mirror of
https://github.com/moparisthebest/minetest
synced 2024-12-22 15:48:48 -05:00
Fix modstore/favourites hang by adding asynchronous lua job support
This commit is contained in:
parent
b08d7558de
commit
2e66aca357
19
builtin/async_env.lua
Normal file
19
builtin/async_env.lua
Normal file
@ -0,0 +1,19 @@
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engine.log("info","Initializing Asynchronous environment")
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dofile(SCRIPTDIR .. DIR_DELIM .. "misc_helpers.lua")
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function engine.job_processor(serialized_function, serialized_data)
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local fct = marshal.decode(serialized_function)
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local params = marshal.decode(serialized_data)
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local retval = marshal.encode(nil)
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if fct ~= nil and type(fct) == "function" then
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local result = fct(params)
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retval = marshal.encode(result)
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else
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engine.log("error","ASYNC WORKER: unable to deserialize function")
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end
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return retval,retval:len()
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end
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59
builtin/async_event.lua
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59
builtin/async_event.lua
Normal file
@ -0,0 +1,59 @@
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local tbl = engine or minetest
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tbl.async_jobs = {}
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if engine ~= nil then
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function tbl.async_event_handler(jobid, serialized_retval)
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local retval = nil
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if serialized_retval ~= "ERROR" then
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retval= marshal.decode(serialized_retval)
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else
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tbl.log("error","Error fetching async result")
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end
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assert(type(tbl.async_jobs[jobid]) == "function")
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tbl.async_jobs[jobid](retval)
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tbl.async_jobs[jobid] = nil
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end
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else
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minetest.register_globalstep(
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function(dtime)
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local list = tbl.get_finished_jobs()
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for i=1,#list,1 do
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local retval = marshal.decode(list[i].retval)
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assert(type(tbl.async_jobs[jobid]) == "function")
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tbl.async_jobs[list[i].jobid](retval)
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tbl.async_jobs[list[i].jobid] = nil
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end
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end)
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end
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function tbl.handle_async(fct, parameters, callback)
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--serialize fct
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local serialized_fct = marshal.encode(fct)
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assert(marshal.decode(serialized_fct) ~= nil)
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--serialize parameters
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local serialized_params = marshal.encode(parameters)
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if serialized_fct == nil or
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serialized_params == nil or
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serialized_fct:len() == 0 or
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serialized_params:len() == 0 then
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return false
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end
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local jobid = tbl.do_async_callback( serialized_fct,
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serialized_fct:len(),
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serialized_params,
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serialized_params:len())
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tbl.async_jobs[jobid] = callback
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return true
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end
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@ -24,6 +24,7 @@ dofile(scriptpath .. DIR_DELIM .. "modstore.lua")
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dofile(scriptpath .. DIR_DELIM .. "gamemgr.lua")
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dofile(scriptpath .. DIR_DELIM .. "mm_textures.lua")
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dofile(scriptpath .. DIR_DELIM .. "mm_menubar.lua")
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dofile(scriptpath .. DIR_DELIM .. "async_event.lua")
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menu = {}
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local tabbuilder = {}
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@ -43,10 +44,10 @@ end
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--------------------------------------------------------------------------------
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function menu.render_favorite(spec,render_details)
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local text = ""
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if spec.name ~= nil then
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text = text .. engine.formspec_escape(spec.name:trim())
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-- if spec.description ~= nil and
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-- engine.formspec_escape(spec.description):trim() ~= "" then
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-- text = text .. " (" .. engine.formspec_escape(spec.description) .. ")"
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@ -54,51 +55,51 @@ function menu.render_favorite(spec,render_details)
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else
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if spec.address ~= nil then
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text = text .. spec.address:trim()
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if spec.port ~= nil then
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text = text .. ":" .. spec.port
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end
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end
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end
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if not render_details then
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return text
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end
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local details = ""
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if spec.password == true then
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details = details .. "*"
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else
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details = details .. "_"
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end
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if spec.creative then
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details = details .. "C"
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else
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details = details .. "_"
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end
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if spec.damage then
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details = details .. "D"
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else
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details = details .. "_"
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end
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if spec.pvp then
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details = details .. "P"
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else
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details = details .. "_"
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end
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details = details .. " "
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local playercount = ""
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if spec.clients ~= nil and
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spec.clients_max ~= nil then
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playercount = string.format("%03d",spec.clients) .. "/" ..
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string.format("%03d",spec.clients_max) .. " "
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end
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return playercount .. engine.formspec_escape(details) .. text
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end
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@ -106,7 +107,7 @@ end
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os.tempfolder = function()
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local filetocheck = os.tmpname()
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os.remove(filetocheck)
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local randname = "MTTempModFolder_" .. math.random(0,10000)
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if DIR_DELIM == "\\" then
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local tempfolder = os.getenv("TEMP")
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@ -122,7 +123,7 @@ end
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function init_globals()
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--init gamedata
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gamedata.worldindex = 0
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worldlist = filterlist.create(
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engine.get_worlds,
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compare_worlds,
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@ -139,7 +140,7 @@ function init_globals()
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return false
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end --filter fct
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)
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filterlist.add_sort_mechanism(worldlist,"alphabetic",sort_worlds_alphabetic)
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filterlist.set_sortmode(worldlist,"alphabetic")
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end
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@ -148,12 +149,12 @@ end
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function update_menu()
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local formspec
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-- handle errors
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if gamedata.errormessage ~= nil then
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formspec = "size[12,5.2]" ..
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"field[1,2;10,2;;ERROR: " ..
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gamedata.errormessage ..
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gamedata.errormessage ..
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";]"..
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"button[4.5,4.2;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
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else
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@ -166,14 +167,14 @@ end
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--------------------------------------------------------------------------------
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function menu.render_world_list()
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local retval = ""
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local current_worldlist = filterlist.get_list(worldlist)
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for i,v in ipairs(current_worldlist) do
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if retval ~= "" then
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retval = retval ..","
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end
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retval = retval .. engine.formspec_escape(v.name) ..
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" \\[" .. engine.formspec_escape(v.gameid) .. "\\]"
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end
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@ -196,24 +197,39 @@ function menu.render_texture_pack_list(list)
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return retval
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end
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--------------------------------------------------------------------------------
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function menu.asyncOnlineFavourites()
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menu.favorites = {}
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engine.handle_async(
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function(param)
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return engine.get_favorites("online")
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end,
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nil,
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function(result)
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menu.favorites = result
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engine.event_handler("Refresh")
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end
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)
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end
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--------------------------------------------------------------------------------
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function menu.init()
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--init menu data
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gamemgr.update_gamelist()
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menu.last_game = tonumber(engine.setting_get("main_menu_last_game_idx"))
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if type(menu.last_game) ~= "number" then
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menu.last_game = 1
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end
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if engine.setting_getbool("public_serverlist") then
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menu.favorites = engine.get_favorites("online")
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menu.asyncOnlineFavourites()
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else
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menu.favorites = engine.get_favorites("local")
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end
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menu.defaulttexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
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menu.defaulttexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
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DIR_DELIM .. "pack" .. DIR_DELIM
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end
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@ -222,12 +238,12 @@ function menu.lastgame()
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if menu.last_game > 0 and menu.last_game <= #gamemgr.games then
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return gamemgr.games[menu.last_game]
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end
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if #gamemgr.games >= 1 then
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menu.last_game = 1
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return gamemgr.games[menu.last_game]
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end
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--error case!!
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return nil
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end
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@ -238,11 +254,11 @@ function menu.update_last_game()
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local current_world = filterlist.get_raw_element(worldlist,
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engine.setting_get("mainmenu_last_selected_world")
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)
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if current_world == nil then
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return
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end
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local gamespec, i = gamemgr.find_by_gameid(current_world.gameid)
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if i ~= nil then
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menu.last_game = i
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@ -255,17 +271,17 @@ function menu.handle_key_up_down(fields,textlist,settingname)
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if fields["key_up"] then
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local oldidx = engine.get_textlist_index(textlist)
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if oldidx > 1 then
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local newidx = oldidx -1
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engine.setting_set(settingname,
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filterlist.get_raw_index(worldlist,newidx))
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end
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end
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if fields["key_down"] then
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local oldidx = engine.get_textlist_index(textlist)
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if oldidx < filterlist.size(worldlist) then
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local newidx = oldidx + 1
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engine.setting_set(settingname,
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@ -293,7 +309,7 @@ function tabbuilder.dialog_create_world()
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end
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mglist = mglist:sub(1, -2)
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local retval =
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local retval =
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"label[2,0;" .. fgettext("World name") .. "]"..
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"field[4.5,0.4;6,0.5;te_world_name;;]" ..
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@ -335,7 +351,7 @@ function tabbuilder.gettab()
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if buildfunc ~= nil then
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retval = retval .. buildfunc()
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end
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retval = retval .. modmgr.gettab(tabbuilder.current_tab)
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retval = retval .. gamemgr.gettab(tabbuilder.current_tab)
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retval = retval .. modstore.gettab(tabbuilder.current_tab)
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@ -345,18 +361,18 @@ end
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--------------------------------------------------------------------------------
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function tabbuilder.handle_create_world_buttons(fields)
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if fields["world_create_confirm"] or
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fields["key_enter"] then
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local worldname = fields["te_world_name"]
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local gameindex = engine.get_textlist_index("games")
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if gameindex > 0 and
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worldname ~= "" then
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local message = nil
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if not filterlist.uid_exists_raw(worldlist,worldname) then
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engine.setting_set("mg_name",fields["dd_mapgen"])
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message = engine.create_world(worldname,gameindex)
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@ -365,28 +381,28 @@ function tabbuilder.handle_create_world_buttons(fields)
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end
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engine.setting_set("fixed_map_seed", fields["te_seed"])
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if message ~= nil then
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gamedata.errormessage = message
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else
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menu.last_game = gameindex
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engine.setting_set("main_menu_last_game_idx",gameindex)
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filterlist.refresh(worldlist)
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engine.setting_set("mainmenu_last_selected_world",
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filterlist.raw_index_by_uid(worldlist,worldname))
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end
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else
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gamedata.errormessage =
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gamedata.errormessage =
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fgettext("No worldname given or no game selected")
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end
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end
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if fields["games"] then
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tabbuilder.skipformupdate = true
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return
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end
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--close dialog
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tabbuilder.is_dialog = false
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tabbuilder.show_buttons = true
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@ -395,16 +411,16 @@ end
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--------------------------------------------------------------------------------
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function tabbuilder.handle_delete_world_buttons(fields)
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if fields["world_delete_confirm"] then
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if menu.world_to_del > 0 and
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if menu.world_to_del > 0 and
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menu.world_to_del <= #filterlist.get_raw_list(worldlist) then
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engine.delete_world(menu.world_to_del)
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menu.world_to_del = 0
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filterlist.refresh(worldlist)
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end
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end
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tabbuilder.is_dialog = false
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tabbuilder.show_buttons = true
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tabbuilder.current_tab = engine.setting_get("main_menu_tab")
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@ -412,12 +428,12 @@ end
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--------------------------------------------------------------------------------
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function tabbuilder.handle_multiplayer_buttons(fields)
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if fields["te_name"] ~= nil then
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gamedata.playername = fields["te_name"]
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engine.setting_set("name", fields["te_name"])
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end
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if fields["favourites"] ~= nil then
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local event = explode_textlist_event(fields["favourites"])
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if event.typ == "DCL" then
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@ -429,12 +445,12 @@ function tabbuilder.handle_multiplayer_buttons(fields)
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gamedata.password = fields["te_pwd"]
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end
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gamedata.selected_world = 0
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if menu.favorites ~= nil then
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gamedata.servername = menu.favorites[event.index].name
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gamedata.serverdescription = menu.favorites[event.index].description
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end
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if gamedata.address ~= nil and
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gamedata.port ~= nil then
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engine.setting_set("address",gamedata.address)
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@ -443,53 +459,53 @@ function tabbuilder.handle_multiplayer_buttons(fields)
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end
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end
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end
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if event.typ == "CHG" then
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if event.index <= #menu.favorites then
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local address = menu.favorites[event.index].address
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local port = menu.favorites[event.index].port
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if address ~= nil and
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port ~= nil then
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engine.setting_set("address",address)
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engine.setting_set("remote_port",port)
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end
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menu.fav_selected = event.index
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end
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end
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return
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end
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if fields["key_up"] ~= nil or
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fields["key_down"] ~= nil then
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local fav_idx = engine.get_textlist_index("favourites")
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if fields["key_up"] ~= nil and fav_idx > 1 then
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fav_idx = fav_idx -1
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else if fields["key_down"] and fav_idx < #menu.favorites then
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fav_idx = fav_idx +1
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end end
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local address = menu.favorites[fav_idx].address
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local port = menu.favorites[fav_idx].port
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if address ~= nil and
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port ~= nil then
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engine.setting_set("address",address)
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engine.setting_set("remote_port",port)
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end
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menu.fav_selected = fav_idx
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return
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end
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if fields["cb_public_serverlist"] ~= nil then
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engine.setting_set("public_serverlist", fields["cb_public_serverlist"])
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if engine.setting_getbool("public_serverlist") then
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menu.favorites = engine.get_favorites("online")
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menu.asyncOnlineFavourites()
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else
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menu.favorites = engine.get_favorites("local")
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end
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@ -502,27 +518,27 @@ function tabbuilder.handle_multiplayer_buttons(fields)
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engine.delete_favorite(current_favourite)
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menu.favorites = engine.get_favorites()
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menu.fav_selected = nil
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engine.setting_set("address","")
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engine.setting_set("remote_port","30000")
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return
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end
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if fields["btn_mp_connect"] ~= nil or
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fields["key_enter"] ~= nil then
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gamedata.playername = fields["te_name"]
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gamedata.password = fields["te_pwd"]
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gamedata.address = fields["te_address"]
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gamedata.port = fields["te_port"]
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local fav_idx = engine.get_textlist_index("favourites")
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if fav_idx > 0 and fav_idx <= #menu.favorites and
|
||||
menu.favorites[fav_idx].address == fields["te_address"] and
|
||||
menu.favorites[fav_idx].port == fields["te_port"] then
|
||||
|
||||
|
||||
gamedata.servername = menu.favorites[fav_idx].name
|
||||
gamedata.serverdescription = menu.favorites[fav_idx].description
|
||||
else
|
||||
@ -531,10 +547,10 @@ function tabbuilder.handle_multiplayer_buttons(fields)
|
||||
end
|
||||
|
||||
gamedata.selected_world = 0
|
||||
|
||||
|
||||
engine.setting_set("address",fields["te_address"])
|
||||
engine.setting_set("remote_port",fields["te_port"])
|
||||
|
||||
|
||||
engine.start()
|
||||
return
|
||||
end
|
||||
@ -547,7 +563,7 @@ function tabbuilder.handle_server_buttons(fields)
|
||||
|
||||
if fields["srv_worlds"] ~= nil then
|
||||
local event = explode_textlist_event(fields["srv_worlds"])
|
||||
|
||||
|
||||
if event.typ == "DCL" then
|
||||
world_doubleclick = true
|
||||
end
|
||||
@ -556,13 +572,13 @@ function tabbuilder.handle_server_buttons(fields)
|
||||
filterlist.get_raw_index(worldlist,engine.get_textlist_index("srv_worlds")))
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
menu.handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world")
|
||||
|
||||
|
||||
if fields["cb_creative_mode"] then
|
||||
engine.setting_set("creative_mode", fields["cb_creative_mode"])
|
||||
end
|
||||
|
||||
|
||||
if fields["cb_enable_damage"] then
|
||||
engine.setting_set("enable_damage", fields["cb_enable_damage"])
|
||||
end
|
||||
@ -570,7 +586,7 @@ function tabbuilder.handle_server_buttons(fields)
|
||||
if fields["cb_server_announce"] then
|
||||
engine.setting_set("server_announce", fields["cb_server_announce"])
|
||||
end
|
||||
|
||||
|
||||
if fields["start_server"] ~= nil or
|
||||
world_doubleclick or
|
||||
fields["key_enter"] then
|
||||
@ -581,19 +597,20 @@ function tabbuilder.handle_server_buttons(fields)
|
||||
gamedata.port = fields["te_serverport"]
|
||||
gamedata.address = ""
|
||||
gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
|
||||
|
||||
|
||||
engine.setting_set("port",gamedata.port)
|
||||
|
||||
menu.update_last_game(gamedata.selected_world)
|
||||
engine.start()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if fields["world_create"] ~= nil then
|
||||
tabbuilder.current_tab = "dialog_create_world"
|
||||
tabbuilder.is_dialog = true
|
||||
tabbuilder.show_buttons = false
|
||||
end
|
||||
|
||||
|
||||
if fields["world_delete"] ~= nil then
|
||||
local selected = engine.get_textlist_index("srv_worlds")
|
||||
if selected > 0 and
|
||||
@ -611,7 +628,7 @@ function tabbuilder.handle_server_buttons(fields)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if fields["world_configure"] ~= nil then
|
||||
selected = engine.get_textlist_index("srv_worlds")
|
||||
if selected > 0 then
|
||||
@ -639,7 +656,7 @@ function tabbuilder.handle_settings_buttons(fields)
|
||||
if fields["cb_opaque_water"] then
|
||||
engine.setting_set("opaque_water", fields["cb_opaque_water"])
|
||||
end
|
||||
|
||||
|
||||
if fields["cb_mipmapping"] then
|
||||
engine.setting_set("mip_map", fields["cb_mipmapping"])
|
||||
end
|
||||
@ -652,7 +669,7 @@ function tabbuilder.handle_settings_buttons(fields)
|
||||
if fields["cb_trilinear"] then
|
||||
engine.setting_set("trilinear_filter", fields["cb_trilinear"])
|
||||
end
|
||||
|
||||
|
||||
if fields["cb_shaders"] then
|
||||
if (engine.setting_get("video_driver") == "direct3d8" or engine.setting_get("video_driver") == "direct3d9") then
|
||||
engine.setting_set("enable_shaders", "false")
|
||||
@ -683,23 +700,23 @@ function tabbuilder.handle_singleplayer_buttons(fields)
|
||||
|
||||
if fields["sp_worlds"] ~= nil then
|
||||
local event = explode_textlist_event(fields["sp_worlds"])
|
||||
|
||||
|
||||
if event.typ == "DCL" then
|
||||
world_doubleclick = true
|
||||
end
|
||||
|
||||
|
||||
if event.typ == "CHG" then
|
||||
engine.setting_set("mainmenu_last_selected_world",
|
||||
filterlist.get_raw_index(worldlist,engine.get_textlist_index("sp_worlds")))
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
menu.handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world")
|
||||
|
||||
|
||||
if fields["cb_creative_mode"] then
|
||||
engine.setting_set("creative_mode", fields["cb_creative_mode"])
|
||||
end
|
||||
|
||||
|
||||
if fields["cb_enable_damage"] then
|
||||
engine.setting_set("enable_damage", fields["cb_enable_damage"])
|
||||
end
|
||||
@ -711,19 +728,19 @@ function tabbuilder.handle_singleplayer_buttons(fields)
|
||||
if selected > 0 then
|
||||
gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
|
||||
gamedata.singleplayer = true
|
||||
|
||||
|
||||
menu.update_last_game(gamedata.selected_world)
|
||||
|
||||
|
||||
engine.start()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if fields["world_create"] ~= nil then
|
||||
tabbuilder.current_tab = "dialog_create_world"
|
||||
tabbuilder.is_dialog = true
|
||||
tabbuilder.show_buttons = false
|
||||
end
|
||||
|
||||
|
||||
if fields["world_delete"] ~= nil then
|
||||
local selected = engine.get_textlist_index("sp_worlds")
|
||||
if selected > 0 and
|
||||
@ -741,7 +758,7 @@ function tabbuilder.handle_singleplayer_buttons(fields)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if fields["world_configure"] ~= nil then
|
||||
selected = engine.get_textlist_index("sp_worlds")
|
||||
if selected > 0 then
|
||||
@ -768,7 +785,7 @@ function tabbuilder.handle_texture_pack_buttons(fields)
|
||||
if #list >= current_index then
|
||||
local new_path = engine.get_texturepath()..DIR_DELIM..list[current_index]
|
||||
if list[current_index] == "None" then new_path = "" end
|
||||
|
||||
|
||||
engine.setting_set("texture_path", new_path)
|
||||
end
|
||||
end
|
||||
@ -781,15 +798,15 @@ function tabbuilder.tab_header()
|
||||
if tabbuilder.last_tab_index == nil then
|
||||
tabbuilder.last_tab_index = 1
|
||||
end
|
||||
|
||||
|
||||
local toadd = ""
|
||||
|
||||
|
||||
for i=1,#tabbuilder.current_buttons,1 do
|
||||
|
||||
|
||||
if toadd ~= "" then
|
||||
toadd = toadd .. ","
|
||||
end
|
||||
|
||||
|
||||
toadd = toadd .. tabbuilder.current_buttons[i].caption
|
||||
end
|
||||
return "tabheader[-0.3,-0.99;main_tab;" .. toadd ..";" .. tabbuilder.last_tab_index .. ";true;false]"
|
||||
@ -802,21 +819,21 @@ function tabbuilder.handle_tab_buttons(fields)
|
||||
local index = tonumber(fields["main_tab"])
|
||||
tabbuilder.last_tab_index = index
|
||||
tabbuilder.current_tab = tabbuilder.current_buttons[index].name
|
||||
|
||||
|
||||
engine.setting_set("main_menu_tab",tabbuilder.current_tab)
|
||||
end
|
||||
|
||||
|
||||
--handle tab changes
|
||||
if tabbuilder.current_tab ~= tabbuilder.old_tab then
|
||||
if tabbuilder.current_tab ~= "singleplayer" and not tabbuilder.is_dialog then
|
||||
menu.update_gametype(true)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if tabbuilder.current_tab == "singleplayer" then
|
||||
menu.update_gametype()
|
||||
end
|
||||
|
||||
|
||||
tabbuilder.old_tab = tabbuilder.current_tab
|
||||
end
|
||||
|
||||
@ -832,24 +849,24 @@ function tabbuilder.tab_multiplayer()
|
||||
"field[6.75,5.25;2.25,0.5;te_port;;" ..engine.setting_get("remote_port") .."]" ..
