mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 11:22:17 -05:00
Cleanup some of our uses of custom messages (#1847)
* Cleanup some of our uses of custom messages * Fix some string escape warnings
This commit is contained in:
parent
0819ad4f9c
commit
0389c8084c
@ -47,6 +47,26 @@ void CustomMessageManager::ReplaceColors(std::string& string) {
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}
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}
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void ReplaceString(std::string& source, std::string textToReplace, std::string value) {
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size_t pos = source.find(textToReplace);
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if (pos != std::string::npos) {
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source.replace(pos, textToReplace.length(), value);
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}
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CustomMessageManager::Instance->FormatCustomMessage(source);
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}
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void CustomMessageManager::ReplaceStringInMessage(CustomMessageEntry& messageEntry, std::string textToReplace, std::string value) {
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ReplaceString(messageEntry.english, textToReplace, value);
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ReplaceString(messageEntry.german, textToReplace, value);
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ReplaceString(messageEntry.french, textToReplace, value);
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}
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void CustomMessageManager::ReplaceStringInMessage(CustomMessageEntry& messageEntry, std::string textToReplace, std::string englishValue, std::string germanValue, std::string frenchValue) {
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ReplaceString(messageEntry.english, textToReplace, englishValue);
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ReplaceString(messageEntry.german, textToReplace, germanValue);
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ReplaceString(messageEntry.french, textToReplace, frenchValue);
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}
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void CustomMessageManager::FormatCustomMessage(std::string& message, ItemID iid) {
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message.insert(0, ITEM_OBTAINED(iid));
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size_t start_pos = 0;
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@ -57,6 +57,12 @@ class CustomMessageManager {
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public:
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static CustomMessageManager* Instance;
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/*
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Replaces the specified string in a CustomMessageEntry with the provided value
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*/
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static void ReplaceStringInMessage(CustomMessageEntry& messageEntry, std::string textToReplace, std::string value);
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static void ReplaceStringInMessage(CustomMessageEntry& messageEntry, std::string textToReplace, std::string englishValue, std::string germanValue, std::string frenchValue);
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CustomMessageManager();
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~CustomMessageManager();
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@ -20,7 +20,9 @@ typedef enum {
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TEXT_HUGE_RUPEE = 0xF2,
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TEXT_BEAN_SALESMAN = 0x405E,
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TEXT_SCRUB_RANDOM = 0x9000,
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TEXT_SCRUB_RANDOM_FREE = 0x9001,
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TEXT_SHOP_ITEM_RANDOM = 0x9100,
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TEXT_SHOP_ITEM_RANDOM_CONFIRM = 0x9101,
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} TextIDs;
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#ifdef __cplusplus
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@ -12,6 +12,7 @@
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#include <libultraship/ImGuiImpl.h>
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#include <thread>
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#include "3drando/rando_main.hpp"
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#include "3drando/random.hpp"
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#include "../../UIWidgets.hpp"
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#include <ImGui/imgui_internal.h>
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#include "../custom-message/CustomMessageTypes.h"
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@ -426,26 +427,19 @@ void Randomizer::LoadMerchantMessages(const char* spoilerFileName) {
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CustomMessageManager::Instance->ClearMessageTable(Randomizer::merchantMessageTableID);
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CustomMessageManager::Instance->AddCustomMessageTable(Randomizer::merchantMessageTableID);
