Initialize staticSegment in Title_Init to NULL (#899)
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@ -333,6 +333,7 @@ void Title_Init(GameState* thisx) {
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} else {
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quote = SetQuote();
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this->staticSegment = NULL;
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//this->staticSegment = GAMESTATE_ALLOC_MC(&this->state, size);
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osSyncPrintf("z_title.c\n");
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//ASSERT(this->staticSegment != NULL);
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