Commit Graph

129 Commits

Author SHA1 Message Date
Baoulettes
d0b23f55a1
Removed HUDCOLOR_SECTION moved it to cosmetics
Updated Tunics and navi mod too.
2022-04-27 03:58:58 +02:00
Baoulettes
71e9525a72
Update Cvar.cpp 2022-04-27 03:55:46 +02:00
Baoulettes
eea813aa56
Update Cvar.h 2022-04-27 03:54:50 +02:00
Baoulettes
79fe57b8d7
Get/Set/Register Int not needed anymore 2022-04-27 03:54:15 +02:00
Baoulettes
04b1ea7c0e
Merge branch 'develop' into hud_color_mod 2022-04-27 03:52:44 +02:00
Sirius902
eea5135d62
Rumble cvar and fixes (#184)
* Rumble indefinitely until turned off

* Add rumble cvar

* Register CVar

* Check if controller can rumble to insert rumble pak

* Reduce verbosity of checks

* Remove extraneous const_cast

* Once again remove extraneous const_cast

* Add per-controller settings

* Add nice spacing

* Only display controller entry if pad connected

* Const some stuff
2022-04-26 19:50:24 -04:00
KiritoDev
486f673df5 Fixed develop 2022-04-26 19:05:54 -04:00
Ada
1f663dda7b Adds exception for text speed in the case of ocarina playing 2022-04-26 18:51:31 -04:00
Baoulettes
9c2c443a6a
Fix Title card name for FRA and GER (#204) 2022-04-26 18:41:24 -04:00
Baoulettes
0e6ca5361e
Fix L/R buttons color in Kaleido menu (#172)
* Fix L/R buttons color in Kaleido menu.

I know this is a bug even official game but that definitely a logic bug.
That could be considered are a mods.
This make both button L and R have the same color on Hover and normal.

* Update z_kaleido_scope_PAL.c

* Condition to be on

Added condition to be on only if toggled on

* Cvar registers

* bool addition

* Added the item in menu

* Added bool in bootcommands

By default it is on.

* Hide and make it forced on by default

* Hide menu entry for that fix
2022-04-26 18:36:28 -04:00
IShallRiseAgain
b82871e62f
Added custom color support for Tunic and Navi (#98) 2022-04-26 18:33:18 -04:00
Emil Lenngren
4869eea968 Fix random crash in z_construct 2022-04-25 19:21:00 -04:00
KiritoDev
6991549cde Removed ternary operator 2022-04-25 19:14:46 -04:00
KiritoDev
f5f2205d0f Removed stdio and added documentation 2022-04-25 19:14:46 -04:00
KiritoDev
0ea9612b7e Moved vismono effect to the gpu 2022-04-25 19:14:46 -04:00
vaguerant
eecad3dc15 Credits message order fix by rink 2022-04-25 18:04:47 -04:00
Emil Lenngren
baf366c086 Modify grayscale intensity for item icons to match original 2022-04-25 22:53:06 +02:00
Nicholas Estelami
caebcc4f9a Fixed bug in extract_assets.py that caused wrong XML folder to be used
Also removed duplicate python script in soh folder.
2022-04-25 16:35:22 -04:00
GaryOderNichts
53e45e879e Fix texture width for G_SETTIMG 2022-04-25 16:29:52 -04:00
Baoulettes
3c471f2fc5 Quick fix for Title cards issues
Funny on linux it show properly but windows require it
2022-04-25 16:29:36 -04:00
KiritoDev
1f3a6b928f
Moved grayscale effect to the gpu and replaced some texture loads (#221) 2022-04-25 22:19:00 +02:00
Ada
ffa4a11148
Fixes visual bug in shops when above 2x text speed (#211) 2022-04-24 11:04:06 -04:00
Ada
576842ac74
Makes text speed slider consistent with the rest of the UI (#208) 2022-04-24 11:03:25 -04:00
Ada
bb3227a7c2
Fixes default text speed (#207)
* Fixes text speed