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// Prices have a chance of being 0, and the "sell" message below doesn't really make sense for a free item, so manually adding a "free" variation here
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// Prices have a chance of being 0, and the "sell" message below doesn't really make sense for a free item, so adding a "free" variation here
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CustomMessageManager::Instance->CreateMessage(Randomizer::merchantMessageTableID, TEXT_SCRUB_RANDOM_FREE,
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{ TEXTBOX_TYPE_BLACK, TEXTBOX_POS_BOTTOM,
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"\x12\x38\x82" "All right! You win! In return for&sparing me, I will give you a&%g{{item}}%w!&Please, take it!\x07\x10\xA3",
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"\x12\x38\x82" "In Ordnung! Du gewinnst! Im Austausch&dafür, dass du mich verschont hast,&werde ich dir einen &%g{{item}}%w geben!\x07\x10\xA3",
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"\x12\x38\x82" "J'me rends! Laisse-moi partir et en&échange, je te donne un &%g{{item}}%w! Vas-y prends le!\x07\x10\xA3",
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});
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CustomMessageManager::Instance->CreateMessage(Randomizer::merchantMessageTableID, TEXT_SCRUB_RANDOM,
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{ TEXTBOX_TYPE_BLACK, TEXTBOX_POS_BOTTOM,
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"\x12\x38\x82\All right! You win! In return for&sparing me, I will give you a&%gmysterious item%w!&Please, take it!\x07\x10\xA3",
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"\x12\x38\x82\In Ordnung! Du gewinnst! Im Austausch&dafür, dass du mich verschont hast,&werde ich dir einen %gmysteriösen&Gegenstand%w geben! Bitte nimm ihn!\x07\x10\xA3",
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"\x12\x38\x82\J'me rends! Laisse-moi partir et en&échange, je te donne un %gobjet &mystérieux%w! Vas-y prends le!\x07\x10\xA3",
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"\x12\x38\x82" "All right! You win! In return for&sparing me, I will sell you a&%g{{item}}%w!&%r{{price}} Rupees%w it is!\x07\x10\xA3",
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"\x12\x38\x82" "Aufgeben! Ich verkaufe dir einen&%g{{item}}%w&für %r{{price}} Rubine%w!\x07\x10\xA3",
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"\x12\x38\x82" "J'abandonne! Tu veux bien m'acheter&un %g{{item}}%w?&Ça fera %r{{price}} Rubis%w!\x07\x10\xA3"
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});
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// Currently a scrub message is created for each price between 5-95, identified by the price itself. Soon we'll migrate this
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// to be more consistent with shop items, where they are identified by randomizer_inf and only generated where necessary
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for (u32 price = 5; price <= 95; price += 5) {
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CustomMessageManager::Instance->CreateMessage(Randomizer::merchantMessageTableID, TEXT_SCRUB_RANDOM + price,
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{ TEXTBOX_TYPE_BLACK, TEXTBOX_POS_BOTTOM,
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"\x12\x38\x82\All right! You win! In return for&sparing me, I will sell you a&%gmysterious item%w!&%r" +
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std::to_string(price) + " Rupees%w it is!\x07\x10\xA3",
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"\x12\x38\x82\Aufgeben! Ich verkaufe dir einen&%ggeheimnisvollen Gegenstand%w&für %r" +
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std::to_string(price) + " Rubine%w!\x07\x10\xA3",
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"\x12\x38\x82J'abandonne! Tu veux bien m'acheter&un %gobjet mystérieux%w?&Ça fera %r" +
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std::to_string(price) + " Rubis%w!\x07\x10\xA3"
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});
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}
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CustomMessageManager::Instance->CreateMessage(
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Randomizer::merchantMessageTableID, TEXT_BEAN_SALESMAN,
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{
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@ -459,37 +453,20 @@ void Randomizer::LoadMerchantMessages(const char* spoilerFileName) {
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"%gobjet mystérieux%w pour 60 Rubis?\x1B&%gOui&Non%w",
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});
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for (int index = 0; index < NUM_SHOP_ITEMS; index++) {
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RandomizerCheck shopItemCheck = shopItemRandomizerChecks[index];
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RandomizerGet shopItemGet = this->itemLocations[shopItemCheck].rgID;
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std::vector<std::string> shopItemName;
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// TODO: This should eventually be replaced with a full fledged trick model & trick name system
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if (shopItemGet == RG_ICE_TRAP) {
