mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 17:32:19 -05:00
Address rando pr comments (#742)
* prefix randomizer methods with Randomizer_ * make filename a local var * remove unused file, update malon to use new names * move randomizertypes to randomizer directory * rename to Randomizer_GetSettingValue Co-authored-by: briaguya <briaguya@alice>
This commit is contained in:
parent
93bea4c151
commit
d45968270a
@ -229,9 +229,8 @@ static void onkeyup(WPARAM w_param, LPARAM l_param) {
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}
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}
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char fileName[256];
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static LRESULT CALLBACK gfx_dxgi_wnd_proc(HWND h_wnd, UINT message, WPARAM w_param, LPARAM l_param) {
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char fileName[256];
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SohImGui::EventImpl event_impl;
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event_impl.win32 = { h_wnd, static_cast<int>(message), static_cast<int>(w_param), static_cast<int>(l_param) };
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SohImGui::Update(event_impl);
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@ -3,7 +3,7 @@
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#include "ultra64.h"
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#include "z64math.h"
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#include <randomizerTypes.h>
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#include "soh/Enhancements/randomizer/randomizerTypes.h"
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typedef struct {
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/* 0x00 */ u8 buttonItems[8];
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@ -1,19 +0,0 @@
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#include <Lib/spdlog/include/spdlog/spdlog.h>
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void GenerateRandomizer() {
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int ret = Playthrough::Playthrough_Init(std::hash<std::string>{}(Settings::seed));
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if (ret < 0) {
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if (ret == -1) { // Failed to generate after 5 tries
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SPDLOG_ERROR(
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"\n\nFailed to generate after 5 tries.\nPress B to go back to the menu.\nA different seed might be "
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"successful.");
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return;
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} else {
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SPDLOG_ERROR("\n\nError %d with fill.\nPress Select to exit or B to go back to the menu.\n", ret);
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return;
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}
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}
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const auto& randomizerHash = GetRandomizerHash();
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}
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@ -983,7 +983,7 @@
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<ClInclude Include="soh\Enhancements\randomizer\3drando\tinyxml2.h" />
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<ClInclude Include="soh\Enhancements\randomizer\3drando\trial.hpp" />
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<ClInclude Include="soh\Enhancements\randomizer\3drando\utils.hpp" />
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<ClInclude Include="randomizerTypes.h" />
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<ClInclude Include="soh\Enhancements\randomizer\randomizerTypes.h" />
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<ClInclude Include="soh\Enhancements\randomizer\randomizer_item_tracker.h" />
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<ClInclude Include="soh\frame_interpolation.h" />
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<ClInclude Include="include\alloca.h" />
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@ -4052,7 +4052,7 @@
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<ClInclude Include="soh\Enhancements\randomizer\3drando\utils.hpp">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="randomizerTypes.h">
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<ClInclude Include="soh\Enhancements\randomizer\randomizerTypes.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="soh\Enhancements\gfx.h">
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@ -14,7 +14,7 @@
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#include "location_access.hpp"
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#include "debug.hpp"
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#include <Lib/spdlog/include/spdlog/spdlog.h>
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#include "randomizerTypes.h"
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#include "soh/Enhancements/randomizer/randomizerTypes.h"
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namespace {
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bool seedChanged;
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@ -2,7 +2,7 @@
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#include <string>
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#include <unordered_map>
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#include "randomizerTypes.h"
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#include "soh/Enhancements/randomizer/randomizerTypes.h"
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#define MAIN_MENU 0
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#define OPTION_SUB_MENU 1
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@ -6,7 +6,7 @@
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#include "logic.hpp"
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#include "random.hpp"
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#include "spoiler_log.hpp"
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#include "randomizerTypes.h"
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#include "soh/Enhancements/randomizer/randomizerTypes.h"
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namespace Playthrough {
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@ -4,7 +4,7 @@
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#include <string>
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#include "../../../include/ultra64.h"
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#include "../../../include/z64item.h"
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#include <randomizerTypes.h>
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#include "soh/Enhancements/randomizer/randomizerTypes.h"
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class Randomizer {
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private:
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@ -1367,23 +1367,23 @@ extern "C" void* getN64WeirdFrame(s32 i) {
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return &weirdFrameBytes[i + sizeof(n64WeirdFrames)];
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}
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extern "C" s16 GetItemModelFromId(s16 itemId) {
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extern "C" s16 Randomizer_GetItemModelFromId(s16 itemId) {
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return OTRGlobals::Instance->gRandomizer->GetItemModelFromId(itemId);
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}
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extern "C" s32 GetItemIDFromGetItemID(s32 getItemId) {
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extern "C" s32 Randomizer_GetItemIDFromGetItemID(s32 getItemId) {
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return OTRGlobals::Instance->gRandomizer->GetItemIDFromGetItemID(getItemId);
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}
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extern "C" void LoadRandomizerSettings(const char* spoilerFileName) {
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extern "C" void Randomizer_LoadSettings(const char* spoilerFileName) {
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OTRGlobals::Instance->gRandomizer->LoadRandomizerSettings(spoilerFileName);
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}
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extern "C" void LoadHintLocations(const char* spoilerFileName) {
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extern "C" void Randomizer_LoadHintLocations(const char* spoilerFileName) {
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OTRGlobals::Instance->gRandomizer->LoadHintLocations(spoilerFileName);
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}
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extern "C" void LoadItemLocations(const char* spoilerFileName, bool silent) {
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extern "C" void Randomizer_LoadItemLocations(const char* spoilerFileName, bool silent) {
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OTRGlobals::Instance->gRandomizer->LoadItemLocations(spoilerFileName, silent);
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}
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@ -1391,11 +1391,11 @@ extern "C" bool SpoilerFileExists(const char* spoilerFileName) {
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return OTRGlobals::Instance->gRandomizer->SpoilerFileExists(spoilerFileName);
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}
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extern "C" u8 GetRandoSettingValue(RandomizerSettingKey randoSettingKey) {
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extern "C" u8 Randomizer_GetSettingValue(RandomizerSettingKey randoSettingKey) {
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return OTRGlobals::Instance->gRandomizer->GetRandoSettingValue(randoSettingKey);
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}
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extern "C" RandomizerCheck GetCheckFromActor(s16 sceneNum, s16 actorId, s16 actorParams) {
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extern "C" RandomizerCheck Randomizer_GetCheckFromActor(s16 sceneNum, s16 actorId, s16 actorParams) {
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return OTRGlobals::Instance->gRandomizer->GetCheckFromActor(sceneNum, actorId, actorParams);
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}
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@ -1471,33 +1471,33 @@ extern "C" int CopyScrubMessage(u16 scrubTextId, char* buffer, const int maxBuff
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return CopyStringToCharBuffer(scrubText, buffer, maxBufferSize);
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}
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extern "C" int CopyAltarMessage(char* buffer, const int maxBufferSize) {
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extern "C" int Randomizer_CopyAltarMessage(char* buffer, const int maxBufferSize) {
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const std::string& altarText = (LINK_IS_ADULT) ? OTRGlobals::Instance->gRandomizer->GetAdultAltarText()
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: OTRGlobals::Instance->gRandomizer->GetChildAltarText();
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return CopyStringToCharBuffer(altarText, buffer, maxBufferSize);
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}
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extern "C" int CopyGanonText(char* buffer, const int maxBufferSize) {
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extern "C" int Randomizer_CopyGanonText(char* buffer, const int maxBufferSize) {
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const std::string& ganonText = OTRGlobals::Instance->gRandomizer->GetGanonText();
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return CopyStringToCharBuffer(ganonText, buffer, maxBufferSize);
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}
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extern "C" int CopyGanonHintText(char* buffer, const int maxBufferSize) {
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extern "C" int Randomizer_CopyGanonHintText(char* buffer, const int maxBufferSize) {
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const std::string& ganonText = OTRGlobals::Instance->gRandomizer->GetGanonHintText();
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return CopyStringToCharBuffer(ganonText, buffer, maxBufferSize);
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}
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extern "C" int CopyHintFromCheck(RandomizerCheck check, char* buffer, const int maxBufferSize) {
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extern "C" int Randomizer_CopyHintFromCheck(RandomizerCheck check, char* buffer, const int maxBufferSize) {
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// we don't want to make a copy of the std::string returned from GetHintFromCheck
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// so we're just going to let RVO take care of it
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const std::string& hintText = OTRGlobals::Instance->gRandomizer->GetHintFromCheck(check);
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return CopyStringToCharBuffer(hintText, buffer, maxBufferSize);
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}
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extern "C" s32 GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 actorParams, s16 sceneNum) {
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extern "C" s32 Randomizer_GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 actorParams, s16 sceneNum) {
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return OTRGlobals::Instance->gRandomizer->GetRandomizedItemId(ogId, actorId, actorParams, sceneNum);
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}
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extern "C" s32 GetRandomizedItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId) {
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extern "C" s32 Randomizer_GetItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId) {
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return OTRGlobals::Instance->gRandomizer->GetRandomizedItemIdFromKnownCheck(randomizerCheck, ogId);
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}
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@ -84,19 +84,19 @@ void AudioMgr_CreateNextAudioBuffer(s16* samples, u32 num_samples);
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int Controller_ShouldRumble(size_t i);
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void* getN64WeirdFrame(s32 i);
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Sprite* GetSeedTexture(uint8_t index);
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void LoadRandomizerSettings(const char* spoilerFileName);
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u8 GetRandoSettingValue(RandomizerSettingKey randoSettingKey);
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RandomizerCheck GetCheckFromActor(s16 actorId, s16 actorParams, s16 sceneNum);
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int CopyAltarMessage(char* buffer, const int maxBufferSize);
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int CopyHintFromCheck(RandomizerCheck check, char* buffer, const int maxBufferSize);
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int CopyGanonText(char* buffer, const int maxBufferSize);
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int CopyGanonHintText(char* buffer, const int maxBufferSize);
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void LoadHintLocations(const char* spoilerFileName);
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void LoadItemLocations(const char* spoilerFileName, bool silent);
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s16 GetItemModelFromId(s16 itemId);
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s32 GetItemIDFromGetItemID(s32 getItemId);
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s32 GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 actorParams, s16 sceneNum);
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s32 GetRandomizedItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
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void Randomizer_LoadSettings(const char* spoilerFileName);
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u8 Randomizer_GetSettingValue(RandomizerSettingKey randoSettingKey);
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RandomizerCheck Randomizer_GetCheckFromActor(s16 actorId, s16 actorParams, s16 sceneNum);
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int Randomizer_CopyAltarMessage(char* buffer, const int maxBufferSize);
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int Randomizer_CopyHintFromCheck(RandomizerCheck check, char* buffer, const int maxBufferSize);
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int Randomizer_CopyGanonText(char* buffer, const int maxBufferSize);
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int Randomizer_CopyGanonHintText(char* buffer, const int maxBufferSize);
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void Randomizer_LoadHintLocations(const char* spoilerFileName);
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void Randomizer_LoadItemLocations(const char* spoilerFileName, bool silent);
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s16 Randomizer_GetItemModelFromId(s16 itemId);
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s32 Randomizer_GetItemIDFromGetItemID(s32 getItemId);
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s32 Randomizer_GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 actorParams, s16 sceneNum);
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s32 Randomizer_GetItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
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#endif
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#endif
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@ -5983,7 +5983,7 @@ s32 func_80038290(GlobalContext* globalCtx, Actor* actor, Vec3s* arg2, Vec3s* ar
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}
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s32 GetChestGameRandoGetItemId(s8 room, s16 ogDrawId, GlobalContext* globalCtx) {
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if (GetRandoSettingValue(RSK_SHUFFLE_CHEST_MINIGAME)) {
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if (Randomizer_GetSettingValue(RSK_SHUFFLE_CHEST_MINIGAME)) {
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// RANDOTODO update this logic when we implement keysanity
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// because 3drando replaces the keys not the rupees
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if (ogDrawId == GID_RUPEE_GREEN ||
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@ -5993,27 +5993,27 @@ s32 GetChestGameRandoGetItemId(s8 room, s16 ogDrawId, GlobalContext* globalCtx)
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switch(room) {
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case 1:
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if(!Flags_GetCollectible(globalCtx, 0x1B)) {
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return GetRandomizedItemIdFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_1, GI_RUPEE_GREEN);
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return Randomizer_GetItemIdFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_1, GI_RUPEE_GREEN);
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}
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break;
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case 2:
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if(!Flags_GetCollectible(globalCtx, 0x1C)) {
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return GetRandomizedItemIdFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_2, GI_RUPEE_GREEN);
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return Randomizer_GetItemIdFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_2, GI_RUPEE_GREEN);
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}
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break;
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case 3:
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if(!Flags_GetCollectible(globalCtx, 0x1D)) {
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return GetRandomizedItemIdFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_3, GI_RUPEE_BLUE);
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return Randomizer_GetItemIdFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_3, GI_RUPEE_BLUE);
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}
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break;
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case 4:
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if(!Flags_GetCollectible(globalCtx, 0x1E)) {
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return GetRandomizedItemIdFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_4, GI_RUPEE_BLUE);
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return Randomizer_GetItemIdFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_4, GI_RUPEE_BLUE);
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}
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break;
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case 5:
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if(!Flags_GetCollectible(globalCtx, 0x1F)) {
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return GetRandomizedItemIdFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_5, GI_RUPEE_RED);
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return Randomizer_GetItemIdFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_ITEM_5, GI_RUPEE_RED);
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}
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break;
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}
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@ -6021,7 +6021,7 @@ s32 GetChestGameRandoGetItemId(s8 room, s16 ogDrawId, GlobalContext* globalCtx)
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}
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if(ogDrawId == GID_HEART_PIECE) {
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return GetRandomizedItemIdFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_REWARD, GI_HEART_PIECE);
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return Randomizer_GetItemIdFromKnownCheck(RC_MARKET_TREASURE_CHEST_GAME_REWARD, GI_HEART_PIECE);
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}
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return GI_NONE;
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@ -6031,7 +6031,7 @@ s16 GetChestGameRandoGiDrawId(s8 room, s16 ogDrawId, GlobalContext* globalCtx) {
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s32 randoGetItemId = GetChestGameRandoGetItemId(room, ogDrawId, globalCtx);
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if(randoGetItemId != GI_NONE) {
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return GetItemModelFromId(randoGetItemId);
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return Randomizer_GetItemModelFromId(randoGetItemId);
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}
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return ogDrawId;
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@ -2124,7 +2124,7 @@ void Cutscene_HandleConditionalTriggers(GlobalContext* globalCtx) {
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// If we are rando and tower escape skip is on, then set the flag to say we saw the towers fall
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// and exit.