|
||||
"checkbox[1,3.6;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
|
||||
dump(engine.setting_getbool("public_serverlist")) .. "]"
|
||||
|
||||
|
||||
if not engine.setting_getbool("public_serverlist") then
|
||||
retval = retval ..
|
||||
retval = retval ..
|
||||
"button[6.45,3.95;2.25,0.5;btn_delete_favorite;".. fgettext("Delete") .. "]"
|
||||
end
|
||||
|
||||
|
||||
retval = retval ..
|
||||
"button[9,4.95;2.5,0.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
|
||||
"field[9.3,3.75;2.5,0.5;te_name;;" ..engine.setting_get("name") .."]" ..
|
||||
"pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" ..
|
||||
"textarea[9.3,0.25;2.5,2.75;;"
|
||||
if menu.fav_selected ~= nil and
|
||||
if menu.fav_selected ~= nil and
|
||||
menu.favorites[menu.fav_selected].description ~= nil then
|
||||
retval = retval ..
|
||||
retval = retval ..
|
||||
engine.formspec_escape(menu.favorites[menu.fav_selected].description,true)
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
|
||||
retval = retval ..
|
||||
";]" ..
|
||||
"textlist[1,0.35;7.5,3.35;favourites;"
|
||||
|
||||
@ -857,7 +874,7 @@ function tabbuilder.tab_multiplayer()
|
||||
|
||||
if #menu.favorites > 0 then
|
||||
retval = retval .. menu.render_favorite(menu.favorites[1],render_details)
|
||||
|
||||
|
||||
for i=2,#menu.favorites,1 do
|
||||
retval = retval .. "," .. menu.render_favorite(menu.favorites[i],render_details)
|
||||
end
|
||||
@ -878,8 +895,8 @@ function tabbuilder.tab_server()
|
||||
local index = filterlist.get_current_index(worldlist,
|
||||
tonumber(engine.setting_get("mainmenu_last_selected_world"))
|
||||
)
|
||||
|
||||
local retval =
|
||||
|
||||
local retval =
|
||||
"button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
|
||||
"button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
|
||||
"button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
|
||||
@ -895,27 +912,27 @@ function tabbuilder.tab_server()
|
||||
"field[0.8,3.2;3,0.5;te_playername;".. fgettext("Name") .. ";" ..
|
||||
engine.setting_get("name") .. "]" ..
|
||||
"pwdfield[0.8,4.2;3,0.5;te_passwd;".. fgettext("Password") .. "]" ..
|
||||
"field[0.8,5.2;3,0.5;te_serverport;".. fgettext("Server Port") .. ";" ..
|
||||
"field[0.8,5.2;3,0.5;te_serverport;".. fgettext("Server Port") .. ";" ..
|
||||
engine.setting_get("port") .."]" ..
|
||||
"textlist[4,0.25;7.5,3.7;srv_worlds;" ..
|
||||
menu.render_world_list() ..
|
||||
";" .. index .. "]"
|
||||
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function tabbuilder.tab_settings()
|
||||
return "vertlabel[0,0;" .. fgettext("SETTINGS") .. "]" ..
|
||||
"checkbox[1,0.75;cb_fancy_trees;".. fgettext("Fancy trees") .. ";"
|
||||
"checkbox[1,0.75;cb_fancy_trees;".. fgettext("Fancy trees") .. ";"
|
||||
.. dump(engine.setting_getbool("new_style_leaves")) .. "]"..
|
||||
"checkbox[1,1.25;cb_smooth_lighting;".. fgettext("Smooth Lighting")
|
||||
"checkbox[1,1.25;cb_smooth_lighting;".. fgettext("Smooth Lighting")
|
||||
.. ";".. dump(engine.setting_getbool("smooth_lighting")) .. "]"..
|
||||
"checkbox[1,1.75;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
|
||||
.. dump(engine.setting_getbool("enable_3d_clouds")) .. "]"..
|
||||
"checkbox[1,2.25;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
|
||||
.. dump(engine.setting_getbool("opaque_water")) .. "]"..
|
||||
|
||||
|
||||
"checkbox[4,0.75;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";"
|
||||
.. dump(engine.setting_getbool("mip_map")) .. "]"..
|
||||
"checkbox[4,1.25;cb_anisotrophic;".. fgettext("Anisotropic Filtering") .. ";"
|
||||
@ -924,7 +941,7 @@ function tabbuilder.tab_settings()
|
||||
.. dump(engine.setting_getbool("bilinear_filter")) .. "]"..
|
||||
"checkbox[4,2.25;cb_trilinear;".. fgettext("Tri-Linear Filtering") .. ";"
|
||||
.. dump(engine.setting_getbool("trilinear_filter")) .. "]"..
|
||||
|
||||
|
||||
"checkbox[7.5,0.75;cb_shaders;".. fgettext("Shaders") .. ";"
|
||||
.. dump(engine.setting_getbool("enable_shaders")) .. "]"..
|
||||
"checkbox[7.5,1.25;cb_pre_ivis;".. fgettext("Preload item visuals") .. ";"
|
||||
@ -933,13 +950,13 @@ function tabbuilder.tab_settings()
|
||||
.. dump(engine.setting_getbool("enable_particles")) .. "]"..
|
||||
"checkbox[7.5,2.25;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";"
|
||||
.. dump(engine.setting_getbool("liquid_finite")) .. "]"..
|
||||
|
||||
|
||||
"button[1,4.25;2.25,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function tabbuilder.tab_singleplayer()
|
||||
|
||||
|
||||
local index = filterlist.get_current_index(worldlist,
|
||||
tonumber(engine.setting_get("mainmenu_last_selected_world"))
|
||||
)
|
||||
@ -966,19 +983,19 @@ function tabbuilder.tab_texture_packs()
|
||||
"vertlabel[0,-0.25;".. fgettext("TEXTURE PACKS") .. "]" ..
|
||||
"textlist[4,0.25;7.5,5.0;TPs;"
|
||||
|
||||
local current_texture_path = engine.setting_get("texture_path")
|
||||
local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
|
||||
local current_texture_path = engine.setting_get("texture_path")
|
||||
local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
|
||||
local index = tonumber(engine.setting_get("mainmenu_last_selected_TP"))
|
||||
|
||||
|
||||
if index == nil then index = 1 end
|
||||
|
||||
|
||||
if current_texture_path == "" then
|
||||
retval = retval ..
|
||||
menu.render_texture_pack_list(list) ..
|
||||
";" .. index .. "]"
|
||||
return retval
|
||||
end
|
||||
|
||||
|
||||
local infofile = current_texture_path ..DIR_DELIM.."info.txt"
|
||||
local infotext = ""
|
||||
local f = io.open(infofile, "r")
|
||||
@ -988,7 +1005,7 @@ function tabbuilder.tab_texture_packs()
|
||||
infotext = f:read("*all")
|
||||
f:close()
|
||||
end
|
||||
|
||||
|
||||
local screenfile = current_texture_path..DIR_DELIM.."screenshot.png"
|
||||
local no_screenshot = nil
|
||||
if not file_exists(screenfile) then
|
||||
@ -1009,7 +1026,7 @@ function tabbuilder.tab_credits()
|
||||
local logofile = menu.defaulttexturedir .. "logo.png"
|
||||
return "vertlabel[0,-0.5;CREDITS]" ..
|
||||
"label[0.5,3;Minetest " .. engine.get_version() .. "]" ..
|
||||
"label[0.5,3.3;http://minetest.net]" ..
|
||||
"label[0.5,3.3;http://minetest.net]" ..
|
||||
"image[0.5,1;" .. engine.formspec_escape(logofile) .. "]" ..
|
||||
"textlist[3.5,-0.25;8.5,5.8;list_credits;" ..
|
||||
"#FFFF00" .. fgettext("Core Developers") .."," ..
|
||||
@ -1064,40 +1081,40 @@ function tabbuilder.init()
|
||||
}
|
||||
|
||||
tabbuilder.current_tab = engine.setting_get("main_menu_tab")
|
||||
|
||||
|
||||
if tabbuilder.current_tab == nil or
|
||||
tabbuilder.current_tab == "" then
|
||||
tabbuilder.current_tab = "singleplayer"
|
||||
engine.setting_set("main_menu_tab",tabbuilder.current_tab)
|
||||
end
|
||||
|
||||
|
||||
--initialize tab buttons
|
||||
tabbuilder.last_tab = nil
|
||||
tabbuilder.show_buttons = true
|
||||
|
||||
|
||||
tabbuilder.current_buttons = {}
|
||||
table.insert(tabbuilder.current_buttons,{name="singleplayer", caption=fgettext("Singleplayer")})
|
||||
table.insert(tabbuilder.current_buttons,{name="multiplayer", caption=fgettext("Client")})
|
||||
table.insert(tabbuilder.current_buttons,{name="server", caption=fgettext("Server")})
|
||||
table.insert(tabbuilder.current_buttons,{name="settings", caption=fgettext("Settings")})
|
||||
table.insert(tabbuilder.current_buttons,{name="texture_packs", caption=fgettext("Texture Packs")})
|
||||
|
||||
|
||||
if engine.setting_getbool("main_menu_game_mgr") then
|
||||
table.insert(tabbuilder.current_buttons,{name="game_mgr", caption=fgettext("Games")})
|
||||
end
|
||||
|
||||
|
||||
if engine.setting_getbool("main_menu_mod_mgr") then
|
||||
table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption=fgettext("Mods")})
|
||||
end
|
||||
table.insert(tabbuilder.current_buttons,{name="credits", caption=fgettext("Credits")})
|
||||
|
||||
|
||||
|
||||
|
||||
for i=1,#tabbuilder.current_buttons,1 do
|
||||
if tabbuilder.current_buttons[i].name == tabbuilder.current_tab then
|
||||
tabbuilder.last_tab_index = i
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if tabbuilder.current_tab ~= "singleplayer" then
|
||||
menu.update_gametype(true)
|
||||
else
|
||||
@ -1112,18 +1129,24 @@ function tabbuilder.checkretval(retval)
|
||||
if retval.current_tab ~= nil then
|
||||
tabbuilder.current_tab = retval.current_tab
|
||||
end
|
||||
|
||||
|
||||
if retval.is_dialog ~= nil then
|
||||
tabbuilder.is_dialog = retval.is_dialog
|
||||
end
|
||||
|
||||
|
||||
if retval.show_buttons ~= nil then
|
||||
tabbuilder.show_buttons = retval.show_buttons
|
||||
end
|
||||
|
||||
|
||||
if retval.skipformupdate ~= nil then
|
||||
tabbuilder.skipformupdate = retval.skipformupdate
|
||||
end
|
||||
|
||||
if retval.ignore_menu_quit == true then
|
||||
tabbuilder.ignore_menu_quit = true
|
||||
else
|
||||
tabbuilder.ignore_menu_quit = false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@ -1134,54 +1157,54 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
engine.button_handler = function(fields)
|
||||
--print("Buttonhandler: tab: " .. tabbuilder.current_tab .. " fields: " .. dump(fields))
|
||||
|
||||
|
||||
if fields["btn_error_confirm"] then
|
||||
gamedata.errormessage = nil
|
||||
end
|
||||
|
||||
|
||||
local retval = modmgr.handle_buttons(tabbuilder.current_tab,fields)
|
||||
tabbuilder.checkretval(retval)
|
||||
|
||||
|
||||
retval = gamemgr.handle_buttons(tabbuilder.current_tab,fields)
|
||||
tabbuilder.checkretval(retval)
|
||||
|
||||
|
||||
retval = modstore.handle_buttons(tabbuilder.current_tab,fields)
|
||||
tabbuilder.checkretval(retval)
|
||||
|
||||
|
||||
if tabbuilder.current_tab == "dialog_create_world" then
|
||||
tabbuilder.handle_create_world_buttons(fields)
|
||||
end
|
||||
|
||||
|
||||
if tabbuilder.current_tab == "dialog_delete_world" then
|
||||
tabbuilder.handle_delete_world_buttons(fields)
|
||||
end
|
||||
|
||||
|
||||
if tabbuilder.current_tab == "singleplayer" then
|
||||
tabbuilder.handle_singleplayer_buttons(fields)
|
||||
end
|
||||
|
||||
|
||||
if tabbuilder.current_tab == "texture_packs" then
|
||||
tabbuilder.handle_texture_pack_buttons(fields)
|
||||
end
|
||||
|
||||
|
||||
if tabbuilder.current_tab == "multiplayer" then
|
||||
tabbuilder.handle_multiplayer_buttons(fields)
|
||||
end
|
||||
|
||||
|
||||
if tabbuilder.current_tab == "settings" then
|
||||
tabbuilder.handle_settings_buttons(fields)
|
||||
end
|
||||
|
||||
|
||||
if tabbuilder.current_tab == "server" then
|
||||
tabbuilder.handle_server_buttons(fields)
|
||||
end
|
||||
|
||||
|
||||
--tab buttons
|
||||
tabbuilder.handle_tab_buttons(fields)
|
||||
|
||||
|
||||
--menubar buttons
|
||||
menubar.handle_buttons(fields)
|
||||
|
||||
|
||||
if not tabbuilder.skipformupdate then
|
||||
--update menu
|
||||
update_menu()
|
||||
@ -1194,6 +1217,10 @@ end
|
||||
engine.event_handler = function(event)
|
||||
if event == "MenuQuit" then
|
||||
if tabbuilder.is_dialog then
|
||||
if tabbuilder.ignore_menu_quit then
|
||||
return
|
||||
end
|
||||
|
||||
tabbuilder.is_dialog = false
|
||||
tabbuilder.show_buttons = true
|
||||
tabbuilder.current_tab = engine.setting_get("main_menu_tab")
|
||||
@ -1203,6 +1230,10 @@ engine.event_handler = function(event)
|
||||
engine.close()
|
||||
end
|
||||
end
|
||||
|
||||
if event == "Refresh" then
|
||||
update_menu()
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
@ -22,7 +22,7 @@ function get_mods(path,retval,modpack)
|
||||
for i=1,#mods,1 do
|
||||
local toadd = {}
|
||||
local modpackfile = nil
|
||||
|
||||
|
||||
toadd.name = mods[i]
|
||||
toadd.path = path .. DIR_DELIM .. mods[i] .. DIR_DELIM
|
||||
if modpack ~= nil and
|
||||
@ -33,7 +33,7 @@ function get_mods(path,retval,modpack)
|
||||
local error = nil
|
||||
modpackfile,error = io.open(filename,"r")
|
||||
end
|
||||
|
||||
|
||||
if modpackfile ~= nil then
|
||||
modpackfile:close()
|
||||
toadd.is_modpack = true
|
||||
@ -52,9 +52,9 @@ modmgr = {}
|
||||
function modmgr.extract(modfile)
|
||||
if modfile.type == "zip" then
|
||||
local tempfolder = os.tempfolder()
|
||||
|
||||
|
||||
if tempfolder ~= nil and
|
||||
tempfodler ~= "" then
|
||||
tempfolder ~= "" then
|
||||
engine.create_dir(tempfolder)
|
||||
engine.extract_zip(modfile.name,tempfolder)
|
||||
return tempfolder
|
||||
@ -80,7 +80,7 @@ function modmgr.getbasefolder(temppath)
|
||||
path=temppath
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
testfile = io.open(temppath .. DIR_DELIM .. "modpack.txt","r")
|
||||
if testfile ~= nil then
|
||||
testfile:close()
|
||||
@ -89,9 +89,9 @@ function modmgr.getbasefolder(temppath)
|
||||
path=temppath
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
local subdirs = engine.get_dirlist(temppath,true)
|
||||
|
||||
|
||||
--only single mod or modpack allowed
|
||||
if #subdirs ~= 1 then
|
||||
return {
|
||||
@ -100,7 +100,7 @@ function modmgr.getbasefolder(temppath)
|
||||
}
|
||||
end
|
||||
|
||||
testfile =
|
||||
testfile =
|
||||
io.open(temppath .. DIR_DELIM .. subdirs[1] ..DIR_DELIM .."init.lua","r")
|
||||
if testfile ~= nil then
|
||||
testfile:close()
|
||||
@ -109,8 +109,8 @@ function modmgr.getbasefolder(temppath)
|
||||
path= temppath .. DIR_DELIM .. subdirs[1]
|
||||
}
|
||||
end
|
||||
|
||||
testfile =
|
||||
|
||||
testfile =
|
||||
io.open(temppath .. DIR_DELIM .. subdirs[1] ..DIR_DELIM .."modpack.txt","r")
|
||||
if testfile ~= nil then
|
||||
testfile:close()
|
||||
@ -131,7 +131,7 @@ function modmgr.isValidModname(modpath)
|
||||
if modpath:find("-") ~= nil then
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@ -142,20 +142,20 @@ function modmgr.parse_register_line(line)
|
||||
if pos1 ~= nil then
|
||||
pos2 = line:find("\"",pos1+1)
|
||||
end
|
||||
|
||||
|
||||
if pos1 ~= nil and pos2 ~= nil then
|
||||
local item = line:sub(pos1+1,pos2-1)
|
||||
|
||||
|
||||
if item ~= nil and
|
||||
item ~= "" then
|
||||
local pos3 = item:find(":")
|
||||
|
||||
|
||||
if pos3 ~= nil then
|
||||
local retval = item:sub(1,pos3-1)
|
||||
if retval ~= nil and
|
||||
retval ~= "" then
|
||||
return retval
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -169,10 +169,10 @@ function modmgr.parse_dofile_line(modpath,line)
|
||||
if pos1 ~= nil then
|
||||
pos2 = line:find("\"",pos1+1)
|
||||
end
|
||||
|
||||
|
||||
if pos1 ~= nil and pos2 ~= nil then
|
||||
local filename = line:sub(pos1+1,pos2-1)
|
||||
|
||||
|
||||
if filename ~= nil and
|
||||
filename ~= "" and
|
||||
filename:find(".lua") then
|
||||
@ -187,37 +187,37 @@ function modmgr.identify_modname(modpath,filename)
|
||||
local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
|
||||
if testfile ~= nil then
|
||||
local line = testfile:read()
|
||||
|
||||
|
||||
while line~= nil do
|
||||
local modname = nil
|
||||
|
||||
|
||||
if line:find("minetest.register_tool") then
|
||||
modname = modmgr.parse_register_line(line)
|
||||
end
|
||||
|
||||
|
||||
if line:find("minetest.register_craftitem") then
|
||||
modname = modmgr.parse_register_line(line)
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
if line:find("minetest.register_node") then
|
||||
modname = modmgr.parse_register_line(line)
|
||||
end
|
||||
|
||||
|
||||
if line:find("dofile") then
|
||||
modname = modmgr.parse_dofile_line(modpath,line)
|
||||
end
|
||||
|
||||
|
||||
if modname ~= nil then
|
||||
testfile:close()
|
||||
return modname
|
||||
end
|
||||
|
||||
|
||||
line = testfile:read()
|
||||
end
|
||||
testfile:close()
|
||||
end
|
||||
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
@ -231,29 +231,29 @@ function modmgr.tab()
|
||||
if modmgr.selected_mod == nil then
|
||||
modmgr.selected_mod = 1
|
||||
end
|
||||
|
||||
local retval =
|
||||
|
||||
local retval =
|
||||
"vertlabel[0,-0.25;".. fgettext("MODS") .. "]" ..
|
||||
"label[0.8,-0.25;".. fgettext("Installed Mods:") .. "]" ..
|
||||
"textlist[0.75,0.25;4.5,4;modlist;" ..
|
||||
modmgr.render_modlist(modmgr.global_mods) ..
|
||||
modmgr.render_modlist(modmgr.global_mods) ..
|
||||
";" .. modmgr.selected_mod .. "]"
|
||||
|
||||
retval = retval ..
|
||||
"label[0.8,4.2;" .. fgettext("Add mod:") .. "]" ..
|
||||
"label[0.8,4.2;" .. fgettext("Add mod:") .. "]" ..
|
||||
-- TODO Disabled due to upcoming release 0.4.8 and irrlicht messing up localization
|
||||
-- "button[0.75,4.85;1.8,0.5;btn_mod_mgr_install_local;".. fgettext("Local install") .. "]" ..