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shopItemGet = this->itemLocations[shopItemCheck].fakeRgID;
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shopItemName = {
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std::string(this->itemLocations[shopItemCheck].trickName),
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std::string(this->itemLocations[shopItemCheck].trickName),
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std::string(this->itemLocations[shopItemCheck].trickName)
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};
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} else {
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shopItemName = EnumToSpoilerfileGetName[shopItemGet];
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}
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u16 shopItemPrice = merchantPrices[shopItemCheck];
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// Each shop item has two messages, one for when the cursor is over it, and one for when you select it and are
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// prompted buy/don't buy, so we're adding the first at {index}, and the second at {index + NUM_SHOP_ITEMS}
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CustomMessageManager::Instance->CreateMessage(
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Randomizer::merchantMessageTableID, TEXT_SHOP_ITEM_RANDOM + index, { TEXTBOX_TYPE_BLACK, TEXTBOX_POS_VARIABLE,
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"\x08%r" + shopItemName[0] + ": " + std::to_string(shopItemPrice) + " Rupees&%wSpecial deal! ONE LEFT!&Get it while it lasts!\x0A\x02",
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"\x08%r" + shopItemName[1] + ": " + std::to_string(shopItemPrice) + " Rubine&%wSonderangebot! NUR NOCH EINES VERFÜGBAR!&Beeilen Sie sich!\x0A\x02",
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"\x08%r" + shopItemName[2] + ": " + std::to_string(shopItemPrice) + " Rubis&%wOffre spéciale! DERNIER EN STOCK!&Faites vite!\x0A\x02",
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// Each shop item has two messages, one for when the cursor is over it, and one for when you select it and are
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// prompted buy/don't buy
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CustomMessageManager::Instance->CreateMessage(
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Randomizer::merchantMessageTableID, TEXT_SHOP_ITEM_RANDOM, { TEXTBOX_TYPE_BLACK, TEXTBOX_POS_VARIABLE,
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"\x08%r{{item}}: {{price}} Rupees&%wSpecial deal! ONE LEFT!&Get it while it lasts!\x0A\x02",
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"\x08%r{{item}}: {{price}} Rubine&%wSonderangebot! NUR NOCH EINES VERFÜGBAR!&Beeilen Sie sich!\x0A\x02",
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"\x08%r{{item}}: {{price}} Rubis&%wOffre spéciale! DERNIER EN STOCK!&Faites vite!\x0A\x02",
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});
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CustomMessageManager::Instance->CreateMessage(
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Randomizer::merchantMessageTableID, TEXT_SHOP_ITEM_RANDOM + index + NUM_SHOP_ITEMS, { TEXTBOX_TYPE_BLACK, TEXTBOX_POS_VARIABLE,
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"\x08" + shopItemName[0] + ": " + std::to_string(shopItemPrice) + " Rupees\x09&&\x1B%gBuy&Don't buy%w\x09\x02",
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"\x08" + shopItemName[1] + ": " + std::to_string(shopItemPrice) + " Rubine\x09&&\x1B%gKaufen&Nicht kaufen%w\x09\x02",
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"\x08" + shopItemName[2] + ": " + std::to_string(shopItemPrice) + " Rubis\x09&&\x1B%gAcheter&Ne pas acheter%w\x09\x02",
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CustomMessageManager::Instance->CreateMessage(
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Randomizer::merchantMessageTableID, TEXT_SHOP_ITEM_RANDOM_CONFIRM, { TEXTBOX_TYPE_BLACK, TEXTBOX_POS_VARIABLE,
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"\x08{{item}}: {{price}} Rupees\x09&&\x1B%gBuy&Don't buy%w\x09\x02",
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"\x08{{item}}: {{price}} Rubine\x09&&\x1B%gKaufen&Nicht kaufen%w\x09\x02",
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"\x08{{item}}: {{price}} Rubis\x09&&\x1B%gAcheter&Ne pas acheter%w\x09\x02",
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});
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}
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}
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void Randomizer::LoadItemLocations(const char* spoilerFileName, bool silent) {
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@ -2399,6 +2376,14 @@ RandomizerCheck Randomizer::GetCheckFromActor(s16 actorId, s16 sceneNum, s16 act
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return GetCheckObjectFromActor(actorId, sceneNum, actorParams).rc;
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}
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RandomizerCheck Randomizer::GetCheckFromRandomizerInf(RandomizerInf randomizerInf) {
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for (auto const& [key, value] : rcToRandomizerInf) {
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if (value == randomizerInf) return key;
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}