* Adds text speed default to ConfigFile.cpp

+ removes workaround
2022-04-24 11:02:15 -04:00
Baoulettes
17858fb67c
Fix languages Zone name on Kaleido (#203)
This fix town/village and zone on maps in Kaleido menu.
2022-04-24 11:00:46 -04:00
MegaMech
eb97186f73
readme build instructions split (#201)
* Create BUILDING.md

* Update README.md

* Update README.md

* Update README.md
2022-04-24 11:00:14 -04:00
Ada
5a40f39494
Adds checkbox for visual stone of agony (#200) 2022-04-24 10:59:41 -04:00
sholdee
73ede53447
Fix build dates (#194)
* Delete build.c

* Update build.c

* Update soh.vcxproj
2022-04-24 10:58:29 -04:00
Baoulettes
7d26b322f5
Fix minimap update in dungeon (#171)
Thanks to Rozelette for this method !
2022-04-24 10:51:54 -04:00
Baoulettes
6860600648
Potential fix for Title being over Kaleido. (#162)
* Potential fix for Title being over Kaleido.

Changing "OVERLAY_DISP" to "POLY_XLU_DISP" seem to fix and do not bring any errors (I did tried scene one by one and walked around in game) 
It may be no correct but it could point to the right direction if that is not correct.

* Update z_actor.c

* Update graph.c

* Update z64.h

* Update macros.h
2022-04-24 10:51:29 -04:00
Baoulettes
b540b7fcfc
Add Enhancement 3D Dropped Items (#144)
* Add Enhancement 3D Dropped Items  

It will change most of dropped item to there 3D models variant, Exclude Rupee from Hyrule Castle (when you are child and in quest to see Zelda.)

* Fix z_kaleido_scope_PAL.c L and R button color issues

This fix an issue in IF and gDPSetPrimColor for button L & R icon. 
making it with an else to place the on hover and normal color properly in both button so they both have exact same colour

* Fix quite a big logic issue for 3D item drops

In short,case logic required to be different with break; old version make it all fucked up with improper values.

* Clean Const that was present nor not.

* Update z_kaleido_scope_PAL.c

* Update z_kaleido_scope_PAL.c
2022-04-24 10:50:41 -04:00
Baoulettes
9107e73145
Added color array for A button 2022-04-24 12:37:47 +02:00
Baoulettes
a4c00eb411
Update z_message_PAL.c 2022-04-24 12:07:24 +02:00
Baoulettes
02743c0232
That what happen when you left it open for hours 2022-04-24 11:15:51 +02:00
Baoulettes
8d1e748500
Moved a condition to make it better. 2022-04-24 10:51:25 +02:00
Baoulettes
d9d0458e44
Fixed some logic there and removed an unused if 2022-04-24 10:50:18 +02:00
Baoulettes
4d31ccd5dc
Wrong section was added 2022-04-24 10:39:43 +02:00
Baoulettes
5e2b0d6849
Shops cursor color with included pulse 2022-04-23 05:48:09 +02:00
Baoulettes
0327426ad6
Some notes I forgot tbh was open since hours. 2022-04-23 05:46:41 +02:00
Baoulettes
5a48015d5d
A & C notes and cursor 2022-04-23 05:38:55 +02:00
Baoulettes
1931685a12
A & C button icon and save prompt cursor. 2022-04-23 05:34:29 +02:00
Baoulettes
f8f78877f9
Add A/B/C/Start btn colors and rupee 2022-04-23 05:25:12 +02:00
Baoulettes
7df6950c8f
Hearts (top left) color, incl. DD variant 2022-04-23 05:12:03 +02:00
Baoulettes
e669de9985
Minimap recolor 2022-04-23 05:06:39 +02:00
Baoulettes
1b45903802
register boolean for colors radiobox 2022-04-23 05:01:06 +02:00
Baoulettes
12a4b98acf
variables save/load 2022-04-23 04:59:11 +02:00
Baoulettes
ec77f3db28
added section load 2022-04-23 04:56:02 +02:00
Baoulettes
47d3a33b3d
vars added 2022-04-23 04:55:32 +02:00
Baoulettes
df3bc224a4
Added temporary menu for custom colors 2022-04-23 04:54:08 +02:00
Baoulettes
7e27dbeb71
Add LoadHUDColors() 2022-04-23 04:50:14 +02:00