vars added

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Baoulettes 2022-04-23 04:55:32 +02:00 committed by GitHub
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commit 47d3a33b3d
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1 changed files with 51 additions and 0 deletions

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@ -65,6 +65,57 @@ struct SoHConfigType {
struct {
bool show = false;
} graphics;
// HUD Colors
struct {
bool n64_colors = true;
bool gc_colors = false;
bool custom_colors = false;
//hearts colors
int ccheartsprimr = 255;
int ccheartsprimg = 70;
int ccheartsprimb = 50;
//hearts double defense colors
int ddccheartsprimr = 255;
int ddccheartsprimg = 255;
int ddccheartsprimb = 255;
//A Button Main colors
int ccabtnprimr = 90;
int ccabtnprimg = 90;
int ccabtnprimb = 255;
//B Button Main colors
int ccbbtnprimr = 0;
int ccbbtnprimg = 150;
int ccbbtnprimb = 0;
//C Button Main colors
int cccbtnprimr = 255;
int cccbtnprimg = 160;
int cccbtnprimb = 0;
//Start Button Main colors
int ccstartbtnprimr = 200;
int ccstartbtnprimg = 0;
int ccstartbtnprimb = 0;
//Magic Border colors
int ccmagicborderprimr = 255;
int ccmagicborderprimg = 255;
int ccmagicborderprimb = 255;
//Magic Main colors
int ccmagicprimr = 10;
int ccmagicprimg = 255;
int ccmagicprimb = 10;
//Magic Being used colors
int ccmagicuseprimr = 250;
int ccmagicuseprimg = 250;
int ccmagicuseprimb = 0;
//Minimap
int ccminimapprimr = 10;
int ccminimapprimg = 10;
int ccminimapprimb = 180;
//Rupee icon
int ccrupeeprimr = 10;
int ccrupeeprimg = 220;
int ccrupeeprimb = 10;
} hudcolors;
};
enum SeqPlayers {