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return RC_UNKNOWN_CHECK;
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}
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std::thread randoThread;
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void GenerateRandomizerImgui() {
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@ -3740,6 +3725,39 @@ void DrawRandoEditor(bool& open) {
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ImGui::End();
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}
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CustomMessageEntry Randomizer::GetMerchantMessage(RandomizerInf randomizerInf, u16 textId, bool mysterious) {
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CustomMessageEntry messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::merchantMessageTableID, textId);
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RandomizerCheck rc = GetCheckFromRandomizerInf(randomizerInf);
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RandomizerGet shopItemGet = this->itemLocations[rc].rgID;
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std::vector<std::string> shopItemName;
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if (mysterious) {
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shopItemName = {
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"mysterious item",
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"mysteriösen Gegenstand",
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"objet mystérieux"
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};
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// TODO: This should eventually be replaced with a full fledged trick model & trick name system
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} else if (shopItemGet == RG_ICE_TRAP) {
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shopItemGet = this->itemLocations[rc].fakeRgID;
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shopItemName = {
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std::string(this->itemLocations[rc].trickName),
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std::string(this->itemLocations[rc].trickName),
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std::string(this->itemLocations[rc].trickName)
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};
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} else {
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shopItemName = EnumToSpoilerfileGetName[shopItemGet];
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}
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u16 shopItemPrice = merchantPrices[rc];
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if (textId == TEXT_SCRUB_RANDOM && shopItemPrice == 0) {
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messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::merchantMessageTableID, TEXT_SCRUB_RANDOM_FREE);
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}
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CustomMessageManager::ReplaceStringInMessage(messageEntry, "{{item}}", shopItemName[0], shopItemName[1], shopItemName[2]);
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CustomMessageManager::ReplaceStringInMessage(messageEntry, "{{price}}", std::to_string(shopItemPrice));
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return messageEntry;
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}
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void CreateGetItemMessages(std::vector<GetItemMessage> messageEntries) {
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CustomMessageManager* customMessageManager = CustomMessageManager::Instance;
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customMessageManager->AddCustomMessageTable(Randomizer::getItemMessageTableID);
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@ -3758,16 +3776,16 @@ void CreateRupeeMessages() {
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for (u8 rupee : rupees) {
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switch (rupee) {
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case TEXT_BLUE_RUPEE:
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rupeeText = "\x05\x03 5 #RUPEE#\x05\x00";
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rupeeText = "\x05\x03 5 {{rupee}}\x05\x00";
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break;
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case TEXT_RED_RUPEE:
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rupeeText = "\x05\x01 20 #RUPEE#\x05\x00";
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rupeeText = "\x05\x01 20 {{rupee}}\x05\x00";
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break;
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case TEXT_PURPLE_RUPEE:
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rupeeText = "\x05\x05 50 #RUPEE#\x05\x00";
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rupeeText = "\x05\x05 50 {{rupee}}\x05\x00";
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break;
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case TEXT_HUGE_RUPEE:
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rupeeText = "\x05\x06 200 #RUPEE#\x05\x00";
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rupeeText = "\x05\x06 200 {{rupee}}\x05\x00";
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break;
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}