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if (gSaveContext.n64ddFlag && GetRandoSettingValue(RSK_SKIP_TOWER_ESCAPE)) {
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if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_SKIP_TOWER_ESCAPE)) {
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return;
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}
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gSaveContext.cutsceneIndex = 0xFFF0;
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@ -509,7 +509,7 @@ void EnItem00_Init(Actor* thisx, GlobalContext* globalCtx) {
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}
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if ((gSaveContext.n64ddFlag || getItemId != GI_NONE) && !Actor_HasParent(&this->actor, globalCtx)) {
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getItemId = GetRandomizedItemId(getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
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getItemId = Randomizer_GetRandomizedItemId(getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
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func_8002F554(&this->actor, globalCtx, getItemId);
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}
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@ -548,7 +548,7 @@ void func_8001DFC8(EnItem00* this, GlobalContext* globalCtx) {
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}
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if (this->actor.params == ITEM00_HEART_PIECE) {
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if ((CVar_GetS32("gNewDrops", 0) !=0) && !gSaveContext.n64ddFlag) {
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if (CVar_GetS32("gNewDrops", 0) && !gSaveContext.n64ddFlag) {
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this->actor.shape.yOffset = Math_SinS(this->actor.shape.rot.y) * 20.0f + 50.0f;
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} else {
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this->actor.shape.yOffset = Math_SinS(this->actor.shape.rot.y) * 150.0f + 850.0f;
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@ -881,7 +881,7 @@ void EnItem00_Update(Actor* thisx, GlobalContext* globalCtx) {
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if ((getItemId != GI_NONE) && !Actor_HasParent(&this->actor, globalCtx)) {
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if (gSaveContext.n64ddFlag) {
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getItemId = GetRandomizedItemId(getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
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getItemId = Randomizer_GetRandomizedItemId(getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
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}
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func_8002F554(&this->actor, globalCtx, getItemId);
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}
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@ -1300,11 +1300,11 @@ void EnItem00_DrawCollectible(EnItem00* this, GlobalContext* globalCtx) {
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if ((gSaveContext.n64ddFlag && this->getItemId != GI_NONE) || this->actor.params == ITEM00_SMALL_KEY) {
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f32 mtxScale = 16.0f;
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Matrix_Scale(mtxScale, mtxScale, mtxScale, MTXMODE_APPLY);
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s32 randoGetItemId = GetRandomizedItemId(this->getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
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s32 randoGetItemId = Randomizer_GetRandomizedItemId(this->getItemId, this->actor.id, this->ogParams, globalCtx->sceneNum);
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if (randoGetItemId >= GI_MINUET_OF_FOREST && randoGetItemId <= GI_DOUBLE_DEFENSE) {
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EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItemId);
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}
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GetItem_Draw(globalCtx, GetItemModelFromId(randoGetItemId));
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GetItem_Draw(globalCtx, Randomizer_GetItemModelFromId(randoGetItemId));
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} else {
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s32 texIndex = this->actor.params - 3;
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@ -1360,11 +1360,11 @@ void EnItem00_DrawHeartPiece(EnItem00* this, GlobalContext* globalCtx) {
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if (gSaveContext.n64ddFlag) {
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f32 mtxScale = 16.0f;
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Matrix_Scale(mtxScale, mtxScale, mtxScale, MTXMODE_APPLY);
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s32 randoGetItemId = GetRandomizedItemId(GI_HEART_PIECE, this->actor.id, this->ogParams, globalCtx->sceneNum);
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s32 randoGetItemId = Randomizer_GetRandomizedItemId(GI_HEART_PIECE, this->actor.id, this->ogParams, globalCtx->sceneNum);
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if (randoGetItemId >= GI_MINUET_OF_FOREST && randoGetItemId <= GI_DOUBLE_DEFENSE) {
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EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItemId);
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}
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GetItem_Draw(globalCtx, GetItemModelFromId(randoGetItemId));
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GetItem_Draw(globalCtx, Randomizer_GetItemModelFromId(randoGetItemId));
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} else {
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s32 pad;
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@ -1676,11 +1676,11 @@ void Message_OpenText(GlobalContext* globalCtx, u16 textId) {
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// if we're rando'd and talking to a gossip stone
|
||||
if (gSaveContext.n64ddFlag &&
|
||||
textId == 0x2053 &&
|
||||
GetRandoSettingValue(RSK_GOSSIP_STONE_HINTS) != 0 &&
|
||||
(GetRandoSettingValue(RSK_GOSSIP_STONE_HINTS) == 1 ||
|
||||
(GetRandoSettingValue(RSK_GOSSIP_STONE_HINTS) == 2 &&
|
||||
Randomizer_GetSettingValue(RSK_GOSSIP_STONE_HINTS) != 0 &&
|
||||
(Randomizer_GetSettingValue(RSK_GOSSIP_STONE_HINTS) == 1 ||
|
||||
(Randomizer_GetSettingValue(RSK_GOSSIP_STONE_HINTS) == 2 &&
|
||||
Player_GetMask(globalCtx) == PLAYER_MASK_TRUTH) ||
|
||||
(GetRandoSettingValue(RSK_GOSSIP_STONE_HINTS) == 3 &&
|
||||
(Randomizer_GetSettingValue(RSK_GOSSIP_STONE_HINTS) == 3 &&
|
||||
CHECK_QUEST_ITEM(QUEST_STONE_OF_AGONY)))) {
|
||||
|
||||
s16 actorParams = msgCtx->talkActor->params;
|
||||
@ -1700,14 +1700,14 @@ void Message_OpenText(GlobalContext* globalCtx, u16 textId) {
|
||||
}
|
||||
}
|
||||
|
||||
RandomizerCheck hintCheck = GetCheckFromActor(globalCtx->sceneNum, msgCtx->talkActor->id, actorParams);
|
||||
RandomizerCheck hintCheck = Randomizer_GetCheckFromActor(globalCtx->sceneNum, msgCtx->talkActor->id, actorParams);
|
||||
|
||||
// Pass the sizeof the message buffer so we don't hardcode any sizes and can rely on globals.
|
||||
// If no hint can be found, this just returns 0 size and doesn't modify the buffer, so no worries.
|
||||
msgCtx->msgLength = font->msgLength = CopyHintFromCheck(hintCheck, font->msgBuf, sizeof(font->msgBuf));
|
||||
msgCtx->msgLength = font->msgLength = Randomizer_CopyHintFromCheck(hintCheck, font->msgBuf, sizeof(font->msgBuf));
|
||||
} else if (gSaveContext.n64ddFlag && (textId == 0x7040 || textId == 0x7088)) {
|
||||
// rando hints at altar
|
||||
msgCtx->msgLength = font->msgLength = CopyAltarMessage(font->msgBuf, sizeof(font->msgBuf));
|
||||
msgCtx->msgLength = font->msgLength = Randomizer_CopyAltarMessage(font->msgBuf, sizeof(font->msgBuf));
|
||||
} else if (textId == 0x00b4 && CVar_GetS32("gInjectSkulltulaCount", 0) != 0) {
|
||||
switch (gSaveContext.language) {
|
||||
case LANGUAGE_FRA:
|
||||
@ -1731,9 +1731,9 @@ void Message_OpenText(GlobalContext* globalCtx, u16 textId) {
|
||||
msgCtx->msgLength = font->msgLength = CopyScrubMessage(textId, font->msgBuf, sizeof(font->msgBuf));
|
||||
} else if (gSaveContext.n64ddFlag && textId == 0x70CC) {
|
||||
if (INV_CONTENT(ITEM_ARROW_LIGHT) == ITEM_ARROW_LIGHT) {
|
||||
msgCtx->msgLength = font->msgLength = CopyGanonText(font->msgBuf, sizeof(font->msgBuf));
|
||||
msgCtx->msgLength = font->msgLength = Randomizer_CopyGanonText(font->msgBuf, sizeof(font->msgBuf));
|
||||
} else {
|
||||
msgCtx->msgLength = font->msgLength = CopyGanonHintText(font->msgBuf, sizeof(font->msgBuf));
|
||||
msgCtx->msgLength = font->msgLength = Randomizer_CopyGanonHintText(font->msgBuf, sizeof(font->msgBuf));
|
||||
}
|
||||
} else {
|
||||
msgCtx->msgLength = font->msgLength;
|
||||
|
@ -1810,13 +1810,13 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) {
|
||||
return ITEM_NONE;
|
||||
} else if (item == ITEM_WALLET_ADULT) {
|
||||
Inventory_ChangeUpgrade(UPG_WALLET, 1);
|
||||
if (gSaveContext.n64ddFlag && GetRandoSettingValue(RSK_FULL_WALLETS)) {
|
||||
if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_FULL_WALLETS)) {
|
||||
Rupees_ChangeBy(200);
|
||||
}
|
||||
return ITEM_NONE;
|
||||
} else if (item == ITEM_WALLET_GIANT) {
|
||||
Inventory_ChangeUpgrade(UPG_WALLET, 2);
