Commit Graph

170 Commits

Author SHA1 Message Date
KiritoDev 8a7aa5fa53
Merge branch 'develop' into zelda64 2022-06-13 10:18:38 -05:00
Kevin Alexis Contreras 9e851ebd93 Updated ResourceMgr to develop changes 2022-06-13 10:17:48 -05:00
Kevin Alexis Contreras aa66e01740 Fixed conflicts with develop 2022-06-13 10:12:56 -05:00
Kevin Alexis Contreras 394939347c Code cleanup and fixes on 64bits 2022-06-13 10:05:42 -05:00
rozlette bda5ba8cbc Restore VS filters 2022-06-12 22:29:28 -04:00
vaguerant a46bee9535
Unfix dungeon map icon when bugfix CVar is off (#455)
* Unfix dungeon map icon when bugfix CVar is off

* Big brain optimization by @InfoManiac742
2022-06-11 12:13:09 -04:00
Ralphie Morell a7d8362787
Actor Viewer debug tool (#414)
* Added actor view

* Update buttons; cleanup

* Refactored; added windowing from save editor; added options to pull actors from targeting/holding/interaction

* Add description for all actors

* Update actor list when changing scene

* Remove whitespace

* Type conversion; added checks against global context being null; removed kill button (for now)

Co-authored-by: ajanhallinta <4janhallinta@gmail.com>
2022-06-11 12:09:26 -04:00
BountyChocolate123456 1cb3cd5509
#243 Add option to disable black bars letterboxes (#376)
* #243 Add option to disable black bars letterboxes

* #243 Add option to disable black bars letterboxes

* Update libultraship/libultraship/SohImGuiImpl.cpp

* Update libultraship/libultraship/SohImGuiImpl.cpp

* Update libultraship/libultraship/SohImGuiImpl.cpp

Co-authored-by: Ada <60364512+GreatArgorath@users.noreply.github.com>

* Add new line

Co-authored-by: Ada <60364512+GreatArgorath@users.noreply.github.com>
2022-06-11 12:07:13 -04:00
Josh Bodner 1feef9d5d6
Added slider to increase vine/ladder climbing speed (#375)
* Added slider to increase vine/ladder climbing speed

* moved to cheats menu and made steps more granular

* Fix granularity math

* back to the enhancements menu!
2022-06-11 12:07:00 -04:00
Ada f3dda92e78
Adds option to stop the game from freezing the player when picking up gold skulltula's (#365) 2022-06-11 12:06:42 -04:00
Josh Bodner 257cc41d2b
Stop the dropped item despawn timer on demand (#382)
* Stop the despawn timer on demand

* But do make them disappear once they're collected!
2022-06-09 17:28:58 -04:00
Vague Rant e4fe289f70 Restore Hover Fishing bug from 1.0 2022-06-08 19:10:55 -04:00
Baoulettes 24567eeeb6 better conditions 2022-06-08 19:07:56 -04:00
Baoulettes b38e0a6b15 better conditions 2022-06-08 19:07:56 -04:00
Baoulettes 6478df046a Debug close update 2022-06-08 19:07:56 -04:00
Baoulettes ffc22fe8c4 Initial com. 2022-06-08 19:07:56 -04:00
briaguya 5b7dad1de2 fast chests 2022-06-08 18:32:12 -04:00
PurpleHato ac2127094b
ADDED: Draw Distance toggle under Experimental enhancement + Bugfix (#398)
* ADDED: Draw Distance toggle under Experimental enhancement

* FIXED: Dark Link Apparition + Kokiri NPC spawn

* Added a Toggle for Kokiri NPC since they are mystics

* TWKEA: Desciription got the Kokiri draw distance

* FIXED: Horses behavior

Fixed Epona shout on title screen + Epona call from songFixed Zelda and Ganon horses that could still be seen on camera pan on the castle escape cinematic
2022-06-08 18:00:10 -04:00
vaguerant 3444868b95
Add sound effects to tunic/boot equips (#446)
* Add sound effects to tunic/boot equips

* Use enums for assignable equip swaps
2022-06-06 19:27:03 -04:00
vaguerant d01d6ff3d1
Add Fireproof Deku Shield cheat (#440) 2022-06-06 19:26:16 -04:00
David Chavez 376860af9d
Render song of storms effect correctly widescreen (#421) 2022-06-06 19:23:48 -04:00
vaguerant 8cbc4d27eb
Add GUI toggle for Ganon blood color, also fix minor unrelated typos in ImGui (#411)
* Add GUI toggle for Ganon blood color

* Move to new Restoration section

* rm accidental line break

* Simplify booleans
2022-06-06 19:21:06 -04:00
vaguerant 596d5b478b
Fix Navi text HUD position (#406)
* Fix Navi text HUD position

