Perttu Ahola
6a3fa9df12
Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness
2014-02-01 18:38:21 +01:00
Perttu Ahola
86a6cca3cf
Add player:set_sky() with simple skybox support
2014-02-01 18:34:26 +01:00
sapier
e258675eab
Add propper client initialization
...
-add client states to avoid server sending data to uninitialized clients
-don't show uninitialized clients to other players
-propper client disconnect handling
Minor comment fixes in server
Minor bugfixes in connection
-improved peer id calculation
-honor NDEBUG flag
-improved disconnect handling
-increased initial send window
Remove some dead code
2014-01-31 18:44:43 +01:00
RealBadAngel
21f1bec724
New HUD element - waypoint.
2014-01-26 21:31:59 +01:00
sapier
3f0ee5d680
Fix bug only half of unreliable queue handled per step in worst case
2014-01-26 17:40:59 +01:00
kwolekr
9b978db0c2
Fix use of previously deallocated EmergeManager
2014-01-26 01:12:18 -05:00
ShadowNinja
76d4396fa1
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
2014-01-23 19:21:56 -05:00
Sfan5
cd7e8372f3
Include system info in the HTTP user agent on Windows
2014-01-23 22:27:13 +01:00
kwolekr
057858ddda
Connection: Stop processing malformed packet when encountered
2014-01-21 09:33:54 -05:00
Sfan5
3875a77bf8
Fix curl dll not getting installed when sound is disabled
2014-01-21 13:35:26 +01:00
kwolekr
bafc4ac6a1
LuaVoxelManip: Add get_param2_data and set_param2_data
2014-01-19 02:55:59 -05:00
kwolekr
21c96249fa
Schematic: Read slice probability table from schematic descriptors
2014-01-19 02:44:45 -05:00
ShadowNinja
b11b48ec07
Deindent HTTPFetchRequest::HTTPFetchRequest()
2014-01-16 20:14:55 -05:00
BlockMen
64c0e40605
Prevent player jumping into nodes from below
...
Fixes camera glitch and cheating at drowning
2014-01-16 15:46:55 +01:00
BlockMen
1b4908bf56
Prevent placing node when player would be inside new node
2014-01-15 21:26:54 +01:00
sapier
4896d4b829
Fix win32 reading semaphore count not working (broke all queues)
2014-01-15 20:03:11 +01:00
ShadowNinja
f42f01758c
Make default User-agent follow RFC 2616
2014-01-15 12:10:53 -05:00
Sfan5
a5287b6777
Fix building with MinGW
2014-01-15 17:35:00 +01:00
BlockMen
84bbe1ec6e
Fix building under MSVC
2014-01-14 16:14:56 +01:00
Kahrl
8966c16ad2
Add formspec table
2014-01-13 18:11:08 -05:00
khonkhortisan
2b1eff7725
Allow vertical axis particle rotation constraint
...
Use tables for adding particles, deprecate former way.
separate particles(pawner) definition, add default values, work with no
arguments
2014-01-13 17:34:56 -05:00
Ilya Zhuravlev
a4c5f10ecf
Fix some errors reported by clang static analyzer.
2014-01-13 03:29:12 +04:00
kwolekr
a358c040f2
Mapgen V6: Add flag to stop mud flow
2014-01-12 18:21:28 -05:00
ShadowNinja
a3586cd18d
Add maximum recursion depth to read_json_value
2014-01-11 14:08:02 -05:00
ShadowNinja
a9df87ede0
Rename get_json_value to read_json_value
2014-01-11 13:52:26 -05:00
ShadowNinja
bd8ddf1a52
Add InvRef::get/set_lists()
2014-01-11 13:52:26 -05:00
Kahrl
6f6f289db4
Compare values instead of pointers in Inventory::operator==
2014-01-11 19:47:16 +01:00
Kahrl
51e6feb17c
Add operator!= to Inventory(List), make operator== a const method
2014-01-11 19:46:37 +01:00
Novatux
84b94eb198
Add forceloading
2014-01-11 17:54:00 +01:00
sapier
3bbd280336
Fix check for max_fd == -1 should actually be max_fd != -1
2014-01-10 19:19:16 +01:00
sapier
9edb91da57
Fixed minetest reliable udp implementation (compatible to old clients)
2014-01-10 10:10:45 +01:00
sapier
8b0b857eaa
Make MutexQueue use jsemaphore for signaling
2014-01-10 10:10:45 +01:00
Perttu Ahola
10fdbf7375
Set locale properly when built without gettext support
2014-01-09 14:46:02 +01:00
sapier
6f661f77a6
Don't lookup node texts in a endless recursion loop
2014-01-07 11:15:24 +01:00
ShadowNinja
0fd5c61c00
Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings"
...
The commit didn't work because the blocks weren't loaded yet.
This reverts commit 22dbbf0a6f
.
Conflicts:
minetest.conf.example
2014-01-06 21:25:10 -05:00
proller
78f7f9eca8
Fix wrong named masterserver announce variable
2014-01-07 03:11:18 +04:00
proller
c62bab010f
Send long announce as POST, show OS in useragent
...
Add lag reporting to masterserver (average dtime)
StyledWriter -> FastWriter in masterserver announce
2014-01-07 02:50:45 +04:00
Perttu Ahola
92aa38bdfc
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
2014-01-06 17:39:44 +02:00
sapier
6833e04bc5
Add function to deregister a profiler from profiler list
2014-01-06 15:26:24 +01:00
Perttu Ahola
d76957ee22
Create new instance of mesh every time it's required (Solves #703 )
2014-01-06 13:24:31 +02:00
hasufell
10eea107ed
BUILD: fix cmake list parsing
...
because cmake is unable to parse it's own lists properly
2014-01-05 20:58:40 +04:00
hasufell
cb7bb736c7
BUILD: prefer pkg-config for freetype2 detection
...