|
||||
"button[2.45,4.85;3.05,0.5;btn_mod_mgr_download;".. fgettext("Online mod repository") .. "]"
|
||||
|
||||
|
||||
local selected_mod = nil
|
||||
|
||||
|
||||
if filterlist.size(modmgr.global_mods) >= modmgr.selected_mod then
|
||||
selected_mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
|
||||
end
|
||||
|
||||
|
||||
if selected_mod ~= nil then
|
||||
local modscreenshot = nil
|
||||
|
||||
|
||||
--check for screenshot beeing available
|
||||
local screenshotfilename = selected_mod.path .. DIR_DELIM .. "screenshot.png"
|
||||
local error = nil
|
||||
@ -262,40 +262,40 @@ function modmgr.tab()
|
||||
screenshotfile:close()
|
||||
modscreenshot = screenshotfilename
|
||||
end
|
||||
|
||||
|
||||
if modscreenshot == nil then
|
||||
modscreenshot = modstore.basetexturedir .. "no_screenshot.png"
|
||||
end
|
||||
|
||||
retval = retval
|
||||
|
||||
retval = retval
|
||||
.. "image[5.5,0;3,2;" .. engine.formspec_escape(modscreenshot) .. "]"
|
||||
.. "label[8.25,0.6;" .. selected_mod.name .. "]"
|
||||
|
||||
|
||||
local descriptionlines = nil
|
||||
error = nil
|
||||
local descriptionfilename = selected_mod.path .. "description.txt"
|
||||
descriptionfile,error = io.open(descriptionfilename,"r")
|
||||
if error == nil then
|
||||
descriptiontext = descriptionfile:read("*all")
|
||||
|
||||
|
||||
descriptionlines = engine.splittext(descriptiontext,42)
|
||||
descriptionfile:close()
|
||||
else
|
||||
descriptionlines = {}
|
||||
table.insert(descriptionlines,fgettext("No mod description available"))
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
|
||||
retval = retval ..
|
||||
"label[5.5,1.7;".. fgettext("Mod information:") .. "]" ..
|
||||
"textlist[5.5,2.2;6.2,2.4;description;"
|
||||
|
||||
|
||||
for i=1,#descriptionlines,1 do
|
||||
retval = retval .. engine.formspec_escape(descriptionlines[i]) .. ","
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
if selected_mod.is_modpack then
|
||||
retval = retval .. ";0]" ..
|
||||
retval = retval .. ";0]" ..
|
||||
"button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;" ..
|
||||
fgettext("Rename") .. "]"
|
||||
retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
|
||||
@ -304,11 +304,11 @@ function modmgr.tab()
|
||||
--show dependencies
|
||||
|
||||
retval = retval .. ",Depends:,"
|
||||
|
||||
|
||||
toadd = modmgr.get_dependencies(selected_mod.path)
|
||||
|
||||
|
||||
retval = retval .. toadd .. ";0]"
|
||||
|
||||
|
||||
retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
|
||||
.. fgettext("Uninstall selected mod") .. "]"
|
||||
end
|
||||
@ -320,15 +320,15 @@ end
|
||||
function modmgr.dialog_rename_modpack()
|
||||
|
||||
local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
|
||||
|
||||
local retval =
|
||||
|
||||
local retval =
|
||||
"label[1.75,1;".. fgettext("Rename Modpack:") .. "]"..
|
||||
"field[4.5,1.4;6,0.5;te_modpack_name;;" ..
|
||||
mod.name ..
|
||||
"]" ..
|
||||
"button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;"..
|
||||
"button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;"..
|
||||
fgettext("Accept") .. "]" ..
|
||||
"button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;"..
|
||||
"button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;"..
|
||||
fgettext("Cancel") .. "]"
|
||||
|
||||
return retval
|
||||
@ -340,15 +340,15 @@ function modmgr.precheck()
|
||||
if modmgr.world_config_selected_world == nil then
|
||||
modmgr.world_config_selected_world = 1
|
||||
end
|
||||
|
||||
|
||||
if modmgr.world_config_selected_mod == nil then
|
||||
modmgr.world_config_selected_mod = 1
|
||||
end
|
||||
|
||||
|
||||
if modmgr.hide_gamemods == nil then
|
||||
modmgr.hide_gamemods = true
|
||||
end
|
||||
|
||||
|
||||
if modmgr.hide_modpackcontents == nil then
|
||||
modmgr.hide_modpackcontents = true
|
||||
end
|
||||
@ -357,27 +357,27 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.render_modlist(render_list)
|
||||
local retval = ""
|
||||
|
||||
|
||||
if render_list == nil then
|
||||
if modmgr.global_mods == nil then
|
||||
modmgr.refresh_globals()
|
||||
end
|
||||
render_list = modmgr.global_mods
|
||||
end
|
||||
|
||||
|
||||
local list = filterlist.get_list(render_list)
|
||||
local last_modpack = nil
|
||||
|
||||
|
||||
for i,v in ipairs(list) do
|
||||
if retval ~= "" then
|
||||
retval = retval ..","
|
||||
end
|
||||
|
||||
local color = ""
|
||||
|
||||
|
||||
if v.is_modpack then
|
||||
local rawlist = filterlist.get_raw_list(render_list)
|
||||
|
||||
|
||||
local all_enabled = true
|
||||
for j=1,#rawlist,1 do
|
||||
if rawlist[j].modpack == list[i].name and
|
||||
@ -386,14 +386,14 @@ function modmgr.render_modlist(render_list)
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if all_enabled == false then
|
||||
color = mt_color_grey
|
||||
else
|
||||
color = mt_color_dark_green
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if v.typ == "game_mod" then
|
||||
color = mt_color_blue
|
||||
else
|
||||
@ -408,34 +408,34 @@ function modmgr.render_modlist(render_list)
|
||||
end
|
||||
retval = retval .. v.name
|
||||
end
|
||||
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.dialog_configure_world()
|
||||
modmgr.precheck()
|
||||
|
||||
|
||||
local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
|
||||
local mod = filterlist.get_list(modmgr.modlist)[modmgr.world_config_selected_mod]
|
||||
|
||||
|
||||
local retval =
|
||||
"size[11,6.5]" ..
|
||||
"label[0.5,-0.25;" .. fgettext("World:") .. "]" ..
|
||||
"label[1.75,-0.25;" .. worldspec.name .. "]"
|
||||
|
||||
|
||||
if modmgr.hide_gamemods then
|
||||
retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
|
||||
else
|
||||
retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
|
||||
end
|
||||
|
||||
|
||||
if modmgr.hide_modpackcontents then
|
||||
retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
|
||||
else
|
||||
retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
|
||||
end
|
||||
|
||||
|
||||
if mod == nil then
|
||||
mod = {name=""}
|
||||
end
|
||||
@ -447,11 +447,11 @@ function modmgr.dialog_configure_world()
|
||||
modmgr.get_dependencies(mod.path) .. ";0]" ..
|
||||
"button[9.25,6.35;2,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
|
||||
"button[7.4,6.35;2,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
|
||||
|
||||
|
||||
if mod ~= nil and mod.name ~= "" and mod.typ ~= "game_mod" then
|
||||
if mod.is_modpack then
|
||||
local rawlist = filterlist.get_raw_list(modmgr.modlist)
|
||||
|
||||
|
||||
local all_enabled = true
|
||||
for j=1,#rawlist,1 do
|
||||
if rawlist[j].modpack == mod.name and
|
||||
@ -460,7 +460,7 @@ function modmgr.dialog_configure_world()
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if all_enabled == false then
|
||||
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]"
|
||||
else
|
||||
@ -474,15 +474,15 @@ function modmgr.dialog_configure_world()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
retval = retval ..
|
||||
"button[8.5,-0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" ..
|
||||
"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
|
||||
|
||||
|
||||
retval = retval .. modmgr.render_modlist(modmgr.modlist)
|
||||
|
||||
|
||||
retval = retval .. ";" .. modmgr.world_config_selected_mod .."]"
|
||||
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
@ -490,23 +490,23 @@ end
|
||||
function modmgr.handle_buttons(tab,fields)
|
||||
|
||||
local retval = nil
|
||||
|
||||
|
||||
if tab == "mod_mgr" then
|
||||
retval = modmgr.handle_modmgr_buttons(fields)
|
||||
end
|
||||
|
||||
|
||||
if tab == "dialog_rename_modpack" then
|
||||
retval = modmgr.handle_rename_modpack_buttons(fields)
|
||||
end
|
||||
|
||||
|
||||
if tab == "dialog_delete_mod" then
|
||||
retval = modmgr.handle_delete_mod_buttons(fields)
|
||||
end
|
||||
|
||||
|
||||
if tab == "dialog_configure_world" then
|
||||
retval = modmgr.handle_configure_world_buttons(fields)
|
||||
end
|
||||
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
@ -516,13 +516,13 @@ function modmgr.get_dependencies(modfolder)
|
||||
if modfolder ~= nil then
|
||||
local filename = modfolder ..
|
||||
DIR_DELIM .. "depends.txt"
|
||||
|
||||
|
||||
local dependencyfile = io.open(filename,"r")
|
||||
|
||||
|
||||
if dependencyfile then
|
||||
local dependency = dependencyfile:read("*l")
|
||||
while dependency do
|
||||
if toadd ~= "" then
|
||||
if toadd ~= "" then
|
||||
toadd = toadd .. ","
|
||||
end
|
||||
toadd = toadd .. dependency
|
||||
@ -542,11 +542,11 @@ function modmgr.get_worldconfig(worldpath)
|
||||
DIR_DELIM .. "world.mt"
|
||||
|
||||
local worldfile = Settings(filename)
|
||||
|
||||
|
||||
local worldconfig = {}
|
||||
worldconfig.global_mods = {}
|
||||
worldconfig.game_mods = {}
|
||||
|
||||
|
||||
for key,value in pairs(worldfile:to_table()) do
|
||||
if key == "gameid" then
|
||||
worldconfig.id = value
|
||||
@ -554,7 +554,7 @@ function modmgr.get_worldconfig(worldpath)
|
||||
worldconfig.global_mods[key] = engine.is_yes(value)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--read gamemods
|
||||
local gamespec = gamemgr.find_by_gameid(worldconfig.id)
|
||||
gamemgr.get_game_mods(gamespec, worldconfig.game_mods)
|
||||
@ -573,11 +573,11 @@ function modmgr.handle_modmgr_buttons(fields)
|
||||
local event = explode_textlist_event(fields["modlist"])
|
||||
modmgr.selected_mod = event.index
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_mod_mgr_install_local"] ~= nil then
|
||||
engine.show_file_open_dialog("mod_mgt_open_dlg",fgettext("Select Mod File:"))
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_mod_mgr_download"] ~= nil then
|
||||
modstore.update_modlist()
|
||||
retval.current_tab = "dialog_modstore_unsorted"
|
||||
@ -585,26 +585,26 @@ function modmgr.handle_modmgr_buttons(fields)
|
||||
retval.show_buttons = false
|
||||
return retval
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_mod_mgr_rename_modpack"] ~= nil then
|
||||
retval.current_tab = "dialog_rename_modpack"
|
||||
retval.is_dialog = true
|
||||
retval.show_buttons = false
|
||||
return retval
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_mod_mgr_delete_mod"] ~= nil then
|
||||
retval.current_tab = "dialog_delete_mod"
|
||||
retval.is_dialog = true
|
||||
retval.show_buttons = false
|
||||
return retval
|
||||
end
|
||||
|
||||
|
||||
if fields["mod_mgt_open_dlg_accepted"] ~= nil and
|
||||
fields["mod_mgt_open_dlg_accepted"] ~= "" then
|
||||
modmgr.installmod(fields["mod_mgt_open_dlg_accepted"],nil)
|
||||
end
|
||||
|
||||
|
||||
return nil;
|
||||
end
|
||||
|
||||
@ -612,27 +612,27 @@ end
|
||||
function modmgr.installmod(modfilename,basename)
|
||||
local modfile = modmgr.identify_filetype(modfilename)
|
||||
local modpath = modmgr.extract(modfile)
|
||||
|
||||
|
||||
if modpath == nil then
|
||||
gamedata.errormessage = fgettext("Install Mod: file: \"$1\"", modfile.name) ..
|
||||
fgettext("\nInstall Mod: unsupported filetype \"$1\"", modfile.type)
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
local basefolder = modmgr.getbasefolder(modpath)
|
||||
|
||||
|
||||
if basefolder.type == "modpack" then
|
||||
local clean_path = nil
|
||||
|
||||
|
||||
if basename ~= nil then
|
||||
clean_path = "mp_" .. basename
|
||||
end
|
||||
|
||||
|
||||
if clean_path == nil then
|
||||
clean_path = get_last_folder(cleanup_path(basefolder.path))
|
||||
end
|
||||
|
||||
|
||||
if clean_path ~= nil then
|
||||
local targetpath = engine.get_modpath() .. DIR_DELIM .. clean_path
|
||||
if not engine.copy_dir(basefolder.path,targetpath) then
|
||||
@ -642,19 +642,19 @@ function modmgr.installmod(modfilename,basename)
|
||||
gamedata.errormessage = fgettext("Install Mod: unable to find suitable foldername for modpack $1", modfilename)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if basefolder.type == "mod" then
|
||||
local targetfolder = basename
|
||||
|
||||
|
||||
if targetfolder == nil then
|
||||
targetfolder = modmgr.identify_modname(basefolder.path,"init.lua")
|
||||
end
|
||||
|
||||
|
||||
--if heuristic failed try to use current foldername
|
||||
if targetfolder == nil then
|
||||
targetfolder = get_last_folder(basefolder.path)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
if targetfolder ~= nil and modmgr.isValidModname(targetfolder) then
|
||||
local targetpath = engine.get_modpath() .. DIR_DELIM .. targetfolder
|
||||
engine.copy_dir(basefolder.path,targetpath)
|
||||
@ -662,7 +662,7 @@ function modmgr.installmod(modfilename,basename)
|
||||
gamedata.errormessage = fgettext("Install Mod: unable to find real modname for: $1", modfilename)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
engine.delete_dir(modpath)
|
||||
|
||||
modmgr.refresh_globals()
|
||||
@ -671,7 +671,7 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.handle_rename_modpack_buttons(fields)
|
||||
|
||||
|
||||
if fields["dlg_rename_modpack_confirm"] ~= nil then
|
||||
local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
|
||||
local oldpath = engine.get_modpath() .. DIR_DELIM .. mod.name
|
||||
@ -681,7 +681,7 @@ function modmgr.handle_rename_modpack_buttons(fields)
|
||||
modmgr.selected_mod = filterlist.get_current_index(modmgr.global_mods,
|
||||
filterlist.raw_index_by_uid(modmgr.global_mods, fields["te_modpack_name"]))
|
||||
end
|
||||
|
||||
|
||||
return {
|
||||
is_dialog = false,
|
||||
show_buttons = true,
|
||||
@ -698,25 +698,25 @@ function modmgr.handle_configure_world_buttons(fields)
|
||||
modmgr.world_config_enable_mod(nil)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if fields["key_enter"] ~= nil then
|
||||
modmgr.world_config_enable_mod(nil)
|
||||
end
|
||||
|
||||
|
||||
if fields["cb_mod_enable"] ~= nil then
|
||||
local toset = engine.is_yes(fields["cb_mod_enable"])
|
||||
modmgr.world_config_enable_mod(toset)
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_mp_enable"] ~= nil or
|
||||
fields["btn_mp_disable"] then
|
||||
local toset = (fields["btn_mp_enable"] ~= nil)
|
||||
modmgr.world_config_enable_mod(toset)
|
||||
end
|
||||
|
||||
|
||||
if fields["cb_hide_gamemods"] ~= nil then
|
||||
local current = filterlist.get_filtercriteria(modmgr.modlist)
|
||||
|
||||
|
||||
if current == nil then
|
||||
current = {}
|
||||
end
|
||||
@ -728,13 +728,13 @@ function modmgr.handle_configure_world_buttons(fields)
|
||||
current.hide_game = false
|
||||
modmgr.hide_gamemods = false
|
||||
end
|
||||
|
||||
|
||||
filterlist.set_filtercriteria(modmgr.modlist,current)
|
||||
end
|
||||
|
||||
|
||||
if fields["cb_hide_mpcontent"] ~= nil then
|
||||
local current = filterlist.get_filtercriteria(modmgr.modlist)
|
||||
|
||||
|
||||
if current == nil then
|
||||
current = {}
|
||||
end
|
||||
@ -746,21 +746,21 @@ function modmgr.handle_configure_world_buttons(fields)
|
||||
current.hide_modpackcontents = false
|
||||
modmgr.hide_modpackcontents = false
|
||||
end
|
||||
|
||||
|
||||
filterlist.set_filtercriteria(modmgr.modlist,current)
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_config_world_save"] then
|
||||
local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
|
||||
|
||||
|
||||
local filename = worldspec.path ..
|
||||
DIR_DELIM .. "world.mt"
|
||||
|
||||
|
||||
local worldfile = Settings(filename)
|
||||
local mods = worldfile:to_table()
|
||||
|
||||
|
||||
local rawlist = filterlist.get_raw_list(modmgr.modlist)
|
||||
|
||||
|
||||
local i,mod
|
||||
for i,mod in ipairs(rawlist) do
|
||||
if not mod.is_modpack and
|
||||
@ -773,42 +773,42 @@ function modmgr.handle_configure_world_buttons(fields)
|
||||
mods["load_mod_"..mod.name] = nil
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Remove mods that are not present anymore
|
||||
for key,value in pairs(mods) do
|
||||
if key:sub(1,9) == "load_mod_" then
|
||||
worldfile:remove(key)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if not worldfile:write() then
|
||||
engine.log("error", "Failed to write world config file")
|
||||
end
|
||||
|
||||
|
||||
modmgr.modlist = nil
|
||||
modmgr.worldconfig = nil
|
||||
|
||||
|
||||
return {
|
||||
is_dialog = false,
|
||||
show_buttons = true,
|
||||
current_tab = engine.setting_get("main_menu_tab")
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_config_world_cancel"] then
|
||||
|
||||
|
||||
modmgr.worldconfig = nil
|
||||
|
||||
|
||||
return {
|
||||
is_dialog = false,
|
||||
show_buttons = true,
|
||||
current_tab = engine.setting_get("main_menu_tab")
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_all_mods"] then
|
||||
local list = filterlist.get_raw_list(modmgr.modlist)
|
||||
|
||||
|
||||
for i=1,#list,1 do
|
||||
if list[i].typ ~= "game_mod" and
|
||||
not list[i].is_modpack then
|
||||
@ -816,9 +816,9 @@ function modmgr.handle_configure_world_buttons(fields)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
return nil
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
@ -849,9 +849,9 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.handle_delete_mod_buttons(fields)
|
||||
local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
|
||||
|
||||
|
||||
if fields["dlg_delete_mod_confirm"] ~= nil then
|
||||
|
||||
|
||||
if mod.path ~= nil and
|
||||
mod.path ~= "" and
|
||||
mod.path ~= engine.get_modpath() then
|
||||
@ -863,7 +863,7 @@ function modmgr.handle_delete_mod_buttons(fields)
|
||||
gamedata.errormessage = fgettext("Modmgr: invalid modpath \"$1\"", mod.path)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
return {
|
||||
is_dialog = false,
|
||||
show_buttons = true,
|
||||
@ -875,8 +875,8 @@ end
|
||||
function modmgr.dialog_delete_mod()
|
||||
|
||||
local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
|
||||
|
||||
local retval =
|
||||
|
||||
local retval =
|
||||
"field[1.75,1;10,3;;" .. fgettext("Are you sure you want to delete \"$1\"?", mod.name) .. ";]"..
|
||||
"button[4,4.2;1,0.5;dlg_delete_mod_confirm;" .. fgettext("Yes") .. "]" ..
|
||||
"button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;" .. fgettext("No of course not!") .. "]"
|
||||
@ -887,10 +887,10 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.preparemodlist(data)
|
||||
local retval = {}
|
||||
|
||||
|
||||
local global_mods = {}
|
||||
local game_mods = {}
|
||||
|
||||
|
||||
--read global mods
|
||||
local modpath = engine.get_modpath()
|
||||
|
||||
@ -898,31 +898,31 @@ function modmgr.preparemodlist(data)
|
||||
modpath ~= "" then
|
||||
get_mods(modpath,global_mods)
|
||||
end
|
||||
|
||||
|
||||
for i=1,#global_mods,1 do
|
||||
global_mods[i].typ = "global_mod"
|
||||
table.insert(retval,global_mods[i])
|
||||
end
|
||||
|
||||
|
||||
--read game mods
|
||||
local gamespec = gamemgr.find_by_gameid(data.gameid)
|
||||
gamemgr.get_game_mods(gamespec, game_mods)
|
||||
|
||||
|
||||
for i=1,#game_mods,1 do
|
||||
game_mods[i].typ = "game_mod"
|
||||
table.insert(retval,game_mods[i])
|
||||
end
|
||||
|
||||
|
||||
if data.worldpath == nil then
|
||||
return retval
|
||||
end
|
||||
|
||||
|
||||
--read world mod configuration
|
||||
local filename = data.worldpath ..