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customMessageManager->CreateMessage(Randomizer::rupeeMessageTableID, rupee,
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@ -3779,37 +3797,12 @@ void CreateRupeeMessages() {
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}
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}
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std::string Randomizer::RandomizeRupeeName(std::string message, int language) {
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int randomIndex;
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std::string replaceWith;
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switch (language) {
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case LANGUAGE_ENG:
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randomIndex = rand() % (sizeof(englishRupeeNames) / sizeof(englishRupeeNames[0]));
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replaceWith = englishRupeeNames[randomIndex];
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break;
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case LANGUAGE_GER:
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randomIndex = rand() % (sizeof(germanRupeeNames) / sizeof(germanRupeeNames[0]));
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replaceWith = germanRupeeNames[randomIndex];
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break;
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case LANGUAGE_FRA:
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randomIndex = rand() % (sizeof(frenchRupeeNames) / sizeof(frenchRupeeNames[0]));
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replaceWith = frenchRupeeNames[randomIndex];
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break;
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}
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std::string replaceString = "#RUPEE#";
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size_t pos = message.find(replaceString);
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size_t len = replaceString.length();
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message.replace(pos, len, replaceWith);
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CustomMessageManager::Instance->FormatCustomMessage(message);
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return message;
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}
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CustomMessageEntry Randomizer::GetRupeeMessage(u16 rupeeTextId) {
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CustomMessageEntry messageEntry =
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CustomMessageManager::Instance->RetrieveMessage(Randomizer::rupeeMessageTableID, rupeeTextId);
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messageEntry.english = Randomizer::RandomizeRupeeName(messageEntry.english, LANGUAGE_ENG);
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messageEntry.german = Randomizer::RandomizeRupeeName(messageEntry.german, LANGUAGE_GER);
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messageEntry.french = Randomizer::RandomizeRupeeName(messageEntry.french, LANGUAGE_FRA);
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CustomMessageEntry messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::rupeeMessageTableID, rupeeTextId);
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std::string englishName = RandomElement(englishRupeeNames);
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std::string germanName = RandomElement(germanRupeeNames);
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std::string frenchName = RandomElement(frenchRupeeNames);
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CustomMessageManager::ReplaceStringInMessage(messageEntry, "{{rupee}}", englishName, germanName, frenchName);
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return messageEntry;
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}
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@ -60,6 +60,7 @@ class Randomizer {
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bool IsTrialRequired(RandomizerInf trial);
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u8 GetRandoSettingValue(RandomizerSettingKey randoSettingKey);
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RandomizerCheck GetCheckFromActor(s16 actorId, s16 sceneNum, s16 actorParams);
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RandomizerCheck GetCheckFromRandomizerInf(RandomizerInf randomizerInf);
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RandomizerGetData GetRandomizerGetDataFromActor(s16 actorId, s16 sceneNum, s16 actorParams);
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RandomizerGetData GetRandomizerGetDataFromKnownCheck(RandomizerCheck randomizerCheck);
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std::string GetChildAltarText() const;
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@ -75,8 +76,8 @@ class Randomizer {
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GetItemID GetItemIdFromRandomizerGet(RandomizerGet randoGet, GetItemID ogItemId);
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ItemObtainability GetItemObtainabilityFromRandomizerCheck(RandomizerCheck randomizerCheck);
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ItemObtainability GetItemObtainabilityFromRandomizerGet(RandomizerGet randomizerCheck);
