Commit Graph

1060 Commits

Author SHA1 Message Date
Garrett Cox
4396411d10
Add enhancement for making nuts explode bombs, similar to bombchus (#1906) 2022-11-05 14:37:32 +01:00
Garrett Cox
6d10e6b9f8
[rando] Pull gamestabled/OoT3D_Randomizer #540 fixes (#1917) 2022-11-05 14:31:25 +01:00
Garrett Cox
d77e810aae
Always show GTG & Ganons castle MQ status on tracker (#1913) 2022-11-05 03:11:04 -04:00
Garrett Cox
1dc28978fe
Fix copy/paste for ganons castle keyring (#1916) 2022-11-05 03:00:34 -04:00
Garrett Cox
dc758739f4
Add missing randomizer inf flags to save editor (#1909) 2022-11-05 01:57:36 -04:00
Garrett Cox
960c2732e5
Skip cutscenes for DOT and Rainbow bridge in rando (#1908) 2022-11-04 21:47:13 -04:00
Garrett Cox
a40b7180d9
handle keyrings on sohStats (#1911) 2022-11-04 21:37:16 -04:00
Garrett Cox
763f3a5760
Tweaks to chest matches contents setting (#1902) 2022-11-03 18:07:11 -04:00
Garrett Cox
a4697c6fcb
Change lineup tick default to off (#1899) 2022-11-03 12:55:40 -04:00
Christopher Leggett
75af33a04c
Fixes choose-quest with missing MQ crash. (#1903) 2022-11-03 12:29:25 -04:00
Garrett Cox
c5940905e7
Add glitch line-up tick option (#1875) 2022-11-02 22:07:10 -04:00
Christopher Leggett
4156a1d2c7
Fixes bug preventing name entry with single OTR. (#1894) 2022-11-02 18:00:57 -04:00
Christopher Leggett
d49a1cd6b3
Fixes bug with generating seed on the choose-quest screen. (#1892) 2022-11-02 17:30:44 -04:00
Garrett Cox
3b7b4913eb
Track keys, heart pieces, and heart containers collected (#1849)
* Track keys, heart pieces, and heart containers collected

* Update soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp
2022-11-02 14:09:25 -04:00
Garrett Cox
897e70b6fc
Sfx Editor - 3rd Pass (#1873)
* First pass on SFX Editor

* Fix crash at night in Colossus (and probably other undocumented issues)

The SFX editor was swapping out the bytes corresponding to the sequence
to be played regardless of the audio command being issued. This fix
ensures the swap will only happen on commands which actually treat those
bytes as a sequence identifier.

* enabling a few more songs/fanfares

* Removing a few broken bgms, fixing the preview button returning to the wrong bgm

* Fixes restoration from miniboss music to previous one

* add timed minigame into the sounds pool

* A few small tweaks

* More cleanup and add instruments

* adjust usage of getReverseReplacementSeq

* Changes from feedback and prefix external methods with SfxEditor

Co-authored-by: RaelCappra <rael.cappra@gmail.com>
2022-11-02 12:27:05 -04:00
Garrett Cox
fab52d323b
Implement hint for dungeon type on Map get item messages (#1852)
* Implement hint for dungeon type on Map get item messages

* Color dungeon name in item tracker when MQ and map is found

* No hint when all dungeons are MQ or non MQ

* TWEAK: French hint

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2022-11-02 12:03:26 -04:00
Christopher Leggett
fd8a2c9483
Adds in-game menu for selecting a dungeon quest/randomizer (#1863)
* Adds most visuals and interactions for quest select menu.

* "Scrolling" menu, adds remaining sub/title textures, language support

* Tweak: ENG, FRA, GER title to match the original style

* ADD: Randomizer tex

* TWEAK: Randomizer ZAPD extension format

* Adds control stick prompts to the "scrolling" menu.

* Adds third entry for Randomizer.

* Bold text on randomizer subtitle.

* Ensures the game won't allow selecting an unsupported quest.

