Commit Graph

571 Commits

Author SHA1 Message Date
aMannus
37134cbc9a Fixed ice traps (maybe actually this time) 2022-07-21 08:30:48 +02:00
aMannus
2c5bdbfd4b Merge branch 'rando-next' into spoopy-spiders 2022-07-21 08:30:31 +02:00
briaguya
76215b8fc6
Merge pull request #872 from briaguya-ai/fix-starting-inventory
fix starting inventory
2022-07-20 23:47:27 -04:00
briaguya
1944b68d19 fix starting inventory 2022-07-20 23:36:39 -04:00
aMannus
a7936942b1 Fixes for double spiders & ice traps
getItemId should've been set earlier to make sure double spiders didn't screw up ice traps.

Additionally Item_Give() was still being called with skultulla tokens as the default value so it granted a token when picking up an ice trap.

Skulltula freeze was also happening on ice traps which it shouldn't do, so that's fixed now too.
2022-07-20 22:47:25 +02:00
aMannus
0cc59a9370 Fix for spooders to overwroote each ooder 2022-07-20 17:15:22 +02:00
aMannus
3be2dbd005 Added nighttime GS sun's song option 2022-07-20 14:33:12 +02:00
aMannus
36d451eb85 Add setting tooltip and fixed an oopsie 2022-07-20 14:07:01 +02:00
aMannus
715a4f7315 Added all remaining tokens(?) 2022-07-20 13:37:28 +02:00
aMannus
5c25364eff Nother batch of spooders 2022-07-20 11:56:03 +02:00
aMannus
bee6fdb8ba Small fix after UX merge 2022-07-20 11:04:01 +02:00
aMannus
a4af34c8dc Merge branch 'rando-next' into spoopy-spiders 2022-07-20 10:58:53 +02:00
aMannus
bfd76dc244 Added comment 2022-07-19 23:20:05 +02:00
briaguya
670f84e183
Merge pull request #674 from aMannus/rando-settings-overhaul
Rando: Randomizer Settings Menu UX Rework
2022-07-19 17:04:02 -04:00
aMannus
69de5ac14a Fixed all possible ice trap scenarios 2022-07-19 22:29:52 +02:00
aMannus
16e676d2d0 Removed some spaces that were missed 2022-07-19 16:57:54 +02:00
aMannus
27ac523b14 Fix after dev merge 2022-07-19 16:47:49 +02:00
aMannus
75ab2f7780 Removed temporary bunny hood change 2022-07-19 13:36:12 +02:00
aMannus
51dae73387 Merge branch 'develop-zhora' into spoopy-spiders 2022-07-19 13:33:45 +02:00
aMannus
0e4169ee84 Revert "Revert "Merge branch 'develop-zhora' into rando-settings-overhaul""
This reverts commit 109485188cfc8c47698ebb53b009cf852a17ef58.
2022-07-19 13:09:24 +02:00
aMannus
1c384c5b3e Revert "Merge branch 'develop-zhora' into rando-settings-overhaul"
This reverts commit 55f114e3d499f510eadab5f918b7eb95fd9dd249, reversing
changes made to 2809cd01dffb7f1a1df1068adaae8f2b1b44ae85.
2022-07-19 13:09:24 +02:00
aMannus
02d0b354a1 Copied over files from old branch
Dev merge made it so I couldn't easily merge into the old branch, so this is the next best thing.
2022-07-19 13:09:24 +02:00
briaguya
3921e61e87
Merge pull request #844 from HarbourMasters/develop
quick dev -> rando-next
2022-07-18 23:39:55 -04:00
PurpleHato
235cef6abf
FIX: RetrictItem SunSong issue (#839)
Thanks @vaguerant
2022-07-18 22:47:37 -04:00
MelonSpeedruns
e871b53afc
Free cam collision v2 (#836) 2022-07-18 22:47:23 -04:00
briaguya
fc5776053e
Merge pull request #842 from HarbourMasters/develop
dev -> rando-next
2022-07-18 22:10:27 -04:00
qurious-pixel
dabb83fccf
[APPIMAGE] Use GUI dialog boxes (#829)
* [APPIMAGE] Use GUI dialog boxes