|
||||
DIR_DELIM .. "world.mt"
|
||||
|
||||
local worldfile = Settings(filename)
|
||||
|
||||
|
||||
for key,value in pairs(worldfile:to_table()) do
|
||||
if key:sub(1, 9) == "load_mod_" then
|
||||
key = key:sub(10)
|
||||
@ -948,17 +948,17 @@ end
|
||||
function modmgr.init_worldconfig()
|
||||
modmgr.precheck()
|
||||
local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
|
||||
|
||||
|
||||
if worldspec ~= nil then
|
||||
--read worldconfig
|
||||
modmgr.worldconfig = modmgr.get_worldconfig(worldspec.path)
|
||||
|
||||
|
||||
if modmgr.worldconfig.id == nil or
|
||||
modmgr.worldconfig.id == "" then
|
||||
modmgr.worldconfig = nil
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
modmgr.modlist = filterlist.create(
|
||||
modmgr.preparemodlist, --refresh
|
||||
modmgr.comparemod, --compare
|
||||
@ -966,13 +966,13 @@ function modmgr.init_worldconfig()
|
||||
if element.name == uid then
|
||||
return true
|
||||
end
|
||||
end,
|
||||
end,
|
||||
function(element,criteria)
|
||||
if criteria.hide_game and
|
||||
element.typ == "game_mod" then
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
if criteria.hide_modpackcontents and
|
||||
element.modpack ~= nil then
|
||||
return false
|
||||
@ -982,15 +982,15 @@ function modmgr.init_worldconfig()
|
||||
{ worldpath= worldspec.path,
|
||||
gameid = worldspec.gameid }
|
||||
)
|
||||
|
||||
|
||||
filterlist.set_filtercriteria(modmgr.modlist, {
|
||||
hide_game=modmgr.hide_gamemods,
|
||||
hide_modpackcontents= modmgr.hide_modpackcontents
|
||||
})
|
||||
filterlist.add_sort_mechanism(modmgr.modlist, "alphabetic", sort_mod_list)
|
||||
filterlist.set_sortmode(modmgr.modlist, "alphabetic")
|
||||
|
||||
return true
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
@ -1013,34 +1013,34 @@ function modmgr.comparemod(elem1,elem2)
|
||||
if elem1.modpack ~= elem2.modpack then
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
if elem1.path ~= elem2.path then
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.gettab(name)
|
||||
local retval = ""
|
||||
|
||||
|
||||
if name == "mod_mgr" then
|
||||
retval = retval .. modmgr.tab()
|
||||
end
|
||||
|
||||
|
||||
if name == "dialog_rename_modpack" then
|
||||
retval = retval .. modmgr.dialog_rename_modpack()
|
||||
end
|
||||
|
||||
|
||||
if name == "dialog_delete_mod" then
|
||||
retval = retval .. modmgr.dialog_delete_mod()
|
||||
end
|
||||
|
||||
|
||||
if name == "dialog_configure_world" then
|
||||
retval = retval .. modmgr.dialog_configure_world()
|
||||
end
|
||||
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
@ -1054,7 +1054,7 @@ function modmgr.mod_exists(basename)
|
||||
if filterlist.raw_index_by_uid(modmgr.global_mods,basename) > 0 then
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
@ -1064,7 +1064,7 @@ function modmgr.get_global_mod(idx)
|
||||
if modmgr.global_mods == nil then
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
if idx < 1 or idx > filterlist.size(modmgr.global_mods) then
|
||||
return nil
|
||||
end
|
||||
@ -1081,7 +1081,7 @@ function modmgr.refresh_globals()
|
||||
if element.name == uid then
|
||||
return true
|
||||
end
|
||||
end,
|
||||
end,
|
||||
nil, --filter
|
||||
{}
|
||||
)
|
||||
@ -1098,7 +1098,7 @@ function modmgr.identify_filetype(name)
|
||||
type = "zip"
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
if name:sub(-6):lower() == "tar.gz" or
|
||||
name:sub(-3):lower() == "tgz"then
|
||||
return {
|
||||
@ -1106,14 +1106,14 @@ function modmgr.identify_filetype(name)
|
||||
type = "tgz"
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
if name:sub(-6):lower() == "tar.bz2" then
|
||||
return {
|
||||
name = name,
|
||||
type = "tbz"
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
if name:sub(-2):lower() == "7z" then
|
||||
return {
|
||||
name = name,
|
||||
|
@ -23,19 +23,20 @@ modstore = {}
|
||||
--------------------------------------------------------------------------------
|
||||
function modstore.init()
|
||||
modstore.tabnames = {}
|
||||
|
||||
|
||||
table.insert(modstore.tabnames,"dialog_modstore_unsorted")
|
||||
table.insert(modstore.tabnames,"dialog_modstore_search")
|
||||
|
||||
|
||||
modstore.modsperpage = 5
|
||||
|
||||
modstore.basetexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
|
||||
|
||||
modstore.basetexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
|
||||
DIR_DELIM .. "pack" .. DIR_DELIM
|
||||
|
||||
|
||||
modstore.lastmodtitle = ""
|
||||
|
||||
modstore.current_list = nil
|
||||
|
||||
modstore.details_cache = {}
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modstore.nametoindex(name)
|
||||
|
||||
@ -51,30 +52,34 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
function modstore.gettab(tabname)
|
||||
local retval = ""
|
||||
|
||||
|
||||
local is_modstore_tab = false
|
||||
|
||||
|
||||
if tabname == "dialog_modstore_unsorted" then
|
||||
retval = modstore.getmodlist(modstore.modlist_unsorted)
|
||||
is_modstore_tab = true
|
||||
end
|
||||
|
||||
|
||||
if tabname == "dialog_modstore_search" then
|
||||
|
||||
|
||||
retval = modstore.getsearchpage()
|
||||
is_modstore_tab = true
|
||||
end
|
||||
|
||||
|
||||
if is_modstore_tab then
|
||||
return modstore.tabheader(tabname) .. retval
|
||||
end
|
||||
|
||||
|
||||
if tabname == "modstore_mod_installed" then
|
||||
return "size[6,2]label[0.25,0.25;Mod: " .. modstore.lastmodtitle ..
|
||||
return "size[6,2]label[0.25,0.25;Mod(s): " .. modstore.lastmodtitle ..
|
||||
" installed successfully]" ..
|
||||
"button[2.5,1.5;1,0.5;btn_confirm_mod_successfull;ok]"
|
||||
end
|
||||
|
||||
|
||||
if tabname == "modstore_downloading" then
|
||||
return "size[6,2]label[0.25,0.25;Dowloading " .. modstore.lastmodtitle ..
|
||||
" please wait]"
|
||||
end
|
||||
|
||||
return ""
|
||||
end
|
||||
|
||||
@ -84,18 +89,16 @@ function modstore.tabheader(tabname)
|
||||
retval = retval .. "tabheader[-0.3,-0.99;modstore_tab;" ..
|
||||
"Unsorted,Search;" ..
|
||||
modstore.nametoindex(tabname) .. ";true;false]"
|
||||
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modstore.handle_buttons(current_tab,fields)
|
||||
|
||||
modstore.lastmodtitle = ""
|
||||
|
||||
if fields["modstore_tab"] then
|
||||
local index = tonumber(fields["modstore_tab"])
|
||||
|
||||
|
||||
if index > 0 and
|
||||
index <= #modstore.tabnames then
|
||||
return {
|
||||
@ -104,59 +107,102 @@ function modstore.handle_buttons(current_tab,fields)
|
||||
show_buttons = false
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
modstore.modlist_page = 0
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_modstore_page_up"] then
|
||||
if modstore.current_list ~= nil and modstore.current_list.page > 0 then
|
||||
modstore.current_list.page = modstore.current_list.page - 1
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_modstore_page_down"] then
|
||||
if modstore.current_list ~= nil and
|
||||
if modstore.current_list ~= nil and
|
||||
modstore.current_list.page <modstore.current_list.pagecount-1 then
|
||||
modstore.current_list.page = modstore.current_list.page +1
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if fields["btn_hidden_close_download"] then
|
||||
return {
|
||||
current_tab = "modstore_mod_installed",
|
||||
is_dialog = true,
|
||||
show_buttons = false
|
||||
}
|
||||
end
|
||||
|
||||
if fields["btn_confirm_mod_successfull"] then
|
||||
modstore.lastmodtitle = ""
|
||||
return {
|
||||
current_tab = modstore.tabnames[1],
|
||||
is_dialog = true,
|
||||
show_buttons = false
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
for i=1, modstore.modsperpage, 1 do
|
||||
local installbtn = "btn_install_mod_" .. i
|
||||
|
||||
|
||||
if fields[installbtn] then
|
||||
local modlistentry =
|
||||
local modlistentry =
|
||||
modstore.current_list.page * modstore.modsperpage + i
|
||||
|
||||
local moddetails = modstore.get_details(modstore.current_list.data[modlistentry].id)
|
||||
|
||||
local fullurl = engine.setting_get("modstore_download_url") ..
|
||||
moddetails.download_url
|
||||
local modfilename = os.tempfolder() .. ".zip"
|
||||
|
||||
if engine.download_file(fullurl,modfilename) then
|
||||
|
||||
modmgr.installmod(modfilename,moddetails.basename)
|
||||
|
||||
os.remove(modfilename)
|
||||
modstore.lastmodtitle = modstore.current_list.data[modlistentry].title
|
||||
|
||||
|
||||
if modstore.modlist_unsorted.data[modlistentry] ~= nil and
|
||||
modstore.modlist_unsorted.data[modlistentry].details ~= nil then
|
||||
|
||||
local moddetails = modstore.modlist_unsorted.data[modlistentry].details
|
||||
|
||||
if modstore.lastmodtitle ~= "" then
|
||||
modstore.lastmodtitle = modstore.lastmodtitle .. ", "
|
||||
end
|
||||
|
||||
modstore.lastmodtitle = modstore.lastmodtitle .. moddetails.title
|
||||
|
||||
engine.handle_async(
|
||||
function(param)
|
||||
local fullurl = engine.setting_get("modstore_download_url") ..
|
||||
param.moddetails.download_url
|
||||
|
||||
if engine.download_file(fullurl,param.filename) then
|
||||
return {
|
||||
moddetails = param.moddetails,
|
||||
filename = param.filename,
|
||||
successfull = true
|
||||
}
|
||||
else
|
||||
return {
|
||||
modtitle = param.title,
|
||||
successfull = false
|
||||
}
|
||||
end
|
||||
end,
|
||||
{
|
||||
moddetails = moddetails,
|
||||
filename = os.tempfolder() .. ".zip"
|
||||
},
|
||||
function(result)
|
||||
if result.successfull then
|
||||
modmgr.installmod(result.filename,result.moddetails.basename)
|
||||
os.remove(result.filename)
|
||||
else
|
||||
gamedata.errormessage = "Failed to download " .. result.moddetails.title
|
||||
end
|
||||
|
||||
engine.button_handler({btn_hidden_close_download=true})
|
||||
end
|
||||
)
|
||||
|
||||
return {
|
||||
current_tab = "modstore_mod_installed",
|
||||
current_tab = "modstore_downloading",
|
||||
is_dialog = true,
|
||||
show_buttons = false
|
||||
show_buttons = false,
|
||||
ignore_menu_quit = true
|
||||
}
|
||||
|
||||
else
|
||||
gamedata.errormessage = "Unable to download " ..
|
||||
moddetails.download_url .. " (internet connection?)"
|
||||
gamedata.errormessage =
|
||||
"Internal modstore error please leave modstore and reopen! (Sorry)"
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -165,110 +211,195 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
function modstore.update_modlist()
|
||||
modstore.modlist_unsorted = {}
|
||||
modstore.modlist_unsorted.data = engine.get_modstore_list()
|
||||
|
||||
if modstore.modlist_unsorted.data ~= nil then
|
||||
modstore.modlist_unsorted.pagecount =
|
||||
math.ceil((#modstore.modlist_unsorted.data / modstore.modsperpage))
|
||||
else
|
||||
modstore.modlist_unsorted.data = {}
|
||||
modstore.modlist_unsorted.pagecount = 1
|
||||
end
|
||||
modstore.modlist_unsorted.data = {}
|
||||
modstore.modlist_unsorted.pagecount = 1
|
||||
modstore.modlist_unsorted.page = 0
|
||||
|
||||
engine.handle_async(
|
||||
function(param)
|
||||
return engine.get_modstore_list()
|
||||
end,
|
||||
nil,
|
||||
function(result)
|
||||
if result ~= nil then
|
||||
modstore.modlist_unsorted = {}
|
||||
modstore.modlist_unsorted.data = result
|
||||
|
||||
if modstore.modlist_unsorted.data ~= nil then
|
||||
modstore.modlist_unsorted.pagecount =
|
||||
math.ceil((#modstore.modlist_unsorted.data / modstore.modsperpage))
|
||||
else
|
||||
modstore.modlist_unsorted.data = {}
|
||||
modstore.modlist_unsorted.pagecount = 1
|
||||
end
|
||||
modstore.modlist_unsorted.page = 0
|
||||
modstore.fetchdetails()
|
||||
engine.event_handler("Refresh")
|
||||
end
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modstore.fetchdetails()
|
||||
|
||||
for i=1,#modstore.modlist_unsorted.data,1 do
|
||||
engine.handle_async(
|
||||
function(param)
|
||||
param.details = engine.get_modstore_details(tostring(param.modid))
|
||||
return param
|
||||
end,
|
||||
{
|
||||
modid=modstore.modlist_unsorted.data[i].id,
|
||||
listindex=i
|
||||
},
|
||||
function(result)
|
||||
if result ~= nil and
|
||||
modstore.modlist_unsorted ~= nil
|
||||
and modstore.modlist_unsorted.data ~= nil and
|
||||
modstore.modlist_unsorted.data[result.listindex] ~= nil and
|
||||
modstore.modlist_unsorted.data[result.listindex].id ~= nil then
|
||||
|
||||
modstore.modlist_unsorted.data[result.listindex].details = result.details
|
||||
engine.event_handler("Refresh")
|
||||
end
|
||||
end
|
||||
)
|
||||
end
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modstore.getmodlist(list)
|
||||
local retval = ""
|
||||
retval = retval .. "label[10,-0.4;" .. fgettext("Page $1 of $2", list.page+1, list.pagecount) .. "]"
|
||||
|
||||
|
||||
retval = retval .. "button[11.6,-0.1;0.5,0.5;btn_modstore_page_up;^]"
|
||||
retval = retval .. "box[11.6,0.35;0.28,8.6;#000000]"
|
||||
local scrollbarpos = 0.35 + (8.1/(list.pagecount-1)) * list.page
|
||||
retval = retval .. "box[11.6," ..scrollbarpos .. ";0.28,0.5;#32CD32]"
|
||||
retval = retval .. "button[11.6,9.0;0.5,0.5;btn_modstore_page_down;v]"
|
||||
|
||||
|
||||
|
||||
|
||||
if #list.data < (list.page * modstore.modsperpage) then
|
||||
return retval
|
||||
end
|
||||
|
||||
|
||||
local endmod = (list.page * modstore.modsperpage) + modstore.modsperpage
|
||||
|
||||
|
||||
if (endmod > #list.data) then
|
||||
endmod = #list.data
|
||||
end
|
||||
|
||||
for i=(list.page * modstore.modsperpage) +1, endmod, 1 do
|
||||
--getmoddetails
|
||||
local details = modstore.get_details(list.data[i].id)
|
||||
|
||||
local details = list.data[i].details
|
||||
|
||||
-- if details == nil then
|
||||
-- details = modstore.get_details(list.data[i].id)
|
||||
-- end
|
||||
|
||||
if details == nil then
|
||||
details = {}
|
||||
details.title = list.data[i].title
|
||||
details.author = ""
|
||||
details.rating = -1
|
||||
details.description = ""
|
||||
end
|
||||
|
||||
if details ~= nil then
|
||||
local screenshot_ypos = (i-1 - (list.page * modstore.modsperpage))*1.9 +0.2
|
||||
|
||||
|
||||
retval = retval .. "box[0," .. screenshot_ypos .. ";11.4,1.75;#FFFFFF]"
|
||||
|
||||
--screenshot
|
||||
if details.screenshot_url ~= nil and
|
||||
details.screenshot_url ~= "" then
|
||||
if list.data[i].texturename == nil then
|
||||
local fullurl = engine.setting_get("modstore_download_url") ..
|
||||
details.screenshot_url
|
||||
local filename = os.tempfolder()
|
||||
|
||||
if engine.download_file(fullurl,filename) then
|
||||
list.data[i].texturename = filename
|
||||
|
||||
if details.basename then
|
||||
--screenshot
|
||||
if details.screenshot_url ~= nil and
|
||||
details.screenshot_url ~= "" then
|
||||
if list.data[i].texturename == nil then
|
||||
local fullurl = engine.setting_get("modstore_download_url") ..
|
||||
details.screenshot_url
|
||||
local filename = os.tempfolder() .. "_MID_" .. list.data[i].id
|
||||
list.data[i].texturename = "in progress"
|
||||
engine.handle_async(
|
||||
function(param)
|
||||
param.successfull = engine.download_file(param.fullurl,param.filename)
|
||||
return param
|
||||
end,
|
||||
{
|
||||
fullurl = fullurl,
|
||||
filename = filename,
|
||||
listindex = i,
|
||||
modid = list.data[i].id
|
||||
},
|
||||
function(result)
|
||||
if modstore.modlist_unsorted and
|
||||
modstore.modlist_unsorted.data and
|
||||
#modstore.modlist_unsorted.data >= result.listindex and
|
||||
modstore.modlist_unsorted.data[result.listindex].id == result.modid then
|
||||
if result.successfull then
|
||||
modstore.modlist_unsorted.data[result.listindex].texturename = result.filename
|
||||
else
|
||||
modstore.modlist_unsorted.data[result.listindex].texturename = modstore.basetexturedir .. "no_screenshot.png"
|
||||
end
|
||||
engine.event_handler("Refresh")
|
||||
end
|
||||
end
|
||||
)
|
||||
end
|
||||
else
|
||||
if list.data[i].texturename == nil then
|
||||
list.data[i].texturename = modstore.basetexturedir .. "no_screenshot.png"
|
||||
end
|
||||
end
|
||||
|
||||
if list.data[i].texturename ~= nil and
|
||||
list.data[i].texturename ~= "in progress" then
|
||||
retval = retval .. "image[0,".. screenshot_ypos .. ";3,2;" ..
|
||||
engine.formspec_escape(list.data[i].texturename) .. "]"
|
||||
end
|
||||
end
|
||||
|
||||
if list.data[i].texturename == nil then
|
||||
list.data[i].texturename = modstore.basetexturedir .. "no_screenshot.png"
|
||||
end
|
||||
|
||||
retval = retval .. "image[0,".. screenshot_ypos .. ";3,2;" ..
|
||||
engine.formspec_escape(list.data[i].texturename) .. "]"
|
||||
|
||||
|
||||
--title + author
|
||||
retval = retval .."label[2.75," .. screenshot_ypos .. ";" ..
|
||||
retval = retval .."label[2.75," .. screenshot_ypos .. ";" ..
|
||||
engine.formspec_escape(details.title) .. " (" .. details.author .. ")]"
|
||||
|
||||
|
||||
--description
|
||||
local descriptiony = screenshot_ypos + 0.5
|
||||
retval = retval .. "textarea[3," .. descriptiony .. ";6.5,1.55;;" ..
|
||||
retval = retval .. "textarea[3," .. descriptiony .. ";6.5,1.55;;" ..
|
||||
engine.formspec_escape(details.description) .. ";]"
|
||||
--rating
|
||||
local ratingy = screenshot_ypos + 0.6
|
||||
retval = retval .."label[10.1," .. ratingy .. ";" ..
|
||||
fgettext("Rating") .. ": " .. details.rating .."]"
|
||||
|
||||
--install button
|
||||
local buttony = screenshot_ypos + 1.2
|
||||
local buttonnumber = (i - (list.page * modstore.modsperpage))
|
||||
retval = retval .."button[9.6," .. buttony .. ";2,0.5;btn_install_mod_" .. buttonnumber .. ";"
|
||||
|
||||
if modmgr.mod_exists(details.basename) then
|
||||
retval = retval .. fgettext("re-Install") .."]"
|
||||
else
|
||||
retval = retval .. fgettext("Install") .."]"
|
||||
retval = retval .."label[9.1," .. ratingy .. ";" ..
|
||||
fgettext("Rating") .. ":]"
|
||||
retval = retval .. "label[11.1," .. ratingy .. ";" .. details.rating .."]"
|
||||
|
||||
if details.basename then
|
||||
--install button
|
||||
local buttony = screenshot_ypos + 1.2
|
||||
local buttonnumber = (i - (list.page * modstore.modsperpage))
|
||||
retval = retval .."button[9.1," .. buttony .. ";2.5,0.5;btn_install_mod_" .. buttonnumber .. ";"
|
||||
|
||||
if modmgr.mod_exists(details.basename) then
|
||||
retval = retval .. fgettext("re-Install") .."]"
|
||||
else
|
||||
retval = retval .. fgettext("Install") .."]"