* Makes save files be created from the quest menu selection.

* Removes the master quest and randomizer checkboxes (no longer needed).

* Removes lock on MQ-only rando.

* Skips quest select if only one quest is playable.

* Adds ability to back out of quest select menu

* Show seed icons while Randomizer is selected on Quest Select Menu.

* Fixes custom hud colors and d-pad navigation.

* Implements backing up from name entry to quest select.

Also implements backwards rotations on the file select screen.

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2022-11-02 11:50:47 -04:00
Garrett Cox
dda4a13bc3
Implement keyrings (#1869)
* Implement keyrings

* ADD: French GIMessage

* Remove cvar include

* Rename maxKeys to numOfKeysOnKeyring

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2022-11-02 11:36:02 -04:00
Sarge-117
fb0b71ea54
Show player state flags on the "Player" tab of Save Editor (#1851) 2022-11-02 14:39:45 +01:00
Adam Bird
57c1f4dce2
Fix rando save creation crash due to corrupted hint text (#1846) 2022-11-02 14:37:44 +01:00
briaguya
e1a075268f
zhora -> dev #1886 2022-11-02 00:06:21 -04:00
briaguya
2f96e28135
fix: show/hide cursors properly (#1829) 2022-11-01 22:58:09 -04:00
Garrett Cox
e6150ea8da
Add cheat: hookshot everything (#1874) 2022-10-31 22:28:03 +01:00
mergify[bot]
6c30d7a435
Fix Piece of Heart sound (#1862) (#1876) 2022-10-31 22:23:41 +01:00
Christopher Leggett
087f42a826
Fixes crash with toggling walk speed. (#1877) 2022-10-31 12:39:43 -04:00
Amaro Martínez
8932f30904
Fix Piece of Heart sound (#1862)
Fixes #1843.
2022-10-31 01:56:57 -04:00
vaguerant
76e4e97a72
Correct gNoRestrictAge for gTimelessEquipment (#1856) 2022-10-30 00:00:17 +02:00
mergify[bot]
b1bb8fe8c0
Fix SDL issue (#1870) (#1871)
(cherry picked from commit cc7f831ec1)

Co-authored-by: David Chavez <david@dcvz.io>
2022-10-29 13:54:55 -04:00
Garrett Cox
4a686cf800
Redone fast file select (#1854)
* Redone fast file select

* Update soh/src/overlays/gamestates/ovl_title/z_title.c

* Prevent loading incompatible saves

* Dont change cvar on incompatible file
2022-10-29 13:53:39 -04:00
David Chavez
cc7f831ec1
Fix SDL issue (#1870) 2022-10-29 18:23:26 +02:00
Christopher Leggett
a9f73ee641
Makes merchant prices array size not depend on Rando Setting Values (#1860) 2022-10-26 15:57:14 -04:00
Christopher Leggett
4adfb93b48
Fixes bug in loading of MQ Dungeons. (#1859) 2022-10-26 14:41:22 -04:00
Garrett Cox
f860d57c8c
Fix freestanding POH in MQ Ice cavern (#1855) 2022-10-26 01:51:44 -04:00
Garrett Cox
0389c8084c
Cleanup some of our uses of custom messages (#1847)
* Cleanup some of our uses of custom messages

* Fix some string escape warnings
2022-10-25 21:24:48 -04:00
Adam Bird
0819ad4f9c
Fix LACS ganon's key hint text coloring and new lines (#1845)
* fix lacs hint text coloring and new lines

* missed a new line

* fix wrong control code

* TWEAK: French LACS + Vanilla

* more french hint fixes

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2022-10-25 11:56:35 -04:00
GaryOderNichts
32672e58e7 Ship::BinaryReader::ReadString: Fix endian issue 2022-10-25 15:40:48 +02:00
vaguerant
67e98d43b7
Time Savers: Ask to Equip New Items (#1133)
* Time Savers: Ask to Equip New Items

* Add to presets; fix early SFX

* Simplify text reading

* Shrug, does this fix it

* Merge error

* Merge develop
2022-10-24 14:16:59 -04:00
Christopher Leggett
e2a9461005
Fixes saving isMasterQuest and fixes default values for rando sliders. (#1833)
* Fixes saving `isMasterQuest` and fixes default values for rando sliders.

