..
cguittfont
Add Freetype support
2013-02-14 18:46:08 +01:00
json
fix link if system json lib exists
2013-03-05 23:54:07 -05:00
jthread
Add minetest.get_mapgen_object to API
2013-06-27 22:35:35 -04:00
lua
Improve build configuration options
2012-07-23 15:23:33 +03:00
script
Add offset to automatic_face_movement_dir
2013-09-10 23:31:44 +02:00
sqlite
Update to SQLite 3.7.7.1
2011-09-01 18:27:30 -04:00
util
Change mainmenu texture handling + small misc changes
2013-09-11 00:08:56 +02:00
activeobject.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
ban.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
ban.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
base64.cpp
Fix signedness warning in base64.cpp
2012-07-21 22:10:29 +03:00
base64.h
Fix most warnings, re-fix MSVC compile error
2013-02-26 01:57:59 -05:00
biome.cpp
BiomeDefManager: Fully initialize default biome
2013-07-06 15:28:59 -04:00
biome.h
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
2013-07-06 02:21:54 -04:00
camera.cpp
Fix and improve view range tuner
2013-08-03 18:46:18 +03:00
camera.h
Fix and improve view range tuner
2013-08-03 18:46:18 +03:00
cavegen.cpp
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
2013-07-06 02:21:54 -04:00
cavegen.h
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
2013-07-06 02:21:54 -04:00
chat.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
chat.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
client.cpp
Use player:set_hotbar_image() instead of hardcoded hotbar.png
2013-09-05 00:21:16 +02:00
client.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
clientmap.cpp
Fix and improve view range tuner
2013-08-03 18:46:18 +03:00
clientmap.h
Fix and improve view range tuner
2013-08-03 18:46:18 +03:00
clientobject.cpp
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00
clientobject.h
Add an option to disable object <-> object collision for Lua entities
2013-07-20 20:43:11 +02:00
clientserver.h
Add offset to automatic_face_movement_dir
2013-09-10 23:31:44 +02:00
clientsimpleobject.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
clouds.cpp
Add cloud menu background by Krisi, configurable with the menu_clouds option.
2013-03-13 21:18:40 -04:00
clouds.h
Add cloud menu background by Krisi, configurable with the menu_clouds option.
2013-03-13 21:18:40 -04:00
cmake_config.h.in
Add dummy and LevelDB database backends
2013-09-09 22:50:50 +02:00
CMakeLists.txt
Use system-wide LevelDB instead of bundled one
2013-09-09 22:50:51 +02:00
collision.cpp
Add an option to disable object <-> object collision for Lua entities
2013-07-20 20:43:11 +02:00
collision.h
Add an option to disable object <-> object collision for Lua entities
2013-07-20 20:43:11 +02:00
config.h
Add dummy and LevelDB database backends
2013-09-09 22:50:50 +02:00
connection.cpp
Fix server getting completely choked up on even a little of DoS
2013-08-04 10:44:37 +03:00
connection.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
constants.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
content_abm.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
content_abm.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
content_cao.cpp
Add offset to automatic_face_movement_dir
2013-09-10 23:31:44 +02:00
content_cao.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
content_cso.cpp
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
2013-07-02 03:03:10 +02:00
content_cso.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
content_mapblock.cpp
Diagonal liquid animation
2013-08-17 01:00:36 +02:00
content_mapblock.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
content_mapnode.cpp
Update Copyright Years
2013-02-24 20:15:24 +01:00
content_mapnode.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
content_nodemeta.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
content_nodemeta.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
content_object.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
content_sao.cpp
Add offset to automatic_face_movement_dir
2013-09-10 23:31:44 +02:00
content_sao.h
Send player damage to all clients and apply [brighten
2013-08-17 01:23:25 +02:00
convert_json.cpp
Dont announce server in singleplayer
2013-07-27 17:51:34 +04:00
convert_json.h
Replace C++ mainmenu by formspec powered one
2013-07-02 19:58:20 -04:00
craftdef.cpp
Fix aliases not working in shapeless crafting recipes
2013-08-25 18:14:26 +02:00
craftdef.h
Added method to get all registered recipes for item(node)
2013-03-05 23:32:33 -05:00
database-dummy.cpp
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
database-dummy.h
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
database-leveldb.cpp
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
database-leveldb.h
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
database-sqlite3.cpp
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
database-sqlite3.h
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
database.cpp
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
database.h
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
daynightratio.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
debug.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
debug.h
Remove assert warning in leveldb wonderland
2013-09-10 18:28:26 +02:00
defaultsettings.cpp
Add fallback font support for some languages.
2013-09-08 15:16:19 +04:00
defaultsettings.h
Support game-specific minetest.conf
2013-03-21 22:22:15 +02:00
dungeongen.cpp
Standardized method of getting node info in dungeon mapgen.