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
modstore.current_list = list
|
||||
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modstore.get_details(modid)
|
||||
function modstore.getsearchpage()
|
||||
local retval = ""
|
||||
|
||||
if modstore.details_cache[modid] ~= nil then
|
||||
return modstore.details_cache[modid]
|
||||
end
|
||||
|
||||
local retval = engine.get_modstore_details(tostring(modid))
|
||||
modstore.details_cache[modid] = retval
|
||||
return retval
|
||||
--TODO implement search!
|
||||
|
||||
return retval;
|
||||
end
|
||||
|
||||
|
@ -33,9 +33,9 @@ engine.close()
|
||||
Filesystem:
|
||||
engine.get_scriptdir()
|
||||
^ returns directory of script
|
||||
engine.get_modpath()
|
||||
engine.get_modpath() (possible in async calls)
|
||||
^ returns path to global modpath
|
||||
engine.get_modstore_details(modid)
|
||||
engine.get_modstore_details(modid) (possible in async calls)
|
||||
^ modid numeric id of mod in modstore
|
||||
^ returns {
|
||||
id = <numeric id of mod in modstore>,
|
||||
@ -47,7 +47,7 @@ engine.get_modstore_details(modid)
|
||||
license = <short description of license>,
|
||||
rating = <float value of current rating>
|
||||
}
|
||||
engine.get_modstore_list()
|
||||
engine.get_modstore_list() (possible in async calls)
|
||||
^ returns {
|
||||
[1] = {
|
||||
id = <numeric id of mod in modstore>,
|
||||
@ -55,19 +55,21 @@ engine.get_modstore_list()
|
||||
basename = <basename for mod>
|
||||
}
|
||||
}
|
||||
engine.get_gamepath()
|
||||
engine.get_gamepath() (possible in async calls)
|
||||
^ returns path to global gamepath
|
||||
engine.get_dirlist(path,onlydirs)
|
||||
engine.get_texturepath() (possible in async calls)
|
||||
^ returns path to default textures
|
||||
engine.get_dirlist(path,onlydirs) (possible in async calls)
|
||||
^ path to get subdirs from
|
||||
^ onlydirs should result contain only dirs?
|
||||
^ returns list of folders within path
|
||||
engine.create_dir(absolute_path)
|
||||
engine.create_dir(absolute_path) (possible in async calls)
|
||||
^ absolute_path to directory to create (needs to be absolute)
|
||||
^ returns true/false
|
||||
engine.delete_dir(absolute_path)
|
||||
engine.delete_dir(absolute_path) (possible in async calls)
|
||||
^ absolute_path to directory to delete (needs to be absolute)
|
||||
^ returns true/false
|
||||
engine.copy_dir(source,destination,keep_soure)
|
||||
engine.copy_dir(source,destination,keep_soure) (possible in async calls)
|
||||
^ source folder
|
||||
^ destination folder
|
||||
^ keep_source DEFAULT true --> if set to false source is deleted after copying
|
||||
@ -76,11 +78,11 @@ engine.extract_zip(zipfile,destination) [unzip within path required]
|
||||
^ zipfile to extract
|
||||
^ destination folder to extract to
|
||||
^ returns true/false
|
||||
engine.download_file(url,target)
|
||||
engine.download_file(url,target) (possible in async calls)
|
||||
^ url to download
|
||||
^ target to store to
|
||||
^ returns true/false
|
||||
engine.get_version()
|
||||
engine.get_version() (possible in async calls)
|
||||
^ returns current minetest version
|
||||
engine.sound_play(spec, looped) -> handle
|
||||
^ spec = SimpleSoundSpec (see lua-api.txt)
|
||||
@ -105,10 +107,10 @@ engine.get_game(index)
|
||||
DEPRECATED:
|
||||
addon_mods_paths = {[1] = <path>,},
|
||||
}
|
||||
engine.get_games() -> table of all games in upper format
|
||||
engine.get_games() -> table of all games in upper format (possible in async calls)
|
||||
|
||||
Favorites:
|
||||
engine.get_favorites(location) -> list of favorites
|
||||
engine.get_favorites(location) -> list of favorites (possible in async calls)
|
||||
^ location: "local" or "online"
|
||||
^ returns {
|
||||
[1] = {
|
||||
@ -128,21 +130,21 @@ engine.get_favorites(location) -> list of favorites
|
||||
engine.delete_favorite(id, location) -> success
|
||||
|
||||
Logging:
|
||||
engine.debug(line)
|
||||
engine.debug(line) (possible in async calls)
|
||||
^ Always printed to stderr and logfile (print() is redirected here)
|
||||
engine.log(line)
|
||||
engine.log(loglevel, line)
|
||||
engine.log(line) (possible in async calls)
|
||||
engine.log(loglevel, line) (possible in async calls)
|
||||
^ loglevel one of "error", "action", "info", "verbose"
|
||||
|
||||
Settings:
|
||||
engine.setting_set(name, value)
|
||||
engine.setting_get(name) -> string or nil
|
||||
engine.setting_get(name) -> string or nil (possible in async calls)
|
||||
engine.setting_setbool(name, value)
|
||||
engine.setting_getbool(name) -> bool or nil
|
||||
engine.setting_getbool(name) -> bool or nil (possible in async calls)
|
||||
engine.setting_save() -> nil, save all settings to config file
|
||||
|
||||
Worlds:
|
||||
engine.get_worlds() -> list of worlds
|
||||
engine.get_worlds() -> list of worlds (possible in async calls)
|
||||
^ returns {
|
||||
[1] = {
|
||||
path = <full path to world>,
|
||||
@ -174,7 +176,7 @@ engine.gettext(string) -> string
|
||||
fgettext(string, ...) -> string
|
||||
^ call engine.gettext(string), replace "$1"..."$9" with the given
|
||||
^ extra arguments, call engine.formspec_escape and return the result
|
||||
engine.parse_json(string[, nullvalue]) -> something
|
||||
engine.parse_json(string[, nullvalue]) -> something (possible in async calls)
|
||||
^ see minetest.parse_json (lua_api.txt)
|
||||
dump(obj, dumped={})
|
||||
^ Return object serialized as a string
|
||||
@ -182,9 +184,24 @@ string:split(separator)
|
||||
^ eg. string:split("a,b", ",") == {"a","b"}
|
||||
string:trim()
|
||||
^ eg. string.trim("\n \t\tfoo bar\t ") == "foo bar"
|
||||
minetest.is_yes(arg)
|
||||
minetest.is_yes(arg) (possible in async calls)
|
||||
^ returns whether arg can be interpreted as yes
|
||||
|
||||
Async:
|
||||
engine.handle_async(async_job,parameters,finished)
|
||||
^ execute a function asynchronously
|
||||
^ async_job is a function receiving one parameter and returning one parameter
|
||||
^ parameters parameter table passed to async_job
|
||||
^ finished function to be called once async_job has finished
|
||||
^ the result of async_job is passed to this function
|
||||
|
||||
Limitations of Async operations
|
||||
-No access to global lua variables, don't even try
|
||||
-Limited set of available functions
|
||||
e.g. No access to functions modifying menu like engine.start,engine.close,
|
||||
engine.file_open_dialog
|
||||
|
||||
|
||||
Class reference
|
||||
----------------
|
||||
Settings: see lua_api.txt
|
||||
|
@ -286,6 +286,8 @@ void GUIEngine::run()
|
||||
cloudPostProcess();
|
||||
else
|
||||
sleep_ms(25);
|
||||
|
||||
m_script->Step();
|
||||
}
|
||||
}
|
||||
|
||||
@ -576,3 +578,9 @@ void GUIEngine::stopSound(s32 handle)
|
||||
{
|
||||
m_sound_manager->stopSound(handle);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
unsigned int GUIEngine::DoAsync(std::string serialized_fct,
|
||||
std::string serialized_params) {
|
||||
return m_script->DoAsync(serialized_fct,serialized_params);
|
||||
}
|
||||
|
@ -166,6 +166,9 @@ public:
|
||||
return m_scriptdir;
|
||||
}
|
||||
|
||||
/** pass async callback to scriptengine **/
|
||||
unsigned int DoAsync(std::string serialized_fct,std::string serialized_params);
|
||||
|
||||
private:
|
||||
|
||||
/** find and run the main menu script */
|
||||
@ -244,7 +247,7 @@ private:
|
||||
* @param url url to download
|
||||
* @param target file to store to
|
||||
*/
|
||||
bool downloadFile(std::string url,std::string target);
|
||||
static bool downloadFile(std::string url,std::string target);
|
||||
|
||||
/** array containing pointers to current specified texture layers */
|
||||
video::ITexture* m_textures[TEX_LAYER_MAX];
|
||||
|
@ -2,10 +2,12 @@ if( UNIX )
|
||||
set(JTHREAD_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/pthread/jmutex.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/pthread/jthread.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/pthread/jsemaphore.cpp
|
||||
PARENT_SCOPE)
|
||||
else( UNIX )
|
||||
set(JTHREAD_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/win32/jmutex.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/win32/jthread.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/win32/jsemaphore.cpp
|
||||
PARENT_SCOPE)
|
||||
endif( UNIX )
|
||||
|
50
src/jthread/jsemaphore.h
Normal file
50
src/jthread/jsemaphore.h
Normal file
@ -0,0 +1,50 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 sapier, < sapier AT gmx DOT net >
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef JSEMAPHORE_H_
|
||||
#define JSEMAPHORE_H_
|
||||
|
||||
#if defined(WIN32)
|
||||
#include <windows.h>
|
||||
#define MAX_SEMAPHORE_COUNT 1024
|
||||
#else
|
||||
#include <pthread.h>
|
||||
#include <semaphore.h>
|
||||
#endif
|
||||
|
||||
class JSemaphore {
|
||||
public:
|
||||
JSemaphore();
|
||||
~JSemaphore();
|
||||
JSemaphore(int initval);
|
||||
|
||||
void Post();
|
||||
void Wait();
|
||||
|
||||
int GetValue();
|
||||
|
||||
private:
|
||||
#if defined(WIN32)
|
||||
HANDLE m_hSemaphore;
|
||||
#else
|
||||
sem_t m_semaphore;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif /* JSEMAPHORE_H_ */
|
@ -43,6 +43,7 @@ public:
|
||||
JThread();
|
||||
virtual ~JThread();
|
||||
int Start();
|
||||
void Stop();
|
||||
int Kill();
|
||||
virtual void *Thread() = 0;
|
||||
bool IsRunning();
|
||||
@ -63,12 +64,12 @@ private:
|
||||
HANDLE threadhandle;
|
||||
#else // pthread type threads
|
||||
static void *TheThread(void *param);
|
||||
|
||||
|
||||
pthread_t threadid;
|
||||
#endif // WIN32
|
||||
void *retval;
|
||||
bool running;
|
||||
|
||||
|
||||
JMutex runningmutex;
|
||||
JMutex continuemutex,continuemutex2;
|
||||
bool mutexinit;
|
||||
|
48
src/jthread/pthread/jsemaphore.cpp
Normal file
48
src/jthread/pthread/jsemaphore.cpp
Normal file
@ -0,0 +1,48 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 sapier, < sapier AT gmx DOT net >
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
#include "jthread/jsemaphore.h"
|
||||
|
||||
JSemaphore::JSemaphore() {
|
||||
sem_init(&m_semaphore,0,0);
|
||||
}
|
||||
|
||||
JSemaphore::~JSemaphore() {
|
||||
sem_destroy(&m_semaphore);
|
||||
}
|
||||
|
||||
JSemaphore::JSemaphore(int initval) {
|
||||
sem_init(&m_semaphore,0,initval);
|
||||
}
|
||||
|
||||
void JSemaphore::Post() {
|
||||
sem_post(&m_semaphore);
|
||||
}
|
||||
|
||||
void JSemaphore::Wait() {
|
||||
sem_wait(&m_semaphore);
|
||||
}
|
||||
|
||||
int JSemaphore::GetValue() {
|
||||
|
||||
int retval = 0;
|
||||
sem_getvalue(&m_semaphore,&retval);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
@ -42,6 +42,12 @@ JThread::~JThread()
|
||||
Kill();
|
||||
}
|
||||
|
||||
void JThread::Stop() {
|
||||
runningmutex.Lock();
|
||||
running = false;
|
||||
runningmutex.Unlock();
|
||||
}
|
||||
|
||||
int JThread::Start()
|
||||
{
|
||||
int status;
|
||||
@ -65,7 +71,7 @@ int JThread::Start()
|
||||
}
|
||||
mutexinit = true;
|
||||
}
|
||||
|
||||
|
||||
runningmutex.Lock();
|
||||
if (running)
|
||||
{
|
||||
@ -73,27 +79,27 @@ int JThread::Start()
|
||||
return ERR_JTHREAD_ALREADYRUNNING;
|
||||
}
|
||||
runningmutex.Unlock();
|
||||
|
||||
|
||||
pthread_attr_t attr;
|
||||
pthread_attr_init(&attr);
|
||||
pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED);
|
||||
|
||||
|
||||
continuemutex.Lock();
|
||||
status = pthread_create(&threadid,&attr,TheThread,this);
|
||||
status = pthread_create(&threadid,&attr,TheThread,this);
|
||||
pthread_attr_destroy(&attr);
|
||||
if (status != 0)
|
||||
{
|
||||
continuemutex.Unlock();
|
||||
return ERR_JTHREAD_CANTSTARTTHREAD;
|
||||
}
|
||||
|
||||
|
||||
/* Wait until 'running' is set */
|
||||
|
||||
runningmutex.Lock();
|
||||
|
||||
runningmutex.Lock();
|
||||
while (!running)
|
||||
{
|
||||
runningmutex.Unlock();
|
||||
|
||||
|
||||
struct timespec req,rem;
|
||||
|
||||
req.tv_sec = 0;
|
||||
@ -103,9 +109,9 @@ int JThread::Start()
|
||||
runningmutex.Lock();
|
||||
}
|
||||
runningmutex.Unlock();
|
||||
|
||||
|
||||
continuemutex.Unlock();
|
||||
|
||||
|
||||
continuemutex2.Lock();
|
||||
continuemutex2.Unlock();
|
||||
return 0;
|
||||
@ -113,7 +119,7 @@ int JThread::Start()
|
||||
|
||||
int JThread::Kill()
|
||||
{
|
||||
runningmutex.Lock();
|
||||
runningmutex.Lock();
|
||||
if (!running)
|
||||
{
|
||||
runningmutex.Unlock();
|
||||
@ -128,8 +134,8 @@ int JThread::Kill()
|
||||
bool JThread::IsRunning()
|
||||
{
|
||||
bool r;
|
||||
|
||||
runningmutex.Lock();
|
||||
|
||||
runningmutex.Lock();
|
||||
r = running;
|
||||
runningmutex.Unlock();
|
||||
return r;
|
||||
@ -138,7 +144,7 @@ bool JThread::IsRunning()
|
||||
void *JThread::GetReturnValue()
|
||||
{
|
||||
void *val;
|
||||
|
||||
|
||||
runningmutex.Lock();
|
||||
if (running)
|
||||
val = NULL;
|
||||
@ -157,17 +163,17 @@ void *JThread::TheThread(void *param)
|
||||
{
|
||||
JThread *jthread;
|
||||
void *ret;
|
||||
|
||||
|
||||
jthread = (JThread *)param;
|
||||
|
||||
|
||||
jthread->continuemutex2.Lock();
|
||||
jthread->runningmutex.Lock();
|
||||
jthread->running = true;
|
||||
jthread->runningmutex.Unlock();
|
||||
|
||||
|
||||
jthread->continuemutex.Lock();
|
||||
jthread->continuemutex.Unlock();
|
||||
|
||||
|
||||
ret = jthread->Thread();
|
||||
|
||||
jthread->runningmutex.Lock();
|
||||
|
64
src/jthread/win32/jsemaphore.cpp
Normal file
64
src/jthread/win32/jsemaphore.cpp
Normal file
@ -0,0 +1,64 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 sapier, < sapier AT gmx DOT net >
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
#include "jthread/jsemaphore.h"
|
||||
|
||||
JSemaphore::JSemaphore() {
|
||||
m_hSemaphore = CreateSemaphore(
|
||||
0,
|
||||
0,
|
||||
MAX_SEMAPHORE_COUNT,
|
||||
0);
|
||||
}
|
||||
|
||||
JSemaphore::~JSemaphore() {
|
||||
CloseHandle(&m_hSemaphore);
|
||||
}
|
||||
|
||||
JSemaphore::JSemaphore(int initval) {
|
||||
m_hSemaphore = CreateSemaphore(
|
||||
0,
|
||||
initval,
|
||||
MAX_SEMAPHORE_COUNT,
|
||||
0);
|
||||
}
|
||||
|
||||
void JSemaphore::Post() {
|
||||
ReleaseSemaphore(
|
||||
m_hSemaphore,
|
||||
1,
|
||||
0);
|
||||
}
|
||||
|
||||
void JSemaphore::Wait() {
|
||||
WaitForSingleObject(
|
||||
m_hSemaphore,
|
||||
INFINITE);
|
||||
}
|
||||
|
||||
int JSemaphore::GetValue() {
|
||||
|
||||
long int retval = 0;
|
||||
ReleaseSemaphore(
|
||||
m_hSemaphore,
|
||||
0,
|
||||
&retval);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
@ -43,6 +43,12 @@ JThread::~JThread()
|
||||
Kill();
|
||||
}
|
||||
|
||||
void JThread::Stop() {
|
||||
runningmutex.Lock();
|
||||
running = false;
|
||||
runningmutex.Unlock();
|
||||
}
|
||||
|
||||
int JThread::Start()
|
||||
{
|
||||
if (!mutexinit)
|
||||
@ -63,7 +69,7 @@ int JThread::Start()
|
||||
return ERR_JTHREAD_CANTINITMUTEX;
|
||||
} mutexinit = true;
|
||||
}
|
||||
|
||||
|
||||
runningmutex.Lock();
|
||||
if (running)
|
||||
{
|
||||
@ -71,7 +77,7 @@ int JThread::Start()
|
||||
return ERR_JTHREAD_ALREADYRUNNING;
|
||||
}
|
||||
runningmutex.Unlock();
|
||||
|
||||
|
||||
continuemutex.Lock();
|
||||
#ifndef _WIN32_WCE
|
||||
threadhandle = (HANDLE)_beginthreadex(NULL,0,TheThread,this,0,&threadid);
|
||||
@ -83,10 +89,10 @@ int JThread::Start()
|
||||
continuemutex.Unlock();
|
||||
return ERR_JTHREAD_CANTSTARTTHREAD;
|
||||
}
|
||||
|
||||
|
||||
/* Wait until 'running' is set */
|
||||
|
||||
runningmutex.Lock();
|
||||
runningmutex.Lock();
|
||||
while (!running)
|
||||
{
|
||||
runningmutex.Unlock();
|
||||
@ -94,18 +100,18 @@ int JThread::Start()
|
||||
runningmutex.Lock();
|
||||
}
|
||||
runningmutex.Unlock();
|
||||
|
||||
|
||||
continuemutex.Unlock();
|
||||
|
||||
|
||||
continuemutex2.Lock();
|
||||
continuemutex2.Unlock();
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int JThread::Kill()
|
||||
{
|
||||
runningmutex.Lock();
|
||||
runningmutex.Lock();
|
||||
if (!running)
|
||||
{
|
||||
runningmutex.Unlock();
|
||||
@ -121,8 +127,8 @@ int JThread::Kill()
|
||||
bool JThread::IsRunning()
|
||||
{
|
||||
bool r;
|
||||
|
||||
runningmutex.Lock();
|
||||
|
||||
runningmutex.Lock();
|
||||
r = running;
|
||||
runningmutex.Unlock();
|
||||
return r;
|
||||
@ -131,7 +137,7 @@ bool JThread::IsRunning()
|
||||
void *JThread::GetReturnValue()
|
||||
{
|
||||
void *val;
|
||||
|
||||
|
||||
runningmutex.Lock();
|
||||
if (running)
|
||||
val = NULL;
|
||||
@ -156,23 +162,23 @@ DWORD WINAPI JThread::TheThread(void *param)
|
||||
void *ret;
|
||||
|
||||
jthread = (JThread *)param;
|
||||
|
||||
|
||||
jthread->continuemutex2.Lock();
|
||||
jthread->runningmutex.Lock();
|
||||
jthread->running = true;
|
||||
jthread->runningmutex.Unlock();
|
||||
|
||||
|
||||
jthread->continuemutex.Lock();
|
||||
jthread->continuemutex.Unlock();
|
||||
|
||||
|
||||
ret = jthread->Thread();
|
||||
|
||||
|
||||
jthread->runningmutex.Lock();
|
||||
jthread->running = false;
|
||||
jthread->retval = ret;
|
||||
CloseHandle(jthread->threadhandle);
|
||||
jthread->runningmutex.Unlock();
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void JThread::ThreadStarted()
|
||||
|
111
src/main.cpp
111
src/main.cpp
@ -85,6 +85,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "database-leveldb.h"
|
||||
#endif
|
||||
|
||||
#if USE_CURL
|
||||
#include "curl.h"
|
||||
#endif
|
||||
|
||||
/*
|
||||
Settings.
|
||||
These are loaded from the config file.
|
||||
@ -309,7 +313,7 @@ public:
|
||||
{
|
||||
return keyIsDown[keyCode];
|
||||
}
|
||||
|
||||
|
||||
// Checks whether a key was down and resets the state
|
||||
bool WasKeyDown(const KeyPress &keyCode)
|
||||
{
|
||||
@ -361,7 +365,7 @@ public:
|
||||
|
||||
private:
|
||||
IrrlichtDevice *m_device;
|
||||
|
||||
|
||||
// The current state of keys
|
||||
KeyList keyIsDown;
|
||||
// Whether a key has been pressed or not
|
||||
@ -405,7 +409,7 @@ public:
|
||||
{
|
||||
return m_receiver->right_active;
|
||||
}
|
||||
|
||||
|
||||
virtual bool getLeftClicked()
|
||||
{
|
||||
return m_receiver->leftclicked;
|
||||
@ -656,7 +660,7 @@ void SpeedTests()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
infostream<<"All of the following tests should take around 100ms each."