* Changed slider default values

* Fixes default dropdown values for Ganon Trials and MQ Dungeons.

* Ensure's consistent default values are used for all `CVar_GetS32`'s
2022-10-23 14:32:35 -04:00
Christopher Leggett
60c9e869e3
Ensures MQ and Vanilla title Logos are saved with different names. (#1788)
This way either one can be loaded according to which OTR/whether or not MQ is enabled.
2022-10-23 04:04:20 -04:00
Amaro Martínez
fc1a009953
Restore save confirmation screen when saving and in game over (N64) (#1750)
* Restore save confirmation screen

* Use correct time from NTSC decomp

* Apply suggested changes

* Update GameMenuBar.cpp
2022-10-23 03:40:47 -04:00
briaguya
af5a780e63
Merge pull request #1836 from HarbourMasters/develop-zhora
zhora -> dev
2022-10-22 16:50:23 -04:00
Garrett Cox
de38e366a0
Fix issue for gerudo fortress keys lookup (#1835) 2022-10-22 15:52:26 -04:00
Garrett Cox
6a969d8283
Fix issue with freestanding key checks in MQ (#1834) 2022-10-22 15:15:29 -04:00
Christopher Leggett
6fe7728bd1
Fixes a crash on Switch and cleans up some rando ui interactions. (#1832) 2022-10-22 12:31:20 -04:00
Esras
df646794f3
Add quotes around the romfile to capture spaces and other characters. (#1831)
Co-authored-by: Zachary Boerner <zach@branchcut.org>
2022-10-22 12:14:53 -04:00
Garrett Cox
1db4e9303e
Enable MQ Dungeons in Randomizer (#1828)
* Refactor GetCheckFromActor, WIP currently broken

* Fixes build errors via forward declarations and emplace vs insert.

* Removes some unnecessary code.

* Fixes non-windows build errors.

* Fixes Deku Scrubs outside of grottos.

* Fixes DMC Deku Scrub Grotto Center

* Fixes Ruto Blue Warp

* Fix issue identifying blue warp rando checks

* Move identifyCow to randomizer.cpp

* Various updates to vanilla check objects

* Identify MQ checks in check object table

* Adjustments to how multimap is used and initialized

* Convert u16 in check object table to s16

* Fix a few issues with MQ checks

* Fix issue with TWO_ACTOR_PARAMS macro

* Fixes some scrubs and cows appearing as identical.

* Fixes known gossip stone issues (ToT, DC)

* Fixes Dampe's Gravedigging tour rcObject

* Fix crash on locations tab

* Enable master quest dungeons in rando

Co-authored-by: Christopher Leggett <chris@leggett.dev>
2022-10-21 21:43:37 -04:00
Garrett Cox
ef73aa4f8d
Add command for giving item as if it was given from an actor (#1145)
* Add command for giving item as if it was given from an actor

* Add modID argument to give item command and add give from skull command

* Adjustment and remove skull option since this isn't pointed at rando-next

* Fix string compare
2022-10-21 03:03:47 -04:00
Garrett Cox
e6e2184fe1
Add missed key count spot (#1820) 2022-10-21 01:32:35 -04:00
Ralphie Morell
5ce051e4ea
Add: Clear Flags option (#1251)
* Added button to clear actorCtx flags

* Update soh/soh/Enhancements/debugger/debugSaveEditor.cpp

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2022-10-21 01:18:04 -04:00
Ada
c914bd20b8
Adds camera sensitivity option back (#1817)
* Adds camera sensitivity option

* Fixes default values

* Fixes default values (for real this time)
2022-10-21 00:39:42 -04:00