340a926a
Add fishing pole as sword in save editor
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Adds fishing pole as a sword to the save editor under current equipment.
2022-06-01 22:42:16 -04:00
Baoulettes
0bfe2fec67
fix win build crash ( #425 )
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sizeof issue make it crash on windows.
Thanks Melon :)
2022-06-01 22:06:32 -04:00
Kevin Alexis Contreras
332f8f93fb
Merge branch 'zapd_audio_support' into zelda64
2022-06-01 15:12:28 -05:00
Kevin Alexis Contreras
0320107fc0
Merge branch 'zapd_audio_support' into zelda64
2022-06-01 15:11:11 -05:00
Nicholas Estelami
fc7da35054
Replaced StormLib .lib files with source code.
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Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-01 16:05:05 -04:00
Nicholas Estelami
6f5ce7d715
Audio decompiled and WIP custom sample support
2022-06-01 13:06:32 -04:00
Kevin Alexis Contreras
0067a69795
Merge develop into zelda64
2022-05-31 17:49:39 -05:00
Kevin Alexis Contreras
ca6f8f8963
Fixed z_player_lib corruption on 64 bit
2022-05-30 21:48:19 -05:00
Kevin Alexis Contreras
e4ce541fcf
Uncommented item_24 print on z_message_PAL
2022-05-30 19:49:23 -05:00
Kevin Alexis Contreras
22a305028f
Fixed oob crashes on 64 bit
2022-05-31 00:29:14 -05:00
Kevin Alexis Contreras
fa21734a98
Merge branch 'zelda64' of https://github.com/HarbourMasters/Shipwright into zelda64
2022-05-30 11:19:12 -05:00
Kevin Alexis Contreras
fca79ae92a
Fixed camera and disabled sound
2022-05-30 11:19:08 -05:00
Baoulettes
ea0ea0366b
Merge branch 'develop' into 3DProjectiles
2022-05-29 23:02:19 +02:00
briaguya
daec428cb3
call SDL_Quit() before exit(0) (linux window closing issue) ( #408 )
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* use _Exit(0) on linux
* use SDL_Quit() instead of _Exit(0)
* remove unnecessary call, add bandaid comment
Co-authored-by: briaguya <briaguya@alice>
2022-05-29 16:45:27 -04:00
PurpleHato
08c161fd13
Enhancement: More options for Kaleido Link ( #394 )
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* Enhancement: More options for Kaleido Link
ADDED: 14 animations to use
ADDED: 2 random mode
ADDED: Link rotation on the menu with DPAD-Left and Right
ADDED: Reset position with DPAD-Up and Down
* ADDED/ Choice to use C-Button or D-pad
2022-05-29 16:40:50 -04:00
Baoulettes
29d4cd27c4
Fix Radiobutton uniqueness issues ( #397 )
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* Fix Radiobox uniqueness issues
* C++ ? and build fix I think
* To match the edit made in .c
2022-05-29 16:38:21 -04:00
Baoulettes
7913398110
EnhancementColor3 tweak SohImGui Clean ( #400 )
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* HUD Logic fix and cleaning
* array revert it was just fo rme to read it better
* Fix tunic logic seem like my cleaning was not good
* I had declared default in CPP
It resulted to overwrite what user would make oof.
Also a ! was missing.
* There, Default here is better.
* magic bar and used bar what switched
while updating EnhancementColor
* hud mod update
* Update SohImGuiImpl.h
* should fix build
2022-05-29 12:57:09 -04:00
Emill
ccab94c765
Implement AnyFPS + option to queue one rendered frame ( #401 )
2022-05-29 12:16:23 -04:00
GreenSwede
90a33e9756
[LINUX] Add compiler flags to fix floating point precision error ( #399 )
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These flags are known to fix one known issue exclusive to Linux: the Volvagia boss battle sequence. The softlock that occurs points towards a possible floating point precision error, possibly tied to the camera/Volvagia movement. This does not occur for the Windows build. It's possible that there are more issues that gets fixed by these flags. These flags will ensure that the compiler follows the IEEE 754 standard, which so happens to be the same behaviour that Windows uses. For more details, read this informative stackoverflow post: https://stackoverflow.com/a/16395650
2022-05-29 12:14:46 -04:00
Baoulettes
14ca2ab377
Merge branch 'develop' into ComboBox-Simplification
2022-05-29 18:02:21 +02:00
Baoulettes
aaa1fafd51
Init desired languages CVar on InitSram ( #385 )
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* Properly init desired languages
* Fix typos
2022-05-29 11:55:50 -04:00
Martin Molina
83c07645f4
Fixed crash when showing Triforce during lore cutscene after defeating Ghoma ( #384 )
2022-05-29 11:55:00 -04:00
louist103
533c216ad3
Cleanup ImGui strings ( #359 )
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* Cleanup
* Emills suggestion
* fixes
2022-05-29 11:47:09 -04:00
earthcrafterman
4669235f62
Spammable kaepora ( #354 )
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* Players can now spam their way through Kaepora Gaebora dialogue
* Turned the Owl Text Inversion into a toggle
Instead of replacing the Kokiri Owl Text at boot, a new Text Entry is added for it
* Attempt to make it compile on Linux
* Added multilingual support
* Commented the code to clear up confusion
2022-05-29 11:46:47 -04:00
Baoulettes
78b3c1ae47
Return button translation for GER/FRA ( #287 )
2022-05-29 11:43:58 -04:00
Baoulettes
72125bbd1e
Add 3D debris to Okuta actor (octorok)
2022-05-29 00:09:03 +02:00
Baoulettes
a35c4abc30
fix nuts reflect, I mean Deku nuts...
2022-05-28 22:00:12 +02:00
Baoulettes
fb270dbab9
use same Cvar than 3D drops item
2022-05-25 20:20:44 +02:00
Baoulettes
5fd0100ad0
initial submit
2022-05-25 03:22:00 +02:00
Ada
17e09d5fd3
Merge branch 'develop' into ShortBiggoron
2022-05-21 18:49:35 +01:00
GreenSwede
40f13ff2e6
Update BUILDING.md ( #364 )
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Add -O2 flag to text instructions since it was fixed in #342 commit db2fa61
2022-05-21 13:37:46 -04:00