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CustomMessageEntry GetMerchantMessage(RandomizerInf randomizerInf, u16 textId, bool mysterious = false);
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static void CreateCustomMessages();
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static std::string RandomizeRupeeName(std::string message, int language);
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static CustomMessageEntry GetRupeeMessage(u16 rupeeTextId);
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bool CheckContainsVanillaItem(RandomizerCheck randoCheck);
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};
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@ -37,6 +37,7 @@
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#include "Enhancements/debugger/debugger.h"
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#include "Enhancements/randomizer/randomizer.h"
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#include "Enhancements/randomizer/randomizer_item_tracker.h"
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#include "Enhancements/randomizer/3drando/random.hpp"
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#include "Enhancements/n64_weird_frame_data.inc"
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#include "frame_interpolation.h"
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#include "variables.h"
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@ -1855,37 +1856,6 @@ extern "C" CowIdentity Randomizer_IdentifyCow(s32 sceneNum, s32 posX, s32 posZ)
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return OTRGlobals::Instance->gRandomizer->IdentifyCow(sceneNum, posX, posZ);
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}
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extern "C" CustomMessageEntry Randomizer_GetNaviMessage() {
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u16 naviTextId = rand() % NUM_NAVI_MESSAGES;
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return CustomMessageManager::Instance->RetrieveMessage(Randomizer::NaviRandoMessageTableID, naviTextId);
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}
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extern "C" CustomMessageEntry Randomizer_GetIceTrapMessage() {
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u16 iceTrapTextId = rand() % NUM_ICE_TRAP_MESSAGES;
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return CustomMessageManager::Instance->RetrieveMessage(Randomizer::IceTrapRandoMessageTableID, iceTrapTextId);
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}
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extern "C" CustomMessageEntry Randomizer_GetAltarMessage() {
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return (LINK_IS_ADULT)
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? CustomMessageManager::Instance->RetrieveMessage(Randomizer::hintMessageTableID, TEXT_ALTAR_ADULT)
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: CustomMessageManager::Instance->RetrieveMessage(Randomizer::hintMessageTableID, TEXT_ALTAR_CHILD);
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}
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extern "C" CustomMessageEntry Randomizer_GetGanonText() {
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return CustomMessageManager::Instance->RetrieveMessage(Randomizer::hintMessageTableID, TEXT_GANONDORF_NOHINT);
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}
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extern "C" CustomMessageEntry Randomizer_GetGanonHintText() {
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return CustomMessageManager::Instance->RetrieveMessage(Randomizer::hintMessageTableID, TEXT_GANONDORF);
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}
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extern "C" CustomMessageEntry Randomizer_GetHintFromCheck(RandomizerCheck check) {
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// we don't want to make a copy of the std::string returned from GetHintFromCheck
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// so we're just going to let RVO take care of it
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const CustomMessageEntry hintText = CustomMessageManager::Instance->RetrieveMessage(Randomizer::hintMessageTableID, check);
|
||||
return hintText;
|
||||
}
|
||||
|
||||
extern "C" GetItemEntry ItemTable_Retrieve(int16_t getItemID) {
|
||||
GetItemEntry giEntry = ItemTableManager::Instance->RetrieveItemEntry(MOD_NONE, getItemID);
|
||||
return giEntry;
|
||||
@ -1937,7 +1907,8 @@ extern "C" int CustomMessage_RetrieveIfExists(GlobalContext* globalCtx) {
|
||||
if (textId == TEXT_RANDOMIZER_CUSTOM_ITEM) {
|
||||
Player* player = GET_PLAYER(globalCtx);
|
||||
if (player->getItemEntry.getItemId == RG_ICE_TRAP) {
|
||||
messageEntry = Randomizer_GetIceTrapMessage();
|
||||
u16 iceTrapTextId = Random(0, NUM_ICE_TRAP_MESSAGES);
|
||||
messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::IceTrapRandoMessageTableID, iceTrapTextId);
|
||||
} else {
|
||||
messageEntry = Randomizer_GetCustomGetItemMessage(player);
|
||||
}
|
||||
@ -1968,29 +1939,41 @@ extern "C" int CustomMessage_RetrieveIfExists(GlobalContext* globalCtx) {
|
||||
RandomizerCheck hintCheck =
|
||||
Randomizer_GetCheckFromActor(msgCtx->talkActor->id, globalCtx->sceneNum, actorParams);
|
||||
|
||||
messageEntry = Randomizer_GetHintFromCheck(hintCheck);
|
||||
messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::hintMessageTableID, hintCheck);
|
||||