|
||||
<<std::endl;
|
||||
|
||||
@ -668,7 +672,7 @@ void SpeedTests()
|
||||
tempf += 0.001;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
TimeTaker timer("Testing floating-point vector speed");
|
||||
|
||||
@ -682,7 +686,7 @@ void SpeedTests()
|
||||
|
||||
{
|
||||
TimeTaker timer("Testing std::map speed");
|
||||
|
||||
|
||||
std::map<v2s16, f32> map1;
|
||||
tempf = -324;
|
||||
const s16 ii=300;
|
||||
@ -702,7 +706,7 @@ void SpeedTests()
|
||||
{
|
||||
infostream<<"Around 5000/ms should do well here."<<std::endl;
|
||||
TimeTaker timer("Testing mutex speed");
|
||||
|
||||
|
||||
JMutex m;
|
||||
m.Init();
|
||||
u32 n = 0;
|
||||
@ -753,7 +757,7 @@ int main(int argc, char *argv[])
|
||||
/*
|
||||
Parse command line
|
||||
*/
|
||||
|
||||
|
||||
// List all allowed options
|
||||
std::map<std::string, ValueSpec> allowed_options;
|
||||
allowed_options.insert(std::make_pair("help", ValueSpec(VALUETYPE_FLAG,
|
||||
@ -806,7 +810,7 @@ int main(int argc, char *argv[])
|
||||
#endif
|
||||
|
||||
Settings cmd_args;
|
||||
|
||||
|
||||
bool ret = cmd_args.parseCommandLine(argc, argv, allowed_options);
|
||||
|
||||
if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1"))
|
||||
@ -843,11 +847,11 @@ int main(int argc, char *argv[])
|
||||
dstream<<"Build info: "<<minetest_build_info<<std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
Low-level initialization
|
||||
*/
|
||||
|
||||
|
||||
// If trace is enabled, enable logging of certain things
|
||||
if(cmd_args.getFlag("trace")){
|
||||
dstream<<_("Enabling trace level debug output")<<std::endl;
|
||||
@ -865,7 +869,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
porting::signal_handler_init();
|
||||
bool &kill = *porting::signal_handler_killstatus();
|
||||
|
||||
|
||||
porting::initializePaths();
|
||||
|
||||
// Create user data directory
|
||||
@ -880,7 +884,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
// Debug handler
|
||||
BEGIN_DEBUG_EXCEPTION_HANDLER
|
||||
|
||||
|
||||
// List gameids if requested
|
||||
if(cmd_args.exists("gameid") && cmd_args.get("gameid") == "list")
|
||||
{
|
||||
@ -890,7 +894,7 @@ int main(int argc, char *argv[])
|
||||
dstream<<(*i)<<std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// List worlds if requested
|
||||
if(cmd_args.exists("world") && cmd_args.get("world") == "list"){
|
||||
dstream<<_("Available worlds:")<<std::endl;
|
||||
@ -904,25 +908,25 @@ int main(int argc, char *argv[])
|
||||
" "<<_("with")<<" SER_FMT_VER_HIGHEST_READ="<<(int)SER_FMT_VER_HIGHEST_READ
|
||||
<<", "<<minetest_build_info
|
||||
<<std::endl;
|
||||
|
||||
|
||||
/*
|
||||
Basic initialization
|
||||
*/
|
||||
|
||||
// Initialize default settings
|
||||
set_default_settings(g_settings);
|
||||
|
||||
|
||||
// Initialize sockets
|
||||
sockets_init();
|
||||
atexit(sockets_cleanup);
|
||||
|
||||
|
||||
/*
|
||||
Read config file
|
||||
*/
|
||||
|
||||
|
||||
// Path of configuration file in use
|
||||
g_settings_path = "";
|
||||
|
||||
|
||||
if(cmd_args.exists("config"))
|
||||
{
|
||||
bool r = g_settings->readConfigFile(cmd_args.get("config").c_str());
|
||||
@ -958,12 +962,12 @@ int main(int argc, char *argv[])
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// If no path found, use the first one (menu creates the file)
|
||||
if(g_settings_path == "")
|
||||
g_settings_path = filenames[0];
|
||||
}
|
||||
|
||||
|
||||
// Initialize debug streams
|
||||
#define DEBUGFILE "debug.txt"
|
||||
#if RUN_IN_PLACE
|
||||
@ -973,7 +977,7 @@ int main(int argc, char *argv[])
|
||||
#endif
|
||||
if(cmd_args.exists("logfile"))
|
||||
logfile = cmd_args.get("logfile");
|
||||
|
||||
|
||||
log_remove_output(&main_dstream_no_stderr_log_out);
|
||||
int loglevel = g_settings->getS32("debug_log_level");
|
||||
|
||||
@ -986,13 +990,18 @@ int main(int argc, char *argv[])
|
||||
debugstreams_init(false, logfile.c_str());
|
||||
else
|
||||
debugstreams_init(false, NULL);
|
||||
|
||||
|
||||
infostream<<"logfile = "<<logfile<<std::endl;
|
||||
|
||||
// Initialize random seed
|
||||
srand(time(0));
|
||||
mysrand(time(0));
|
||||
|
||||
#if USE_CURL
|
||||
CURLcode res = curl_global_init(CURL_GLOBAL_DEFAULT);
|
||||
assert(res == CURLE_OK);
|
||||
#endif
|
||||
|
||||
/*
|
||||
Run unit tests
|
||||
*/
|
||||
@ -1020,7 +1029,7 @@ int main(int argc, char *argv[])
|
||||
port = g_settings->getU16("port");
|
||||
if(port == 0)
|
||||
port = 30000;
|
||||
|
||||
|
||||
// World directory
|
||||
std::string commanded_world = "";
|
||||
if(cmd_args.exists("world"))
|
||||
@ -1031,12 +1040,12 @@ int main(int argc, char *argv[])
|
||||
commanded_world = cmd_args.get("nonopt0");
|
||||
else if(g_settings->exists("map-dir"))
|
||||
commanded_world = g_settings->get("map-dir");
|
||||
|
||||
|
||||
// World name
|
||||
std::string commanded_worldname = "";
|
||||
if(cmd_args.exists("worldname"))
|
||||
commanded_worldname = cmd_args.get("worldname");
|
||||
|
||||
|
||||
// Strip world.mt from commanded_world
|
||||
{
|
||||
std::string worldmt = "world.mt";
|
||||
@ -1048,7 +1057,7 @@ int main(int argc, char *argv[])
|
||||
0, commanded_world.size()-worldmt.size());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// If a world name was specified, convert it to a path
|
||||
if(commanded_worldname != ""){
|
||||
// Get information about available worlds
|
||||
@ -1268,7 +1277,7 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
server.start(port);
|
||||
|
||||
|
||||
// Run server
|
||||
dedicated_server_loop(server, kill);
|
||||
|
||||
@ -1280,17 +1289,17 @@ int main(int argc, char *argv[])
|
||||
/*
|
||||
More parameters
|
||||
*/
|
||||
|
||||
|
||||
std::string address = g_settings->get("address");
|
||||
if(commanded_world != "")
|
||||
address = "";
|
||||
else if(cmd_args.exists("address"))
|
||||
address = cmd_args.get("address");
|
||||
|
||||
|
||||
std::string playername = g_settings->get("name");
|
||||
if(cmd_args.exists("name"))
|
||||
playername = cmd_args.get("name");
|
||||
|
||||
|
||||
bool skip_main_menu = cmd_args.getFlag("go");
|
||||
|
||||
/*
|
||||
@ -1298,7 +1307,7 @@ int main(int argc, char *argv[])
|
||||
*/
|
||||
|
||||
// Resolution selection
|
||||
|
||||
|
||||
bool fullscreen = g_settings->getBool("fullscreen");
|
||||
u16 screenW = g_settings->getU16("screenW");
|
||||
u16 screenH = g_settings->getU16("screenH");
|
||||
@ -1312,7 +1321,7 @@ int main(int argc, char *argv[])
|
||||
// Determine driver
|
||||
|
||||
video::E_DRIVER_TYPE driverType;
|
||||
|
||||
|
||||
std::string driverstring = g_settings->get("video_driver");
|
||||
|
||||
if(driverstring == "null")
|
||||
@ -1419,7 +1428,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
if (device == 0)
|
||||
return 1; // could not create selected driver.
|
||||
|
||||
|
||||
/*
|
||||
Continue initialization
|
||||
*/
|
||||
@ -1434,10 +1443,10 @@ int main(int argc, char *argv[])
|
||||
|
||||
// Create time getter
|
||||
g_timegetter = new IrrlichtTimeGetter(device);
|
||||
|
||||
|
||||
// Create game callback for menus
|
||||
g_gamecallback = new MainGameCallback(device);
|
||||
|
||||
|
||||
/*
|
||||
Speed tests (done after irrlicht is loaded to get timer)
|
||||
*/
|
||||
@ -1448,7 +1457,7 @@ int main(int argc, char *argv[])
|
||||
device->drop();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
device->setResizable(true);
|
||||
|
||||
bool random_input = g_settings->getBool("random_input")
|
||||
@ -1458,7 +1467,7 @@ int main(int argc, char *argv[])
|
||||
input = new RandomInputHandler();
|
||||
else
|
||||
input = new RealInputHandler(device, &receiver);
|
||||
|
||||
|
||||
scene::ISceneManager* smgr = device->getSceneManager();
|
||||
|
||||
guienv = device->getGUIEnvironment();
|
||||
@ -1488,7 +1497,7 @@ int main(int argc, char *argv[])
|
||||
// If font was not found, this will get us one
|
||||
font = skin->getFont();
|
||||
assert(font);
|
||||
|
||||
|
||||
u32 text_height = font->getDimension(L"Hello, world!").Height;
|
||||
infostream<<"text_height="<<text_height<<std::endl;
|
||||
|
||||
@ -1556,7 +1565,7 @@ int main(int argc, char *argv[])
|
||||
Clear everything from the GUIEnvironment
|
||||
*/
|
||||
guienv->clear();
|
||||
|
||||
|
||||
/*
|
||||
We need some kind of a root node to be able to add
|
||||
custom gui elements directly on the screen.
|
||||
@ -1564,7 +1573,7 @@ int main(int argc, char *argv[])
|
||||
*/
|
||||
guiroot = guienv->addStaticText(L"",
|
||||
core::rect<s32>(0, 0, 10000, 10000));
|
||||
|
||||
|
||||
SubgameSpec gamespec;
|
||||
WorldSpec worldspec;
|
||||
bool simple_singleplayer_mode = false;
|
||||
@ -1588,13 +1597,13 @@ int main(int argc, char *argv[])
|
||||
break;
|
||||
}
|
||||
first_loop = false;
|
||||
|
||||
|
||||
// Cursor can be non-visible when coming from the game
|
||||
device->getCursorControl()->setVisible(true);
|
||||
// Some stuff are left to scene manager when coming from the game
|
||||
// (map at least?)
|
||||
smgr->clear();
|
||||
|
||||
|
||||
// Initialize menu data
|
||||
MainMenuData menudata;
|
||||
menudata.address = address;
|
||||
@ -1643,7 +1652,7 @@ int main(int argc, char *argv[])
|
||||
infostream<<"Waited for other menus"<<std::endl;
|
||||
|
||||
GUIEngine* temp = new GUIEngine(device, guiroot, &g_menumgr,smgr,&menudata,kill);
|
||||
|
||||
|
||||
delete temp;
|
||||
//once finished you'll never end up here
|
||||
smgr->clear();
|
||||
@ -1683,7 +1692,7 @@ int main(int argc, char *argv[])
|
||||
// Break out of menu-game loop to shut down cleanly
|
||||
if(device->run() == false || kill == true)
|
||||
break;
|
||||
|
||||
|
||||
current_playername = playername;
|
||||
current_password = password;
|
||||
current_address = address;
|
||||
@ -1705,7 +1714,7 @@ int main(int argc, char *argv[])
|
||||
server["description"] = menudata.serverdescription;
|
||||
ServerList::insert(server);
|
||||
}
|
||||
|
||||
|
||||
// Set world path to selected one
|
||||
if ((menudata.selected_world >= 0) &&
|
||||
(menudata.selected_world < (int)worldspecs.size())) {
|
||||
@ -1713,7 +1722,7 @@ int main(int argc, char *argv[])
|
||||
infostream<<"Selected world: "<<worldspec.name
|
||||
<<" ["<<worldspec.path<<"]"<<std::endl;
|
||||
}
|
||||
|
||||
|
||||
// If local game
|
||||
if(current_address == "")
|
||||
{
|
||||
@ -1828,11 +1837,11 @@ int main(int argc, char *argv[])
|
||||
#endif
|
||||
|
||||
#endif // !SERVER
|
||||
|
||||
|
||||
// Update configuration file
|
||||
if(g_settings_path != "")
|
||||
g_settings->updateConfigFile(g_settings_path.c_str());
|
||||
|
||||
|
||||
// Print modified quicktune values
|
||||
{
|
||||
bool header_printed = false;
|
||||
@ -1850,9 +1859,9 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
END_DEBUG_EXCEPTION_HANDLER(errorstream)
|
||||
|
||||
|
||||
debugstreams_deinit();
|
||||
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
@ -16,6 +16,8 @@ set(common_SCRIPT_LUA_API_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_util.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_vmanip.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_settings.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_async_events.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/marshall.c
|
||||
PARENT_SCOPE)
|
||||
|
||||
# Used by client only
|
||||
|
396
src/script/lua_api/l_async_events.cpp
Normal file
396
src/script/lua_api/l_async_events.cpp
Normal file
@ -0,0 +1,396 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 sapier, <sapier AT gmx DOT net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
#include "lualib.h"
|
||||
int luaopen_marshal(lua_State *L);
|
||||
}
|
||||
#include <stdio.h>
|
||||
|
||||
#include "l_async_events.h"
|
||||
#include "log.h"
|
||||
#include "filesys.h"
|
||||
#include "porting.h"
|
||||
|
||||
//TODO replace by ShadowNinja version not yet merged to master
|
||||
static int script_error_handler(lua_State *L) {
|
||||
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
|
||||
if (!lua_istable(L, -1)) {
|
||||
lua_pop(L, 1);
|
||||
return 1;
|
||||
}
|
||||
lua_getfield(L, -1, "traceback");
|
||||
if (!lua_isfunction(L, -1)) {
|
||||
lua_pop(L, 2);
|
||||
return 1;
|
||||
}
|
||||
lua_pushvalue(L, 1);
|
||||
lua_pushinteger(L, 2);
|
||||
lua_call(L, 2, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
static void scriptError(const char *fmt, ...)
|
||||
{
|
||||
va_list argp;
|
||||
va_start(argp, fmt);
|
||||
char buf[10000];
|
||||
vsnprintf(buf, 10000, fmt, argp);
|
||||
va_end(argp);
|
||||
errorstream<<"ERROR: "<<buf;
|
||||
fprintf(stderr,"ERROR: %s\n",buf);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
AsyncEngine::AsyncEngine() :
|
||||
m_initDone(false),
|
||||
m_JobIdCounter(0)
|
||||
{
|
||||
assert(m_JobQueueMutex.Init() == 0);
|
||||
assert(m_ResultQueueMutex.Init() == 0);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
AsyncEngine::~AsyncEngine()
|
||||
{
|
||||
/** request all threads to stop **/
|
||||
for (std::vector<AsyncWorkerThread*>::iterator i= m_WorkerThreads.begin();
|
||||
i != m_WorkerThreads.end();i++) {
|
||||
(*i)->Stop();
|
||||
}
|
||||
|
||||
|
||||
/** wakeup all threads **/
|
||||
for (std::vector<AsyncWorkerThread*>::iterator i= m_WorkerThreads.begin();
|
||||
i != m_WorkerThreads.end();i++) {
|
||||
m_JobQueueCounter.Post();
|
||||
}
|
||||
|
||||
/** wait for threads to finish **/
|
||||
for (std::vector<AsyncWorkerThread*>::iterator i= m_WorkerThreads.begin();
|
||||
i != m_WorkerThreads.end();i++) {
|
||||
(*i)->Wait();
|
||||
}
|
||||
|
||||
/** force kill all threads **/
|
||||
for (std::vector<AsyncWorkerThread*>::iterator i= m_WorkerThreads.begin();
|
||||
i != m_WorkerThreads.end();i++) {
|
||||
(*i)->Kill();
|
||||
delete *i;
|
||||
}
|
||||
|
||||
m_JobQueueMutex.Lock();
|
||||
m_JobQueue.clear();
|
||||
m_JobQueueMutex.Unlock();
|
||||
m_WorkerThreads.clear();
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
bool AsyncEngine::registerFunction(const char* name, lua_CFunction fct) {
|
||||
|
||||
if (m_initDone) return false;
|
||||
m_FunctionList[name] = fct;
|
||||
return true;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void AsyncEngine::Initialize(unsigned int numengines) {
|
||||
m_initDone = true;
|
||||
|
||||
for (unsigned int i=0; i < numengines; i ++) {
|
||||
|
||||
AsyncWorkerThread* toadd = new AsyncWorkerThread(this,i);
|
||||
m_WorkerThreads.push_back(toadd);
|
||||
toadd->Start();
|
||||
}
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
unsigned int AsyncEngine::doAsyncJob(std::string fct, std::string params) {
|
||||
|
||||
m_JobQueueMutex.Lock();
|
||||
LuaJobInfo toadd;
|
||||
toadd.JobId = m_JobIdCounter++;
|
||||
toadd.serializedFunction = fct;
|
||||
toadd.serializedParams = params;
|
||||
|
||||
m_JobQueue.push_back(toadd);
|
||||
|
||||
m_JobQueueCounter.Post();
|
||||
|
||||
m_JobQueueMutex.Unlock();
|
||||
|
||||
return toadd.JobId;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
LuaJobInfo AsyncEngine::getJob() {
|
||||
|
||||
m_JobQueueCounter.Wait();
|
||||
m_JobQueueMutex.Lock();
|
||||
|
||||
LuaJobInfo retval;
|
||||
|
||||
if (m_JobQueue.size() != 0) {
|
||||
retval = m_JobQueue.front();
|
||||
m_JobQueue.erase((m_JobQueue.begin()));
|
||||
}
|
||||
m_JobQueueMutex.Unlock();
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void AsyncEngine::putJobResult(LuaJobInfo result) {
|
||||
m_ResultQueueMutex.Lock();
|
||||
m_ResultQueue.push_back(result);
|
||||
m_ResultQueueMutex.Unlock();
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void AsyncEngine::Step(lua_State *L) {
|
||||
m_ResultQueueMutex.Lock();
|
||||
while(!m_ResultQueue.empty()) {
|
||||
|
||||
LuaJobInfo jobdone = m_ResultQueue.front();
|
||||
m_ResultQueue.erase(m_ResultQueue.begin());
|
||||
lua_getglobal(L, "engine");
|
||||
|
||||
lua_getfield(L, -1, "async_event_handler");
|
||||
|
||||
if(lua_isnil(L, -1))
|
||||
assert("Someone managed to destroy a async callback in engine!" == 0);
|
||||
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
|
||||
lua_pushinteger(L, jobdone.JobId);
|
||||
lua_pushlstring(L, jobdone.serializedResult.c_str(),
|
||||
jobdone.serializedResult.length());
|
||||
|
||||
if(lua_pcall(L, 2, 0, 0)) {
|
||||
scriptError("Async ENGINE step: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
lua_pop(L,1);
|
||||
}
|
||||
m_ResultQueueMutex.Unlock();
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void AsyncEngine::PushFinishedJobs(lua_State* L) {
|
||||
//Result Table
|
||||
m_ResultQueueMutex.Lock();
|
||||
|
||||
unsigned int index=1;
|
||||
lua_newtable(L);
|
||||
int top = lua_gettop(L);
|
||||
|
||||
while(!m_ResultQueue.empty()) {
|
||||
|
||||
LuaJobInfo jobdone = m_ResultQueue.front();
|
||||
m_ResultQueue.erase(m_ResultQueue.begin());
|
||||
|
||||
lua_pushnumber(L,index);
|
||||
|
||||
lua_newtable(L);
|
||||
int top_lvl2 = lua_gettop(L);
|
||||
|
||||
lua_pushstring(L,"jobid");
|
||||
lua_pushnumber(L,jobdone.JobId);
|
||||
lua_settable(L, top_lvl2);
|
||||
|
||||
lua_pushstring(L,"retval");
|
||||
lua_pushstring(L, jobdone.serializedResult.c_str());
|
||||
lua_settable(L, top_lvl2);
|
||||
|
||||
lua_settable(L, top);
|
||||
index++;
|
||||
}
|
||||
|
||||
m_ResultQueueMutex.Unlock();
|
||||
|
||||
}
|
||||
/******************************************************************************/
|
||||
void AsyncEngine::PrepareEnvironment(lua_State* L, int top) {
|
||||
for(std::map<std::string,lua_CFunction>::iterator i = m_FunctionList.begin();
|
||||
i != m_FunctionList.end(); i++) {
|
||||
|
||||
lua_pushstring(L,i->first.c_str());
|
||||
lua_pushcfunction(L,i->second);
|
||||
lua_settable(L, top);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
int async_worker_ErrorHandler(lua_State *L) {
|
||||
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
|
||||
if (!lua_istable(L, -1)) {
|
||||
lua_pop(L, 1);
|
||||
return 1;
|
||||
}
|
||||
lua_getfield(L, -1, "traceback");
|
||||
if (!lua_isfunction(L, -1)) {
|
||||
lua_pop(L, 2);
|
||||
return 1;
|
||||
}
|
||||
lua_pushvalue(L, 1);
|
||||
lua_pushinteger(L, 2);
|
||||
lua_call(L, 2, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
AsyncWorkerThread::AsyncWorkerThread(AsyncEngine* jobdispatcher,
|
||||
unsigned int numthreadnumber) :
|
||||
m_JobDispatcher(jobdispatcher),
|
||||
m_luaerrorhandler(-1),
|
||||
m_threadnum(numthreadnumber)
|
||||
{
|
||||
// create luastack
|
||||
m_LuaStack = luaL_newstate();
|
||||
|
||||
// load basic lua modules
|
||||
luaL_openlibs(m_LuaStack);
|
||||
|
||||
// load serialization functions
|
||||
luaopen_marshal(m_LuaStack);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
AsyncWorkerThread::~AsyncWorkerThread() {
|
||||
|
||||
assert(IsRunning() == false);
|
||||
lua_close(m_LuaStack);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void* AsyncWorkerThread::worker_thread_main() {
|
||||
|
||||
//register thread for error logging
|
||||
char number[21];
|
||||
snprintf(number,sizeof(number),"%d",m_threadnum);
|
||||
log_register_thread(std::string("AsyncWorkerThread_") + number);
|
||||
|
||||
/** prepare job lua environment **/
|
||||
lua_newtable(m_LuaStack);
|
||||
lua_setglobal(m_LuaStack, "engine");
|
||||
|
||||
lua_getglobal(m_LuaStack, "engine");
|
||||
int top = lua_gettop(m_LuaStack);
|
||||
|
||||
lua_pushstring(m_LuaStack, DIR_DELIM);
|
||||
lua_setglobal(m_LuaStack, "DIR_DELIM");
|
||||
|
||||
lua_pushstring(m_LuaStack,
|
||||
std::string(porting::path_share + DIR_DELIM + "builtin").c_str());
|
||||
lua_setglobal(m_LuaStack, "SCRIPTDIR");
|
||||
|
||||
|
||||
m_JobDispatcher->PrepareEnvironment(m_LuaStack,top);
|
||||
|
||||
std::string asyncscript =
|
||||
porting::path_share + DIR_DELIM + "builtin"
|
||||
+ DIR_DELIM + "async_env.lua";
|
||||
|
||||
lua_pushcfunction(m_LuaStack, async_worker_ErrorHandler);
|
||||
m_luaerrorhandler = lua_gettop(m_LuaStack);
|
||||
|
||||
if(!runScript(asyncscript)) {
|
||||
infostream
|
||||
<< "AsyncWorkderThread::worker_thread_main execution of async base environment failed!"
