mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-04 16:35:03 -05:00
Replace SimpleThread by JThread now implementing same features
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9772322613
commit
e9e9fd7c3f
@ -177,7 +177,7 @@ void * MeshUpdateThread::Thread()
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BEGIN_DEBUG_EXCEPTION_HANDLER
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while(getRun())
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while(!StopRequested())
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{
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/*// Wait for output queue to flush.
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// Allow 2 in queue, this makes less frametime jitter.
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@ -302,9 +302,8 @@ Client::~Client()
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m_con.Disconnect();
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}
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m_mesh_update_thread.setRun(false);
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while(m_mesh_update_thread.IsRunning())
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sleep_ms(100);
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m_mesh_update_thread.Stop();
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m_mesh_update_thread.Wait();
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while(!m_mesh_update_thread.m_queue_out.empty()) {
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MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
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delete r.mesh;
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@ -103,7 +103,7 @@ struct MeshUpdateResult
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}
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};
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class MeshUpdateThread : public SimpleThread
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class MeshUpdateThread : public JThread
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{
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public:
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@ -556,7 +556,7 @@ Connection::Connection(u32 protocol_id, u32 max_packet_size, float timeout,
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Connection::~Connection()
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{
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stop();
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Stop();
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// Delete peers
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for(std::map<u16, Peer*>::iterator
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j = m_peers.begin();
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@ -578,7 +578,7 @@ void * Connection::Thread()
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u32 curtime = porting::getTimeMs();
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u32 lasttime = curtime;
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while(getRun())
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while(!StopRequested())
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{
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BEGIN_DEBUG_EXCEPTION_HANDLER
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@ -450,11 +450,11 @@ struct ConnectionEvent
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return "CONNEVENT_NONE";
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case CONNEVENT_DATA_RECEIVED:
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return "CONNEVENT_DATA_RECEIVED";
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case CONNEVENT_PEER_ADDED:
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case CONNEVENT_PEER_ADDED:
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return "CONNEVENT_PEER_ADDED";
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case CONNEVENT_PEER_REMOVED:
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case CONNEVENT_PEER_REMOVED:
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return "CONNEVENT_PEER_REMOVED";
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case CONNEVENT_BIND_FAILED:
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case CONNEVENT_BIND_FAILED:
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return "CONNEVENT_BIND_FAILED";
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}
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return "Invalid ConnectionEvent";
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@ -544,7 +544,7 @@ struct ConnectionCommand
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}
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};
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class Connection: public SimpleThread
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class Connection: public JThread
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{
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public:
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Connection(u32 protocol_id, u32 max_packet_size, float timeout, bool ipv6);
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@ -47,7 +47,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mapgen_math.h"
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class EmergeThread : public SimpleThread
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class EmergeThread : public JThread
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{
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public:
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Server *m_server;
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@ -61,26 +61,17 @@ public:
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std::queue<v3s16> blockqueue;
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EmergeThread(Server *server, int ethreadid):
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SimpleThread(),
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JThread(),
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m_server(server),
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map(NULL),
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emerge(NULL),
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mapgen(NULL),
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enable_mapgen_debug_info(false),
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id(ethreadid)
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{
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}
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void *Thread();
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void trigger()
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{
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setRun(true);
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if(IsRunning() == false)
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{
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Start();
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}
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}
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bool popBlockEmerge(v3s16 *pos, u8 *flags);
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bool getBlockOrStartGen(v3s16 p, MapBlock **b,
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BlockMakeData *data, bool allow_generate);
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@ -137,9 +128,9 @@ EmergeManager::EmergeManager(IGameDef *gamedef) {
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EmergeManager::~EmergeManager() {
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for (unsigned int i = 0; i != emergethread.size(); i++) {
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emergethread[i]->setRun(false);
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emergethread[i]->Stop();
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emergethread[i]->qevent.signal();
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emergethread[i]->stop();
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emergethread[i]->Wait();
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delete emergethread[i];
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delete mapgen[i];
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}
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@ -261,9 +252,9 @@ Mapgen *EmergeManager::getCurrentMapgen() {
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}
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void EmergeManager::triggerAllThreads() {
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void EmergeManager::startAllThreads() {
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for (unsigned int i = 0; i != emergethread.size(); i++)
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emergethread[i]->trigger();
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emergethread[i]->Start();
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}
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@ -499,7 +490,7 @@ void *EmergeThread::Thread() {
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mapgen = emerge->mapgen[id];
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enable_mapgen_debug_info = emerge->mapgen_debug_info;
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while (getRun())
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while (!StopRequested())
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try {
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if (!popBlockEmerge(&p, &flags)) {
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qevent.wait();
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@ -119,7 +119,7 @@ public:
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Mapgen *createMapgen(std::string mgname, int mgid,
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MapgenParams *mgparams);
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MapgenParams *createMapgenParams(std::string mgname);