|
||||
if (gSaveContext.n64ddFlag && GetRandoSettingValue(RSK_FULL_WALLETS)) {
|
||||
if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_FULL_WALLETS)) {
|
||||
Rupees_ChangeBy(500);
|
||||
}
|
||||
return ITEM_NONE;
|
||||
|
@ -198,7 +198,7 @@ void GivePlayerRandoRewardSongOfTime(GlobalContext* globalCtx, RandomizerCheck c
|
||||
|
||||
if (gSaveContext.entranceIndex == 0x050F && player != NULL && !Player_InBlockingCsMode(globalCtx, player) &&
|
||||
!Flags_GetTreasure(globalCtx, 0x1F) && gSaveContext.nextTransition == 0xFF) {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(check, GI_SONG_OF_TIME);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, GI_SONG_OF_TIME);
|
||||
GiveItemWithoutActor(globalCtx, getItemId);
|
||||
Flags_SetTreasure(globalCtx, 0x1F);
|
||||
}
|
||||
@ -212,7 +212,7 @@ void GivePlayerRandoRewardNocturne(GlobalContext* globalCtx, RandomizerCheck che
|
||||
gSaveContext.entranceIndex == 0x0195) && LINK_IS_ADULT && CHECK_QUEST_ITEM(QUEST_MEDALLION_FOREST) &&
|
||||
CHECK_QUEST_ITEM(QUEST_MEDALLION_FIRE) && CHECK_QUEST_ITEM(QUEST_MEDALLION_WATER) && player != NULL &&
|
||||
!Player_InBlockingCsMode(globalCtx, player) && !Flags_GetEventChkInf(0xAA)) {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(check, GI_NOCTURNE_OF_SHADOW);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, GI_NOCTURNE_OF_SHADOW);
|
||||
GiveItemWithoutActor(globalCtx, getItemId);
|
||||
Flags_SetEventChkInf(0xAA);
|
||||
}
|
||||
@ -224,7 +224,7 @@ void GivePlayerRandoRewardRequiem(GlobalContext* globalCtx, RandomizerCheck chec
|
||||
if ((gSaveContext.gameMode == 0) && (gSaveContext.respawnFlag <= 0) && (gSaveContext.cutsceneIndex < 0xFFF0)) {
|
||||
if ((gSaveContext.entranceIndex == 0x01E1) && !Flags_GetEventChkInf(0xAC) && player != NULL &&
|
||||
!Player_InBlockingCsMode(globalCtx, player)) {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(check, GI_SONG_OF_TIME);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, GI_SONG_OF_TIME);
|
||||
GiveItemWithoutActor(globalCtx, getItemId);
|
||||
Flags_SetEventChkInf(0xAC);
|
||||
}
|
||||
@ -238,7 +238,7 @@ void GivePlayerRandoRewardZeldaLightArrowsGift(GlobalContext* globalCtx, Randomi
|
||||
(gEntranceTable[((void)0, gSaveContext.entranceIndex)].scene == SCENE_TOKINOMA) &&
|
||||
!Flags_GetTreasure(globalCtx, 0x1E) && player != NULL && !Player_InBlockingCsMode(globalCtx, player) &&
|
||||
globalCtx->sceneLoadFlag == 0 && player->getItemId == GI_NONE) {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(check, GI_ARROW_LIGHT);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, GI_ARROW_LIGHT);
|
||||
GiveItemWithoutActor(globalCtx, getItemId);
|
||||
Flags_SetTreasure(globalCtx, 0x1E);
|
||||
}
|
||||
@ -247,7 +247,7 @@ void GivePlayerRandoRewardZeldaLightArrowsGift(GlobalContext* globalCtx, Randomi
|
||||
void GivePlayerRandoRewardSariaGift(GlobalContext* globalCtx, RandomizerCheck check) {
|
||||
Player* player = GET_PLAYER(globalCtx);
|
||||
if (gSaveContext.entranceIndex == 0x05E0) {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(check, GI_ZELDAS_LULLABY);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, GI_ZELDAS_LULLABY);
|
||||
|
||||
if ((!Flags_GetEventChkInf(0xC1) || (player->getItemId == getItemId && getItemId != GI_ICE_TRAP)) &&
|
||||
player != NULL && !Player_InBlockingCsMode(globalCtx, player)) {
|
||||
@ -271,7 +271,7 @@ void Gameplay_Init(GameState* thisx) {
|
||||
u8 tempSetupIndex;
|
||||
s32 pad[2];
|
||||
|
||||
if (gSaveContext.n64ddFlag && GetRandoSettingValue(RSK_SKIP_CHILD_STEALTH)) {
|
||||
if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_SKIP_CHILD_STEALTH)) {
|
||||
if (gSaveContext.entranceIndex == 0x7A) {
|
||||
gSaveContext.entranceIndex = 0x400;
|
||||
} else if (gSaveContext.entranceIndex == 0x296) {
|
||||
|
@ -416,7 +416,7 @@ void GiveLinkDungeonReward(GetItemID getItemId) {
|
||||
}
|
||||
|
||||
void GiveLinksPocketMedallion() {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(RC_LINKS_POCKET, RG_NONE);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(RC_LINKS_POCKET, RG_NONE);
|
||||
|
||||
GiveLinkDungeonReward(getItemId);
|
||||
}
|
||||
@ -644,7 +644,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
|
||||
// Give Link's pocket item
|
||||
GiveLinksPocketMedallion();
|
||||
|
||||
int openForest = GetRandoSettingValue(RSK_FOREST);
|
||||
int openForest = Randomizer_GetSettingValue(RSK_FOREST);
|
||||
switch (openForest) {
|
||||
case 0: // closed
|
||||
break;
|
||||
@ -657,28 +657,28 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
|
||||
break;
|
||||
}
|
||||
|
||||
int doorOfTime = GetRandoSettingValue(RSK_DOOR_OF_TIME);
|
||||
int doorOfTime = Randomizer_GetSettingValue(RSK_DOOR_OF_TIME);
|
||||
switch (doorOfTime) {
|
||||
case 0: // open
|
||||
gSaveContext.eventChkInf[4] |= 0x800;
|
||||
break;
|
||||
}
|
||||
|
||||
int kakGate = GetRandoSettingValue(RSK_KAK_GATE);
|
||||
int kakGate = Randomizer_GetSettingValue(RSK_KAK_GATE);
|
||||
switch (kakGate) {
|
||||
case 1: // open
|
||||
gSaveContext.infTable[7] |= 0x40;
|
||||
break;
|
||||
}
|
||||
|
||||
if(GetRandoSettingValue(RSK_STARTING_KOKIRI_SWORD)) GiveLinkKokiriSword();
|
||||
if(GetRandoSettingValue(RSK_STARTING_DEKU_SHIELD)) GiveLinkDekuShield();
|
||||
if(Randomizer_GetSettingValue(RSK_STARTING_KOKIRI_SWORD)) GiveLinkKokiriSword();
|
||||
if(Randomizer_GetSettingValue(RSK_STARTING_DEKU_SHIELD)) GiveLinkDekuShield();
|
||||
|
||||
if(GetRandoSettingValue(RSK_STARTING_OCARINA)) {
|
||||
if(Randomizer_GetSettingValue(RSK_STARTING_OCARINA)) {
|
||||
INV_CONTENT(ITEM_OCARINA_FAIRY) = ITEM_OCARINA_FAIRY;
|
||||
}
|
||||
|
||||
if(GetRandoSettingValue(RSK_STARTING_MAPS_COMPASSES)) {
|
||||
if(Randomizer_GetSettingValue(RSK_STARTING_MAPS_COMPASSES)) {
|
||||
uint32_t mapBitMask = 1 << 1;
|
||||
uint32_t compassBitMask = 1 << 2;
|
||||
uint32_t startingDungeonItemsBitMask = mapBitMask | compassBitMask;
|
||||
@ -687,13 +687,13 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
|
||||
}
|
||||
}
|
||||
|
||||
if (GetRandoSettingValue(RSK_STARTING_CONSUMABLES)) {
|
||||
if (Randomizer_GetSettingValue(RSK_STARTING_CONSUMABLES)) {
|
||||
GiveLinkDekuSticks(10);
|
||||
GiveLinkDekuNuts(20);
|
||||
}
|
||||
|
||||
if(GetRandoSettingValue(RSK_SKIP_CHILD_ZELDA)) {
|
||||
s32 giid = GetRandomizedItemIdFromKnownCheck(RC_SONG_FROM_IMPA, GI_ZELDAS_LULLABY);
|
||||
if(Randomizer_GetSettingValue(RSK_SKIP_CHILD_ZELDA)) {
|
||||
s32 giid = Randomizer_GetItemIdFromKnownCheck(RC_SONG_FROM_IMPA, GI_ZELDAS_LULLABY);
|
||||
|
||||
if(giid >= GI_ZELDAS_LULLABY && giid <= GI_PRELUDE_OF_LIGHT) {
|
||||
GiveLinkSong(giid);
|
||||
@ -780,7 +780,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
|
||||
} else if (giid == GI_DOUBLE_DEFENSE) {
|
||||
GiveLinkDoubleDefense();
|
||||
} else {
|
||||
s32 iid = GetItemIDFromGetItemID(giid);
|
||||
s32 iid = Randomizer_GetItemIDFromGetItemID(giid);
|
||||
if (iid != -1) INV_CONTENT(iid) = iid;
|
||||
}
|
||||
|
||||
@ -801,18 +801,18 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
|
||||
INV_CONTENT(ITEM_LETTER_ZELDA) = ITEM_LETTER_ZELDA;
|
||||
}
|
||||
|
||||
if (GetRandoSettingValue(RSK_FULL_WALLETS)) {
|
||||
if (Randomizer_GetSettingValue(RSK_FULL_WALLETS)) {
|
||||
GiveLinkRupees(9001);
|
||||
}
|
||||
|
||||
// For Ganon's boss key "Start With" is 0
|
||||
if(GetRandoSettingValue(RSK_GANONS_BOSS_KEY) == 0) {
|
||||
if(Randomizer_GetSettingValue(RSK_GANONS_BOSS_KEY) == 0) {
|
||||
gSaveContext.inventory.dungeonItems[10] |= 1;
|
||||
}
|
||||
|
||||
HIGH_SCORE(HS_POE_POINTS) = 1000 - (100 * GetRandoSettingValue(RSK_BIG_POE_COUNT));
|
||||
HIGH_SCORE(HS_POE_POINTS) = 1000 - (100 * Randomizer_GetSettingValue(RSK_BIG_POE_COUNT));
|
||||
|
||||
if(GetRandoSettingValue(RSK_SKIP_EPONA_RACE)) {
|
||||
if(Randomizer_GetSettingValue(RSK_SKIP_EPONA_RACE)) {
|
||||
gSaveContext.eventChkInf[1] |= (1 << 8);
|
||||
}
|
||||
|
||||
@ -839,7 +839,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
|
||||
gSaveContext.infTable[25] |= 0x20;
|
||||
|
||||
// fast gerudo fortress
|
||||
if (GetRandoSettingValue(RSK_GERUDO_FORTRESS) == 1 || GetRandoSettingValue(RSK_GERUDO_FORTRESS) == 2) {
|
||||
if (Randomizer_GetSettingValue(RSK_GERUDO_FORTRESS) == 1 || Randomizer_GetSettingValue(RSK_GERUDO_FORTRESS) == 2) {
|
||||
gSaveContext.eventChkInf[9] |= 2;
|
||||
gSaveContext.eventChkInf[9] |= 4;
|
||||
gSaveContext.eventChkInf[9] |= 8;
|
||||
@ -858,14 +858,14 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
|
||||
}
|
||||
|
||||
// open gerudo fortress
|
||||
if (GetRandoSettingValue(RSK_GERUDO_FORTRESS) == 2) {
|
||||
if (Randomizer_GetSettingValue(RSK_GERUDO_FORTRESS) == 2) {
|
||||
gSaveContext.eventChkInf[9] |= 1;
|
||||
gSaveContext.sceneFlags[12].swch |= (1 << 0x01);
|
||||
gSaveContext.sceneFlags[12].swch |= (1 << 0x05);
|
||||
gSaveContext.sceneFlags[12].swch |= (1 << 0x11);
|
||||
gSaveContext.sceneFlags[12].collect |= (1 << 0x0C);
|
||||
|
||||
if (!GetRandoSettingValue(RSK_SHUFFLE_GERUDO_MEMBERSHIP_CARD)) {
|
||||
if (!Randomizer_GetSettingValue(RSK_SHUFFLE_GERUDO_MEMBERSHIP_CARD)) {
|
||||
GiveLinkGerudoCard();
|
||||
}
|
||||
}
|
||||
|
@ -69,7 +69,7 @@ const ActorInit Bg_Dy_Yoseizo_InitVars = {
|
||||
|
||||
void GivePlayerRandoRewardGreatFairy(BgDyYoseizo* this, GlobalContext* globalCtx) {
|
||||
Player* player = GET_PLAYER(globalCtx);
|
||||
GetItemID getItemId = GetRandomizedItemId(GI_NONE, this->actor.id, this->fountainType + 1, globalCtx->sceneNum);
|
||||