|
||||
<< std::endl;
|
||||
assert("no future with broken builtin async environment scripts" == 0);
|
||||
}
|
||||
/** main loop **/
|
||||
while(IsRunning()) {
|
||||
//wait for job
|
||||
LuaJobInfo toprocess = m_JobDispatcher->getJob();
|
||||
|
||||
if (!IsRunning()) { continue; }
|
||||
|
||||
//first push error handler
|
||||
lua_pushcfunction(m_LuaStack, script_error_handler);
|
||||
int errorhandler = lua_gettop(m_LuaStack);
|
||||
|
||||
lua_getglobal(m_LuaStack, "engine");
|
||||
if(lua_isnil(m_LuaStack, -1))
|
||||
assert("unable to find engine within async environment" == 0);
|
||||
|
||||
lua_getfield(m_LuaStack, -1, "job_processor");
|
||||
if(lua_isnil(m_LuaStack, -1))
|
||||
assert("Someone managed to destroy a async worker engine!" == 0);
|
||||
|
||||
luaL_checktype(m_LuaStack, -1, LUA_TFUNCTION);
|
||||
|
||||
//call it
|
||||
lua_pushlstring(m_LuaStack,
|
||||
toprocess.serializedFunction.c_str(),
|
||||
toprocess.serializedFunction.length());
|
||||
lua_pushlstring(m_LuaStack,
|
||||
toprocess.serializedParams.c_str(),
|
||||
toprocess.serializedParams.length());
|
||||
|
||||
if (!IsRunning()) { continue; }
|
||||
if(lua_pcall(m_LuaStack, 2, 2, errorhandler)) {
|
||||
scriptError("Async WORKER thread: %s\n", lua_tostring(m_LuaStack, -1));
|
||||
toprocess.serializedResult="ERROR";
|
||||
}
|
||||
else {
|
||||
//fetch result
|
||||
const char *retval = lua_tostring(m_LuaStack, -2);
|
||||
unsigned int lenght = lua_tointeger(m_LuaStack,-1);
|
||||
toprocess.serializedResult = std::string(retval,lenght);
|
||||
}
|
||||
|
||||
if (!IsRunning()) { continue; }
|
||||
//put job result
|
||||
m_JobDispatcher->putJobResult(toprocess);
|
||||
}
|
||||
log_deregister_thread();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
bool AsyncWorkerThread::runScript(std::string script) {
|
||||
|
||||
int ret = luaL_loadfile(m_LuaStack, script.c_str()) ||
|
||||
lua_pcall(m_LuaStack, 0, 0, m_luaerrorhandler);
|
||||
if(ret){
|
||||
errorstream<<"==== ERROR FROM LUA WHILE INITIALIZING ASYNC ENVIRONMENT ====="<<std::endl;
|
||||
errorstream<<"Failed to load and run script from "<<std::endl;
|
||||
errorstream<<script<<":"<<std::endl;
|
||||
errorstream<<std::endl;
|
||||
errorstream<<lua_tostring(m_LuaStack, -1)<<std::endl;
|
||||
errorstream<<std::endl;
|
||||
errorstream<<"=================== END OF ERROR FROM LUA ===================="<<std::endl;
|
||||
lua_pop(m_LuaStack, 1); // Pop error message from stack
|
||||
lua_pop(m_LuaStack, 1); // Pop the error handler from stack
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void* AsyncWorkerThread::worker_thread_wrapper(void* thread) {
|
||||
return ((AsyncWorkerThread*) thread)->worker_thread_main();
|
||||
}
|
228
src/script/lua_api/l_async_events.h
Normal file
228
src/script/lua_api/l_async_events.h
Normal file
@ -0,0 +1,228 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 sapier, <sapier AT gmx DOT net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef C_ASYNC_EVENTS_H_
|
||||
#define C_ASYNC_EVENTS_H_
|
||||
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <unistd.h>
|
||||
|
||||
/******************************************************************************/
|
||||
/* Includes */
|
||||
/******************************************************************************/
|
||||
#include "jthread/jthread.h"
|
||||
#include "jthread/jmutex.h"
|
||||
#include "jthread/jsemaphore.h"
|
||||
#include "debug.h"
|
||||
#include "lua.h"
|
||||
|
||||
/******************************************************************************/
|
||||
/* Typedefs and macros */
|
||||
/******************************************************************************/
|
||||
#define MAINMENU_NUMBER_OF_ASYNC_THREADS 4
|
||||
|
||||
/******************************************************************************/
|
||||
/* forward declarations */
|
||||
/******************************************************************************/
|
||||
class AsyncEngine;
|
||||
|
||||
/******************************************************************************/
|
||||
/* declarations */
|
||||
/******************************************************************************/
|
||||
|
||||
/** a struct to encapsulate data required to queue a job **/
|
||||
struct LuaJobInfo {
|
||||
/** function to be called in async environment **/
|
||||
std::string serializedFunction;
|
||||
/** parameter table to be passed to function **/
|
||||
std::string serializedParams;
|
||||
/** result of function call **/
|
||||
std::string serializedResult;
|
||||
/** jobid used to identify a job and match it to callback **/
|
||||
unsigned int JobId;
|
||||
};
|
||||
|
||||
/** class encapsulating a asynchronous working environment **/
|
||||
class AsyncWorkerThread : public JThread {
|
||||
public:
|
||||
/**
|
||||
* default constructor
|
||||
* @param pointer to job dispatcher
|
||||
*/
|
||||
AsyncWorkerThread(AsyncEngine* jobdispatcher, unsigned int threadnumber);
|
||||
|
||||
/**
|
||||
* default destructor
|
||||
*/
|
||||
virtual ~AsyncWorkerThread();
|
||||
|
||||
/**
|
||||
* thread function
|
||||
*/
|
||||
void* Thread() {
|
||||
ThreadStarted();
|
||||
return worker_thread_wrapper(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* wait for thread to stop
|
||||
*/
|
||||
void Wait() {
|
||||
while(IsRunning()) {
|
||||
sleep(1);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
/**
|
||||
* helper function to run a lua script
|
||||
* @param path of script
|
||||
*/
|
||||
bool runScript(std::string script);
|
||||
|
||||
/**
|
||||
* main function of thread
|
||||
*/
|
||||
void* worker_thread_main();
|
||||
|
||||
/**
|
||||
* static wrapper for thread creation
|
||||
* @param this pointer to the thread to be created
|
||||
*/
|
||||
static void* worker_thread_wrapper(void* thread);
|
||||
|
||||
/**
|
||||
* pointer to job dispatcher
|
||||
*/
|
||||
AsyncEngine* m_JobDispatcher;
|
||||
|
||||
/**
|
||||
* the lua stack to run at
|
||||
*/
|
||||
lua_State* m_LuaStack;
|
||||
|
||||
/**
|
||||
* lua internal stack number of error handler
|
||||
*/
|
||||
int m_luaerrorhandler;
|
||||
|
||||
/**
|
||||
* thread number used for debug output
|
||||
*/
|
||||
unsigned int m_threadnum;
|
||||
|
||||
};
|
||||
|
||||
/** asynchornous thread and job management **/
|
||||
class AsyncEngine {
|
||||
friend AsyncWorkerThread;
|
||||
public:
|
||||
/**
|
||||
* default constructor
|
||||
*/
|
||||
AsyncEngine();
|
||||
/**
|
||||
* default destructor
|
||||
*/
|
||||
~AsyncEngine();
|
||||
|
||||
/**
|
||||
* register function to be used within engines
|
||||
* @param name function name to be used within lua environment
|
||||
* @param fct c-function to be called
|
||||
*/
|
||||
bool registerFunction(const char* name, lua_CFunction fct);
|
||||
|
||||
/**
|
||||
* create async engine tasks and lock function registration
|
||||
* @param numengines number of async threads to be started
|
||||
*/
|
||||
void Initialize(unsigned int numengines);
|
||||
|
||||
/**
|
||||
* queue/run a async job
|
||||
* @param fct serialized lua function
|
||||
* @param params serialized parameters
|
||||
* @return jobid the job is queued
|
||||
*/
|
||||
unsigned int doAsyncJob(std::string fct, std::string params);
|
||||
|
||||
/**
|
||||
* engine step to process finished jobs
|
||||
* the engine step is one way to pass events back, PushFinishedJobs another
|
||||
* @param L the lua environment to do the step in
|
||||
*/
|
||||
void Step(lua_State *L);
|
||||
|
||||
|
||||
void PushFinishedJobs(lua_State* L);
|
||||
|
||||
protected:
|
||||
/**
|
||||
* Get a Job from queue to be processed
|
||||
* this function blocks until a job is ready
|
||||
* @return a job to be processed
|
||||
*/
|
||||
LuaJobInfo getJob();
|
||||
|
||||
/**
|
||||
* put a Job result back to result queue
|
||||
* @param result result of completed job
|
||||
*/
|
||||
void putJobResult(LuaJobInfo result);
|
||||
|
||||
/**
|
||||
* initialize environment with current registred functions
|
||||
* this function adds all functions registred by registerFunction to the
|
||||
* passed lua stack
|
||||
* @param L lua stack to initialize
|
||||
* @param top stack position
|
||||
*/
|
||||
void PrepareEnvironment(lua_State* L, int top);
|
||||
|
||||
private:
|
||||
|
||||
/** variable locking the engine against further modification **/
|
||||
bool m_initDone;
|
||||
|
||||
/** internal store for registred functions **/
|
||||
std::map<std::string,lua_CFunction> m_FunctionList;
|
||||
|
||||
/** internal counter to create job id's **/
|
||||
unsigned int m_JobIdCounter;
|
||||
|
||||
/** mutex to protect job queue **/
|
||||
JMutex m_JobQueueMutex;
|
||||
/** job queue **/
|
||||
std::vector<LuaJobInfo> m_JobQueue;
|
||||
|
||||
/** mutext to protect result queue **/
|
||||
JMutex m_ResultQueueMutex;
|
||||
/** result queue **/
|
||||
std::vector<LuaJobInfo> m_ResultQueue;
|
||||
|
||||
/** list of current worker threads **/
|
||||
std::vector<AsyncWorkerThread*> m_WorkerThreads;
|
||||
|
||||
/** counter semaphore for job dispatching **/
|
||||
JSemaphore m_JobQueueCounter;
|
||||
};
|
||||
|
||||
#endif /* C_ASYNC_EVENTS_H_ */
|
@ -30,14 +30,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "common/c_internal.h"
|
||||
|
||||
#define luamethod(class, name) {#name, class::l_##name}
|
||||
#define API_FCT(name) registerFunction(L,#name,l_##name,top)
|
||||
#define API_FCT(name) registerFunction(L, #name, l_##name,top)
|
||||
#define ASYNC_API_FCT(name) engine.registerFunction(#name, l_##name)
|
||||
|
||||
#if (defined(WIN32) || defined(_WIN32_WCE))
|
||||
#define NO_MAP_LOCK_REQUIRED
|
||||
#else
|
||||
#include "main.h"
|
||||
#include "profiler.h"
|
||||
#define NO_MAP_LOCK_REQUIRED ScopeProfiler nolocktime(g_profiler,"Scriptapi: unlockable time",SPT_ADD)
|
||||
#define NO_MAP_LOCK_REQUIRED \
|
||||
ScopeProfiler nolocktime(g_profiler,"Scriptapi: unlockable time",SPT_ADD)
|
||||
#endif
|
||||
|
||||
#endif /* L_INTERNAL_H_ */
|
||||
|
@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "lua_api/l_mainmenu.h"
|
||||
#include "lua_api/l_internal.h"
|
||||
#include "common/c_content.h"
|
||||
#include "lua_api/l_async_events.h"
|
||||
#include "guiEngine.h"
|
||||
#include "guiMainMenu.h"
|
||||
#include "guiKeyChangeMenu.h"
|
||||
@ -200,9 +201,6 @@ int ModApiMainMenu::l_get_textlist_index(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_get_worlds(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
std::vector<WorldSpec> worlds = getAvailableWorlds();
|
||||
|
||||
lua_newtable(L);
|
||||
@ -237,9 +235,6 @@ int ModApiMainMenu::l_get_worlds(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_get_games(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
std::vector<SubgameSpec> games = getAvailableGames();
|
||||
|
||||
lua_newtable(L);
|
||||
@ -365,9 +360,6 @@ int ModApiMainMenu::l_get_modstore_details(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_get_modstore_list(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
std::string listtype = "local";
|
||||
|
||||
if (!lua_isnone(L,1)) {
|
||||
@ -421,9 +413,6 @@ int ModApiMainMenu::l_get_modstore_list(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_get_favorites(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
std::string listtype = "local";
|
||||
|
||||
if (!lua_isnone(L,1)) {
|
||||
@ -545,9 +534,6 @@ int ModApiMainMenu::l_get_favorites(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_delete_favorite(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
std::vector<ServerListSpec> servers;
|
||||
|
||||
std::string listtype = "local";
|
||||
@ -599,9 +585,6 @@ int ModApiMainMenu::l_show_keys_menu(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_create_world(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
int gameidx = luaL_checkinteger(L,2) -1;
|
||||
|
||||
@ -632,9 +615,6 @@ int ModApiMainMenu::l_create_world(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_delete_world(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
int worldidx = luaL_checkinteger(L,1) -1;
|
||||
|
||||
std::vector<WorldSpec> worlds = getAvailableWorlds();
|
||||
@ -962,9 +942,6 @@ int ModApiMainMenu::l_sound_stop(lua_State *L)
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_download_file(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
assert(engine != 0);
|
||||
|
||||
const char *url = luaL_checkstring(L, 1);
|
||||
const char *target = luaL_checkstring(L, 2);
|
||||
|
||||
@ -972,7 +949,7 @@ int ModApiMainMenu::l_download_file(lua_State *L)
|
||||
std::string absolute_destination = fs::RemoveRelativePathComponents(target);
|
||||
|
||||
if (ModApiMainMenu::isMinetestPath(absolute_destination)) {
|
||||
if (engine->downloadFile(url,absolute_destination)) {
|
||||
if (GUIEngine::downloadFile(url,absolute_destination)) {
|
||||
lua_pushboolean(L,true);
|
||||
return 1;
|
||||
}
|
||||
@ -990,6 +967,28 @@ int ModApiMainMenu::l_gettext(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
int ModApiMainMenu::l_do_async_callback(lua_State *L)
|
||||
{
|
||||
GUIEngine* engine = getGuiEngine(L);
|
||||
|
||||
const char* serialized_fct_raw = luaL_checkstring(L, 1);
|
||||
unsigned int lenght_fct = luaL_checkint(L, 2);
|
||||
|
||||
const char* serialized_params_raw = luaL_checkstring(L, 3);
|
||||
unsigned int lenght_params = luaL_checkint(L, 4);
|
||||
|
||||
assert(serialized_fct_raw != 0);
|
||||
assert(serialized_params_raw != 0);
|
||||
|
||||
std::string serialized_fct = std::string(serialized_fct_raw,lenght_fct);
|
||||
std::string serialized_params = std::string(serialized_params_raw,lenght_params);
|
||||
|
||||
lua_pushinteger(L,engine->DoAsync(serialized_fct,serialized_params));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void ModApiMainMenu::Initialize(lua_State *L, int top)
|
||||
{
|
||||
@ -1024,4 +1023,27 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
|
||||
API_FCT(sound_play);
|
||||
API_FCT(sound_stop);
|
||||
API_FCT(gettext);
|
||||
API_FCT(do_async_callback);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void ModApiMainMenu::InitializeAsync(AsyncEngine& engine)
|
||||
{
|
||||
|
||||
ASYNC_API_FCT(get_worlds);
|
||||
ASYNC_API_FCT(get_games);
|
||||
ASYNC_API_FCT(get_favorites);
|
||||
ASYNC_API_FCT(get_modpath);
|
||||
ASYNC_API_FCT(get_gamepath);
|
||||
ASYNC_API_FCT(get_texturepath);
|
||||
ASYNC_API_FCT(get_dirlist);
|
||||
ASYNC_API_FCT(create_dir);
|
||||
ASYNC_API_FCT(delete_dir);
|
||||
ASYNC_API_FCT(copy_dir);
|
||||
//ASYNC_API_FCT(extract_zip); //TODO remove dependency to GuiEngine
|
||||
ASYNC_API_FCT(get_version);
|
||||
ASYNC_API_FCT(download_file);
|
||||
ASYNC_API_FCT(get_modstore_details);
|
||||
ASYNC_API_FCT(get_modstore_list);
|
||||
//ASYNC_API_FCT(gettext); (gettext lib isn't threadsafe)
|
||||
}
|
||||
|
@ -22,6 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class AsyncEngine;
|
||||
|
||||
/** Implementation of lua api support for mainmenu */
|
||||
class ModApiMainMenu : public ModApiBase {
|
||||
|
||||
@ -125,6 +127,8 @@ private:
|
||||
|
||||
static int l_download_file(lua_State *L);
|
||||
|
||||
// async
|
||||
static int l_do_async_callback(lua_State *L);
|
||||
|
||||
public:
|
||||
/**
|
||||
@ -134,6 +138,8 @@ public:
|
||||
*/
|
||||
static void Initialize(lua_State *L, int top);
|
||||
|
||||
static void InitializeAsync(AsyncEngine& engine);
|
||||
|
||||
};
|
||||
|
||||
#endif /* L_MAINMENU_H_ */
|
||||
|
@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "lua_api/l_internal.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "lua_api/l_async_events.h"
|
||||
#include "debug.h"
|
||||
#include "log.h"
|
||||
#include "tool.h"
|
||||
@ -257,3 +258,18 @@ void ModApiUtil::Initialize(lua_State *L, int top)
|
||||
API_FCT(is_yes);
|
||||
}
|
||||
|
||||
void ModApiUtil::InitializeAsync(AsyncEngine& engine)
|
||||
{
|
||||
ASYNC_API_FCT(debug);
|
||||
ASYNC_API_FCT(log);
|
||||
|
||||
//ASYNC_API_FCT(setting_set);
|
||||
ASYNC_API_FCT(setting_get);
|
||||
//ASYNC_API_FCT(setting_setbool);
|
||||
ASYNC_API_FCT(setting_getbool);
|
||||
//ASYNC_API_FCT(setting_save);
|
||||
|
||||
ASYNC_API_FCT(parse_json);
|
||||
|
||||
ASYNC_API_FCT(is_yes);
|
||||
}
|
||||
|
@ -22,6 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class AsyncEngine;
|
||||
|
||||
class ModApiUtil : public ModApiBase {
|
||||
private:
|
||||
/*
|
||||
@ -77,6 +79,8 @@ private:
|
||||
public:
|
||||
static void Initialize(lua_State *L, int top);
|
||||
|
||||
static void InitializeAsync(AsyncEngine& engine);
|
||||
|
||||
};
|
||||
|
||||
#endif /* L_UTIL_H_ */
|
||||
|
551
src/script/lua_api/marshall.c
Normal file
551
src/script/lua_api/marshall.c
