Shipwright/soh/src/code
Christopher Leggett fd8a2c9483
Adds in-game menu for selecting a dungeon quest/randomizer (#1863)
* Adds most visuals and interactions for quest select menu.

* "Scrolling" menu, adds remaining sub/title textures, language support

* Tweak: ENG, FRA, GER title to match the original style

* ADD: Randomizer tex

* TWEAK: Randomizer ZAPD extension format

* Adds control stick prompts to the "scrolling" menu.

* Adds third entry for Randomizer.

* Bold text on randomizer subtitle.

* Ensures the game won't allow selecting an unsupported quest.

* Makes save files be created from the quest menu selection.

* Removes the master quest and randomizer checkboxes (no longer needed).

* Removes lock on MQ-only rando.

* Skips quest select if only one quest is playable.

* Adds ability to back out of quest select menu

* Show seed icons while Randomizer is selected on Quest Select Menu.

* Fixes custom hud colors and d-pad navigation.

* Implements backing up from name entry to quest select.

Also implements backwards rotations on the file select screen.

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2022-11-02 11:50:47 -04:00
..
PreRender.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
TwoHeadArena.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
__osMalloc.c change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
audioMgr.c LUS Cleanup: Clean up hooks system. 2022-08-03 21:12:51 -04:00
audio_data.c Big-endian support (#909) 2022-07-27 23:50:56 +02:00
audio_effects.c Big-endian support (#909) 2022-07-27 23:50:56 +02:00
audio_heap.c Removed legacy audio mode and fixed ganon sound bug (#657) 2022-07-11 22:37:39 -04:00
audio_init_params.c Removed ifdefs for audio heap sizes 2022-06-20 12:33:38 -05:00
audio_load.c Removed legacy audio mode and fixed ganon sound bug (#657) 2022-07-11 22:37:39 -04:00
audio_playback.c Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
audio_seqplayer.c Big-endian support (#909) 2022-07-27 23:50:56 +02:00
audio_sound_params.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
audio_synthesis.c Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
code_800A9F30.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
code_800ACE70.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800AD920.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800BB0A0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800C3C20.c 64-bit early draft - no audio yet 2022-05-15 01:19:02 +02:00
code_800D2E30.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800D31A0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800E4FE0.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
code_800E6840.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800EC960.c Randomizer v2 (#1065) 2022-09-21 00:50:22 -04:00
code_800F7260.c Increased initial audio pool size and fixed types 2022-06-03 14:22:48 -05:00
code_800F9280.c Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
code_800FBCE0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800FC620.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
code_800FCE80.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800FD970.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_8006C3A0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_8006C510.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_80097A00.c Randomizer v2 (#1065) 2022-09-21 00:50:22 -04:00
code_800430A0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_801067F0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_801068B0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_80043480.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
db_camera.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
debug_malloc.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
fault.c Linux crash handler (#1209) 2022-08-31 22:59:38 -04:00
fault_drawer.c Nintendo switch support (#935) 2022-07-25 21:11:53 -04:00
flg_set.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
game.c [#1716] Prevent infinite ammo cheat from filling bombchus unless the item is obtained (#1723) 2022-10-10 10:19:44 +02:00
gamealloc.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
gfxprint.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
graph.c [579] Add simulated input lag option (#1438) 2022-09-19 22:49:13 -04:00
irqmgr.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
jpegdecoder.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
jpegutils.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
listalloc.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
loadfragment2.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
logseverity.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
main.c Crash Handler 2.0 (#1466) 2022-09-26 19:54:25 -04:00
mempak.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
mtxuty-cvt.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
padmgr.c Feature: Crowd Control Integration (#1568) 2022-09-27 22:41:17 -04:00
padsetup.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
padutils.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
printutils.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
relocation.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sched.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
shrink_window.c #243 Add option to disable black bars letterboxes (#376) 2022-06-11 12:07:13 -04:00
sleep.c change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
speed_meter.c This should fix (all?) 60fps interpolation issues left. (#938) 2022-08-03 22:36:13 -04:00
sys_cfb.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
sys_math.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sys_math3d.c Fix cylinder-tri intersection for GCC due to FLT_EVAL_METHOD (#157) 2022-04-17 11:19:45 -04:00
sys_math_atan.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sys_matrix.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
sys_ucode.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
system_malloc.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
title_setup.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
