Tiny code cleanup

This commit is contained in:
aMannus 2022-07-21 12:25:16 +02:00
parent 9ce552659a
commit 8f89b969cb

View File

@ -10978,7 +10978,7 @@ void Player_UpdateCommon(Player* this, GlobalContext* globalCtx, Input* input) {
Collider_ResetQuadAC(globalCtx, &this->shieldQuad.base);
Collider_ResetQuadAT(globalCtx, &this->shieldQuad.base);
if (this->pendingIceTrap == true) {
if (this->pendingIceTrap) {
GiveItemWithoutActor(globalCtx, GI_ICE_TRAP);
}
}