GetItemID getItemId = Randomizer_GetRandomizedItemId(GI_NONE, this->actor.id, this->fountainType + 1, globalCtx->sceneNum);
|
||||
|
||||
if (this->actor.parent == GET_PLAYER(globalCtx) && !Flags_GetTreasure(globalCtx, this->fountainType + 1) &&
|
||||
!Player_InBlockingCsMode(globalCtx, GET_PLAYER(globalCtx))) {
|
||||
|
@ -46,7 +46,7 @@ void BgGateShutter_Init(Actor* thisx, GlobalContext* globalCtx) {
|
||||
this->somePos.z = thisx->world.pos.z;
|
||||
if (((gSaveContext.infTable[7] & 0x40) ||
|
||||
(!gSaveContext.n64ddFlag && (gSaveContext.eventChkInf[4] & 0x20)) ||
|
||||
(gSaveContext.n64ddFlag && GetRandoSettingValue(RSK_KAK_GATE))) &&
|
||||
(gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_KAK_GATE))) &&
|
||||
(globalCtx->sceneNum == SCENE_SPOT01)) {
|
||||
thisx->world.pos.x = -89.0f;
|
||||
thisx->world.pos.z = -1375.0f;
|
||||
|
@ -50,7 +50,7 @@ void BgGjyoBridge_Init(Actor* thisx, GlobalContext* globalCtx) {
|
||||
|
||||
this->dyna.bgId = DynaPoly_SetBgActor(globalCtx, &globalCtx->colCtx.dyna, thisx, colHeader);
|
||||
|
||||
int bridge = GetRandoSettingValue(RSK_RAINBOW_BRIDGE);
|
||||
int bridge = Randomizer_GetSettingValue(RSK_RAINBOW_BRIDGE);
|
||||
if (gSaveContext.eventChkInf[4] & 0x2000 || (gSaveContext.n64ddFlag && bridge == 0)) {
|
||||
this->actionFunc = func_808787A4;
|
||||
} else {
|
||||
@ -176,12 +176,12 @@ void BgGjyoBridge_TriggerCutscene(BgGjyoBridge* this, GlobalContext* globalCtx)
|
||||
LaunchBridgeCutscene(this, globalCtx);
|
||||
}
|
||||
} else {
|
||||
int bridge = GetRandoSettingValue(RSK_RAINBOW_BRIDGE);
|
||||
int bridgeStoneCount = GetRandoSettingValue(RSK_RAINBOW_BRIDGE_STONE_COUNT);
|
||||
int bridgeMedallionCount = GetRandoSettingValue(RSK_RAINBOW_BRIDGE_MEDALLION_COUNT);
|
||||
int bridgeRewardCount = GetRandoSettingValue(RSK_RAINBOW_BRIDGE_REWARD_COUNT);
|
||||
int bridgeDungeonCount = GetRandoSettingValue(RSK_RAINBOW_BRIDGE_DUNGEON_COUNT);
|
||||
int bridgeTokenCount = GetRandoSettingValue(RSK_RAINBOW_BRIDGE_TOKEN_COUNT);
|
||||
int bridge = Randomizer_GetSettingValue(RSK_RAINBOW_BRIDGE);
|
||||
int bridgeStoneCount = Randomizer_GetSettingValue(RSK_RAINBOW_BRIDGE_STONE_COUNT);
|
||||
int bridgeMedallionCount = Randomizer_GetSettingValue(RSK_RAINBOW_BRIDGE_MEDALLION_COUNT);
|
||||
int bridgeRewardCount = Randomizer_GetSettingValue(RSK_RAINBOW_BRIDGE_REWARD_COUNT);
|
||||
int bridgeDungeonCount = Randomizer_GetSettingValue(RSK_RAINBOW_BRIDGE_DUNGEON_COUNT);
|
||||
int bridgeTokenCount = Randomizer_GetSettingValue(RSK_RAINBOW_BRIDGE_TOKEN_COUNT);
|
||||
|
||||
if (CheckPlayerPosition(player, globalCtx)) {
|
||||
switch (bridge) {
|
||||
|
@ -1504,7 +1504,7 @@ void BossGanon_DeathAndTowerCutscene(BossGanon* this, GlobalContext* globalCtx)
|
||||
|
||||
if (this->csTimer == 180) {
|
||||
globalCtx->sceneLoadFlag = 0x14;
|
||||
if (gSaveContext.n64ddFlag && GetRandoSettingValue(RSK_SKIP_TOWER_ESCAPE)) {
|
||||
if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_SKIP_TOWER_ESCAPE)) {
|
||||
Flags_SetEventChkInf(0xC7);
|
||||
globalCtx->nextEntranceIndex = 0x517;
|
||||
}
|
||||
|
@ -899,12 +899,12 @@ void func_80986BF8(DemoIm* this, GlobalContext* globalCtx) {
|
||||
}
|
||||
|
||||
void GivePlayerRandoRewardImpa(Actor* impa, GlobalContext* globalCtx, RandomizerCheck check) {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(check, GI_ZELDAS_LULLABY);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, GI_ZELDAS_LULLABY);
|
||||
|
||||
if (impa->parent != NULL && impa->parent->id == GET_PLAYER(globalCtx)->actor.id &&
|
||||
!Flags_GetTreasure(globalCtx, 0x1F)) {
|
||||
Flags_SetTreasure(globalCtx, 0x1F);
|
||||
} else if (!Flags_GetTreasure(globalCtx, 0x1F) && !GetRandoSettingValue(RSK_SKIP_CHILD_ZELDA)) {
|
||||
} else if (!Flags_GetTreasure(globalCtx, 0x1F) && !Randomizer_GetSettingValue(RSK_SKIP_CHILD_ZELDA)) {
|
||||
func_8002F434(impa, globalCtx, getItemId, 75.0f, 50.0f);
|
||||
} else if (!Player_InBlockingCsMode(globalCtx, GET_PLAYER(globalCtx))) {
|
||||
gSaveContext.eventChkInf[5] |= 0x200;
|
||||
|
@ -128,7 +128,7 @@ void DemoKekkai_Init(Actor* thisx, GlobalContext* globalCtx) {
|
||||
this->collider2.dim.yShift = 300;
|
||||
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
int trialsToComplete = GetRandoSettingValue(RSK_TRIAL_COUNT);
|
||||
int trialsToComplete = Randomizer_GetSettingValue(RSK_TRIAL_COUNT);
|
||||
if (trialsToComplete <= TrialsDoneCount()) {
|
||||
Actor_Kill(thisx);
|
||||
return;
|
||||
|
@ -462,7 +462,7 @@ s32 DoorWarp1_PlayerInRange(DoorWarp1* this, GlobalContext* globalCtx) {
|
||||
}
|
||||
|
||||
void GivePlayerRandoReward(DoorWarp1* this, Player* player, GlobalContext* globalCtx, u8 ruto, u8 adult) {
|
||||
GetItemID getItemId = GetRandomizedItemId(GI_NONE, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
||||
GetItemID getItemId = Randomizer_GetRandomizedItemId(GI_NONE, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
||||
|
||||
if (this->actor.parent != NULL && this->actor.parent->id == GET_PLAYER(globalCtx)->actor.id &&
|
||||
!Flags_GetTreasure(globalCtx, 0x1F)) {
|
||||
|
@ -127,7 +127,7 @@ void func_809B0558(EnAni* this, GlobalContext* globalCtx) {
|
||||
gSaveContext.itemGetInf[1] |= 0x20;
|
||||
} else {
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
s32 getItemId = GetRandomizedItemIdFromKnownCheck(RC_KAK_MAN_ON_ROOF, GI_HEART_PIECE);
|
||||
s32 getItemId = Randomizer_GetItemIdFromKnownCheck(RC_KAK_MAN_ON_ROOF, GI_HEART_PIECE);
|
||||
func_8002F434(&this->actor, globalCtx, getItemId, 10000.0f, 200.0f);
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, GI_HEART_PIECE, 10000.0f, 200.0f);
|
||||
@ -141,7 +141,7 @@ void func_809B05F0(EnAni* this, GlobalContext* globalCtx) {
|
||||
}
|
||||
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
s32 getItemId = GetRandomizedItemIdFromKnownCheck(RC_KAK_MAN_ON_ROOF, GI_HEART_PIECE);
|
||||
s32 getItemId = Randomizer_GetItemIdFromKnownCheck(RC_KAK_MAN_ON_ROOF, GI_HEART_PIECE);
|
||||
func_8002F434(&this->actor, globalCtx, getItemId, 10000.0f, 200.0f);
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, GI_HEART_PIECE, 10000.0f, 200.0f);
|
||||
|
@ -186,14 +186,14 @@ void EnBomBowlPit_GivePrize(EnBomBowlPit* this, GlobalContext* globalCtx) {
|
||||
switch (this->prizeIndex) {
|
||||
case EXITEM_BOMB_BAG_BOWLING:
|
||||
this->getItemId =
|
||||
GetRandomizedItemIdFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_FIRST_PRIZE, GI_BOMB_BAG_20);
|
||||
Randomizer_GetItemIdFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_FIRST_PRIZE, GI_BOMB_BAG_20);
|
||||
break;
|
||||
case EXITEM_HEART_PIECE_BOWLING:
|
||||
this->getItemId =
|
||||
GetRandomizedItemIdFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_SECOND_PRIZE, GI_HEART_PIECE);
|
||||
Randomizer_GetItemIdFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_SECOND_PRIZE, GI_HEART_PIECE);
|
||||
break;
|
||||
case EXITEM_BOMBCHUS_BOWLING:
|
||||
this->getItemId = GetRandomizedItemIdFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_BOMBCHUS, GI_BOMBCHUS_10);
|
||||
this->getItemId = Randomizer_GetItemIdFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_BOMBCHUS, GI_BOMBCHUS_10);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -421,7 +421,7 @@ void EnBox_WaitOpen(EnBox* this, GlobalContext* globalCtx) {
|
||||
Flags_SetTreasure(globalCtx, this->dyna.actor.params & 0x1F);
|
||||
|
||||
// treasure chest game rando
|
||||
if (GetRandoSettingValue(RSK_SHUFFLE_CHEST_MINIGAME)) {
|
||||
if (Randomizer_GetSettingValue(RSK_SHUFFLE_CHEST_MINIGAME)) {
|
||||
if (gSaveContext.n64ddFlag && globalCtx->sceneNum == 16 && (this->dyna.actor.params & 0x60) != 0x20) {
|
||||
if((this->dyna.actor.params & 0xF) < 2) {
|
||||
Flags_SetCollectible(globalCtx, 0x1B);
|
||||
@ -445,10 +445,10 @@ void EnBox_WaitOpen(EnBox* this, GlobalContext* globalCtx) {
|
||||
func_8002DBD0(&this->dyna.actor, &sp4C, &player->actor.world.pos);
|
||||
if (sp4C.z > -50.0f && sp4C.z < 0.0f && fabsf(sp4C.y) < 10.0f && fabsf(sp4C.x) < 20.0f &&
|
||||
Player_IsFacingActor(&this->dyna.actor, 0x3000, globalCtx)) {
|
||||
int32_t item = GetRandomizedItemId(this->dyna.actor.params >> 5 & 0x7F, this->dyna.actor.id, this->dyna.actor.params, globalCtx->sceneNum);
|
||||
int32_t item = Randomizer_GetRandomizedItemId(this->dyna.actor.params >> 5 & 0x7F, this->dyna.actor.id, this->dyna.actor.params, globalCtx->sceneNum);
|
||||
|
||||
// RANDOTODO treasure chest game rando
|
||||
if (GetRandoSettingValue(RSK_SHUFFLE_CHEST_MINIGAME)) {
|
||||
if (Randomizer_GetSettingValue(RSK_SHUFFLE_CHEST_MINIGAME)) {
|
||||
if (gSaveContext.n64ddFlag && globalCtx->sceneNum == 16 && (this->dyna.actor.params & 0x60) != 0x20) {
|
||||
if((this->dyna.actor.params & 0xF) < 2) {
|
||||
if(Flags_GetCollectible(globalCtx, 0x1B)) {
|
||||
@ -590,7 +590,7 @@ void EnBox_Update(Actor* thisx, GlobalContext* globalCtx) {
|
||||
}
|
||||
|
||||
if (((!gSaveContext.n64ddFlag && ((this->dyna.actor.params >> 5 & 0x7F) == 0x7C)) ||
|
||||
(gSaveContext.n64ddFlag && GetRandomizedItemId(this->dyna.actor.params >> 5 & 0x7F,
|
||||
(gSaveContext.n64ddFlag && Randomizer_GetRandomizedItemId(this->dyna.actor.params >> 5 & 0x7F,
|
||||
this->dyna.actor.id, this->dyna.actor.params,
|
||||
globalCtx->sceneNum) == GI_ICE_TRAP)) &&
|
||||
this->actionFunc == EnBox_Open && this->skelanime.curFrame > 45 &&
|
||||
|
@ -453,7 +453,7 @@ void func_809EEA00(EnDivingGame* this, GlobalContext* globalCtx) {
|
||||
if ((this->unk_292 == Message_GetState(&globalCtx->msgCtx) && Message_ShouldAdvance(globalCtx))) {
|
||||