* Force cvar to return 0 or 1

As suggested by Gary

* Disable all bug fixes by default

per Kenix
2022-06-06 19:16:47 -04:00
Vague Rant c08439a562 Implement Cow of Time enhancement 2022-06-06 13:57:27 -04:00
louist103 065291d2c7 sasatest 2022-06-05 16:35:49 -04:00
louist103 95cfce0ded cleanup 2022-06-05 16:35:49 -04:00
Random06457 b5d5930fed change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
Random06457 72fcd19a9e fix compilation 2022-06-04 10:09:50 -05:00
Kevin Alexis Contreras 5ec6c01a78 Disabled RTC on soh and lus 2022-06-03 14:24:39 -05:00
Kevin Alexis Contreras e0ff6311ef Increased initial audio pool size and fixed types 2022-06-03 14:22:48 -05:00
Kevin Alexis Contreras d42c0ca23f Fixed audio font loading 2022-06-02 17:52:58 -05:00
Kevin Alexis Contreras a4460c26ef Added missing function on OTRGlobals 2022-06-02 12:45:07 -05:00
David Chavez e1affbdf9a Fix function prototypes and types 2022-06-02 12:43:16 -05:00
PurpleHato 902b842bcb FIX: Default Navi's colors have been altered recent merged PRs
This fix restore Navi's original colors which have been altered with recent merged PRs
2022-06-02 19:14:14 +02:00
getBrainError 05340a926a Add fishing pole as sword in save editor
Adds fishing pole as a sword to the save editor under current equipment.
2022-06-01 22:42:16 -04:00
Kevin Alexis Contreras 332f8f93fb Merge branch 'zapd_audio_support' into zelda64 2022-06-01 15:12:28 -05:00
Kevin Alexis Contreras 0320107fc0 Merge branch 'zapd_audio_support' into zelda64 2022-06-01 15:11:11 -05:00
Nicholas Estelami fc7da35054 Replaced StormLib .lib files with source code.
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-01 16:05:05 -04:00
Nicholas Estelami 6f5ce7d715 Audio decompiled and WIP custom sample support 2022-06-01 13:06:32 -04:00
Kevin Alexis Contreras 0067a69795 Merge develop into zelda64 2022-05-31 17:49:39 -05:00
Kevin Alexis Contreras ca6f8f8963 Fixed z_player_lib corruption on 64 bit 2022-05-30 21:48:19 -05:00
Kevin Alexis Contreras e4ce541fcf Uncommented item_24 print on z_message_PAL 2022-05-30 19:49:23 -05:00
Kevin Alexis Contreras 22a305028f Fixed oob crashes on 64 bit 2022-05-31 00:29:14 -05:00
Kevin Alexis Contreras fca79ae92a Fixed camera and disabled sound 2022-05-30 11:19:08 -05:00
PurpleHato 08c161fd13
Enhancement: More options for Kaleido Link (#394)
* Enhancement: More options for Kaleido Link

ADDED:  14 animations to use
ADDED: 2 random mode
ADDED: Link rotation on the menu with DPAD-Left and Right
ADDED: Reset position with DPAD-Up and Down

* ADDED/ Choice to use C-Button or D-pad
2022-05-29 16:40:50 -04:00
Baoulettes 7913398110
EnhancementColor3 tweak SohImGui Clean (#400)
* HUD Logic fix and cleaning

* array revert it was just fo rme to read it better

* Fix tunic logic seem like my cleaning was not good

* I had declared default in CPP

It resulted to overwrite what user would make oof.
Also a ! was missing.

* There, Default here is better.

* magic bar and used bar what switched
while updating EnhancementColor

* hud mod update

* Update SohImGuiImpl.h

* should fix build
2022-05-29 12:57:09 -04:00
Emill ccab94c765
Implement AnyFPS + option to queue one rendered frame (#401) 2022-05-29 12:16:23 -04:00
GreenSwede 90a33e9756
[LINUX] Add compiler flags to fix floating point precision error (#399)
These flags are known to fix one known issue exclusive to Linux: the Volvagia boss battle sequence. The softlock that occurs points towards a possible floating point precision error, possibly tied to the camera/Volvagia movement. This does not occur for the Windows build. It's possible that there are more issues that gets fixed by these flags. These flags will ensure that the compiler follows the IEEE 754 standard, which so happens to be the same behaviour that Windows uses. For more details, read this informative stackoverflow post: https://stackoverflow.com/a/16395650
2022-05-29 12:14:46 -04:00
Baoulettes aaa1fafd51
Init desired languages CVar on InitSram (#385)
* Properly init desired languages

* Fix typos
2022-05-29 11:55:50 -04:00
Martin Molina 83c07645f4
Fixed crash when showing Triforce during lore cutscene after defeating Ghoma (#384) 2022-05-29 11:55:00 -04:00