This can solve numerous problems such as:
http://www.cmake.org/Bug/view.php?id=13959
http://www.cmake.org/Bug/view.php?id=14601
If pkg-config or freetype2.pc is not found, then fall back to the
FindFreetype.cmake module logic.
Restrict to UNIX since I only tested it here.
2014-01-05 20:58:40 +04:00
Sfan5
160e2b7b7d
Add option to link to OpenGL ES, fixes #1051
2014-01-05 20:50:55 +04:00
Ilya Zhuravlev
b8c3221d55
Fix absence of images when compiled with RUN_IN_PLACE=0.
2014-01-05 12:43:40 +02:00
Novatux
91923806a9
Fix objects being selected behind a node
2014-01-02 14:26:21 +01:00
kwolekr
25b1cca415
Fix exception caused by destroying sockets on Server shutdown
2013-12-31 15:00:49 -05:00
kaeza
767b2e7b17
Fix enum element name in Lua HUD code (position vs. pos)
2013-12-31 06:13:54 +01:00
ShadowNinja
2902a29c2d
Initialize world before creating BanManager and RollbackManager
2013-12-30 14:29:33 -05:00
ShadowNinja
829426c714
Fix InventoryList reading order
...
Lua does not guarantee that the indexes of a table will be in numerical order.
2013-12-30 14:00:05 -05:00
PilzAdam
4b31a38ae9
Remove FPS from window title
...
This doubles performance on some window managers (WTF?!)
2013-12-25 03:52:44 +01:00
Kahrl
bf9f50bc0e
Make SHA1::addBytes(..., 0) a no-op instead of an assertion failure
2013-12-25 00:29:00 +01:00
Kahrl
3aa28bc7a2
Use sleep_ms instead of select in httpfetch when max_fd == -1, fixes WSAEINVAL
2013-12-24 19:28:09 +01:00
Kahrl
a5377251e2
Fix particle code ignoring return value of std::vector::erase(). Wat.
2013-12-23 15:11:53 +01:00
RealBadAngel
7ae0b90ff7
Bugfix to get_all_craft_recipes.
...
Indexes for empty slots shall not be skipped.
2013-12-21 23:03:51 +01:00
Kahrl
a50db0e824
Check for denied access in itemdef/nodedef/media fetch loop
2013-12-19 21:47:08 +01:00
ShadowNinja
e1f9ba435f
Don't throw a error when writing JSON fails
2013-12-18 18:18:43 -05:00
Kahrl
ba8fa0bd42
Log guilty node name when allow_metadata_inventory_move/put/take fails
2013-12-18 23:04:13 +01:00
ShadowNinja
1ed90c90c3
Add 'minetest.write_json'
2013-12-18 16:46:53 -05:00
ShadowNinja
49cec3f782
Handle LuaErrors in Lua -> C++ calls on LuaJIT
2013-12-18 16:35:55 -05:00
BlockMen
38d112033b
Fix formspec field labels
2013-12-17 01:13:16 +01:00
sapier
54dbd78f90
Fix broken httpfetch due to SimpleThread removal
2013-12-16 23:31:56 +01:00
BlockMen
c9ac9992c7
Fix MSVC compiling issue
2013-12-16 01:13:08 +01:00
sapier
3946d2a504
Reduce cloud coloring for colored fog and cloud mode
2013-12-16 00:16:06 +01:00
PilzAdam
5fd92d67d5
Remove an unused function and include from client.cpp
2013-12-15 19:57:08 +01:00
sapier
c120ea57c9
Add setting to disable direction dependent fog and sky colors
2013-12-15 15:30:02 +01:00
MirceaKitsune
848f80b2e5
Directional fog + horizon colors, based on sun & moon positions at sunrise / sunset
2013-12-15 14:28:50 +01:00
sapier
e9e9fd7c3f
Replace SimpleThread by JThread now implementing same features
2013-12-15 13:39:42 +01:00
BlockMen
9772322613
Add alpha setting to font shadow
2013-12-14 21:11:38 +01:00
kwolekr
7a4c1e7327
Update mapgen params in ServerMap after Mapgen init
2013-12-14 10:49:20 -05:00
kwolekr
15c316765d
Handle Lua errors in on_generate callbacks instead of throwing SIGABRT
2013-12-14 01:59:16 -05:00
kwolekr
c3708b456e
Add map feature generation notify Lua API
2013-12-14 01:52:24 -05:00
ShadowNinja
83853ccd41
Remove support for optdepends.txt
2013-12-13 13:10:24 -05:00
Kahrl
e275b7099a
Don't call curl_global_init twice
2013-12-13 18:08:53 +01:00
sapier
0d990bd189
Replace any direct curl usage by httpfetch
2013-12-13 18:05:46 +01:00
Kahrl
b03135548b
Use httpfetch_async in serverlist announce code
2013-12-13 18:05:39 +01:00
Kahrl
0a903e69fb
Implement urlencode and urldecode
2013-12-13 18:05:35 +01:00
Kahrl
0404bbf671
Rewrite client media download and support hash-based remote download
...
Move most of the media-related code in client.cpp into a new class
ClientMediaDownloader (clientmedia.cpp, clientmedia.h). Among other
things, this class does the following things:
- Download [remote_server][sha1] instead of [remote_server][name]. This
is to support servers that provide the same file name with different
contents.
- Initially fetch [remote_server]index.mth. This file should follow the
Minetest Hashset format (currently version 1) and contain a list of SHA1
hashes that exist on the server.
- The list of needed SHA1s is uploaded (via HTTP POST) when index.mth is
requested, so servers can optionally narrow down the list to the needs
of the client.
- If index.mth is missing (HTTP response code 404), we enter compat mode,
fetching [remote_server][name] as before this commit.
- remote_server can now contain multiple servers, separated by commas.
The downloader code attempts to split requests between the different
servers, as permitted by each server's index.mth. If one server claims
to have a file but actually doesn't (or something fails), we ask a
different server that also claims to have it.