Message_CloseTextbox(globalCtx);
|
||||
this->actor.parent = NULL;
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_ZD_DIVING_MINIGAME, GI_SCALE_SILVER) : GI_SCALE_SILVER, 90.0f, 10.0f);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_ZD_DIVING_MINIGAME, GI_SCALE_SILVER) : GI_SCALE_SILVER, 90.0f, 10.0f);
|
||||
this->actionFunc = func_809EEA90;
|
||||
}
|
||||
}
|
||||
@ -463,7 +463,7 @@ void func_809EEA90(EnDivingGame* this, GlobalContext* globalCtx) {
|
||||
if (Actor_HasParent(&this->actor, globalCtx)) {
|
||||
this->actionFunc = func_809EEAF8;
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_ZD_DIVING_MINIGAME, GI_SCALE_SILVER) : GI_SCALE_SILVER, 90.0f, 10.0f);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_ZD_DIVING_MINIGAME, GI_SCALE_SILVER) : GI_SCALE_SILVER, 90.0f, 10.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -371,7 +371,7 @@ void EnDns_Talk(EnDns* this, GlobalContext* globalCtx) {
|
||||
void func_809EFDD0(EnDns* this, GlobalContext* globalCtx) {
|
||||
if (this->actor.params == 0x9) {
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
func_8002F434(&this->actor, globalCtx, GetRandomizedItemId(GI_STICK_UPGRADE_30, this->actor.id, this->actor.params, globalCtx->sceneNum), 130.0f, 100.0f);
|
||||
func_8002F434(&this->actor, globalCtx, Randomizer_GetRandomizedItemId(GI_STICK_UPGRADE_30, this->actor.id, this->actor.params, globalCtx->sceneNum), 130.0f, 100.0f);
|
||||
} else if (CUR_UPG_VALUE(UPG_STICKS) < 2) {
|
||||
func_8002F434(&this->actor, globalCtx, GI_STICK_UPGRADE_20, 130.0f, 100.0f);
|
||||
} else {
|
||||
@ -379,14 +379,14 @@ void func_809EFDD0(EnDns* this, GlobalContext* globalCtx) {
|
||||
}
|
||||
} else if (this->actor.params == 0xA) {
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
func_8002F434(&this->actor, globalCtx, GetRandomizedItemId(GI_NUT_UPGRADE_40, this->actor.id, this->actor.params, globalCtx->sceneNum), 130.0f, 100.0f);
|
||||
func_8002F434(&this->actor, globalCtx, Randomizer_GetRandomizedItemId(GI_NUT_UPGRADE_40, this->actor.id, this->actor.params, globalCtx->sceneNum), 130.0f, 100.0f);
|
||||
} else if (CUR_UPG_VALUE(UPG_NUTS) < 2) {
|
||||
func_8002F434(&this->actor, globalCtx, GI_NUT_UPGRADE_30, 130.0f, 100.0f);
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, GI_NUT_UPGRADE_40, 130.0f, 100.0f);
|
||||
}
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemId(this->dnsItemEntry->getItemId, this->actor.id, this->actor.params, globalCtx->sceneNum) : this->dnsItemEntry->getItemId, 130.0f, 100.0f);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetRandomizedItemId(this->dnsItemEntry->getItemId, this->actor.id, this->actor.params, globalCtx->sceneNum) : this->dnsItemEntry->getItemId, 130.0f, 100.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -139,13 +139,13 @@ void EnDntDemo_Judge(EnDntDemo* this, GlobalContext* globalCtx) {
|
||||
switch (Player_GetMask(globalCtx)) {
|
||||
case PLAYER_MASK_SKULL:
|
||||
if (!Flags_GetTreasure(globalCtx, 0x1F)) {
|
||||
GiveItemWithoutActor(globalCtx, GetRandomizedItemIdFromKnownCheck(RC_DEKU_THEATER_SKULL_MASK, GI_STICK_UPGRADE_30));
|
||||
GiveItemWithoutActor(globalCtx, Randomizer_GetItemIdFromKnownCheck(RC_DEKU_THEATER_SKULL_MASK, GI_STICK_UPGRADE_30));
|
||||
Flags_SetTreasure(globalCtx, 0x1F);
|
||||
}
|
||||
break;
|
||||
case PLAYER_MASK_TRUTH:
|
||||
if (!Flags_GetTreasure(globalCtx, 0x1E)) {
|
||||
GiveItemWithoutActor(globalCtx, GetRandomizedItemIdFromKnownCheck(RC_DEKU_THEATER_MASK_OF_TRUTH, GI_NUT_UPGRADE_40));
|
||||
GiveItemWithoutActor(globalCtx, Randomizer_GetItemIdFromKnownCheck(RC_DEKU_THEATER_MASK_OF_TRUTH, GI_NUT_UPGRADE_40));
|
||||
Flags_SetTreasure(globalCtx, 0x1E);
|
||||
}
|
||||
break;
|
||||
|
@ -548,7 +548,7 @@ void func_809FEC70(EnDu* this, GlobalContext* globalCtx) {
|
||||
EnDu_SetupAction(this, func_809FECE4);
|
||||
} else {
|
||||
f32 xzRange = this->actor.xzDistToPlayer + 1.0f;
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_GC_DARUNIAS_JOY, GI_BRACELET) : GI_BRACELET, xzRange, fabsf(this->actor.yDistToPlayer) + 1.0f);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_GC_DARUNIAS_JOY, GI_BRACELET) : GI_BRACELET, xzRange, fabsf(this->actor.yDistToPlayer) + 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -138,8 +138,8 @@ void EnExItem_WaitForObject(EnExItem* this, GlobalContext* globalCtx) {
|
||||
case EXITEM_BOMB_BAG_BOWLING:
|
||||
this->unk_17C = func_8002EBCC;
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
this->giDrawId = GetItemModelFromId(
|
||||
GetRandomizedItemIdFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_FIRST_PRIZE, GI_BOMB_BAG_20));
|
||||
this->giDrawId = Randomizer_GetItemModelFromId(
|
||||
Randomizer_GetItemIdFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_FIRST_PRIZE, GI_BOMB_BAG_20));
|
||||
} else {
|
||||
this->giDrawId = GID_BOMB_BAG_30;
|
||||
}
|
||||
@ -173,8 +173,8 @@ void EnExItem_WaitForObject(EnExItem* this, GlobalContext* globalCtx) {
|
||||
case EXITEM_BOMBCHUS_BOWLING:
|
||||
this->unk_17C = func_8002EBCC;
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
this->giDrawId = GetItemModelFromId(
|
||||
GetRandomizedItemIdFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_BOMBCHUS, GI_BOMBCHUS_10));
|
||||
this->giDrawId = Randomizer_GetItemModelFromId(
|
||||
Randomizer_GetItemIdFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_BOMBCHUS, GI_BOMBCHUS_10));
|
||||
} else {
|
||||
this->giDrawId = GID_BOMBCHU;
|
||||
}
|
||||
@ -229,7 +229,7 @@ void EnExItem_WaitForObject(EnExItem* this, GlobalContext* globalCtx) {
|
||||
this->scale = 0.5f;
|
||||
this->unkFloat = 0.5f;
|
||||
this->actor.velocity.y = 10.0f;
|
||||
if (!gSaveContext.n64ddFlag || !GetRandoSettingValue(RSK_SHUFFLE_CHEST_MINIGAME)) {
|
||||
if (!gSaveContext.n64ddFlag || !Randomizer_GetSettingValue(RSK_SHUFFLE_CHEST_MINIGAME)) {
|
||||
switch (this->type) {
|
||||
case EXITEM_GREEN_RUPEE_CHEST:
|
||||
this->giDrawId = GID_RUPEE_GREEN;
|
||||
@ -404,7 +404,7 @@ void EnExItem_TargetPrizeApproach(EnExItem* this, GlobalContext* globalCtx) {
|
||||
this->actor.parent = NULL;
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
GET_PLAYER(globalCtx)->stateFlags1 &= ~(PLAYER_STATE1_10 | PLAYER_STATE1_11);
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_LW_TARGET_IN_WOODS, GI_BULLET_BAG_50);
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_LW_TARGET_IN_WOODS, GI_BULLET_BAG_50);
|
||||
} else {
|
||||
if (CUR_UPG_VALUE(UPG_BULLET_BAG) == 1) {
|
||||
getItemId = GI_BULLET_BAG_40;
|
||||
@ -424,7 +424,7 @@ void EnExItem_TargetPrizeGive(EnExItem* this, GlobalContext* globalCtx) {
|
||||
this->actionFunc = EnExItem_TargetPrizeFinish;
|
||||
} else {
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_LW_TARGET_IN_WOODS, GI_BULLET_BAG_50);
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_LW_TARGET_IN_WOODS, GI_BULLET_BAG_50);
|
||||
} else {
|
||||
getItemId = (CUR_UPG_VALUE(UPG_BULLET_BAG) == 2) ? GI_BULLET_BAG_50 : GI_BULLET_BAG_40;
|
||||
}
|
||||
@ -510,12 +510,12 @@ void EnExItem_DrawItems(EnExItem* this, GlobalContext* globalCtx) {
|
||||
switch (this->type) {
|
||||
case EXITEM_BOMB_BAG_BOWLING:
|
||||
case EXITEM_BOMB_BAG_COUNTER:
|
||||
randoGetItemId = GetRandomizedItemIdFromKnownCheck(
|
||||
randoGetItemId = Randomizer_GetItemIdFromKnownCheck(
|
||||
RC_MARKET_BOMBCHU_BOWLING_FIRST_PRIZE, GI_BOMB_BAG_20);
|
||||
break;
|
||||
case EXITEM_BOMBCHUS_BOWLING:
|
||||
case EXITEM_BOMBCHUS_COUNTER:
|
||||
randoGetItemId = GetRandomizedItemIdFromKnownCheck(
|
||||
randoGetItemId = Randomizer_GetItemIdFromKnownCheck(
|
||||
RC_MARKET_BOMBCHU_BOWLING_BOMBCHUS, GI_BOMBCHUS_10);
|
||||
break;
|
||||
}
|
||||
@ -532,12 +532,12 @@ void EnExItem_DrawHeartPiece(EnExItem* this, GlobalContext* globalCtx) {
|
||||
func_8002ED80(&this->actor, globalCtx, 0);
|
||||
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
s32 randoGetItemId = GetRandomizedItemIdFromKnownCheck(
|
||||
s32 randoGetItemId = Randomizer_GetItemIdFromKnownCheck(
|
||||
RC_MARKET_BOMBCHU_BOWLING_SECOND_PRIZE, GI_HEART_PIECE);
|
||||
if (randoGetItemId >= GI_MINUET_OF_FOREST && randoGetItemId <= GI_DOUBLE_DEFENSE) {
|
||||
EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItemId);
|
||||
}
|
||||
GetItem_Draw(globalCtx, GetItemModelFromId(randoGetItemId));
|
||||
GetItem_Draw(globalCtx, Randomizer_GetItemModelFromId(randoGetItemId));
|
||||
} else {
|
||||
GetItem_Draw(globalCtx, GID_HEART_PIECE);
|
||||
}
|
||||
|
@ -940,7 +940,7 @@ void EnFr_SetReward(EnFr* this, GlobalContext* globalCtx) {
|
||||
if (!gSaveContext.n64ddFlag) {
|
||||
this->reward = GI_HEART_PIECE;
|
||||
} else {
|
||||
this->reward = GetRandomizedItemIdFromKnownCheck(RC_ZR_FROGS_IN_THE_RAIN, GI_HEART_PIECE);
|
||||
this->reward = Randomizer_GetItemIdFromKnownCheck(RC_ZR_FROGS_IN_THE_RAIN, GI_HEART_PIECE);
|
||||
}
|
||||
} else {
|
||||
this->reward = GI_RUPEE_BLUE;
|
||||
@ -951,7 +951,7 @@ void EnFr_SetReward(EnFr* this, GlobalContext* globalCtx) {
|
||||
if (!gSaveContext.n64ddFlag) {
|
||||
this->reward = GI_HEART_PIECE;
|
||||
} else {
|
||||
this->reward = GetRandomizedItemIdFromKnownCheck(RC_ZR_FROGS_OCARINA_GAME, GI_HEART_PIECE);
|
||||
this->reward = Randomizer_GetItemIdFromKnownCheck(RC_ZR_FROGS_OCARINA_GAME, GI_HEART_PIECE);
|
||||
}
|
||||
} else {
|
||||
this->reward = GI_RUPEE_PURPLE;
|
||||
|
@ -154,7 +154,7 @@ void GivePlayerRandoRewardSongOfStorms(EnFu* windmillGuy, GlobalContext* globalC
|
||||
Flags_SetTreasure(globalCtx, 0x1F);
|
||||
windmillGuy->actionFunc = func_80A1DBD4;
|
||||
