mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 03:12:18 -05:00
Fix Navi text HUD position (#406)
* Fix Navi text HUD position * Force cvar to return 0 or 1 As suggested by Gary * Disable all bug fixes by default per Kenix
This commit is contained in:
parent
f9c86c9821
commit
596d5b478b
@ -936,6 +936,8 @@ namespace SohImGui {
|
||||
Tooltip("Makes two handed idle animation play, a seemingly finished animation that was disabled on accident in the original game");
|
||||
EnhancementCheckbox("Fix Deku Nut upgrade", "gDekuNutUpgradeFix");
|
||||
Tooltip("Prevents the Forest Stage Deku Nut upgrade from becoming unobtainable after receiving the Poacher's Saw");
|
||||
EnhancementCheckbox("Fix Navi text HUD position", "gNaviTextFix");
|
||||
Tooltip("Correctly centers the Navi text prompt on the HUD's C-Up button");
|
||||
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
@ -26,9 +26,10 @@ void BootCommands_Init()
|
||||
CVar_RegisterS32("gPauseLiveLink", 0);
|
||||
CVar_RegisterS32("gMinimalUI", 0);
|
||||
CVar_RegisterS32("gRumbleEnabled", 0);
|
||||
CVar_RegisterS32("gUniformLR", 1);
|
||||
CVar_RegisterS32("gUniformLR", 0);
|
||||
CVar_RegisterS32("gTwoHandedIdle", 0);
|
||||
CVar_RegisterS32("gDekuNutUpgradeFix", 1);
|
||||
CVar_RegisterS32("gDekuNutUpgradeFix", 0);
|
||||
CVar_RegisterS32("gNaviTextFix", 0);
|
||||
CVar_RegisterS32("gNewDrops", 0);
|
||||
CVar_RegisterS32("gVisualAgony", 0);
|
||||
CVar_RegisterS32("gLanguages", 0); //0 = English / 1 = German / 2 = French
|
||||
|
@ -2935,7 +2935,7 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) {
|
||||
}
|
||||
|
||||
const s16 rCUpBtnX = OTRGetRectDimensionFromRightEdge(R_C_UP_BTN_X+Right_HUD_Margin);
|
||||
const s16 rCUPIconX = OTRGetRectDimensionFromRightEdge(R_C_UP_ICON_X+Right_HUD_Margin);
|
||||
const s16 rCUPIconX = OTRGetRectDimensionFromRightEdge(R_C_UP_ICON_X+Right_HUD_Margin-!!CVar_GetS32("gNaviTextFix", 0));
|
||||
if (CVar_GetS32("gHudColors", 1) == 0) {
|
||||
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, R_C_BTN_COLOR(0), R_C_BTN_COLOR(1), R_C_BTN_COLOR(2), temp);
|
||||
} else if (CVar_GetS32("gHudColors", 1) == 1) {
|
||||
|
Loading…
Reference in New Issue
Block a user