} else if (textId == TEXT_ALTAR_CHILD || textId == TEXT_ALTAR_ADULT) {
|
||||
// rando hints at altar
|
||||
messageEntry = Randomizer_GetAltarMessage();
|
||||
messageEntry = (LINK_IS_ADULT)
|
||||
? CustomMessageManager::Instance->RetrieveMessage(Randomizer::hintMessageTableID, TEXT_ALTAR_ADULT)
|
||||
: CustomMessageManager::Instance->RetrieveMessage(Randomizer::hintMessageTableID, TEXT_ALTAR_CHILD);
|
||||
} else if (textId == TEXT_GANONDORF) {
|
||||
if (INV_CONTENT(ITEM_ARROW_LIGHT) == ITEM_ARROW_LIGHT) {
|
||||
messageEntry = Randomizer_GetGanonText();
|
||||
messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::hintMessageTableID, TEXT_GANONDORF_NOHINT);
|
||||
} else {
|
||||
messageEntry = Randomizer_GetGanonHintText();
|
||||
messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::hintMessageTableID, TEXT_GANONDORF);
|
||||
}
|
||||
// Business Scrub textID is TEXT_SCRUB_RANDOM + their price, anywhere from 0-95
|
||||
} else if (textId >= TEXT_SCRUB_RANDOM && textId <= TEXT_SCRUB_RANDOM + 95) {
|
||||
messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::merchantMessageTableID, textId);
|
||||
// Shop items each have two message entries
|
||||
// textId: TEXT_SCRUB_RANDOM + (randomizerInf - RAND_INF_SCRUBS_PURCHASED_DODONGOS_CAVERN_DEKU_SCRUB_NEAR_BOMB_BAG_LEFT)
|
||||
} else if (textId >= TEXT_SCRUB_RANDOM && textId <= TEXT_SCRUB_RANDOM + NUM_SCRUBS) {
|
||||
RandomizerInf randoInf = (RandomizerInf)((textId - TEXT_SCRUB_RANDOM) + RAND_INF_SCRUBS_PURCHASED_DODONGOS_CAVERN_DEKU_SCRUB_NEAR_BOMB_BAG_LEFT);
|
||||
messageEntry = OTRGlobals::Instance->gRandomizer->GetMerchantMessage(randoInf, TEXT_SCRUB_RANDOM, Player_GetMask(globalCtx) != PLAYER_MASK_TRUTH);
|
||||
// Shop items each have two message entries, second one offset by NUM_SHOP_ITEMS
|
||||
// textId: TEXT_SHOP_ITEM_RANDOM + (randomizerInf - RAND_INF_SHOP_ITEMS_KF_SHOP_ITEM_1)
|
||||
// textId: TEXT_SHOP_ITEM_RANDOM + ((randomizerInf - RAND_INF_SHOP_ITEMS_KF_SHOP_ITEM_1) + NUM_SHOP_ITEMS)
|
||||
} else if (textId >= TEXT_SHOP_ITEM_RANDOM && textId <= TEXT_SHOP_ITEM_RANDOM + (NUM_SHOP_ITEMS * 2)) {
|
||||
messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::merchantMessageTableID, textId);
|
||||
if (textId < TEXT_SHOP_ITEM_RANDOM + NUM_SHOP_ITEMS) {
|
||||
RandomizerInf randoInf = (RandomizerInf)((textId - TEXT_SHOP_ITEM_RANDOM) + RAND_INF_SHOP_ITEMS_KF_SHOP_ITEM_1);
|
||||
messageEntry = OTRGlobals::Instance->gRandomizer->GetMerchantMessage(randoInf, TEXT_SHOP_ITEM_RANDOM);
|
||||
} else {
|
||||
RandomizerInf randoInf = (RandomizerInf)((textId - (TEXT_SHOP_ITEM_RANDOM + NUM_SHOP_ITEMS)) + RAND_INF_SHOP_ITEMS_KF_SHOP_ITEM_1);
|
||||
messageEntry = OTRGlobals::Instance->gRandomizer->GetMerchantMessage(randoInf, TEXT_SHOP_ITEM_RANDOM_CONFIRM);
|
||||
}
|
||||
} else if (CVar_GetS32("gRandomizeRupeeNames", 0) &&
|
||||
(textId == TEXT_BLUE_RUPEE || textId == TEXT_RED_RUPEE || textId == TEXT_PURPLE_RUPEE ||
|
||||
textId == TEXT_HUGE_RUPEE)) {
|
||||
messageEntry = Randomizer::GetRupeeMessage(textId);
|
||||
// In rando, replace Navi's general overworld hints with rando-related gameplay tips
|
||||
} else if (CVar_GetS32("gRandoRelevantNavi", 1) && textId >= 0x0140 && textId <= 0x015F) {
|
||||
messageEntry = Randomizer_GetNaviMessage();
|
||||
u16 naviTextId = Random(0, NUM_NAVI_MESSAGES);
|
||||
messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::NaviRandoMessageTableID, naviTextId);
|
||||
} else if (Randomizer_GetSettingValue(RSK_SHUFFLE_MAGIC_BEANS) && textId == TEXT_BEAN_SALESMAN) {
|
||||
messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::merchantMessageTableID, TEXT_BEAN_SALESMAN);
|
||||
} else if (Randomizer_GetSettingValue(RSK_BOMBCHUS_IN_LOGIC) &&
|
||||
@ -2014,6 +1997,7 @@ extern "C" int CustomMessage_RetrieveIfExists(GlobalContext* globalCtx) {
|
||||
textId = TEXT_GS_FREEZE;
|
||||
}
|
||||
messageEntry = CustomMessageManager::Instance->RetrieveMessage(customMessageTableID, textId);
|
||||
CustomMessageManager::ReplaceStringInMessage(messageEntry, "{{gsCount}}", std::to_string(gSaveContext.inventory.gsTokens + 1));
|
||||
}
|
||||
}
|
||||
if (messageEntry.textBoxType != -1) {
|
||||
|
@ -100,18 +100,18 @@ extern "C" void OTRMessage_Init()
|
||||
customMessageTableID, (GetItemID)TEXT_GS_NO_FREEZE, ITEM_SKULL_TOKEN,
|
||||
{
|
||||
TEXTBOX_TYPE_BLUE, TEXTBOX_POS_BOTTOM,
|
||||
"You got a %rGold Skulltula Token%w!&You've collected %r\x19%w tokens&in total!\x0E\x3C",
|
||||
"Du erhälst ein %rGoldene&Skulltula-Symbol%w! Du hast&insgesamt %r\x19%w symbol gesammelt!\x0E\x3C",
|
||||
"Vous obtenez un %rSymbole de&Skulltula d'or%w! Vous avez&collecté %r\x19\%w symboles en tout!\x0E\x3C"
|
||||
"You got a %rGold Skulltula Token%w!&You've collected %r{{gsCount}}%w tokens&in total!\x0E\x3C",
|
||||
"Du erhälst ein %rGoldene&Skulltula-Symbol%w! Du hast&insgesamt %r{{gsCount}}%w symbol gesammelt!\x0E\x3C",
|
||||
"Vous obtenez un %rSymbole de&Skulltula d'or%w! Vous avez&collecté %r{{gsCount}}%w symboles en tout!\x0E\x3C"
|
||||
}
|
||||
);
|
||||
CustomMessageManager::Instance->CreateGetItemMessage(
|
||||
customMessageTableID, (GetItemID)TEXT_GS_FREEZE, ITEM_SKULL_TOKEN,
|
||||
{
|
||||
TEXTBOX_TYPE_BLUE, TEXTBOX_POS_BOTTOM,
|
||||
"You got a %rGold Skulltula Token%w!&You've collected %r\x19%w tokens&in total!",
|
||||
"Du erhälst ein %rGoldene&Skulltula-Symbol%w! Du hast&insgesamt %r\x19%w symbol gesammelt!",
|
||||
"Vous obtenez un %rSymbole de&Skulltula d'or%w! Vous avez&collecté %r\x19\%w symboles en tout!"