} else if (!Flags_GetTreasure(globalCtx, 0x1F)) {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(check, GI_SONG_OF_STORMS);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, GI_SONG_OF_STORMS);
|
||||
func_8002F434(&windmillGuy->actor, globalCtx, getItemId, 10000.0f, 100.0f);
|
||||
}
|
||||
}
|
||||
|
@ -351,7 +351,7 @@ void func_80A2FA50(EnGb* this, GlobalContext* globalCtx) {
|
||||
|
||||
void func_80A2FB40(EnGb* this, GlobalContext* globalCtx) {
|
||||
if (Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_DONE && Message_ShouldAdvance(globalCtx)) {
|
||||
func_8002F434(&this->dyna.actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_MARKET_10_BIG_POES, GI_BOTTLE) : GI_BOTTLE, 100.0f, 10.0f);
|
||||
func_8002F434(&this->dyna.actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_MARKET_10_BIG_POES, GI_BOTTLE) : GI_BOTTLE, 100.0f, 10.0f);
|
||||
this->actionFunc = func_80A2FBB0;
|
||||
}
|
||||
}
|
||||
@ -361,7 +361,7 @@ void func_80A2FBB0(EnGb* this, GlobalContext* globalCtx) {
|
||||
this->dyna.actor.parent = NULL;
|
||||
this->actionFunc = func_80A2FC0C;
|
||||
} else {
|
||||
func_8002F434(&this->dyna.actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_MARKET_10_BIG_POES, GI_BOTTLE) : GI_BOTTLE, 100.0f, 10.0f);
|
||||
func_8002F434(&this->dyna.actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_MARKET_10_BIG_POES, GI_BOTTLE) : GI_BOTTLE, 100.0f, 10.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -533,14 +533,14 @@ void EnGe1_WaitTillItemGiven_Archery(EnGe1* this, GlobalContext* globalCtx) {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(
|
||||
RC_GF_HBA_1500_POINTS, CUR_UPG_VALUE(UPG_QUIVER) == 1 ? GI_QUIVER_40 : GI_QUIVER_50);
|
||||
}
|
||||
} else {
|
||||
if (!gSaveContext.n64ddFlag) {
|
||||
getItemId = GI_HEART_PIECE;
|
||||
} else {
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_GF_HBA_1000_POINTS, GI_HEART_PIECE);
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_GF_HBA_1000_POINTS, GI_HEART_PIECE);
|
||||
}
|
||||
}
|
||||
func_8002F434(&this->actor, globalCtx, getItemId, 10000.0f, 50.0f);
|
||||
@ -567,14 +567,14 @@ void EnGe1_BeginGiveItem_Archery(EnGe1* this, GlobalContext* globalCtx) {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_GF_HBA_1500_POINTS,
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_GF_HBA_1500_POINTS,
|
||||
CUR_UPG_VALUE(UPG_QUIVER) == 1 ? GI_QUIVER_40 : GI_QUIVER_50);
|
||||
}
|
||||
} else {
|
||||
if (!gSaveContext.n64ddFlag) {
|
||||
getItemId = GI_HEART_PIECE;
|
||||
} else {
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_GF_HBA_1000_POINTS, GI_HEART_PIECE);
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_GF_HBA_1000_POINTS, GI_HEART_PIECE);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -457,7 +457,7 @@ void EnGe2_WaitTillCardGiven(EnGe2* this, GlobalContext* globalCtx) {
|
||||
this->actor.parent = NULL;
|
||||
this->actionFunc = EnGe2_SetActionAfterTalk;
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_GF_GERUDO_MEMBERSHIP_CARD, GI_GERUDO_CARD) : GI_GERUDO_CARD, 10000.0f, 50.0f);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_GF_GERUDO_MEMBERSHIP_CARD, GI_GERUDO_CARD) : GI_GERUDO_CARD, 10000.0f, 50.0f);
|
||||
}
|
||||
}
|
||||
|
||||
@ -466,7 +466,7 @@ void EnGe2_GiveCard(EnGe2* this, GlobalContext* globalCtx) {
|
||||
Message_CloseTextbox(globalCtx);
|
||||
this->actor.flags &= ~ACTOR_FLAG_16;
|
||||
this->actionFunc = EnGe2_WaitTillCardGiven;
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_GF_GERUDO_MEMBERSHIP_CARD, GI_GERUDO_CARD) : GI_GERUDO_CARD, 10000.0f, 50.0f);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_GF_GERUDO_MEMBERSHIP_CARD, GI_GERUDO_CARD) : GI_GERUDO_CARD, 10000.0f, 50.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -142,7 +142,7 @@ void EnGe3_WaitTillCardGiven(EnGe3* this, GlobalContext* globalCtx) {
|
||||
this->actor.parent = NULL;
|
||||
this->actionFunc = EnGe3_Wait;
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_GF_GERUDO_MEMBERSHIP_CARD, GI_GERUDO_CARD) : GI_GERUDO_CARD, 10000.0f, 50.0f);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_GF_GERUDO_MEMBERSHIP_CARD, GI_GERUDO_CARD) : GI_GERUDO_CARD, 10000.0f, 50.0f);
|
||||
}
|
||||
}
|
||||
|
||||
@ -151,7 +151,7 @@ void EnGe3_GiveCard(EnGe3* this, GlobalContext* globalCtx) {
|
||||
Message_CloseTextbox(globalCtx);
|
||||
this->actor.flags &= ~ACTOR_FLAG_16;
|
||||
this->actionFunc = EnGe3_WaitTillCardGiven;
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_GF_GERUDO_MEMBERSHIP_CARD, GI_GERUDO_CARD) : GI_GERUDO_CARD, 10000.0f, 50.0f);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_GF_GERUDO_MEMBERSHIP_CARD, GI_GERUDO_CARD) : GI_GERUDO_CARD, 10000.0f, 50.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -955,7 +955,7 @@ void EnGo_GetItem(EnGo* this, GlobalContext* globalCtx) {
|
||||
this->unk_20C = 0;
|
||||
if ((this->actor.params & 0xF0) == 0x90) {
|
||||
if (INV_CONTENT(ITEM_TRADE_ADULT) == ITEM_CLAIM_CHECK) {
|
||||
getItemId = gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_DMT_TRADE_CLAIM_CHECK, GI_SWORD_BGS) : GI_SWORD_BGS;
|
||||
getItemId = gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_DMT_TRADE_CLAIM_CHECK, GI_SWORD_BGS) : GI_SWORD_BGS;
|
||||
this->unk_20C = 1;
|
||||
}
|
||||
if (INV_CONTENT(ITEM_TRADE_ADULT) == ITEM_EYEDROPS) {
|
||||
|
@ -342,7 +342,7 @@ s16 EnGo2_GetStateGoronCityRollingBig(GlobalContext* globalCtx, EnGo2* this) {
|
||||
if(!gSaveContext.n64ddFlag) {
|
||||
bombBagUpgrade = CUR_CAPACITY(UPG_BOMB_BAG) == 30 ? GI_BOMB_BAG_40 : GI_BOMB_BAG_30;
|
||||
} else {
|
||||
bombBagUpgrade = GetRandomizedItemIdFromKnownCheck(RC_GC_ROLLING_GORON_AS_CHILD, GI_BOMB_BAG_40);
|
||||
bombBagUpgrade = Randomizer_GetItemIdFromKnownCheck(RC_GC_ROLLING_GORON_AS_CHILD, GI_BOMB_BAG_40);
|
||||
}
|
||||
EnGo2_GetItem(this, globalCtx, bombBagUpgrade);
|
||||
Message_CloseTextbox(globalCtx);
|
||||
@ -538,7 +538,7 @@ s16 EnGo2_GetStateGoronCityLink(GlobalContext* globalCtx, EnGo2* this) {
|
||||
}
|
||||
|
||||
gSaveContext.infTable[16] |= 0x200;
|
||||
EnGo2_GetItem(this, globalCtx, GetRandomizedItemIdFromKnownCheck(RC_GC_ROLLING_GORON_AS_ADULT, GI_TUNIC_GORON));
|
||||
EnGo2_GetItem(this, globalCtx, Randomizer_GetItemIdFromKnownCheck(RC_GC_ROLLING_GORON_AS_ADULT, GI_TUNIC_GORON));
|
||||
this->actionFunc = EnGo2_SetupGetItem;
|
||||
Flags_SetTreasure(globalCtx, 0x1F);
|
||||
return 2;
|
||||
@ -617,7 +617,7 @@ s16 EnGo2_GetStateGoronDmtBiggoron(GlobalContext* globalCtx, EnGo2* this) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
EnGo2_GetItem(this, globalCtx, GetRandomizedItemIdFromKnownCheck(RC_DMT_TRADE_CLAIM_CHECK, GI_SWORD_BGS));
|
||||
EnGo2_GetItem(this, globalCtx, Randomizer_GetItemIdFromKnownCheck(RC_DMT_TRADE_CLAIM_CHECK, GI_SWORD_BGS));
|
||||
Flags_SetTreasure(globalCtx, 0x1F);
|
||||
} else {
|
||||
EnGo2_GetItem(this, globalCtx, GI_SWORD_BGS);
|
||||
|
@ -659,7 +659,7 @@ s16 func_80A70058(GlobalContext* globalCtx, Actor* thisx) {
|
||||
gSaveContext.dogParams = 0;
|
||||
break;
|
||||
case 0x709F:
|
||||
func_80A6F7CC(this, globalCtx, (gSaveContext.infTable[25] & 2) ? GI_RUPEE_BLUE : gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_MARKET_LOST_DOG, GI_HEART_PIECE) : GI_HEART_PIECE);
|
||||
func_80A6F7CC(this, globalCtx, (gSaveContext.infTable[25] & 2) ? GI_RUPEE_BLUE : gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_MARKET_LOST_DOG, GI_HEART_PIECE) : GI_HEART_PIECE);
|
||||
this->actionFunc = func_80A714C4;
|
||||
break;
|
||||
}
|
||||
|
@ -344,7 +344,7 @@ void EnKz_Init(Actor* thisx, GlobalContext* globalCtx) {
|
||||
EnKz_SetMovedPos(this, globalCtx);
|
||||
}
|
||||
} else {
|
||||
int zorasFountain = GetRandoSettingValue(RSK_ZORAS_FOUNTAIN);
|
||||
int zorasFountain = Randomizer_GetSettingValue(RSK_ZORAS_FOUNTAIN);
|
||||
switch (zorasFountain) {
|
||||
case 0:
|
||||
if (gSaveContext.eventChkInf[3] & 8) {
|
||||
@ -464,10 +464,10 @@ void EnKz_SetupGetItem(EnKz* this, GlobalContext* globalCtx) {
|
||||
} else {
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
if (this->isTrading) {
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_ZD_TRADE_PRESCRIPTION, GI_FROG);
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_ZD_TRADE_PRESCRIPTION, GI_FROG);
|
||||
Flags_SetTreasure(globalCtx, 0x1F);
|
||||
} else {
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_ZD_KING_ZORA_THAWED, GI_TUNIC_ZORA);
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_ZD_KING_ZORA_THAWED, GI_TUNIC_ZORA);
|
||||
}
|
||||
} else {
|
||||
getItemId = this->isTrading ? GI_FROG : GI_TUNIC_ZORA;
|
||||
|
@ -338,7 +338,7 @@ void func_80AA0EA0(EnMa1* this, GlobalContext* globalCtx) {
|
||||
this->actionFunc = func_80AA0EFC;
|
||||
} else {
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(RC_HC_MALON_EGG, GI_WEIRD_EGG);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(RC_HC_MALON_EGG, GI_WEIRD_EGG);
|
||||
func_8002F434(&this->actor, globalCtx, getItemId, 120.0f, 10.0f);
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, GI_WEIRD_EGG, 120.0f, 10.0f);
|
||||
@ -356,7 +356,7 @@ void func_80AA0EFC(EnMa1* this, GlobalContext* globalCtx) {
|
||||
}
|
||||
|
||||
void GivePlayerRandoRewardMalon(EnMa1* malon, GlobalContext* globalCtx, RandomizerCheck check) {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(check, GI_EPONAS_SONG);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, GI_EPONAS_SONG);
|
||||
// Prevents flag from getting set if we weren't able to get the item (i.e. Player is holding shield
|
||||
// when closing the textbox).