- As before, when none of the remote servers provide a particular
file, we download it via the conventional method, i.e. using
the minetest protocol: TOSERVER_REQUEST_MEDIA / TOCLIENT_MEDIA.
- Bugfix: Every downloaded file's SHA1 is now verified against the SHA1
announced by the minetest server (before loading it and inserting it
into the file cache).
- Bugfix: Only send TOSERVER_RECEIVED_MEDIA when we actually have all
media. This should fix #863 .
2013-12-13 18:05:20 +01:00
Kahrl
0ea3e6dbe2
Implement httpfetch module and initialize it from main()
...
Add curl_parallel_limit setting that will replace media_fetch_threads in
a later commit.
Fix a typo in MutexedQueue::pop_back() that made it impossible to compile
code that used this function. (Noticed this while implementing httpfetch.)
2013-12-13 18:05:10 +01:00
Ilya Zhuravlev
67bf7130ce
Fix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION parsing.
2013-12-13 13:18:00 +04:00
stujones11
d9ef072305
Make line_of_sight return blocking node position
2013-12-12 16:11:00 -05:00
kaeza
33de69a173
Add 'on_prejoinplayer' callback
2013-12-12 13:42:14 -05:00
Ilya Zhuravlev
76036abdb0
Add configurable font shadow.
2013-12-12 21:47:54 +04:00
sapier
4ccaa6d0af
Implement search tab and version picker
2013-12-11 23:07:38 +01:00
PilzAdam
6c4a8766ab
Check if width, height or start index of a list[] is negative
2013-12-09 22:39:24 +01:00
RealBadAngel
dae03382bf
Optimize shaders code. Add settings at compile time.
2013-12-09 13:28:50 +01:00
kwolekr
50b0e9f7a4
Mapgen Indev: Fix segfault in cave generation due to uninitialized variable
2013-12-08 22:13:05 -05:00
Novatux
206565d965
Fix shaders on some GPUs
2013-12-08 08:01:20 +01:00
kwolekr
3cc45fd8ad
Fix leak and possible segfault in minetest.set_mapgen_params
2013-12-08 01:37:41 -05:00
kwolekr
83cc882335
EmergeManager: Fix Lua mapgen override param handling
2013-12-08 01:31:06 -05:00
kwolekr
bbae8eb751
Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6
2013-12-07 22:45:26 -05:00
ShadowNinja
a0dce51af6
Move script_run_callbacks to Lua
2013-12-07 22:03:07 -05:00
ShadowNinja
96f753a108
Fix paralax occlusion setting
2013-12-06 22:42:09 -05:00
sapier
35f88ac67c
Fix win32 jthread implementation
2013-12-06 17:49:10 +01:00
sweetbomber
22dbbf0a6f
Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings
2013-12-05 16:09:02 -05:00
PilzAdam
e51ad5337f
Use a table in set_physics_override()
2013-12-03 23:20:00 +01:00
PilzAdam
15be2659ea
Add sneak and sneak_glitch to set_physics_override()
2013-12-03 23:20:00 +01:00
Sfan5
d9de9f23d9
Fix LevelDB maps
2013-12-03 20:03:20 +01:00
RealBadAngel
2330267d22
Shaders rework.
2013-12-03 18:55:25 +01:00
PilzAdam
60113bde74
Dont move item back when not clicking on a slot
2013-12-03 18:05:36 +01:00
proller
1309e52198
Rename names -> can_see_far_names in announce
2013-12-03 20:14:06 +04:00
sapier
5004f31575
Fix broken async locking in release build
2013-12-03 17:50:00 +02:00
proller
6cbd1b8bf7
Remove link to #, add unlimited_player_transfer_distance to announce
2013-12-03 19:48:43 +04:00
Sfan5
6fa3892a71
Fix MinGW build
2013-12-01 20:58:46 +01:00
sapier
04e9a9d541
Cleanup jthread and fix win32 build
2013-12-01 16:25:46 +01:00
kwolekr
f3439c40d8
Cavegen: Fix possible out-of-bounds heightmap access
2013-12-01 08:57:35 -05:00
kwolekr
20e3d550fa
Decoration: Add schematic Y-slice probability support
2013-12-01 01:24:59 -05:00
sapier
de0cdbc01c
Fix log threadname lookup handling not beeing threadsafe
2013-11-30 21:22:15 +01:00
ShadowNinja
4696c59a5f
Add error handler to async step
2013-11-30 13:05:13 -05:00
ShadowNinja
4594ba6522
Optimize table creation
2013-11-30 13:05:13 -05:00
Novatux
d879a539cd
Add minetest.swap_node
2013-11-30 18:37:56 +01:00
Ilya Zhuravlev
752e11e114
Fix MSVC build.