Normal file
@ -0,0 +1,551 @@
|
||||
/*
|
||||
* lmarshal.c
|
||||
* A Lua library for serializing and deserializing Lua values
|
||||
* Richard Hundt <richardhundt@gmail.com>
|
||||
*
|
||||
* License: MIT
|
||||
*
|
||||
* Copyright (c) 2010 Richard Hundt
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use,
|
||||
* copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following
|
||||
* conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
* OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "lua.h"
|
||||
#include "lualib.h"
|
||||
#include "lauxlib.h"
|
||||
|
||||
|
||||
#define MAR_TREF 1
|
||||
#define MAR_TVAL 2
|
||||
#define MAR_TUSR 3
|
||||
|
||||
#define MAR_CHR 1
|
||||
#define MAR_I32 4
|
||||
#define MAR_I64 8
|
||||
|
||||
#define MAR_MAGIC 0x8e
|
||||
#define SEEN_IDX 3
|
||||
|
||||
typedef struct mar_Buffer {
|
||||
size_t size;
|
||||
size_t seek;
|
||||
size_t head;
|
||||
char* data;
|
||||
} mar_Buffer;
|
||||
|
||||
static int mar_encode_table(lua_State *L, mar_Buffer *buf, size_t *idx);
|
||||
static int mar_decode_table(lua_State *L, const char* buf, size_t len, size_t *idx);
|
||||
|
||||
static void buf_init(lua_State *L, mar_Buffer *buf)
|
||||
{
|
||||
buf->size = 128;
|
||||
buf->seek = 0;
|
||||
buf->head = 0;
|
||||
if (!(buf->data = malloc(buf->size))) luaL_error(L, "Out of memory!");
|
||||
}
|
||||
|
||||
static void buf_done(lua_State* L, mar_Buffer *buf)
|
||||
{
|
||||
free(buf->data);
|
||||
}
|
||||
|
||||
static int buf_write(lua_State* L, const char* str, size_t len, mar_Buffer *buf)
|
||||
{
|
||||
if (len > UINT32_MAX) luaL_error(L, "buffer too long");
|
||||
if (buf->size - buf->head < len) {
|
||||
size_t new_size = buf->size << 1;
|
||||
size_t cur_head = buf->head;
|
||||
while (new_size - cur_head <= len) {
|
||||
new_size = new_size << 1;
|
||||
}
|
||||
if (!(buf->data = realloc(buf->data, new_size))) {
|
||||
luaL_error(L, "Out of memory!");
|
||||
}
|
||||
buf->size = new_size;
|
||||
}
|
||||
memcpy(&buf->data[buf->head], str, len);
|
||||
buf->head += len;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static const char* buf_read(lua_State *L, mar_Buffer *buf, size_t *len)
|
||||
{
|
||||
if (buf->seek < buf->head) {
|
||||
buf->seek = buf->head;
|
||||
*len = buf->seek;
|
||||
return buf->data;
|
||||
}
|
||||
*len = 0;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void mar_encode_value(lua_State *L, mar_Buffer *buf, int val, size_t *idx)
|
||||
{
|
||||
size_t l;
|
||||
int val_type = lua_type(L, val);
|
||||
lua_pushvalue(L, val);
|
||||
|
||||
buf_write(L, (void*)&val_type, MAR_CHR, buf);
|
||||
switch (val_type) {
|
||||
case LUA_TBOOLEAN: {
|
||||
int int_val = lua_toboolean(L, -1);
|
||||
buf_write(L, (void*)&int_val, MAR_CHR, buf);
|
||||
break;
|
||||
}
|
||||
case LUA_TSTRING: {
|
||||
const char *str_val = lua_tolstring(L, -1, &l);
|
||||
buf_write(L, (void*)&l, MAR_I32, buf);
|
||||
buf_write(L, str_val, l, buf);
|
||||
break;
|
||||
}
|
||||
case LUA_TNUMBER: {
|
||||
lua_Number num_val = lua_tonumber(L, -1);
|
||||
buf_write(L, (void*)&num_val, MAR_I64, buf);
|
||||
break;
|
||||
}
|
||||
case LUA_TTABLE: {
|
||||
int tag, ref;
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawget(L, SEEN_IDX);
|
||||
if (!lua_isnil(L, -1)) {
|
||||
ref = lua_tointeger(L, -1);
|
||||
tag = MAR_TREF;
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&ref, MAR_I32, buf);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else {
|
||||
mar_Buffer rec_buf;
|
||||
lua_pop(L, 1); /* pop nil */
|
||||
if (luaL_getmetafield(L, -1, "__persist")) {
|
||||
tag = MAR_TUSR;
|
||||
|
||||
lua_pushvalue(L, -2); /* self */
|
||||
lua_call(L, 1, 1);
|
||||
if (!lua_isfunction(L, -1)) {
|
||||
luaL_error(L, "__persist must return a function");
|
||||
}
|
||||
|
||||
lua_remove(L, -2); /* __persist */
|
||||
|
||||
lua_newtable(L);
|
||||
lua_pushvalue(L, -2); /* callback */
|
||||
lua_rawseti(L, -2, 1);
|
||||
|
||||
buf_init(L, &rec_buf);
|
||||
mar_encode_table(L, &rec_buf, idx);
|
||||
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&rec_buf.head, MAR_I32, buf);
|
||||
buf_write(L, rec_buf.data, rec_buf.head, buf);
|
||||
buf_done(L, &rec_buf);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else {
|
||||
tag = MAR_TVAL;
|
||||
|
||||
lua_pushvalue(L, -1);
|
||||
lua_pushinteger(L, (*idx)++);
|
||||
lua_rawset(L, SEEN_IDX);
|
||||
|
||||
lua_pushvalue(L, -1);
|
||||
buf_init(L, &rec_buf);
|
||||
mar_encode_table(L, &rec_buf, idx);
|
||||
lua_pop(L, 1);
|
||||
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&rec_buf.head, MAR_I32, buf);
|
||||
buf_write(L, rec_buf.data,rec_buf.head, buf);
|
||||
buf_done(L, &rec_buf);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LUA_TFUNCTION: {
|
||||
int tag, ref;
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawget(L, SEEN_IDX);
|
||||
if (!lua_isnil(L, -1)) {
|
||||
ref = lua_tointeger(L, -1);
|
||||
tag = MAR_TREF;
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&ref, MAR_I32, buf);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else {
|
||||
mar_Buffer rec_buf;
|
||||
int i;
|
||||
lua_Debug ar;
|
||||
lua_pop(L, 1); /* pop nil */
|
||||
|
||||
lua_pushvalue(L, -1);
|
||||
lua_getinfo(L, ">nuS", &ar);
|
||||
if (ar.what[0] != 'L') {
|
||||
luaL_error(L, "attempt to persist a C function '%s'", ar.name);
|
||||
}
|
||||
tag = MAR_TVAL;
|
||||
lua_pushvalue(L, -1);
|
||||
lua_pushinteger(L, (*idx)++);
|
||||
lua_rawset(L, SEEN_IDX);
|
||||
|
||||
lua_pushvalue(L, -1);
|
||||
buf_init(L, &rec_buf);
|
||||
lua_dump(L, (lua_Writer)buf_write, &rec_buf);
|
||||
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&rec_buf.head, MAR_I32, buf);
|
||||
buf_write(L, rec_buf.data, rec_buf.head, buf);
|
||||
buf_done(L, &rec_buf);
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_newtable(L);
|
||||
for (i=1; i <= ar.nups; i++) {
|
||||
lua_getupvalue(L, -2, i);
|
||||
lua_rawseti(L, -2, i);
|
||||
}
|
||||
|
||||
buf_init(L, &rec_buf);
|
||||
mar_encode_table(L, &rec_buf, idx);
|
||||
|
||||
buf_write(L, (void*)&rec_buf.head, MAR_I32, buf);
|
||||
buf_write(L, rec_buf.data, rec_buf.head, buf);
|
||||
buf_done(L, &rec_buf);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case LUA_TUSERDATA: {
|
||||
int tag, ref;
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawget(L, SEEN_IDX);
|
||||
if (!lua_isnil(L, -1)) {
|
||||
ref = lua_tointeger(L, -1);
|
||||
tag = MAR_TREF;
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&ref, MAR_I32, buf);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else {
|
||||
mar_Buffer rec_buf;
|
||||
lua_pop(L, 1); /* pop nil */
|
||||
if (luaL_getmetafield(L, -1, "__persist")) {
|
||||
tag = MAR_TUSR;
|
||||
|
||||
lua_pushvalue(L, -2);
|
||||
lua_pushinteger(L, (*idx)++);
|
||||
lua_rawset(L, SEEN_IDX);
|
||||
|
||||
lua_pushvalue(L, -2);
|
||||
lua_call(L, 1, 1);
|
||||
if (!lua_isfunction(L, -1)) {
|
||||
luaL_error(L, "__persist must return a function");
|
||||
}
|
||||
lua_newtable(L);
|
||||
lua_pushvalue(L, -2);
|
||||
lua_rawseti(L, -2, 1);
|
||||
lua_remove(L, -2);
|
||||
|
||||
buf_init(L, &rec_buf);
|
||||
mar_encode_table(L, &rec_buf, idx);
|
||||
|
||||
buf_write(L, (void*)&tag, MAR_CHR, buf);
|
||||
buf_write(L, (void*)&rec_buf.head, MAR_I32, buf);
|
||||
buf_write(L, rec_buf.data, rec_buf.head, buf);
|
||||
buf_done(L, &rec_buf);
|
||||
}
|
||||
else {
|
||||
luaL_error(L, "attempt to encode userdata (no __persist hook)");
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LUA_TNIL: break;
|
||||
default:
|
||||
luaL_error(L, "invalid value type (%s)", lua_typename(L, val_type));
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
|
||||
static int mar_encode_table(lua_State *L, mar_Buffer *buf, size_t *idx)
|
||||
{
|
||||
lua_pushnil(L);
|
||||
while (lua_next(L, -2) != 0) {
|
||||
mar_encode_value(L, buf, -2, idx);
|
||||
mar_encode_value(L, buf, -1, idx);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
#define mar_incr_ptr(l) \
|
||||
if (((*p)-buf)+(l) > len) luaL_error(L, "bad code"); (*p) += (l);
|
||||
|
||||
#define mar_next_len(l,T) \
|
||||
if (((*p)-buf)+sizeof(T) > len) luaL_error(L, "bad code"); \
|
||||
l = *(T*)*p; (*p) += sizeof(T);
|
||||
|
||||
static void mar_decode_value
|
||||
(lua_State *L, const char *buf, size_t len, const char **p, size_t *idx)
|
||||
{
|
||||
size_t l;
|
||||
char val_type = **p;
|
||||
mar_incr_ptr(MAR_CHR);
|
||||
switch (val_type) {
|
||||
case LUA_TBOOLEAN:
|
||||
lua_pushboolean(L, *(char*)*p);
|
||||
mar_incr_ptr(MAR_CHR);
|
||||
break;
|
||||
case LUA_TNUMBER:
|
||||
lua_pushnumber(L, *(lua_Number*)*p);
|
||||
mar_incr_ptr(MAR_I64);
|
||||
break;
|
||||
case LUA_TSTRING:
|
||||
mar_next_len(l, uint32_t);
|
||||
lua_pushlstring(L, *p, l);
|
||||
mar_incr_ptr(l);
|
||||
break;
|
||||
case LUA_TTABLE: {
|
||||
char tag = *(char*)*p;
|
||||
mar_incr_ptr(MAR_CHR);
|
||||
if (tag == MAR_TREF) {
|
||||
int ref;
|
||||
mar_next_len(ref, int);
|
||||
lua_rawgeti(L, SEEN_IDX, ref);
|
||||
}
|
||||
else if (tag == MAR_TVAL) {
|
||||
mar_next_len(l, uint32_t);
|
||||
lua_newtable(L);
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawseti(L, SEEN_IDX, (*idx)++);
|
||||
mar_decode_table(L, *p, l, idx);
|
||||
mar_incr_ptr(l);
|
||||
}
|
||||
else if (tag == MAR_TUSR) {
|
||||
mar_next_len(l, uint32_t);
|
||||
lua_newtable(L);
|
||||
mar_decode_table(L, *p, l, idx);
|
||||
lua_rawgeti(L, -1, 1);
|
||||
lua_call(L, 0, 1);
|
||||
lua_remove(L, -2);
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawseti(L, SEEN_IDX, (*idx)++);
|
||||
mar_incr_ptr(l);
|
||||
}
|
||||
else {
|
||||
luaL_error(L, "bad encoded data");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LUA_TFUNCTION: {
|
||||
size_t nups;
|
||||
int i;
|
||||
mar_Buffer dec_buf;
|
||||
char tag = *(char*)*p;
|
||||
mar_incr_ptr(1);
|
||||
if (tag == MAR_TREF) {
|
||||
int ref;
|
||||
mar_next_len(ref, int);
|
||||
lua_rawgeti(L, SEEN_IDX, ref);
|
||||
}
|
||||
else {
|
||||
mar_next_len(l, uint32_t);
|
||||
dec_buf.data = (char*)*p;
|
||||
dec_buf.size = l;
|
||||
dec_buf.head = l;
|
||||
dec_buf.seek = 0;
|
||||
lua_load(L, (lua_Reader)buf_read, &dec_buf, "=marshal");
|
||||
mar_incr_ptr(l);
|
||||
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawseti(L, SEEN_IDX, (*idx)++);
|
||||
|
||||
mar_next_len(l, uint32_t);
|
||||
lua_newtable(L);
|
||||
mar_decode_table(L, *p, l, idx);
|
||||
nups = lua_objlen(L, -1);
|
||||
for (i=1; i <= nups; i++) {
|
||||
lua_rawgeti(L, -1, i);
|
||||
lua_setupvalue(L, -3, i);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
mar_incr_ptr(l);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LUA_TUSERDATA: {
|
||||
char tag = *(char*)*p;
|
||||
mar_incr_ptr(MAR_CHR);
|
||||
if (tag == MAR_TREF) {
|
||||
int ref;
|
||||
mar_next_len(ref, int);
|
||||
lua_rawgeti(L, SEEN_IDX, ref);
|
||||
}
|
||||
else if (tag == MAR_TUSR) {
|
||||
mar_next_len(l, uint32_t);
|
||||
lua_newtable(L);
|
||||
mar_decode_table(L, *p, l, idx);
|
||||
lua_rawgeti(L, -1, 1);
|
||||
lua_call(L, 0, 1);
|
||||
lua_remove(L, -2);
|
||||
lua_pushvalue(L, -1);
|
||||
lua_rawseti(L, SEEN_IDX, (*idx)++);
|
||||
mar_incr_ptr(l);
|
||||
}
|
||||
else { /* tag == MAR_TVAL */
|
||||
lua_pushnil(L);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LUA_TNIL:
|
||||
case LUA_TTHREAD:
|
||||
lua_pushnil(L);
|
||||
break;
|
||||
default:
|
||||
luaL_error(L, "bad code");
|
||||
}
|
||||
}
|
||||
|
||||
static int mar_decode_table(lua_State *L, const char* buf, size_t len, size_t *idx)
|
||||
{
|
||||
const char* p;
|
||||
p = buf;
|
||||
while (p - buf < len) {
|
||||
mar_decode_value(L, buf, len, &p, idx);
|
||||
mar_decode_value(L, buf, len, &p, idx);
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int mar_encode(lua_State* L)
|
||||
{
|
||||
const unsigned char m = MAR_MAGIC;
|
||||
size_t idx, len;
|
||||
mar_Buffer buf;
|
||||
|
||||
if (lua_isnone(L, 1)) {
|
||||
lua_pushnil(L);
|
||||
}
|
||||
if (lua_isnoneornil(L, 2)) {
|
||||
lua_newtable(L);
|
||||
}
|
||||
else if (!lua_istable(L, 2)) {
|
||||
luaL_error(L, "bad argument #2 to encode (expected table)");
|
||||
}
|
||||
lua_settop(L, 2);
|
||||
|
||||
len = lua_objlen(L, 2);
|
||||
lua_newtable(L);
|
||||
for (idx = 1; idx <= len; idx++) {
|
||||
lua_rawgeti(L, 2, idx);
|
||||
if (lua_isnil(L, -1)) {
|
||||
lua_pop(L, 1);
|
||||
continue;
|
||||
}
|
||||
lua_pushinteger(L, idx);
|
||||
lua_rawset(L, SEEN_IDX);
|
||||
}
|
||||
lua_pushvalue(L, 1);
|
||||
|
||||
buf_init(L, &buf);
|
||||
buf_write(L, (void*)&m, 1, &buf);
|
||||
|
||||
mar_encode_value(L, &buf, -1, &idx);
|
||||
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_pushlstring(L, buf.data, buf.head);
|
||||
|
||||
buf_done(L, &buf);
|
||||
|
||||
lua_remove(L, SEEN_IDX);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int mar_decode(lua_State* L)
|
||||
{
|
||||
size_t l, idx, len;
|
||||
const char *p;
|
||||
const char *s = luaL_checklstring(L, 1, &l);
|
||||
|
||||
if (l < 1) luaL_error(L, "bad header");
|
||||
if (*(unsigned char *)s++ != MAR_MAGIC) luaL_error(L, "bad magic");
|
||||
l -= 1;
|
||||
|
||||
if (lua_isnoneornil(L, 2)) {
|
||||
lua_newtable(L);
|
||||
}
|
||||
else if (!lua_istable(L, 2)) {
|
||||
luaL_error(L, "bad argument #2 to decode (expected table)");
|
||||
}
|
||||
lua_settop(L, 2);
|
||||
|
||||
len = lua_objlen(L, 2);
|
||||
lua_newtable(L);
|
||||
for (idx = 1; idx <= len; idx++) {
|
||||
lua_rawgeti(L, 2, idx);
|
||||
lua_rawseti(L, SEEN_IDX, idx);
|
||||
}
|
||||
|
||||
p = s;
|
||||
mar_decode_value(L, s, l, &p, &idx);
|
||||
|
||||
lua_remove(L, SEEN_IDX);
|
||||
lua_remove(L, 2);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int mar_clone(lua_State* L)
|
||||
{
|
||||
mar_encode(L);
|
||||
lua_replace(L, 1);
|
||||
mar_decode(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const luaL_reg R[] =
|
||||
{
|
||||
{"encode", mar_encode},
|
||||
{"decode", mar_decode},
|
||||
{"clone", mar_clone},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
int luaopen_marshal(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
luaL_register(L, "marshal", R);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -28,8 +28,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
extern "C" {
|
||||
#include "lualib.h"
|
||||
int luaopen_marshal(lua_State *L);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
MainMenuScripting::MainMenuScripting(GUIEngine* guiengine)
|
||||
{
|
||||
setGuiEngine(guiengine);
|
||||
@ -37,6 +38,7 @@ MainMenuScripting::MainMenuScripting(GUIEngine* guiengine)
|
||||
//TODO add security
|
||||
|
||||
luaL_openlibs(getStack());
|
||||
luaopen_marshal(getStack());
|
||||
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
@ -58,6 +60,7 @@ MainMenuScripting::MainMenuScripting(GUIEngine* guiengine)
|
||||
infostream << "SCRIPTAPI: initialized mainmenu modules" << std::endl;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void MainMenuScripting::InitializeModApi(lua_State *L, int top)
|
||||
{
|
||||
// Initialize mod api modules
|
||||
@ -66,4 +69,23 @@ void MainMenuScripting::InitializeModApi(lua_State *L, int top)
|
||||
|
||||
// Register reference classes (userdata)
|
||||
LuaSettings::Register(L);
|
||||
|
||||
// Register functions to async environment
|
||||
ModApiMainMenu::InitializeAsync(m_AsyncEngine);
|
||||
ModApiUtil::InitializeAsync(m_AsyncEngine);
|
||||
|
||||
// Initialize async environment
|
||||
//TODO possibly make number of async threads configurable
|
||||
m_AsyncEngine.Initialize(MAINMENU_NUMBER_OF_ASYNC_THREADS);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void MainMenuScripting::Step() {
|
||||
m_AsyncEngine.Step(getStack());
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
unsigned int MainMenuScripting::DoAsync(std::string serialized_fct,
|
||||
std::string serialized_params) {
|
||||
return m_AsyncEngine.doAsyncJob(serialized_fct,serialized_params);
|
||||
}
|
||||
|
@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "cpp_api/s_mainmenu.h"
|
||||
#include "lua_api/l_async_events.h"
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Scripting <-> Main Menu Interface */
|
||||
@ -37,8 +38,16 @@ public:
|
||||
// use ScriptApiBase::loadMod() or ScriptApiBase::loadScript()
|
||||
// to load scripts
|
||||
|
||||
/* global step handler to pass back async events */
|
||||
void Step();
|
||||
|
||||
/* pass async events from engine to async threads */
|
||||
unsigned int DoAsync(std::string serialized_fct,
|
||||
std::string serialized_params);
|
||||
private:
|
||||
void InitializeModApi(lua_State *L, int top);
|
||||
|
||||
AsyncEngine m_AsyncEngine;
|
||||
};
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user