|
||||
if (malon->actor.parent != NULL && malon->actor.parent->id == GET_PLAYER(globalCtx)->actor.id &&
|
||||
|
@ -487,7 +487,7 @@ u8 EnMd_ShouldSpawn(EnMd* this, GlobalContext* globalCtx) {
|
||||
// if we have beaten deku tree or have open forest turned on
|
||||
// or have already shown mido we have an equipped sword/shield
|
||||
if (gSaveContext.dungeonsDone[1] ||
|
||||
GetRandoSettingValue(RSK_FOREST) == 1 ||
|
||||
Randomizer_GetSettingValue(RSK_FOREST) == 1 ||
|
||||
gSaveContext.eventChkInf[0] & 0x10) {
|
||||
return 0;
|
||||
}
|
||||
|
@ -198,14 +198,14 @@ void func_80AACFA0(EnMk* this, GlobalContext* globalCtx) {
|
||||
gSaveContext.itemGetInf[1] |= 1;
|
||||
} else {
|
||||
// not sure when/how/if this is getting called
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_LH_LAB_DIVE, GI_HEART_PIECE) : GI_HEART_PIECE, 10000.0f, 50.0f);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_LH_LAB_DIVE, GI_HEART_PIECE) : GI_HEART_PIECE, 10000.0f, 50.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void func_80AAD014(EnMk* this, GlobalContext* globalCtx) {
|
||||
if (Actor_TextboxIsClosing(&this->actor, globalCtx)) {
|
||||
this->actionFunc = func_80AACFA0;
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_LH_LAB_DIVE, GI_HEART_PIECE) : GI_HEART_PIECE, 10000.0f, 50.0f);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_LH_LAB_DIVE, GI_HEART_PIECE) : GI_HEART_PIECE, 10000.0f, 50.0f);
|
||||
}
|
||||
|
||||
this->flags |= 1;
|
||||
|
@ -200,7 +200,7 @@ void func_80ABA244(EnNiwLady* this, GlobalContext* globalCtx) {
|
||||
EnNiw* currentCucco;
|
||||
s32 phi_s1;
|
||||
|
||||
this->cuccosInPen = gSaveContext.n64ddFlag ? (7 - GetRandoSettingValue(RSK_CUCCO_COUNT)) : 0;
|
||||
this->cuccosInPen = gSaveContext.n64ddFlag ? (7 - Randomizer_GetSettingValue(RSK_CUCCO_COUNT)) : 0;
|
||||
currentCucco = (EnNiw*)globalCtx->actorCtx.actorLists[ACTORCAT_PROP].head;
|
||||
while (currentCucco != NULL) {
|
||||
if (currentCucco->actor.id == ACTOR_EN_NIW) {
|
||||
@ -305,7 +305,7 @@ void func_80ABA654(EnNiwLady* this, GlobalContext* globalCtx) {
|
||||
this->actor.parent = NULL;
|
||||
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
s32 itemId = GetRandomizedItemIdFromKnownCheck(RC_KAK_ANJU_AS_CHILD, GI_BOTTLE);
|
||||
s32 itemId = Randomizer_GetItemIdFromKnownCheck(RC_KAK_ANJU_AS_CHILD, GI_BOTTLE);
|
||||
func_8002F434(&this->actor, globalCtx, itemId, 100.0f, 50.0f);
|
||||
} else {
|
||||
this->getItemId = GI_BOTTLE;
|
||||
@ -395,7 +395,7 @@ void func_80ABA9B8(EnNiwLady* this, GlobalContext* globalCtx) {
|
||||
this->actor.parent = NULL;
|
||||
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
s32 itemId = GetRandomizedItemIdFromKnownCheck(RC_KAK_ANJU_AS_ADULT, GI_POCKET_EGG);
|
||||
s32 itemId = Randomizer_GetItemIdFromKnownCheck(RC_KAK_ANJU_AS_ADULT, GI_POCKET_EGG);
|
||||
func_8002F434(&this->actor, globalCtx, itemId, 200.0f, 100.0f);
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, GI_POCKET_EGG, 200.0f, 100.0f);
|
||||
@ -455,7 +455,7 @@ void func_80ABAC00(EnNiwLady* this, GlobalContext* globalCtx) {
|
||||
getItemId = !(gSaveContext.itemGetInf[2] & 0x1000) ? GI_POCKET_EGG : GI_COJIRO;
|
||||
|
||||
if (gSaveContext.n64ddFlag && getItemId == GI_POCKET_EGG) {
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_KAK_ANJU_AS_ADULT, GI_POCKET_EGG);
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_KAK_ANJU_AS_ADULT, GI_POCKET_EGG);
|
||||
}
|
||||
}
|
||||
func_8002F434(&this->actor, globalCtx, getItemId, 200.0f, 100.0f);
|
||||
|
@ -234,7 +234,7 @@ void func_80ABF4C8(EnOkarinaTag* this, GlobalContext* globalCtx) {
|
||||
if (globalCtx->msgCtx.ocarinaMode == OCARINA_MODE_04) {
|
||||
this->actionFunc = func_80ABF28C;
|
||||
} else if (globalCtx->msgCtx.ocarinaMode == OCARINA_MODE_03) {
|
||||
if (!gSaveContext.n64ddFlag || (gSaveContext.n64ddFlag && GetRandoSettingValue(RSK_DOOR_OF_TIME) != 2)) {
|
||||
if (!gSaveContext.n64ddFlag || (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_DOOR_OF_TIME) != 2)) {
|
||||
func_80078884(NA_SE_SY_CORRECT_CHIME);
|
||||
}
|
||||
if (this->switchFlag >= 0) {
|
||||
@ -257,7 +257,7 @@ void func_80ABF4C8(EnOkarinaTag* this, GlobalContext* globalCtx) {
|
||||
break;
|
||||
case 4:
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
int doorOfTime = GetRandoSettingValue(RSK_DOOR_OF_TIME);
|
||||
int doorOfTime = Randomizer_GetSettingValue(RSK_DOOR_OF_TIME);
|
||||
if (doorOfTime == 2 &&
|
||||
(INV_CONTENT(ITEM_OCARINA_FAIRY) != ITEM_OCARINA_TIME ||
|
||||
!CHECK_QUEST_ITEM(QUEST_KOKIRI_EMERALD) || !CHECK_QUEST_ITEM(QUEST_GORON_RUBY) ||
|
||||
@ -327,7 +327,7 @@ void GivePlayerRandoRewardSunSong(EnOkarinaTag* song, GlobalContext* globalCtx,
|
||||
!Flags_GetTreasure(globalCtx, 0x1F)) {
|
||||
Flags_SetTreasure(globalCtx, 0x1F);
|
||||
} else if (!Flags_GetTreasure(globalCtx, 0x1F)) {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(check, GI_LETTER_ZELDA);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, GI_LETTER_ZELDA);
|
||||
func_8002F434(&song->actor, globalCtx, getItemId, 10000.0f, 100.0f);
|
||||
}
|
||||
}
|
||||
|
@ -619,7 +619,7 @@ void func_80AF67D0(EnSa* this, GlobalContext* globalCtx) {
|
||||
|
||||
void GivePlayerRandoRewardSaria(EnSa* saria, GlobalContext* globalCtx, RandomizerCheck check) {
|
||||
GetItemID getItemId =
|
||||
GetRandomizedItemIdFromKnownCheck(check, GI_SARIAS_SONG);
|
||||
Randomizer_GetItemIdFromKnownCheck(check, GI_SARIAS_SONG);
|
||||
|
||||
if (saria->actor.parent != NULL && saria->actor.parent->id == GET_PLAYER(globalCtx)->actor.id &&
|
||||
!Flags_GetTreasure(globalCtx, 0x1F)) {
|
||||
|
@ -1035,7 +1035,7 @@ void EnSkj_SariaSongTalk(EnSkj* this, GlobalContext* globalCtx) {
|
||||
EnSkj_SetupWaitInRange(this);
|
||||
} else {
|
||||
func_80AFFE24(this);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_LW_SKULL_KID, GI_HEART_PIECE) : GI_HEART_PIECE, EnSkj_GetItemXzRange(this),
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_LW_SKULL_KID, GI_HEART_PIECE) : GI_HEART_PIECE, EnSkj_GetItemXzRange(this),
|
||||
EnSkj_GetItemYRange(this));
|
||||
}
|
||||
}
|
||||
@ -1050,7 +1050,7 @@ void func_80AFFE44(EnSkj* this, GlobalContext* globalCtx) {
|
||||
this->actor.parent = NULL;
|
||||
EnSkj_SetupPostSariasSong(this);
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_LW_SKULL_KID, GI_HEART_PIECE) : GI_HEART_PIECE, EnSkj_GetItemXzRange(this), EnSkj_GetItemYRange(this));
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_LW_SKULL_KID, GI_HEART_PIECE) : GI_HEART_PIECE, EnSkj_GetItemXzRange(this), EnSkj_GetItemYRange(this));
|
||||
}
|
||||
}
|
||||
|
||||
@ -1529,7 +1529,7 @@ void EnSkj_WaitToGiveReward(EnSkj* this, GlobalContext* globalCtx) {
|
||||
if ((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(globalCtx)) {
|
||||
func_8002F434(&this->actor, globalCtx,
|
||||
gSaveContext.n64ddFlag && gSaveContext.ocarinaGameRoundNum != 3
|
||||
? GetRandomizedItemIdFromKnownCheck(RC_LW_OCARINA_MEMORY_GAME, GI_HEART_PIECE)
|
||||
? Randomizer_GetItemIdFromKnownCheck(RC_LW_OCARINA_MEMORY_GAME, GI_HEART_PIECE)
|
||||
: sOcarinaGameRewards[gSaveContext.ocarinaGameRoundNum],
|
||||
26.0f, 26.0f);
|
||||
|
||||
@ -1544,7 +1544,7 @@ void EnSkj_GiveOcarinaGameReward(EnSkj* this, GlobalContext* globalCtx) {
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx,
|
||||
gSaveContext.n64ddFlag && gSaveContext.ocarinaGameRoundNum != 3
|
||||
? GetRandomizedItemIdFromKnownCheck(RC_LW_OCARINA_MEMORY_GAME, GI_HEART_PIECE)
|
||||
? Randomizer_GetItemIdFromKnownCheck(RC_LW_OCARINA_MEMORY_GAME, GI_HEART_PIECE)
|
||||
: sOcarinaGameRewards[gSaveContext.ocarinaGameRoundNum],
|
||||
26.0f, 26.0f);
|
||||
}
|
||||
|
@ -245,19 +245,19 @@ void EnSth_GivePlayerItem(EnSth* this, GlobalContext* globalCtx) {
|
||||
case GI_RUPEE_GOLD:
|
||||
break;
|
||||
case GI_WALLET_ADULT:
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_KAK_10_GOLD_SKULLTULA_REWARD, GI_WALLET_ADULT);
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_KAK_10_GOLD_SKULLTULA_REWARD, GI_WALLET_ADULT);
|
||||
break;
|
||||
case GI_STONE_OF_AGONY:
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_KAK_20_GOLD_SKULLTULA_REWARD, GI_STONE_OF_AGONY);
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_KAK_20_GOLD_SKULLTULA_REWARD, GI_STONE_OF_AGONY);
|
||||
break;
|
||||
case GI_WALLET_GIANT:
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_KAK_30_GOLD_SKULLTULA_REWARD, GI_WALLET_GIANT);
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_KAK_30_GOLD_SKULLTULA_REWARD, GI_WALLET_GIANT);
|
||||
break;
|
||||
case GI_BOMBCHUS_10:
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_KAK_40_GOLD_SKULLTULA_REWARD, GI_BOMBCHUS_10);
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_KAK_40_GOLD_SKULLTULA_REWARD, GI_BOMBCHUS_10);
|
||||
break;
|
||||
case GI_HEART_PIECE:
|
||||
getItemId = GetRandomizedItemIdFromKnownCheck(RC_KAK_50_GOLD_SKULLTULA_REWARD, GI_HEART_PIECE);
|
||||
getItemId = Randomizer_GetItemIdFromKnownCheck(RC_KAK_50_GOLD_SKULLTULA_REWARD, GI_HEART_PIECE);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
|
@ -336,7 +336,7 @@ void EnSyatekiMan_EndGame(EnSyatekiMan* this, GlobalContext* globalCtx) {
|
||||
this->actor.parent = NULL;
|
||||
if (!LINK_IS_ADULT) {
|
||||
if(gSaveContext.n64ddFlag && !Flags_GetTreasure(globalCtx, 0x1E)) {
|
||||
this->getItemId = GetRandomizedItemIdFromKnownCheck(RC_MARKET_SHOOTING_GALLERY_REWARD, GI_BULLET_BAG_50);
|
||||
this->getItemId = Randomizer_GetItemIdFromKnownCheck(RC_MARKET_SHOOTING_GALLERY_REWARD, GI_BULLET_BAG_50);
|
||||
Flags_SetTreasure(globalCtx, 0x1E);
|
||||
} else if (!gSaveContext.n64ddFlag && !(gSaveContext.itemGetInf[0] & 0x2000)) {
|
||||
osSyncPrintf(VT_FGCOL(GREEN) "☆☆☆☆☆ Equip_Pachinko ☆☆☆☆☆ %d\n" VT_RST,
|
||||
@ -351,7 +351,7 @@ void EnSyatekiMan_EndGame(EnSyatekiMan* this, GlobalContext* globalCtx) {
|
||||
}
|
||||
} else {
|
||||
if(gSaveContext.n64ddFlag && !Flags_GetTreasure(globalCtx, 0x1F)) {
|
||||
this->getItemId = GetRandomizedItemIdFromKnownCheck(RC_KAK_SHOOTING_GALLERY_REWARD, GI_QUIVER_50);
|
||||
this->getItemId = Randomizer_GetItemIdFromKnownCheck(RC_KAK_SHOOTING_GALLERY_REWARD, GI_QUIVER_50);
|
||||
Flags_SetTreasure(globalCtx, 0x1F);
|
||||
} else if (!gSaveContext.n64ddFlag && !(gSaveContext.itemGetInf[0] & 0x4000)) {
|
||||
osSyncPrintf(VT_FGCOL(GREEN) "☆☆☆☆☆ Equip_Bow ☆☆☆☆☆ %d\n" VT_RST,
|
||||
|
@ -883,7 +883,7 @@ void func_80B15F54(EnTa* this, GlobalContext* globalCtx) {
|
||||
Message_CloseTextbox(globalCtx);
|
||||
this->unk_2E0 &= ~0x2;
|
||||
func_80B13AA0(this, func_80B15E80, func_80B16938);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? GetRandomizedItemIdFromKnownCheck(RC_LLR_TALONS_CHICKENS, GI_MILK_BOTTLE) : GI_MILK_BOTTLE, 10000.0f, 50.0f);
|
||||
func_8002F434(&this->actor, globalCtx, gSaveContext.n64ddFlag ? Randomizer_GetItemIdFromKnownCheck(RC_LLR_TALONS_CHICKENS, GI_MILK_BOTTLE) : GI_MILK_BOTTLE, 10000.0f, 50.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -292,7 +292,7 @@ void GivePlayerRandoRewardSheikSong(EnXc* sheik, GlobalContext* globalCtx, Rando
|
||||
!(gSaveContext.eventChkInf[5] & sheikType)) {
|
||||
gSaveContext.eventChkInf[5] |= sheikType;
|
||||
} else if (!(gSaveContext.eventChkInf[5] & sheikType)) {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(check, ogSongId);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, ogSongId);
|
||||
if (check == RC_SHEIK_AT_TEMPLE && !Flags_GetTreasure(globalCtx, 0x1F)) {
|
||||
if (func_8002F434(&sheik->actor, globalCtx, getItemId, 10000.0f, 100.0f)) {
|
||||
Flags_SetTreasure(globalCtx, 0x1F);
|
||||
|
@ -231,9 +231,9 @@ void GivePlayerRandoRewardZeldaChild(EnZl4* zelda, GlobalContext* globalCtx, Ran
|
||||
if (zelda->actor.parent != NULL && zelda->actor.parent->id == GET_PLAYER(globalCtx)->actor.id &&
|
||||
!Flags_GetTreasure(globalCtx, 0x1E)) {
|
||||
Flags_SetTreasure(globalCtx, 0x1E);
|
||||
} else if (!Flags_GetTreasure(globalCtx, 0x1E) && !GetRandoSettingValue(RSK_SKIP_CHILD_ZELDA) && Actor_TextboxIsClosing(&zelda->actor, globalCtx) &&
|
||||
} else if (!Flags_GetTreasure(globalCtx, 0x1E) && !Randomizer_GetSettingValue(RSK_SKIP_CHILD_ZELDA) && Actor_TextboxIsClosing(&zelda->actor, globalCtx) &&
|
||||
(globalCtx->msgCtx.textId == 0x703C || globalCtx->msgCtx.textId == 0x703D)) {
|
||||
GetItemID getItemId = GetRandomizedItemIdFromKnownCheck(check, GI_LETTER_ZELDA);
|
||||
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, GI_LETTER_ZELDA);
|
||||
func_8002F434(&zelda->actor, globalCtx, getItemId, 10000.0f, 100.0f);
|
||||
} else if (Flags_GetTreasure(globalCtx, 0x1E) && !Player_InBlockingCsMode(globalCtx, GET_PLAYER(globalCtx))) {
|
||||
gSaveContext.unk_13EE = 0x32;
|
||||
|
@ -5044,7 +5044,7 @@ void Fishing_HandleOwnerDialog(Fishing* this, GlobalContext* globalCtx) {
|
||||
HIGH_SCORE(HS_FISHING) |= 0x400;
|
||||
sSinkingLureLocation = (u8)Rand_ZeroFloat(3.999f) + 1;
|
||||
getItemId = gSaveContext.n64ddFlag ?