2013-11-30 21:00:18 +04:00
kwolekr
ff7d7080e3
LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored
2013-11-30 00:27:39 -05:00
kwolekr
769b2d7c05
LuaVoxelManip: Add get_light_data() and set_light_data()
2013-11-30 00:01:43 -05:00
MetaDucky
5be786c804
Fixed potential NULL pointer and leak when setting node metadata
2013-11-29 23:35:16 -05:00
kwolekr
747bc40840
Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues
2013-11-29 20:54:04 -05:00
sapier
d19a69cd0d
Fix broken thread stop handling
2013-11-30 02:15:31 +01:00
sapier
d02ce1cf4d
Fix old gcc build
2013-11-29 23:36:18 +01:00
sapier
2e66aca357
Fix modstore/favourites hang by adding asynchronous lua job support
2013-11-29 22:09:14 +01:00
sapier
b08d7558de
Split server/client port setting to avoid port number clashes in mainmenu
2013-11-28 21:43:06 +01:00
ShadowNinja
ff25218374
Don't use variable length arrays
2013-11-28 11:22:41 -05:00
ShadowNinja
7433d65d3e
Rollback fixes and get_node_actions
2013-11-27 18:13:06 -05:00
Mario Barrera
1fd9a11e30
SQLite rollback
2013-11-27 18:13:06 -05:00
sapier
4f246f0e22
Fix line_of_sight (AGAIN)
2013-11-25 00:04:05 +01:00
kwolekr
068dd796f5
Don't continue trying to deserialize blank block data
2013-11-24 02:10:15 -05:00
Kahrl
ab601e8710
Fix invalid escape sequence in database migration code
2013-11-23 16:09:38 +01:00
Kahrl
6f851c9692
Fix crash when pressing Enter key in formspec menu
2013-11-23 00:37:32 +01:00
kwolekr
5323d800cc
Fix possible implicit conversion of NULL to std::string
2013-11-21 00:49:32 -05:00
kwolekr
98e4e2b373
LuaVoxelManip: Update parameter index of set_lighting()
2013-11-21 00:45:17 -05:00
kwolekr
b38afc9311
Mapgen V6: Respect water_level setting
2013-11-21 00:43:27 -05:00
MetaDucky
0930911efa
fix gettext compile issues under win32
2013-11-18 21:11:52 -05:00
kwolekr
86ef7147b6
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
2013-11-17 15:15:59 -05:00
PilzAdam
a55c073ce9
Increase liquid_loop_max to 10000 again
2013-11-17 21:05:14 +01:00
Perttu Ahola
21789ccc5f
Revert patch 58f036ad1
that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug.
2013-11-17 14:46:01 -05:00
sapier
b2d9205796
Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before
2013-11-17 12:46:54 -05:00
sapier
eadc943159
Add missing RequestQueue doc
2013-11-17 12:46:43 -05:00
sapier
dc407e219f
Fix multicaller support in RequestQueue
2013-11-17 12:45:58 -05:00
kwolekr
d419e4cbb6
Do the same for LevelDB interface
2013-11-17 11:26:34 -05:00
kwolekr
aa172bdda4
Handle blank blocks in database
...
Fix screwed-up indentation
2013-11-17 10:57:45 -05:00
kwolekr
a439aea9ba
Revert "Don't use msvc libs for mingw build"
...
This reverts commit 3985c01ad7
.
2013-11-17 10:33:58 -05:00
kwolekr
a92fc3563c
Prevent shaders from being created when disabled
2013-11-17 02:46:05 -05:00
sapier
3985c01ad7
Don't use msvc libs for mingw build
2013-11-17 02:27:00 -05:00
kwolekr
cca4f09ba1
Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used
...
Fix warning message for spawnby nodes
Prevent type-punning warning caused by casting enum to int
2013-11-17 02:22:24 -05:00
kwolekr
e396fb2984
Actually fix weather
...
The real problem was that MapBlocks were not activated before getting sent to the client
2013-11-17 01:59:04 -05:00
sapier
90e7832408
Fix invalid listname and listsize not handled correctly in set_size
2013-11-16 15:52:41 +01:00
MetaDucky
35606cfb67
fixed array limit check when reading Lua specialtiles table
2013-11-16 15:31:17 +01:00
ShadowNinja
371b39a09a
Pass a errfunc to lua_pcall to get a traceback
2013-11-15 14:13:31 -05:00
BlockMen
3f519eb729
Fix formspec background padding when clipped
2013-11-14 19:03:55 +01:00
proller
9a750450ed
Improved default settings for floatland perlin noise 1. Larger, more detailed floatlands.
2013-11-14 15:38:32 +04:00
Sfan5
5094a39f05
Fix compiling with 32bit MinGW
2013-11-12 15:18:20 +01:00
sapier
a935d81053
Fix invalid usage of temporary object in mainmenu json conversion
2013-11-11 23:23:58 +01:00
sapier
bb54e2cf1d
Disable localization workaround in server
2013-11-11 19:56:49 +01:00
sapier
22a59b3912
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
2013-11-11 19:56:49 +01:00
sapier
0f9440fa61
Fix "TODO read modinfo" in modmanager to improve ui usability
2013-11-10 19:37:45 +01:00
proller
d75b1718f8
Fix spaces float islands code
2013-11-10 18:46:57 +04:00
0gb.us
a92e90f684
FIxed floating isle generation at chunk boundaries
...
A mapgen fix authored by paramat, as mentioned here: https://github.com/minetest/minetest/issues/989
2013-11-10 18:45:14 +04:00
kwolekr
b401e58c0d
Weather: Fix uninitialized weather_update_time (sorry proller)
2013-11-09 15:29:22 -05:00
proller
8903c68460
Correct useragent in http queries
...
Net struct init
2013-11-06 00:50:32 +04:00
kwolekr
e46c527733
Accept hexadecimal and string values for seeds
2013-11-04 23:59:26 -05:00
sapier
1a96987d0f
Fix invalid use of pointer to temporary object in json2lua conversion
2013-11-04 19:11:11 +01:00
proller
4a8a50a2a2
Masterserver show privs and js autoload
2013-11-04 04:56:39 +04:00
sapier
68bbdf1b2c
Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant
2013-11-03 23:00:54 +01:00
BlockMen
5fbc39a76c
Fix typo
2013-11-03 22:33:06 +01:00
BlockMen
25edae00ea
Reworked formspecs and kahrl's hexcolor parser
2013-11-03 22:14:37 +01:00
Novatux
0b78889289
Send a on_receive_fields event when formspec is closed, with fields.quit = "true"
2013-11-03 11:53:59 +01:00
Aaron Suen
2636c92075
Portability fixes for OpenBSD (and possibly NetBSD and others).
2013-11-02 13:41:26 -04:00
PilzAdam
0d35350b69
Fix liquid_range
...