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void triggerAllThreads();
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void startAllThreads();
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bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
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void registerMapgen(std::string name, MapgenFactory *mgfactory);
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@ -319,7 +319,7 @@ struct HTTPFetchOngoing
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}
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};
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class CurlFetchThread : public SimpleThread
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class CurlFetchThread : public JThread
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{
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protected:
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enum RequestType {
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@ -539,7 +539,6 @@ protected:
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void * Thread()
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{
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ThreadStarted();
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log_register_thread("CurlFetchThread");
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DSTACK(__FUNCTION_NAME);
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@ -553,7 +552,7 @@ protected:
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assert(m_all_ongoing.empty());
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while (getRun()) {
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while (!StopRequested()) {
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BEGIN_DEBUG_EXCEPTION_HANDLER
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/*
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@ -641,9 +640,9 @@ void httpfetch_cleanup()
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{
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verbosestream<<"httpfetch_cleanup: cleaning up"<<std::endl;
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g_httpfetch_thread->setRun(false);
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g_httpfetch_thread->Stop();
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g_httpfetch_thread->requestWakeUp();
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g_httpfetch_thread->stop();
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g_httpfetch_thread->Wait();
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delete g_httpfetch_thread;
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curl_global_cleanup();
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@ -652,8 +651,6 @@ void httpfetch_cleanup()
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void httpfetch_async(const HTTPFetchRequest &fetchrequest)
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{
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g_httpfetch_thread->requestFetch(fetchrequest);
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if (!g_httpfetch_thread->IsRunning())
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g_httpfetch_thread->Start();
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}
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static void httpfetch_request_clear(unsigned long caller)
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@ -73,14 +73,14 @@ public:
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{}
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};
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class ServerThread : public SimpleThread
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class ServerThread : public JThread
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{
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Server *m_server;
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public:
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ServerThread(Server *server):
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SimpleThread(),
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JThread(),
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m_server(server)
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{
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}
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@ -98,7 +98,7 @@ void * ServerThread::Thread()
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BEGIN_DEBUG_EXCEPTION_HANDLER
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while(getRun())
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while(!StopRequested())
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{
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try{
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//TimeTaker timer("AsyncRunStep() + Receive()");
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@ -963,14 +963,13 @@ void Server::start(unsigned short port)
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infostream<<"Starting server on port "<<port<<"..."<<std::endl;
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// Stop thread if already running
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m_thread->stop();
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m_thread->Stop();
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// Initialize connection
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m_con.SetTimeoutMs(30);
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m_con.Serve(port);
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// Start thread
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m_thread->setRun(true);
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m_thread->Start();
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// ASCII art for the win!
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@ -993,9 +992,9 @@ void Server::stop()
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infostream<<"Server: Stopping and waiting threads"<<std::endl;
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// Stop threads (set run=false first so both start stopping)
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m_thread->setRun(false);
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m_thread->Stop();
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//m_emergethread.setRun(false);
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m_thread->stop();
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m_thread->Wait();
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//m_emergethread.stop();
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infostream<<"Server: Threads stopped"<<std::endl;
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@ -1682,7 +1681,7 @@ void Server::AsyncRunStep()
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{
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counter = 0.0;
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m_emerge->triggerAllThreads();
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m_emerge->startAllThreads();
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// Update m_enable_rollback_recording here too
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m_enable_rollback_recording =
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JMutex m_mutex;
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};
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/*
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A base class for simple background thread implementation
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*/
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class SimpleThread : public JThread
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{
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bool run;
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JMutex run_mutex;
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public:
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SimpleThread():
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JThread(),
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run(true)
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{
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}
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virtual ~SimpleThread()
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{}
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virtual void * Thread() = 0;
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bool getRun()
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{
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JMutexAutoLock lock(run_mutex);
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return run;
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}
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void setRun(bool a_run)
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{
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JMutexAutoLock lock(run_mutex);
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run = a_run;
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}
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void stop()
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{
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setRun(false);
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while(IsRunning())
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sleep_ms(100);
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}
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};
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/*
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A single worker thread - multiple client threads queue framework.
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*/
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template<typename Key, typename T, typename Caller, typename CallerData>
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class GetResult
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{
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