215 Commits

Author SHA1 Message Date
Garrett Cox
c18203878b Add shuffleCows options for randomizer 2022-08-03 00:14:38 -05:00
briaguya
ac776ce7bc Merge branch 'develop-zhora' into zhornext 2022-08-02 15:49:59 -04:00
David Chavez
53229f0905 Merge branch 'develop-rachael' into rachael-zhora
# Conflicts:
#	libultraship/libultraship/ImGuiImpl.cpp
2022-08-02 20:05:40 +02:00
briaguya
d1ddc2a0c3 Merge branch 'develop-zhora' into zhora-to-rnext-merge 2022-08-02 13:02:13 -04:00
briaguya
412264050a
Merge pull request #746 from Sarge-117/rando-quest-item-fanfares
Rando: Item Fanfares
2022-08-02 03:24:36 -07:00
Garrett Cox
9389ceb8c1
Speed up lifting silver rocks and obelisks by 5x (#953)
* Speed up lifting silver rocks and obelisks by 3x

* Increase rock lifting speed to 5x

* Fix bug that sped up picking up small rocks, grass, bombflowers

* Add enhancement checkbox for faster block lifting and reduced speed to 3x
2022-07-31 22:09:30 -04:00
Christopher Leggett
d332c3d9d6
Randomizer Allows Skull Kid to accept Mask after receiving an ice trap. (#963)
* Allows Skull Kid to accept Mask after receiving an ice trap.

* Extracts obscure rando check into a clearly named function.

* Fixes missing semicolon...
2022-07-31 21:58:13 -04:00
Christopher Leggett
b59c9cdf02
Randomizer: Fixes LACS and Prelude checks under certain conditions (#961)
* Prevents LACS flag from getting set when it shouldn't be.

* Fixes Prelude and LACS checks so they apply immediately if missed.

* Refactors the scene-flag-setting code into its own function.

* Renames new enums and props to be clearer and not specific to scene flags.

* Refactors pendingFlag data into a separate struct.
2022-07-31 21:57:30 -04:00
KiritoDev
a1ed35e5bd
Fixed slowdown on dodongo (#945)
* Fixed slowdown on dodongo

* Invalidate only works on pc

* Added todo comment
2022-07-31 21:49:54 -04:00
vaguerant
361a986b8e
Add bottle swipes to Fast Drops; rename to Skip Pickup Messages (#847)
* Add bottle-swipes to Fast Drops; rename to Fast Pickups

* More freecam friendly

* Resolve freecam interaction

* Rename to "Skip Pickup Messages"
2022-07-31 21:37:47 -04:00
Sarge-117
b98c8b4abb
Minor enhancement: Allow toggling on equipment screen (#813)
* Allow Equipment Toggle

Allow player to toggle equipment on/off on the equipment subscreen.  For tunics and boots, this will revert them to Kokiri Tunic/Kokiri Boots.  For shields, it will un-equip the shield entirely.  For swords, only BGS/Giant's Knife is affected, and it will revert to Master Sword.

* Set up Cvar and check for MS

Set up the cvar/imgui and add a check that we own the Master Sword (in case we're in the Ganon fight)
2022-07-31 21:35:05 -04:00
David Chavez
582f084973
Use tex sizes from texture rather than hardcoded values (#610)
* Use tex sizes from texture rather than hardcoded values

* Dynamic do action tex sizes

* Remove unused minimap texture keys

* Restore MESSAGE_STATIC_TEX_SIZE

* Use dynamic offsets

* MACRO it up

* Enable SPDLOG in Xcode

* Handle non-existent texture
2022-07-31 21:32:40 -04:00
Sarge-117
9f41ea0ab4 Move function to code_800EC960.c
Moved Audio_PlayFanfare_Rando to a better home
2022-07-27 18:14:26 -07:00
Sarge-117
4e2da51c54 Code cleanup
Some optimizations per suggestions
2022-07-27 17:21:09 -07:00
Sarge-117
430d3275bc Fix declaration
Forgot to include the argument in the declaration at the top.  It worked fine even without it, but figured this is safer
2022-07-26 18:25:25 -07:00
Sarge-117
0c6ed553a2 Shorten code by calling new function
Reduced duplicate code by calling the new Audio_PlayFanfare_Rando function from z_player.c
2022-07-26 18:14:28 -07:00
PurpleHato
477cf7f6ec
ADD: Rando Spiritual Stones Power (#910)
* ADD: Try to use Spiritual Stone alpha on altar