* Prevent graphical glitches on old servers
* Fix flowing of liquids with viscosity != 1 and range != 8
* Fix range = 0, no flowing nodes will appear
2013-11-02 15:47:44 +01:00
Novatux
69a59f1e41
Move the sapling growing and grass adding/removing ABMs to Lua
2013-11-02 10:50:11 +01:00
Novatux
bd6d4666ab
Add a callback: minetest.register_on_craft(itemstack, player,
...
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
ShadowNinja
8bc68645cb
Raise the maximum node limit to 0x7fff
...
As agreed to by kahrl
2013-11-01 10:27:23 -04:00
proller
a924409bd1
Masterserver update
2013-10-18 01:32:49 +04:00
Perttu Ahola
b3591019ad
Fix object duplication bug (at least in the most reproducible UFO case)
2013-10-17 00:10:16 +03:00
Sokomine
19742d8d98
Add support for parameter 'visual_scale' for drawtypes 'signlike' and 'torchlike' like used for drawtype 'plantlike'
2013-10-14 21:38:56 +03:00
RealBadAngel
5598f3c81b
FIx wrong error message on invalid use of the formspec element image_button
2013-10-07 22:50:26 +02:00
0gb.us
afb27329fc
Remove mapgen_air alias ( #935 )
2013-10-05 18:42:31 +02:00
Kahrl
2134316c80
Pass VERSION_EXTRA to GenerateVersion.cmake
2013-09-29 16:05:09 +02:00
PilzAdam
a9c0961e0c
Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack
2013-09-28 23:46:48 +02:00
Kahrl
5dce44ec5e
Add --version option
2013-09-28 21:30:17 +02:00
Kahrl
8bc7ea61b9
Show git hash in version string at top left corner of window
2013-09-28 21:30:17 +02:00
ShadowNinja
372d638ec1
Lower the default max_users from 100 to 15
2013-09-28 21:09:52 +02:00
PilzAdam
4ea0e4f606
Add curl, freetype and luaJIT to CMAKE_BUILD_INFO
2013-09-28 15:41:37 +02:00
kwolekr
fb6a789991
Re-fix hud_change stat argument retrieval
...
Conflicts:
src/script/lua_api/l_object.cpp
2013-09-26 04:39:10 +02:00
BlockMen
9e6bdc377f
Fix compiling issue of MSVC
2013-09-23 11:51:14 +02:00
BlockMen
27947d85f7
Add option to scale image to percentage values
2013-09-20 20:03:58 +02:00
proller
f7ee5da4c1
Fix null dereference in weather update functions
2013-09-18 01:37:47 +04:00
kwolekr
c0398224ef
Fix some warnings and other minor details
2013-09-16 23:52:42 -04:00
kwolekr
9bccd75e34
Weather: Clean up getHeat/getHumidity somewhat
2013-09-16 23:33:53 -04:00
proller
cfe6eaa66b
Use cached "weather" setting
2013-09-17 02:57:36 +04:00
proller
62bc5331aa
Fog depend on humidity
2013-09-17 02:43:24 +04:00
proller
4c704fe306
Add configurable PRAGMA synchronous =
2013-09-17 02:11:30 +04:00
kwolekr
d308352dbd
Always use builtin JThread library
2013-09-15 23:00:01 -04:00
Kahrl
3c4734d69a
Change mainmenu texture handling + small misc changes
...
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].
Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).
Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
BlockMen
da9fe64851
Fix hotbar padding at bottom
2013-09-10 23:39:38 +02:00
PilzAdam
4feea0ac68
Add offset to automatic_face_movement_dir
2013-09-10 23:31:44 +02:00
PilzAdam
dd5c451e03
Allow non-string arguments for minetest.is_yes()
2013-09-10 21:38:44 +02:00
PilzAdam
d820a6bfd8
Add Settings interface for Lua
2013-09-10 18:31:38 +02:00
Kahrl
10a38a3005
Handle --migrate even when compiled without leveldb support
2013-09-10 18:29:51 +02:00
Kahrl
c6e3797c1a
Remove assert warning in leveldb wonderland
2013-09-10 18:28:26 +02:00
Kahrl
168fa2ffe0
Fix loading leveldb worlds
2013-09-10 18:16:36 +02:00
Kahrl
6fb4a78d71
Fix broken build due to missing mapsector.h include
2013-09-10 17:49:53 +02:00
Kahrl
95e4a93b1b
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
Sfan5
3725179736
Use system-wide LevelDB instead of bundled one
2013-09-09 22:50:51 +02:00
Sfan5
49a75b1894
Make --migrate update world.mt too
2013-09-09 22:50:51 +02:00
Sfan5
321ac66558
Add note about --migrate only working with minetestserver or --server
2013-09-09 22:50:51 +02:00
Sfan5
d423a8fc20
Fix 'Unknown map backend' error when using Configure menu right after creating world
2013-09-09 22:50:51 +02:00
Sfan5
f1e4a671dc
Use STL containers instead of irr::core::list
2013-09-09 22:50:51 +02:00
Sfan5
1cc1c56234
Add message that LevelDB is not supported on Windows
2013-09-09 22:50:51 +02:00
Sfan5
7e44c2ace1
Make it compile
2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
58841ef12f
Add dummy and LevelDB database backends
2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
6de16bb438
Add fallback font support for some languages.
2013-09-08 15:16:19 +04:00
Novatux
6291fd1cbb
Add minetest.get_gametime() API function, that returns the number of seconds since the world was created.
2013-09-08 11:09:50 +02:00
0gb.us
211b372e26
Standardized method of getting node info in dungeon mapgen.
