Don't rebuild the dummy shader (less SourceShaderCache warning spam)

Also write something about rebuilding shaders to infostream in
Client::afterContentReceived()
This commit is contained in:
Kahrl 2013-07-05 04:24:05 +02:00
parent 92833a07d1
commit 922a30ee47
2 changed files with 5 additions and 2 deletions

View File

@ -2850,6 +2850,7 @@ void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font)
m_tsrc->rebuildImagesAndTextures();
// Rebuild shaders
infostream<<"- Rebuilding shaders"<<std::endl;
m_shsrc->rebuildShaders();
// Update node aliases

View File

@ -585,8 +585,10 @@ void ShaderSource::rebuildShaders()
// Recreate shaders
for(u32 i=0; i<m_shaderinfo_cache.size(); i++){
ShaderInfo *info = &m_shaderinfo_cache[i];
*info = generate_shader(info->name, m_device,
m_shader_callback, &m_sourcecache);
if(info->name != ""){
*info = generate_shader(info->name, m_device,
m_shader_callback, &m_sourcecache);
}
}
}