Not super advanced but it kinda work, n eeds to figure out why the gSaveContext.inventory.questItems doesn't seems to care

* TWEAK: Full working + added on child link side

* TWEAK: added else with comment

* frogot a }
2022-07-26 18:46:02 -04:00
briaguya
a611197fab
Merge pull request #936 from briaguya-ai/develop-zhora
zhora -> rando-next
2022-07-25 20:52:51 -04:00
PurpleHato
26a4622982 ADD: Rando particles on NUTS and STICK Upgrade (#907)
* ADD: Rando particles on NUTS and STICK Upgrade

(Completely forgot they were a thing...)

* TWEAK:  spacing comment
2022-07-25 19:07:35 -04:00
TheLegendOfLame
257cd92208 Adds new features to the Equipment menu Link (#806)
* All features are for the equipment menu:
Added ability to use the right stick for rotate Link enhancement.
Added ability to have analog control on rotating Link.
Added ability to zoom into Link with right stick.
Added ability to have Link do random animations Idle only.

* Added RotationSpeed as a multiplier rather than a hardcoded 2.5
    -Allows for more custom control
    -Also gives purpose for the slider to still be present w/ RStick

* Specifically for the RStick, divided RotationSpeed by 150
    -Even at RotationSpeed 1 it was way too fast

* Added logic to play animations based on what Link has equipped & his age
 - If has sword and shield, all animations
    - Unless he's a kid with the Hylian shield equipped
 - If has sword no shield, all anims but shield anim
 - If has shield no sword, all anims but sword anim
    - Unless he's a kid with the Hylian shield equipped
 - If he has no sword or shield equipped no sword or shield anims

* Casted RotationSpeed to float for RStick and divded by 600.0f
    - Did this instead of dividing by 150, as at RotationSpeed of 20
        the rotation was so fast it was almost nauseating.
        I noticed at RotationSpeed of 5, it was still very quick.
        Logically, another division of 4 was necessary.

* Changed the spacing
2022-07-25 19:07:34 -04:00
Josh Bodner
2d9129084e Add an option to always win the Goron spinning pot jackpot (#913) 2022-07-25 19:07:34 -04:00
vaguerant
62f56a4791 Bug fix: Water Temple gate & bootcommands.c cleanup (#618)
* Vanilla bug fix: child Water Temple gate

* Clean up bootcommands.c
2022-07-25 19:07:32 -04:00
vaguerant
294684213a Timer Savers: Mask Select in Inventory (#670)
* Timer Savers: Mask Select in Inventory

* Merge derp

* Implement suggestions per @briaguya-ai

* Fix cut & paste derp
2022-07-25 19:06:06 -04:00
earthcrafterman
3a9dd95abc Added a time saver option to allow players to instantly put items away (#600)
* Added a time saver option to allow players to instantly put items away

Expanded the range of damage multiplication to 80 (20 hearts of damage for each quarter heart) so players can play a sudden death challenge

* The damage sliders are now comboboxes
Damage multiplication is now exponential instead of incremental

The FPS slider is now a text input

* Splitting into solely being a quick putaway PR

* Removed some leftover code from the split
2022-07-25 19:06:06 -04:00
lilDavid
4a15e113f7 Add fixes for power crouch stab to the Enhancements menu (#874)
* Add optional fixes for power crouch stab

* Add line break in "Fix Megaton Hammer" tooltip

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2022-07-25 19:06:05 -04:00
vaguerant
1160fb2b15 Controller option: Navi on L (#861) 2022-07-25 19:06:05 -04:00
Christopher Leggett
87ed5fedfd
Fixes Goron Wakeup animations (#897)
* Fixes Goron Wakeup animations

* Cleanup of some unneeded code.