2013-09-06 21:42:01 +02:00
sapier
7935044820
Fix selectionbox not honoring anaglyph mode 3d distortion
2013-09-05 00:57:09 +02:00
sapier
e8b9467905
Fix crash on lua exception
2013-09-05 00:45:00 +02:00
PilzAdam
7860097eda
Use player:set_hotbar_image() instead of hardcoded hotbar.png
2013-09-05 00:21:16 +02:00
Kahrl
af490330e7
Fix remnants of s32 enable_shaders
2013-09-04 00:16:33 +02:00
Kahrl
1ad9365d34
Fix enable_fog = false not having any effect when shaders are enabled
2013-09-03 13:23:30 +02:00
Ilya
e61b1773c9
Server::ProcessData(): call getBanName once instead of twice ( #639 )
2013-09-03 07:34:43 +02:00
Kahrl
1ecf51a13f
Add minetest.parse_json, engine.parse_json
2013-09-02 02:20:08 +02:00
PilzAdam
71a6ffa762
Use wstring for vertlabels
2013-08-31 21:07:53 +02:00
sapier
5d0f19fd7d
Fix bug in pathfinder causing endless loop in some situations
2013-08-31 21:26:51 +04:00
proller
902d5927f0
Normalized heat and adjusted humidity
2013-08-30 00:42:53 +04:00
BlockMen
439079cad8
Add support for using textures in hotbar
2013-08-25 18:49:10 +02:00
Kahrl
fead7a27ca
Fix aliases not working in shapeless crafting recipes
2013-08-25 18:14:26 +02:00
Ilya Zhuravlev
d05b15df77
Add a setting for HighPrecisionFPU ( fixes #763 ).
2013-08-25 18:25:01 +04:00
BlockMen
78ea818aaf
Fix umlauts/special character issue in lua gettext
2013-08-19 22:23:41 +02:00
BlockMen
deaa8dc287
Fix gettext for tabs (windows)
2013-08-19 15:59:09 +02:00
Kahrl
ade70fe4b9
Allow SIGINT to kill mainmenu again
2013-08-19 15:49:36 +02:00
Kahrl
8548bb75b6
GUIFormSpecMenu focus fixes
2013-08-19 15:49:36 +02:00
BlockMen
72b9b0fe3a
Reenable image scaling in formspecs
2013-08-18 15:52:04 +02:00
sapier
09a50d0458
Add translation for main menu
...
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
PilzAdam
787b43b218
Send player damage to all clients and apply [brighten
2013-08-17 01:23:25 +02:00
Kahrl
3ee8098708
Diagonal liquid animation
2013-08-17 01:00:36 +02:00
PilzAdam
75a139e62c
Use errorstream instead of std::cout in pathfinder.cpp
2013-08-16 17:42:12 +02:00
PilzAdam
1e4e64f831
Remove debug output
2013-08-16 02:48:50 +02:00
PilzAdam
d52185c43e
Add ability to activate mods with doubleclick (remove old_style_mod_selection)
2013-08-16 01:04:37 +02:00
Kahrl
5e312dc40d
Don't automatically scroll listbox when selecting an item in the middle
2013-08-16 00:58:03 +02:00
Kahrl
d8337034b5
Formspec textlist: Black Irrlicht magic to detect fake doubleclicks
2013-08-16 00:08:19 +02:00
Novatux
7921fe2cd1
Fix formspec escaping, add escaping to info.txt for texture packs.
2013-08-15 22:12:51 +02:00
Kahrl
58beca005c
Add virtual destructor to IBackgroundBlockEmerger to silence warning
2013-08-15 01:16:34 +02:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
PilzAdam
fc72d7fbb6
Fix typos
2013-08-14 00:50:03 +02:00
sapier
fc571ad46d
Add support for entities to automatic face movement direction
2013-08-13 23:48:47 +02:00
PilzAdam
d718b0b34e
Dont write directly to files but rather write and copy a tmp file
2013-08-13 22:05:45 +02:00
Kahrl
c8930850e3
Remove farmesh
2013-08-13 09:25:13 +02:00
kwolekr
c06caa14c3
Decoration: Fix schematic probability mess with new MTS file version
2013-08-11 15:34:49 -04:00
PilzAdam
56b9377c1c
Dont crash if facedir > 23
2013-08-10 16:26:02 +02:00
Perttu Ahola
35c5ccfad3
Don't freak out when a client sends multiple TOSERVER_INIT packets; also log one thing more.
2013-08-08 06:11:43 +03:00
Kahrl
2ed3067bbe
Fix various memory access problems detected by valgrind
2013-08-07 19:48:31 +02:00
PilzAdam
218f82f798
Fix path of mono font in defaultsettings.cpp
2013-08-07 13:41:00 +02:00
Kahrl
7294f28c3a
Fix uninitialized irr::SEvent fields in guiFormSpecMenu.cpp
2013-08-07 01:36:19 +02:00
Kahrl
7fbc8152bf
Fix full crack texture being shown when releasing dig button
2013-08-06 18:15:40 +02:00
BlockMen
7b13d119ed
Add support for different drowning damage and allow drowning in other nodetypes
2013-08-06 17:49:39 +02:00
Perttu Ahola
53bf62bb83
Rename LagPool's member variables to avoid MSVC freaking up due to it's #define max
2013-08-06 18:17:58 +03:00
Perttu Ahola
61f240946a
Clean up server's log messages and give a better error to client when its player is in use
2013-08-06 18:13:11 +03:00
Kahrl
96c34d369e
Fix crack overlay for animated textures
2013-08-05 01:52:09 +02:00
proller
714a8cef38
Freeze-melt adjust
2013-08-04 23:31:01 +04:00
BlockMen
be4670fecf
Fix formspec label issues in win builds (MSVC)
2013-08-04 20:49:23 +02:00
PilzAdam
2af5864534
Make freetype usage configureable by a setting
2013-08-04 20:35:14 +02:00
Novatux
383153419b
Add texture pack selection to main menu
2013-08-04 16:52:30 +02:00
Novatux
fe1fe1b1e4
Change large amount of objects to be configurable via a setting in minetest.conf (max_objects_per_block).
2013-08-04 15:28:01 +03:00
Perttu Ahola
e6687be493
Fix server getting completely choked up on even a little of DoS
...