2013-09-06 21:42:01 +02:00
dungeongen.h
Re-add dungeons in new dungeongen.cpp
2013-03-10 00:42:51 -05:00
emerge.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
emerge.h
Add virtual destructor to IBackgroundBlockEmerger to silence warning
2013-08-15 01:16:34 +02:00
environment.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
environment.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
event_manager.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
event.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
exceptions.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
filecache.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
filecache.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
filesys.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
filesys.h
Dont write directly to files but rather write and copy a tmp file
2013-08-13 22:05:45 +02:00
game.cpp
Change mainmenu texture handling + small misc changes
2013-09-11 00:08:56 +02:00
game.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
gamedef.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
genericobject.cpp
Allow modifying movement speed, jump height and gravity per-player via the Lua API.
2013-04-05 02:00:59 +02:00
genericobject.h
Allow modifying movement speed, jump height and gravity per-player via the Lua API.
2013-04-05 02:00:59 +02:00
gettext.h
Fix formspec label issues in win builds (MSVC)
2013-08-04 20:49:23 +02:00
gettime.h
Add varying levels of precision to TimeTaker
2013-03-29 16:53:15 -04:00
guiChatConsole.cpp
Make freetype usage configureable by a setting
2013-08-04 20:35:14 +02:00
guiChatConsole.h
Make freetype usage configureable by a setting
2013-08-04 20:35:14 +02:00
guiDeathScreen.cpp
fix memory leaks introduced by invalid gettext usage
2013-04-07 22:50:53 -04:00
guiDeathScreen.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
guiEngine.cpp
Change mainmenu texture handling + small misc changes
2013-09-11 00:08:56 +02:00
guiEngine.h
Change mainmenu texture handling + small misc changes
2013-09-11 00:08:56 +02:00
guiFileSelectMenu.cpp
Remove debug output
2013-08-16 02:48:50 +02:00
guiFileSelectMenu.h
Replace C++ mainmenu by formspec powered one
2013-07-02 19:58:20 -04:00
guiFormSpecMenu.cpp
Change mainmenu texture handling + small misc changes
2013-09-11 00:08:56 +02:00
guiFormSpecMenu.h
Change mainmenu texture handling + small misc changes
2013-09-11 00:08:56 +02:00
guiKeyChangeMenu.cpp
fix memory leaks introduced by invalid gettext usage
2013-04-07 22:50:53 -04:00
guiKeyChangeMenu.h
fix memory leaks introduced by invalid gettext usage
2013-04-07 22:50:53 -04:00
guiMainMenu.h
Allow SIGINT to kill mainmenu again
2013-08-19 15:49:36 +02:00
guiMessageMenu.cpp
fix memory leaks introduced by invalid gettext usage
2013-04-07 22:50:53 -04:00
guiMessageMenu.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
guiPasswordChange.cpp
Fix nearly all warnings
2013-05-19 21:26:56 -04:00
guiPasswordChange.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
guiPauseMenu.cpp
Update default controls in README and pause menu
2013-05-07 14:48:20 +02:00
guiPauseMenu.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
guiTextInputMenu.cpp
Make freetype usage configureable by a setting
2013-08-04 20:35:14 +02:00
guiTextInputMenu.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
guiVolumeChange.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
guiVolumeChange.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
hex.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
hud.cpp
Fix hotbar padding at bottom
2013-09-10 23:39:38 +02:00
hud.h
Use player:set_hotbar_image() instead of hardcoded hotbar.png
2013-09-05 00:21:16 +02:00
intlGUIEditBox.cpp
Update Copyright Years
2013-02-24 20:15:24 +01:00
intlGUIEditBox.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
inventory.cpp
Change ContentFeatures array to a vector
2013-07-14 23:06:31 +02:00
inventory.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
inventorymanager.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
inventorymanager.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
irr_aabb3d.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
irr_v2d.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
irr_v3d.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
irrlichttypes_bloated.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
irrlichttypes_extrabloated.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
irrlichttypes.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
itemdef.cpp
Bump protocol version
2013-07-20 21:25:21 +02:00
itemdef.h
Make range of tools configureable
2013-07-20 20:37:59 +02:00
itemgroup.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
keycode.cpp
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00
keycode.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
light.cpp
Update Copyright Years
2013-02-24 20:15:24 +01:00
light.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
localplayer.cpp
Use player:set_hotbar_image() instead of hardcoded hotbar.png
2013-09-05 00:21:16 +02:00
localplayer.h
Use player:set_hotbar_image() instead of hardcoded hotbar.png
2013-09-05 00:21:16 +02:00
log.cpp
Update Copyright Years
2013-02-24 20:15:24 +01:00
log.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
logoutputbuffer.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
luaentity_common.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
main.cpp
Handle --migrate even when compiled without leveldb support
2013-09-10 18:29:51 +02:00
main.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
mainmenumanager.h
GUIFormSpecMenu focus fixes
2013-08-19 15:49:36 +02:00
map.cpp
Fix loading leveldb worlds
2013-09-10 18:16:36 +02:00
map.h
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
mapblock_mesh.cpp
Fix remnants of s32 enable_shaders
2013-09-04 00:16:33 +02:00
mapblock_mesh.h
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00
mapblock.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
mapblock.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
mapchunk.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
mapgen_indev.cpp
Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
2013-05-19 12:22:20 -04:00
mapgen_indev.h
Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
2013-05-19 12:22:20 -04:00
mapgen_math.cpp
Warnings fix
2013-07-29 00:11:33 +04:00
mapgen_math.h
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
2013-07-06 02:21:54 -04:00