|
||||
GetRandomizedItemIdFromKnownCheck(RC_LH_CHILD_FISHING, GI_HEART_PIECE) :
|
||||
Randomizer_GetItemIdFromKnownCheck(RC_LH_CHILD_FISHING, GI_HEART_PIECE) :
|
||||
GI_HEART_PIECE;
|
||||
}
|
||||
}
|
||||
@ -5054,7 +5054,7 @@ void Fishing_HandleOwnerDialog(Fishing* this, GlobalContext* globalCtx) {
|
||||
HIGH_SCORE(HS_FISHING) |= 0x800;
|
||||
sSinkingLureLocation = (u8)Rand_ZeroFloat(3.999f) + 1;
|
||||
getItemId = gSaveContext.n64ddFlag ?
|
||||
GetRandomizedItemIdFromKnownCheck(RC_LH_ADULT_FISHING, GI_SCALE_GOLD) :
|
||||
Randomizer_GetItemIdFromKnownCheck(RC_LH_ADULT_FISHING, GI_SCALE_GOLD) :
|
||||
GI_SCALE_GOLD;
|
||||
}
|
||||
}
|
||||
@ -5130,7 +5130,7 @@ void Fishing_HandleOwnerDialog(Fishing* this, GlobalContext* globalCtx) {
|
||||
func_8002F434(&this->actor, globalCtx, GI_SCALE_GOLD, 2000.0f, 1000.0f);
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx,
|
||||
GetRandomizedItemIdFromKnownCheck(RC_LH_ADULT_FISHING, GI_SCALE_GOLD), 2000.0f,
|
||||
Randomizer_GetItemIdFromKnownCheck(RC_LH_ADULT_FISHING, GI_SCALE_GOLD), 2000.0f,
|
||||
1000.0f);
|
||||
}
|
||||
}
|
||||
|
@ -60,7 +60,7 @@ void ItemBHeart_Update(Actor* thisx, GlobalContext* globalCtx) {
|
||||
Actor_Kill(&this->actor);
|
||||
} else {
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
s32 getItemId = GetRandomizedItemId(GI_HEART_CONTAINER_2, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
||||
s32 getItemId = Randomizer_GetRandomizedItemId(GI_HEART_CONTAINER_2, this->actor.id, this->actor.params, globalCtx->sceneNum);
|
||||
func_8002F434(&this->actor, globalCtx, getItemId, 30.0f, 40.0f);
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, GI_HEART_CONTAINER_2, 30.0f, 40.0f);
|
||||
@ -100,7 +100,7 @@ void ItemBHeart_Draw(Actor* thisx, GlobalContext* globalCtx) {
|
||||
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
GetItem_Draw(globalCtx,
|
||||
GetItemModelFromId(GetRandomizedItemId(GI_HEART_CONTAINER_2, this->actor.id, this->actor.params, globalCtx->sceneNum)));
|
||||
Randomizer_GetItemModelFromId(Randomizer_GetRandomizedItemId(GI_HEART_CONTAINER_2, this->actor.id, this->actor.params, globalCtx->sceneNum)));
|
||||
} else {
|
||||
if (flag) {
|
||||
func_80093D84(globalCtx->state.gfxCtx);
|
||||
|
@ -133,7 +133,7 @@ void func_80B85824(ItemEtcetera* this, GlobalContext* globalCtx) {
|
||||
Actor_Kill(&this->actor);
|
||||
} else {
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
s32 getItemId = GetRandomizedItemIdFromKnownCheck(RC_LH_SUN, GI_ARROW_FIRE);
|
||||
s32 getItemId = Randomizer_GetItemIdFromKnownCheck(RC_LH_SUN, GI_ARROW_FIRE);
|
||||
func_8002F434(&this->actor, globalCtx, getItemId, 30.0f, 50.0f);
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, this->getItemId, 30.0f, 50.0f);
|
||||
@ -156,7 +156,7 @@ void func_80B858B4(ItemEtcetera* this, GlobalContext* globalCtx) {
|
||||
if (0) {} // Necessary to match
|
||||
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
s32 getItemId = GetRandomizedItemIdFromKnownCheck(RC_LH_UNDERWATER_ITEM, GI_LETTER_RUTO);
|
||||
s32 getItemId = Randomizer_GetItemIdFromKnownCheck(RC_LH_UNDERWATER_ITEM, GI_LETTER_RUTO);
|
||||
func_8002F434(&this->actor, globalCtx, getItemId, 30.0f, 50.0f);
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx, this->getItemId, 30.0f, 50.0f);
|
||||
@ -234,7 +234,7 @@ void ItemEtcetera_DrawThroughLens(Actor* thisx, GlobalContext* globalCtx) {
|
||||
EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItemId);
|
||||
}
|
||||
if (randoGetItemId != GI_NONE) {
|
||||
GetItem_Draw(globalCtx, GetItemModelFromId(randoGetItemId));
|
||||
GetItem_Draw(globalCtx, Randomizer_GetItemModelFromId(randoGetItemId));
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -250,9 +250,9 @@ void ItemEtcetera_Draw(Actor* thisx, GlobalContext* globalCtx) {
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
s32 randoGetItemId = GI_NONE;
|
||||
if (type == ITEM_ETC_ARROW_FIRE) {
|
||||
randoGetItemId = GetRandomizedItemIdFromKnownCheck(RC_LH_SUN, GI_ARROW_FIRE);
|
||||
randoGetItemId = Randomizer_GetItemIdFromKnownCheck(RC_LH_SUN, GI_ARROW_FIRE);
|
||||
} else if (type == ITEM_ETC_LETTER) {
|
||||
randoGetItemId = GetRandomizedItemIdFromKnownCheck(RC_LH_UNDERWATER_ITEM, GI_LETTER_RUTO);
|
||||
randoGetItemId = Randomizer_GetItemIdFromKnownCheck(RC_LH_UNDERWATER_ITEM, GI_LETTER_RUTO);
|
||||
}
|
||||
|
||||
if (randoGetItemId >= GI_MINUET_OF_FOREST && randoGetItemId <= GI_DOUBLE_DEFENSE) {
|
||||
@ -260,7 +260,7 @@ void ItemEtcetera_Draw(Actor* thisx, GlobalContext* globalCtx) {
|
||||
}
|
||||
|
||||
if (randoGetItemId != GI_NONE) {
|
||||
this->giDrawId = GetItemModelFromId(randoGetItemId);
|
||||
this->giDrawId = Randomizer_GetItemModelFromId(randoGetItemId);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -191,7 +191,7 @@ void ItemOcarina_WaitInWater(ItemOcarina* this, GlobalContext* globalCtx) {
|
||||
} else {
|
||||
func_8002F434(&this->actor, globalCtx,
|
||||
gSaveContext.n64ddFlag
|
||||
? GetRandomizedItemIdFromKnownCheck(RC_HF_OCARINA_OF_TIME_ITEM, GI_OCARINA_OOT)
|
||||
? Randomizer_GetItemIdFromKnownCheck(RC_HF_OCARINA_OF_TIME_ITEM, GI_OCARINA_OOT)
|
||||
: GI_OCARINA_OOT,
|
||||
30.0f, 50.0f);
|
||||
|
||||
@ -214,11 +214,11 @@ void ItemOcarina_Draw(Actor* thisx, GlobalContext* globalCtx) {
|
||||
func_8002ED80(thisx, globalCtx, 0);
|
||||
|
||||
if (gSaveContext.n64ddFlag) {
|
||||
s32 randoGetItemId = GetRandomizedItemIdFromKnownCheck(RC_HF_OCARINA_OF_TIME_ITEM, GI_OCARINA_OOT);
|
||||
s32 randoGetItemId = Randomizer_GetItemIdFromKnownCheck(RC_HF_OCARINA_OF_TIME_ITEM, GI_OCARINA_OOT);
|
||||
if (randoGetItemId >= GI_MINUET_OF_FOREST && randoGetItemId <= GI_DOUBLE_DEFENSE) {
|
||||
EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItemId);
|
||||
}
|
||||
GetItem_Draw(globalCtx, GetItemModelFromId(randoGetItemId));
|
||||
GetItem_Draw(globalCtx, Randomizer_GetItemModelFromId(randoGetItemId));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -431,9 +431,9 @@ void FileChoose_UpdateMainMenu(GameState* thisx) {
|
||||
CVar_SetString("gDroppedFile", "");
|
||||
fileSelectSpoilerFileLoaded = false;
|
||||
const char* fileLoc = CVar_GetString("gSpoilerLog", "");
|
||||
LoadRandomizerSettings(fileLoc);
|
||||
LoadHintLocations(fileLoc);
|
||||
LoadItemLocations(fileLoc, silent);
|
||||
Randomizer_LoadSettings(fileLoc);
|
||||
Randomizer_LoadHintLocations(fileLoc);
|
||||
Randomizer_LoadItemLocations(fileLoc, silent);
|
||||
fileSelectSpoilerFileLoaded = true;
|
||||
}
|
||||
|
||||
@ -1740,9 +1740,9 @@ void FileChoose_LoadGame(GameState* thisx) {
|
||||
this->state.running = false;
|
||||
}
|
||||
|
||||
LoadRandomizerSettings("");
|
||||
LoadHintLocations("");
|
||||
LoadItemLocations("", true);
|
||||
Randomizer_LoadSettings("");
|
||||
Randomizer_LoadHintLocations("");
|
||||
Randomizer_LoadItemLocations("", true);
|
||||
|
||||
gSaveContext.respawn[0].entranceIndex = -1;
|
||||
gSaveContext.respawnFlag = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user