* If client count is unbearable, immediately delete denied clients
* Re-prioritize the checking order of things about incoming clients
* Remove a huge CPU-wasting exception in ReliablePacketBuffer
2013-08-04 10:44:37 +03:00
Perttu Ahola
8831669505
Allow mods to listen to cheat detections using minetest.register_on_cheat()
2013-08-04 00:45:49 +03:00
Perttu Ahola
742614180c
Fix anticheat
2013-08-03 23:16:37 +03:00
Perttu Ahola
bc5db9b027
Lessen the sky color glitch when quickly turning to look up after looking at ground that contains caves
2013-08-03 19:04:16 +03:00
Perttu Ahola
c50c9a10f1
Fix and improve view range tuner
2013-08-03 18:46:18 +03:00
PilzAdam
45589fae58
Add replacements to schematics
2013-08-03 03:22:14 +02:00
proller
5e433fa913
More info in serverlist
2013-08-03 03:02:59 +04:00
PilzAdam
0b77588e87
Allow multiple 'wherein' nodes in oredef
2013-08-02 00:55:16 +02:00
proller
06cdce1e12
Weather backward compatibility
2013-08-02 00:51:36 +04:00
proller
0e89bca173
Leveled nodebox backward compatibility
2013-08-02 00:50:58 +04:00
Esteban I. Ruiz Moreno
c6cb97e693
Make bumpmapping compatible with irrlicht 1.8
2013-07-31 19:35:28 +02:00
sapier
251e3e01c7
Add support for setting stepheight for entities
2013-07-30 19:48:02 +02:00
PilzAdam
ff7c380d0e
Fix warnings in mapblock.cpp
2013-07-28 23:34:58 +02:00
PilzAdam
4fb4efd8ed
Play sounds/main_menu.ogg in menu
2013-07-28 23:29:03 +02:00
proller
174285f298
Warnings fix
2013-07-29 00:11:33 +04:00
proller
037e84d377
Better snow fall, finite liquid transform, leveled nodes api
2013-07-28 17:14:31 +04:00
proller
3aedfac968
Weather support
2013-07-27 23:21:48 +04:00
proller
e65d8ad655
Dont announce server in singleplayer
2013-07-27 17:51:34 +04:00
BlockMen
a59f85c1a0
Add support of pressed_texture of image_button
...
Fix params number
Add pressed texture name
Fix string def
Fix syntax error
2013-07-24 01:02:43 +02:00
BlockMen
8e2467c393
Add gettext translation for image_button
2013-07-24 01:01:56 +02:00
proller
3629a90c2e
Cosmetic player info changes
2013-07-24 02:41:03 +04:00
PilzAdam
0b4b9e7f3a
Fix modstore URLs
2013-07-22 22:26:48 +02:00
PilzAdam
a38f8d9900
Disable gamemanager by default
2013-07-22 18:16:36 +02:00
sapier
b3db44f801
Fix bug in world creation
...
Add old style mod selection in worldconfig dialog
2013-07-22 18:10:00 +02:00
sapier
07fb257c04
Use user folder for gamemanager too
2013-07-22 18:10:00 +02:00
sapier
8beb0f19d1
Enable mod and gamemanager by default
2013-07-22 18:10:00 +02:00
sapier
32001d1e2b
merge mainmenu_helper.lua to misc_helpers.lua
2013-07-22 18:10:00 +02:00
sapier
5160be91ae
Add configurable curl timeout
2013-07-22 18:09:59 +02:00
sapier
d6c052038f
Add playernumber to favorites list
2013-07-22 18:09:59 +02:00
sapier
5c7ecdb7c5
Add support for modstore screenshots
...
Add error output on invalid mmdb entries
2013-07-22 18:09:59 +02:00
RealBadAngel
0850d3fcf8
Fix light issue in 6d facedir.
2013-07-21 14:06:18 +02:00
PilzAdam
46d1d70e4c
Bump protocol version
2013-07-20 21:25:21 +02:00
PilzAdam
8cae659786
Add an option to disable object <-> object collision for Lua entities
2013-07-20 20:43:11 +02:00
PilzAdam
413f0d0353
Add liquid_range to nodedef
2013-07-20 20:41:17 +02:00
PilzAdam
cba90d4441
Make range of tools configureable
2013-07-20 20:37:59 +02:00
RealBadAngel
d19c8b815d
Add set_breath and get_breath to lua API.
2013-07-20 20:34:11 +02:00
PilzAdam
ab145c8827
Randomly choose singleplayer port
2013-07-16 02:02:56 +02:00
PilzAdam
ecb024af64
Fix lighting bug caused by disappearing lava
2013-07-16 01:51:04 +02:00
PilzAdam
4e5a45952a
Remove support for common mods
2013-07-16 01:46:59 +02:00
Kahrl
112dbba7c4
Change ContentFeatures array to a vector
2013-07-14 23:06:31 +02:00
proller
9733dd5b5e
Leveled nodebox
2013-07-13 22:13:24 +04:00
sapier
494fa0c81a
Remove lots of debug output from modmgr
...
Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case)
Fix text of field element not unescaped correctly
2013-07-12 22:46:27 +02:00
proller
ac7a44792c
Masterserver mods announse, ipv6, better curl errors
2013-07-13 00:19:05 +04:00
kwolekr
fc6725f14e
Clean up bumpmap code a bit
2013-07-12 00:11:46 -04:00
PilzAdam
320a00e7c6
Disallow the name 'singleplayer' in a multiplayer server
2013-07-12 02:15:09 +02:00
stujones11
e8f201cefa
Fix multiple texture support for animated meshnodes
2013-07-10 00:22:21 +02:00
sapier
1c7c5d571d
Fix serverlist
2013-07-09 22:55:39 +02:00
PilzAdam
c8bd2ae11c
Dont play digging sound if not digging
2013-07-09 02:42:05 +02:00
kwolekr
e1a13608d8
Revert "Fix serverlist not beeing escaped correctly"
...