ucode_disas.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_DLF.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_actor.c Fix navi colors in cosmetics editor (#1684) 2022-10-03 20:50:05 -04:00
z_actor_dlftbls.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_bgcheck.c Add cheat: hookshot everything (#1874) 2022-10-31 22:28:03 +01:00
z_camera.c Adds camera sensitivity option back (#1817) 2022-10-21 00:39:42 -04:00
z_camera_data.inc Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
z_cheap_proc.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_collision_btltbls.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_collision_check.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_common_data.c Adds beta quest Gameshark cheat. (#975) 2022-07-31 21:52:10 -04:00
z_construct.c Use tex sizes from texture rather than hardcoded values (#610) 2022-07-31 21:32:40 -04:00
z_debug.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_debug_display.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_demo.c Randomizer: Skip Cutscenes (#846) 2022-08-08 19:48:53 -04:00
z_draw.c Randomizer v2 (#1065) 2022-09-21 00:50:22 -04:00
z_eff_blure.c [Bugfix + Enhancement] Sword Trail fixes and enhancements (#1473) 2022-09-20 22:49:31 -04:00
z_eff_shield_particle.c This should fix (all?) 60fps interpolation issues left. (#938) 2022-08-03 22:36:13 -04:00
z_eff_spark.c This should fix (all?) 60fps interpolation issues left. (#938) 2022-08-03 22:36:13 -04:00
z_eff_ss_dead.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_effect.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_effect_soft_sprite.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_effect_soft_sprite_dlftbls.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_effect_soft_sprite_old_init.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_elf_message.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_en_a_keep.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_en_item00.c Cuts down on excess rando lookups in `z_en_item00` (#1805) 2022-10-19 23:29:28 -04:00
z_face_reaction.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_fbdemo.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_fbdemo_circle.c Update XMLs from upstream (#1448) 2022-09-18 23:29:24 -04:00
z_fbdemo_fade.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_fbdemo_triforce.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_fbdemo_wipe1.c Controller Configuration UI and JSON Config (#760) 2022-07-13 23:12:11 -04:00
z_fcurve_data_skelanime.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_frame_advance.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_game_dlftbls.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_game_over.c Randomizer v2 (#1065) 2022-09-21 00:50:22 -04:00
z_horse.c testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
z_jpeg.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_kaleido_manager.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_kaleido_scope_call.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_kaleido_setup.c Add cheat for easy pause buffering (#1439) 2022-09-20 23:24:06 -04:00
z_kanfont.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_kankyo.c Support for patching DLists outside of OTR (#1696) 2022-10-12 17:20:13 -04:00
z_lib.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_lifemeter.c Add heart line length adjustment and modified magic meter anchoring (#965) 2022-10-03 09:05:29 +02:00
z_lights.c add descriptive todo for death crash bandaid (#655) 2022-07-11 21:58:31 -04:00
z_malloc.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_map_data.c Use tex sizes from texture rather than hardcoded values (#610) 2022-07-31 21:32:40 -04:00
z_map_exp.c fixes only (#1255) 2022-08-23 20:20:56 -04:00
z_map_mark.c Master Quest (#3) (#1632) 2022-09-29 19:07:48 -04:00
z_message_PAL.c Correct gNoRestrictAge for gTimelessEquipment (#1856) 2022-10-30 00:00:17 +02:00
z_moji.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_msgevent.c change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
z_olib.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_onepointdemo.c [#1336] Fix issues with gFasterHeavyBlockLift (#1476) 2022-09-19 20:08:47 -04:00
z_onepointdemo_data.inc [#1336] Fix issues with gFasterHeavyBlockLift (#1476) 2022-09-19 20:08:47 -04:00
z_parameter.c Implement keyrings (#1869) 2022-11-02 11:36:02 -04:00
z_path.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_play.c Implement LACS settings for ganons boss key (#1802) 2022-10-20 23:10:29 -04:00
z_player_call.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_player_lib.c Add cheat for removing age restrictions on items (#1644) 2022-10-21 00:18:31 -04:00
z_prenmi.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_prenmi_buff.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_quake.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_rcp.c [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
z_room.c [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
z_sample.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_scene.c [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
z_scene_table.c Randomizer v2 (#1065) 2022-09-21 00:50:22 -04:00
z_skelanime.c When testing if an animation is new, make sure we are using the loaded file pointers (#1748) 2022-10-11 18:58:28 +02:00
z_skin.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_skin_awb.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_skin_matrix.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_sound_source.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_sram.c Adds in-game menu for selecting a dungeon quest/randomizer (#1863) 2022-11-02 11:50:47 -04:00
z_ss_sram.c Added save filename and path to config file (#130) 2022-06-20 13:54:44 -04:00
z_view.c [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
z_vimode.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_vismono.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_vr_box.c Update XMLs from upstream (#1448) 2022-09-18 23:29:24 -04:00
z_vr_box_draw.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00