* Fixes comment spacing
2022-07-25 18:30:40 -04:00
Sarge-117
c6cd0f5e03 Fix special case with the "WINNER" heart
The "WINNER" heart is its own unique item rather than just another piece of heart, so it needed its own check to make it consistent with other pieces of heart
2022-07-25 12:43:36 -07:00
Sarge-117
5ad90bf71b Change cvar name for accuracy
Changed Cvar from "gRandoFanfareByItemType" to "gRandoQuestItemFanfares" for better accuracy
2022-07-24 12:51:55 -07:00
Sarge-117
6c72d39f79
Remove comment border
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2022-07-24 11:01:57 -07:00
Revo
01347dc9f9
Move Skulltula Debug functionality to its own checkbox option. (#912) 2022-07-24 18:12:34 +02:00
GaryOderNichts
44bdfe552c
Fix height value for OptionsMenuSettings (#900) 2022-07-24 09:38:02 -04:00
GaryOderNichts
bd787719b8
Initialize staticSegment in Title_Init to NULL (#899) 2022-07-24 09:36:36 -04:00
briaguya
474eee5d98
set morpha reset function in initvars (#881)
Co-authored-by: briaguya <briaguya@alice>
2022-07-24 09:21:38 -04:00
Sarge-117
70e4f216ed Account for boomerang/hookshot tokens
Fixed the case where you get the token via the boomerang or hookshot.  Done by separating out the code into its own function and then calling it in the two appropriate spots.
2022-07-24 00:53:37 -07:00
Sarge-117
068f3426d7 Account for tokensanity
Added changes to restore small item fanfares to rupees, heart containers, and items when picked up from skulltulas in tokensanity.
2022-07-23 23:25:35 -07:00
Sarge-117
5505d0d284
Merge pull request #6 from Sarge-117/rando-next
Rando next
2022-07-22 23:35:22 -07:00
Sarge-117
77eeeb9c81
Merge branch 'HarbourMasters:develop-zhora' into rando-quest-item-fanfares 2022-07-21 22:52:14 -07:00
briaguya
cab9499a76
Merge pull request #338 from HarbourMasters/develop-zhora
zhora -> rando-next
2022-07-21 21:05:35 -04:00
David Chavez
b3d3148383 Merge branch 'develop-rachael' into develop-zhora 2022-07-22 02:34:55 +02:00
earthcrafterman
2ad78887b9
Added a time saver option to allow players to instantly put items away (#600)
* Added a time saver option to allow players to instantly put items away

Expanded the range of damage multiplication to 80 (20 hearts of damage for each quarter heart) so players can play a sudden death challenge

* The damage sliders are now comboboxes
Damage multiplication is now exponential instead of incremental

The FPS slider is now a text input

* Splitting into solely being a quick putaway PR

* Removed some leftover code from the split
2022-07-22 02:31:49 +02:00
briaguya
84236e7ac3
stop floor under shadow statue opening immediately (#857)
* stop floor under shadow statue opening immediately

* use ActorResetFunc to reset sStatueRotY

Co-authored-by: briaguya <briaguya@alice>
2022-07-22 02:11:13 +02:00
lilDavid
c7c16c39b0
Add fixes for power crouch stab to the Enhancements menu (#874)
* Add optional fixes for power crouch stab

* Add line break in "Fix Megaton Hammer" tooltip

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2022-07-22 01:22:09 +02:00
vaguerant
059045481c
Controller option: Navi on L (#861) 2022-07-22 01:21:18 +02:00
Sarge-117
52f22275e3
Fix Giant's Knife unexpected behaviours (#834)
* Giant's Knife Behaviour Fixes

Fixes a case where Giant's Knife (specifically, breaking and re-buying it) can behave unexpectedly if you don't have a Kokiri Sword in your inventory.  Also fixes the broken icon not showing up in inventory after you break it.

* less whitespace

* fix 0xE check

Accidentally committed with the wrong check

* Move the grayscale code up

Moved the grayscaling portion up higher in the function and renamed "bool not_acquired" to "bool age_restricted".  Thanks to @vaguerant for the suggestion!
2022-07-22 00:39:04 +02:00
Baoulettes
c19beca980
Fast Save Loader crashes fixes (#848) 2022-07-22 00:36:46 +02:00
briaguya
dfa929a16f
Reset var for shadow boss key room spike walls (#860) 2022-07-22 00:31:26 +02:00
Christopher Leggett
880e3928cf
Fixes odd rando interaction with malon after receiving her check. (#867) 2022-07-22 00:28:43 +02:00
Jeffrey Crowell
41d1bbe137
Fix nullptr dereference in morpha (#870)
reported on discord, i don't have the ability to reproduce this, but it
appears to be a benign fix, as the only time that the tent2 is checked
down later is guarded by a null check.
2022-07-22 00:27:44 +02:00
aMannus
8f89b969cb Tiny code cleanup 2022-07-21 12:25:16 +02:00