This reverts commit 39d03148e5
.
2013-07-08 20:21:09 -04:00
sapier
39d03148e5
Fix serverlist not beeing escaped correctly
...
Always use address for server
Fix first (empty) element beeing selected after deleting last world
2013-07-08 19:58:17 -04:00
sapier
f419f66546
fix crash on play/start with empty world list
...
make enter button work in create world dialog
2013-07-08 19:58:03 -04:00
kwolekr
fca4610f11
Fix wallmounted rotations along Y axis for 90 and 270 degree cases
2013-07-08 18:50:29 -04:00
kwolekr
ce955f37ba
Decoration: Handle facedir and wallmounted param2types with schematic rotation
2013-07-08 15:19:48 -04:00
PilzAdam
6bc3a43d52
Settings: everything != 0 equals true; remove .asm shaders
2013-07-08 01:58:49 +02:00
sapier
88d43af276
Fix many formspec menu bugs
2013-07-07 19:49:52 -04:00
Sfan5
7e73b7cae9
Fix parseColor, change remaining colorkeys to new format, fix Contributor list
2013-07-07 19:59:18 +02:00
Kahrl
b3001bcd6e
When server sends late media, log to errorstream instead of crashing.
...
Do a check for valid num_files before doing
assert(!m_mesh_update_thread.IsRunning());
In particular, don't execute the assertion if all media has already
been received.
2013-07-07 08:35:25 +02:00
Vincent Heuken
39ab22070e
include mathconstants.h in numerics.cpp
2013-07-07 01:52:43 -04:00
kwolekr
d22baa88ed
BiomeDefManager: Fully initialize default biome
2013-07-06 15:28:59 -04:00
kwolekr
65874c25db
Mapgen V7: Fix out-of-bounds array access
2013-07-06 15:22:51 -04:00
kwolekr
06266abd6e
LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects
2013-07-06 15:12:40 -04:00
kwolekr
55ecde665d
Decoration: Remove usage of multi-character constants
2013-07-06 15:03:54 -04:00
Sfan5
307c57dcc4
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
2013-07-06 10:32:58 +02:00
kwolekr
18d7bc7fa1
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
2013-07-06 02:21:54 -04:00
Kahrl
3607fae75a
Fix possible NULL dereference in createExtrudedMesh
2013-07-06 06:16:51 +02:00
Kahrl
922a30ee47
Don't rebuild the dummy shader (less SourceShaderCache warning spam)
...
Also write something about rebuilding shaders to infostream in
Client::afterContentReceived()
2013-07-05 04:24:05 +02:00
proller
92833a07d1
Improve finite liquid distribution, fix small bug
2013-07-05 00:11:11 +04:00
Kahrl
a013f762c4
Throw exception instead of assert on nested reliable packets
...
Fixes a denial of service vulnerability, issue #784
2013-07-04 06:18:50 +02:00
RealBadAngel
3f6f327cb9
Add texture bumpmapping feature.
2013-07-04 02:36:32 +02:00
Kahrl
b850f0f038
Whoever called a function parameter m_device is fired without notice.
2013-07-03 20:33:54 +02:00
kwolekr
a225efaec5
Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index
2013-07-03 01:25:26 -04:00
kwolekr
ad4c065344
Change debug optimization level back to -O1
2013-07-02 21:48:18 -04:00
Kahrl
8f1d5d34a6
Move generateTextureFromMesh to TextureSource to fix a texture leak
...
TextureSource has a list of textures to delete (m_texture_trash) so this
provides a proper, non-hacky way to delete RTT textures. Also, the prior,
hacky way of deleting them seems to be broken (see pull request #803 ).
To avoid header file clutter by repeating the same long list of
arguments over and over again, store the arguments of
generateTextureFromMesh in a struct called TextureFromMeshParams.
Also fix issue #782 (Only use bilinear (and others) on item textures
when settings allow it).
2013-07-03 03:24:28 +02:00
sapier
b1ef850877
Fix possible 0 pointer access
2013-07-02 20:01:48 -04:00
sapier
967121a34b
Replace C++ mainmenu by formspec powered one
2013-07-02 19:58:20 -04:00
kwolekr
fe4ce03d52
Cavegen: Prevent caves from occuring above ground level, and superfluous mixing of lava and water in caves
2013-07-01 21:20:03 -04:00
Kahrl
8161ab573f
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
2013-07-02 03:03:10 +02:00
arsdragonfly
4bbb78a99b
Fix i18n of some strings.
2013-07-02 00:13:50 +00:00
kwolekr
dd6d1afd8e
Decoration: Add schematic rotation support
2013-07-01 18:04:51 -04:00
proller
131eb56f52
Disable collision fix, its broke unit tests
2013-07-01 00:26:54 +04:00
proller
37ca8854f7
Fix sand, gravel falling stuck
2013-06-30 22:48:51 +04:00
kwolekr
067888d549
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates
2013-06-29 22:23:00 -04:00
proller
848c3fe51a
Optimize liquid queue on generate map for liquid_finite
2013-06-30 01:29:21 +04:00
kwolekr
9126823c7e
Make generated water a shade darker to match up with older versions
2013-06-28 22:22:44 -04:00
PilzAdam
280946ba83
Dont write player files all the time
2013-06-28 14:15:48 +00:00
kwolekr
9e100bc42b
Apply various fixes to several things
2013-06-27 22:35:35 -04:00
kwolekr
6b3169e4d0
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map
2013-06-27 22:35:35 -04:00
kwolekr
2e292b67a0
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2013-06-27 22:35:35 -04:00
kwolekr
18882a4d26
Add Lua PerlinNoiseMap:get#dMap_flat API
2013-06-27 22:35:35 -04:00
kwolekr
8aa930f28e
Add minetest.get_mapgen_object to API
2013-06-27 22:35:35 -04:00