|
||||
"You got a %rGold Skulltula Token%w!&You've collected %r{{gsCount}}%w tokens&in total!",
|
||||
"Du erhälst ein %rGoldene&Skulltula-Symbol%w! Du hast&insgesamt %r{{gsCount}}%w symbol gesammelt!",
|
||||
"Vous obtenez un %rSymbole de&Skulltula d'or%w! Vous avez&collecté %r{{gsCount}}%w symboles en tout!"
|
||||
}
|
||||
);
|
||||
CustomMessageManager::Instance->CreateMessage(
|
||||
@ -127,7 +127,7 @@ extern "C" void OTRMessage_Init()
|
||||
customMessageTableID, TEXT_BUY_BOMBCHU_10_PROMPT,
|
||||
{
|
||||
TEXTBOX_TYPE_BLACK, TEXTBOX_POS_BOTTOM,
|
||||
"\x08\Bombchu 10 pieces 99 Rupees\x09&&\x1B%gBuy&Don't buy%w",
|
||||
"\x08" "Bombchu 10 pieces 99 Rupees\x09&&\x1B%gBuy&Don't buy%w",
|
||||
"\x08Krabbelmine 10 Stück 99 Rubine\x09&&\x1B%gKaufen!&Nicht kaufen!%w",
|
||||
"\x08Missiles 10 unités 99 Rubis\x09&&\x1B%gAcheter&Ne pas acheter%w",
|
||||
}
|
||||
|
@ -181,9 +181,7 @@ void EnDns_Init(Actor* thisx, GlobalContext* globalCtx) {
|
||||
this->dnsItemEntry->purchaseableCheck = EnDns_RandomizerPurchaseableCheck;
|
||||
this->dnsItemEntry->setRupeesAndFlags = EnDns_RandomizerPurchase;
|
||||
this->dnsItemEntry->itemAmount = 1;
|
||||
// Currently the textID is simply identified by the item price since that is the only thing
|
||||
// unique to it, later on this will change to identifying by scrubIdentity.randomizerInf
|
||||
this->actor.textId = 0x9000 + this->dnsItemEntry->itemPrice;
|
||||
this->actor.textId = 0x9000 + (this->scrubIdentity.randomizerInf - RAND_INF_SCRUBS_PURCHASED_DODONGOS_CAVERN_DEKU_SCRUB_NEAR_BOMB_BAG_LEFT);
|
||||
}
|
||||
}
|
||||
this->actionFunc = EnDns_SetupWait;
|
||||
@ -516,9 +514,7 @@ void EnDns_Update(Actor* thisx, GlobalContext* globalCtx) {
|
||||
this->dustTimer++;
|
||||
this->actor.textId = D_809F040C[this->actor.params];
|
||||
if (gSaveContext.n64ddFlag && this->scrubIdentity.isShuffled) {
|
||||
// Currently the textID is simply identified by the item price since that is the only thing
|
||||
// unique to it, later on this will change to identifying by scrubIdentity.randomizerInf
|
||||
this->actor.textId = 0x9000 + this->dnsItemEntry->itemPrice;
|
||||
this->actor.textId = 0x9000 + (this->scrubIdentity.randomizerInf - RAND_INF_SCRUBS_PURCHASED_DODONGOS_CAVERN_DEKU_SCRUB_NEAR_BOMB_BAG_LEFT);
|
||||
}
|
||||
Actor_SetFocus(&this->actor, 60.0f);
|
||||
Actor_SetScale(&this->actor, 0.01f);
|
||||
|
Loading…
Reference in New Issue
Block a user