mapgen_singlenode.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
mapgen_singlenode.h
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2013-06-27 22:35:35 -04:00
mapgen_v6.cpp
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
2013-06-27 22:35:35 -04:00
mapgen_v6.h
Add minetest.get_mapgen_object to API
2013-06-27 22:35:35 -04:00
mapgen_v7.cpp
Mapgen V7: Fix out-of-bounds array access
2013-07-06 15:22:51 -04:00
mapgen_v7.h
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
2013-07-06 02:21:54 -04:00
mapgen.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
mapgen.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
mapnode.cpp
Better snow fall, finite liquid transform, leveled nodes api
2013-07-28 17:14:31 +04:00
mapnode.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
mapsector.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
mapsector.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
mesh.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
mesh.h
Move generateTextureFromMesh to TextureSource to fix a texture leak
2013-07-03 03:24:28 +02:00
modalMenu.h
GUIFormSpecMenu focus fixes
2013-08-19 15:49:36 +02:00
modifiedstate.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
mods.cpp
Remove support for common mods
2013-07-16 01:46:59 +02:00
mods.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
nameidmapping.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
nameidmapping.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
nodedef.cpp
Add support for different drowning damage and allow drowning in other nodetypes
2013-08-06 17:49:39 +02:00
nodedef.h
Add support for different drowning damage and allow drowning in other nodetypes
2013-08-06 17:49:39 +02:00
nodemetadata.cpp
Update Copyright Years
2013-02-24 20:15:24 +01:00
nodemetadata.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
nodetimer.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
nodetimer.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
noise.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
noise.h
Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
2013-05-19 12:22:20 -04:00
object_properties.cpp
Add offset to automatic_face_movement_dir
2013-09-10 23:31:44 +02:00
object_properties.h
Add offset to automatic_face_movement_dir
2013-09-10 23:31:44 +02:00
particles.cpp
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
2013-07-02 03:03:10 +02:00
particles.h
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
2013-07-02 03:03:10 +02:00
pathfinder.cpp
Fix bug in pathfinder causing endless loop in some situations
2013-08-31 21:26:51 +04:00
pathfinder.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
player.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
player.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
porting.cpp
Tune queue limits, some other adjustments
2013-02-25 23:08:41 -05:00
porting.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
profiler.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
quicktune_shortcutter.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
quicktune.cpp
Update Copyright Years
2013-02-24 20:15:24 +01:00
quicktune.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
rollback_interface.cpp
Update Copyright Years
2013-02-24 20:15:24 +01:00
rollback_interface.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
rollback.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
rollback.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
serialization.cpp
Update Copyright Years
2013-02-24 20:15:24 +01:00
serialization.h
Weather backward compatibility
2013-08-02 00:51:36 +04:00
server.cpp
Use player:set_hotbar_image() instead of hardcoded hotbar.png
2013-09-05 00:21:16 +02:00
server.h
Make it compile
2013-09-09 22:50:50 +02:00
serverlist.cpp
Dont write directly to files but rather write and copy a tmp file
2013-08-13 22:05:45 +02:00
serverlist.h
Masterserver mods announse, ipv6, better curl errors
2013-07-13 00:19:05 +04:00
serverobject.cpp
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00
serverobject.h
Allow modifying movement speed, jump height and gravity per-player via the Lua API.
2013-04-05 02:00:59 +02:00
settings.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
sha1.cpp
Passwords - a few corrections to the previous commit
2011-05-20 21:37:13 +01:00
sha1.h
Passwords - a few corrections to the previous commit
2011-05-20 21:37:13 +01:00
shader.cpp
Settings: everything != 0 equals true; remove .asm shaders
2013-07-08 01:58:49 +02:00
shader.h
Fix shader license headers to be LGPL
2013-05-06 19:09:08 +02:00
sky.cpp
Lessen the sky color glitch when quickly turning to look up after looking at ground that contains caves
2013-08-03 19:04:16 +03:00
sky.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
socket.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
socket.h
Add support for IPv6
2013-06-23 11:31:22 +04:00
sound_openal.cpp
fix memory leak on sound shutdown
2013-04-07 23:43:34 -04:00
sound_openal.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
sound.cpp
Update Copyright Years
2013-02-24 20:15:24 +01:00
sound.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
staticobject.cpp
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00
staticobject.h
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00
strfnd.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
subgame.cpp
Fix 'Unknown map backend' error when using Configure menu right after creating world
2013-09-09 22:50:51 +02:00
subgame.h
Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png
2013-05-04 10:05:12 +03:00
test.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
test.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
threads.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
tile.cpp
Fix full crack texture being shown when releasing dig button
2013-08-06 18:15:40 +02:00
tile.h
Change mainmenu texture handling + small misc changes
2013-09-11 00:08:56 +02:00
tool.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
tool.h
New damage system, add damageGroups to ToolCapabilities, bump protocol version
2013-03-29 20:14:09 +01:00
treegen.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
treegen.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
voxel.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
voxel.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
voxelalgorithms.cpp
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00
voxelalgorithms.h
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00