* [APPIMAGE] Adjust timing
2022-07-18 19:34:08 -04:00
GaryOderNichts
046b7e8949
Include game version in linux otr builds (#826) 2022-07-18 19:33:36 -04:00
GaryOderNichts
97d1f0e46c
Fix ZAPDTR linking order for linux builds (#825)
* Fix ZAPDTR linking order for linux builds

* Fix linking on macos
2022-07-18 19:32:15 -04:00
Andrew Van Caem
edfa369639
Add yShift position when displaying the positions of cylinders (#823) 2022-07-18 19:31:52 -04:00
Christopher Leggett
169f757954
Fixes ice trap chests to have short chest animations (#817) 2022-07-18 19:31:04 -04:00
David Chavez
4745f73655
[macOS] Bring support down to macOS 10.15 (#816)
* Pull out CC and CXX flags

* Set minimum deployment target

* Update version to 3.0.0
2022-07-18 19:30:29 -04:00
GaryOderNichts
660897ff63
Avoid UB on ocarinaAction shifts (#809) 2022-07-18 19:29:24 -04:00
David Chavez
37afdbd84c
Fix: Respect Config Window Resolution (#807)
* Fix regression witn using config window res

* Fix fullscreen presets
2022-07-18 19:28:12 -04:00
Baoulettes
9679075cba
- + button optionnal for Int and float sliders (#803) 2022-07-18 19:26:01 -04:00
Josh Bodner
5e5e57ea8f
Add Windows x64 build instruction (#800) 2022-07-18 19:25:11 -04:00
PurpleHato
9118788149
ADD: SaveEditor Edit current D-Pad Item (#799)
* ADD: Dapd on "current Dpad equip

* TWEAK: Spelling

* TWEAK: Shows it only if gDpadEquips is enable

* TWEAK: Forgot one "D-pad"

* TWEAK: Spacing
2022-07-18 19:24:56 -04:00
Ada
cc28a1444d
Update README.md (#796) 2022-07-18 19:24:20 -04:00
Ada
c65a40f432
Adds tooltip to free camera (#795) 2022-07-18 19:23:28 -04:00
briaguya
9e8335c1f0
fix non-rando non-3d-drops small key crash (#789)
Co-authored-by: briaguya <briaguya@alice>
2022-07-18 19:22:12 -04:00
qurious-pixel
10cb23ad74
[APPIMAGE] LibFuse removal fix (#780)
* [APPIMAGE] LibFuse removal fix

* [APPIMAGE] LibFuse 2 fix

Keep Original App name
2022-07-18 19:21:47 -04:00
KiritoDev
2daddd8a5a
Added renderer api switch dropdown (#775)
* Added renderer api switch

* Joined backend api and names into a pair

* Added close button on input editor
2022-07-18 19:21:31 -04:00
briaguya
d45968270a
Address rando pr comments (#742)
* prefix randomizer methods with Randomizer_

* make filename a local var

* remove unused file, update malon to use new names

* move randomizertypes to randomizer directory

* rename to Randomizer_GetSettingValue

Co-authored-by: briaguya <briaguya@alice>
2022-07-18 19:20:07 -04:00
aMannus
3a11aa08bb Added v1 ice traps and fixed some tokens 2022-07-18 23:55:44 +02:00
aMannus
3341c3d404 Another batch of spooders 2022-07-18 11:08:35 +02:00
aMannus
06c3c2ba67 Fixed mistake 2022-07-18 09:10:36 +02:00
aMannus
3b747b41be Cleanup and freeze fix
Don't freeze the player when the skulltula token check is something else than a token. Also some cleanup and declaring variables more globally within z_en_si.c
2022-07-18 09:05:32 +02:00
aMannus
0da14603e2 Freeze fix/first batch of skull actors 2022-07-17 23:50:48 +02:00
aMannus
4ccd4d5895 Exposed static table to change skulltokens
This static table is normally only used within z_player.c, but is needed to switch the itemId to something Item_Give() can use and to set the correct TextId.
2022-07-17 16:02:27 +02:00
aMannus
0f1f8c15f2 Closer but not yet 2022-07-16 12:20:53 +02:00